Warpath 9.0 - This is concerning...

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  • Опубликовано: 12 сен 2024

Комментарии • 46

  • @timespaice
    @timespaice 9 месяцев назад +7

    It's because lilith obviously capped the dmg, the louange officer are too much dominating and it would ruin the battlefield if their dmg were applied. But they still have to run their buisness, so selling fake buff is a good compromise to get a battlefield which doesn t go completly nuts and earn tons of money.

    • @raabril
      @raabril 9 месяцев назад

      i don’t think lilith will do that, otherwise lot of people will request for a refund for not being honest - and lilith doesn’t want that to happen for sure

  • @Mshannon75
    @Mshannon75 9 месяцев назад +1

    I was wondering about this too. I guess we know-Lilith never gave me the time of day-even as a VIP 19.

  • @mikebottorff593
    @mikebottorff593 9 месяцев назад +1

    Man I've been calling it from the beginning that I don't believe stuff is doing what it's supposed to

  • @Demo-ss6df
    @Demo-ss6df 9 месяцев назад +1

    Just a note, when changing from antonina skill to red heat, you won't be trying to find a 25% overall increase because one officer is staying exactly the same stats wise, youd be looking for a 25% increase on argent flame only. Although, this still proves its not working anyway :)

  • @henkjanvanmiddendorp942
    @henkjanvanmiddendorp942 3 месяца назад

    I tested it several times, is resolved in my opinion .

  • @ynW1CK3D
    @ynW1CK3D 8 месяцев назад

    Didn't they start capping buff percentage in conquests? Try testing it outside of conquest

  • @danieldobos9318
    @danieldobos9318 9 месяцев назад

    Hey guys, I have been trying to figure out and what I have seen is all the executive lounge officers skill working well, only thing is Antonina does extra skill damage, basically works like PPain or Red Heat. That’s why the only 5% reduction. That’s why Lilith doesn’t see the problem. Just use officers with no skill damage buff for the baseline after put Antonina skill and see the difference

  • @luigipascua89
    @luigipascua89 9 месяцев назад

    Intending to awaken red heat in the long run, hoping that they fix this skill for training though. Keeping a close eye on this to see if they patch the damage skill for training.
    Regardless of if exclusive officers are seen as game breaking, these skills should work as advertised. Otherwise just don’t even put the “OP” skill as part of the officers skillset on release.
    This isn’t just a function of money but time. It’s not like we can awaken these skills all at once, there’s a finite amount of drinks to be had monthly and having a busted skill that doesn’t do anything is not only a waste of around $400 but a wasted month of potential on focusing on different skills/awakening other officers.

  • @GhanaA-ii2bo
    @GhanaA-ii2bo 9 месяцев назад +2

    Not new many things are only on paper 😂

  • @MichaelSmith-sj5uk
    @MichaelSmith-sj5uk 9 месяцев назад

    Can’t believe I wasted those statues on red heat, could of used the 180 statues on liberte.

  • @grahamblack4686
    @grahamblack4686 9 месяцев назад

    In this game the % doesn’t mean what we think it does. I had discussions with Lilith when I started game almost 2 yrs ago. I had noticed that 500% or even 50% does not mean what we understand in math . It’s a fictional number and does whatever Lilith decides it does. Same is with resource farming using extra buffs. Or troop training with extra buffs it doesn’t matter which buffs you use the % is just not %

    • @Manuel_Valentino
      @Manuel_Valentino 9 месяцев назад

      It's because most percentages add onto the base value of that number, not as an end calculation.

    • @grahamblack4686
      @grahamblack4686 8 месяцев назад

      @@Manuel_Valentino then the should not use % for those,just added points.

  • @swissuekeks
    @swissuekeks 9 месяцев назад +1

    Dont fix lounge officers are already way too powerful

  • @Alex-Rid
    @Alex-Rid 8 месяцев назад

    All works well. Retested thousand times.

  • @bensom9372
    @bensom9372 8 месяцев назад

    Yall trippin... why would it add 25% to the damage dealt without it? That makes no sense. It will obviously deal 25% more added tothe BASE damage, not to the already increased damage. For example, if you have +40% and +25%, you will deal 165% damage. Which means instead of for example 100k 165k. But if we take your logic and add the 25% after we add the 40% we would deal 175% damage, because 100% plus 40% are 140% and 140% plus 25% are 175% (140 * 1.25). Now, thats only a little difference, but if you add all the buffs from your officers (and maybe technology, i dont know if it works the same way with technology or if skills and technology are seperate) we would get thiis large gap of 25%. But simply because ou dont add 25% after you add the rest, but with the rest, you will never see a 25% increase... same thin with less damage. you wont deal 35% less damage (same equations as with why you dont deal 25% more damage) (obviously this doesnt change thefact that it should still change the damage... this game just hella bugged)

  • @ghonking
    @ghonking 9 месяцев назад

    Its only not working on skill training though its working when you actually use the officer

  • @TheWhatevva
    @TheWhatevva 8 месяцев назад

    Your % work out is not right.
    E.g:
    Officer 1- 10mil damage
    Officer 2- 10mil
    Adding 30% to 1= 13mil+10mil
    30% to both= 13+13 mil
    So in the end you get
    20 mil
    23 mil..15% increase
    26 mil.. 30% increase
    Hope it makes sense

  • @carl3500
    @carl3500 5 месяцев назад +1

    Has this been fixed

  • @rudileong7081
    @rudileong7081 8 месяцев назад +1

    Have they fixed this now?

  • @theamer-rican6865
    @theamer-rican6865 3 месяца назад

    Hey have you guys seen what’s going on now in server 116? I’m telling you it’s content worthy. So for the first time in warpath history a legit millionaire came in during C1 and spent well over $100,000 dollars on every purchasable pack and skin. He owns it all if it’s purchasable in C1 now that C2 is open he is well over 100 mil strength and completely dominates the server. It is quite literally dead. Anyone able to keep playing either joined him to pick on the rest of us or have completely left and stopped playing the game. This is unfair to all the people that spent money for no reason as he just waltzes in and takes all. every clan got together with over 100 players and tried to burn him with zero luck. We first thought it was a developer, but soon realized every day when the packs were available, his power shot up tremendously.. right now they can calculate give or take how much he must’ve spent and as well over 100 K at this point. He will be leaving and going to another server near future to do the same I think Lillith owe us not only a reimbursement but an equalizer.

    • @Twon22
      @Twon22  3 месяца назад

      Who is this player? Alliance?

    • @theamer-rican6865
      @theamer-rican6865 3 месяца назад

      He is in the HHH alliance in server 116

    • @theamer-rican6865
      @theamer-rican6865 3 месяца назад

      His tag is Hblackbird

    • @theamer-rican6865
      @theamer-rican6865 3 месяца назад

      As of right this moment he is at 120 million power, I wrote Lilith and they said they couldn’t do anything about it because he obtained that strength naturally. I call bullshit.

  • @BomberIncoming
    @BomberIncoming 2 месяца назад

    Whats the best skill to awaken first in red heat?

  • @xviin1650
    @xviin1650 9 месяцев назад +1

    Antonina buffs both officers skill damage it’s not a lounge bug

    • @Twon22
      @Twon22  9 месяцев назад +1

      You are incorrect. Antonina increase the skill dmg for 1 officer, herself or any officer if you place her in the skill training. Red heat and Prof Pain increase both officer skill dmg. Read the skill description, it's very clear.

    • @xviin1650
      @xviin1650 9 месяцев назад

      @@Twon22 I made a video on skill damage placement (vs raven) it dose not matter with professor pain and Antonia’s her 25% skill damage buff description is outdated but you can test it out vs tanks if placement dose matter Antonia’s skill would of buffed argent flame but it didn’t it remained the same since Antonia and professor pains skill buffs both officers

    • @xviinyt5834
      @xviinyt5834 9 месяцев назад

      @@Twon22no change from 194 literally changed both officer skills in this video ruclips.net/video/8woiaXc6xYM/видео.htmlsi=d_NbBmytjyKN0r0M I even have a video testing the skill buff stacks in this video he only lost 10% skill damage

    • @xviinyt5834
      @xviinyt5834 9 месяцев назад

      240% is the absolute maximum amount of skill damage (40% red 30% pain 25% anto [25% flame])X2 it adds up in my last video argent flame gets very strong and Antonia is weaker since it has a weak damage coefficient this is no bug Lilith just needs to update the description

    • @raabril
      @raabril 7 месяцев назад

      @@Twon22i just noticed Antonina boosting officer skill description was updated to both officers now instead for herself only. Can you confirm?

  • @tuckercameron7536
    @tuckercameron7536 9 месяцев назад

    there are definitely problems with all the buffs right now.

  • @SlavaUchiha
    @SlavaUchiha 9 месяцев назад

    You do not take into account the resulting difference in strength when using a skill of a lower level 3

    • @Manuel_Valentino
      @Manuel_Valentino 9 месяцев назад +1

      No. Just no.. lol

    • @SlavaUchiha
      @SlavaUchiha 9 месяцев назад

      @@Manuel_Valentino Prove otherwise

    • @Manuel_Valentino
      @Manuel_Valentino 9 месяцев назад

      @@SlavaUchiha the video did that for you. The way you think a power INDICATION stands for the actual damage you do tells me that I cannot possibly teach you how this game does work. All the shown power above Ur unit is for is to show a rough strength in terms of tactics, basically in dumdum terms for you it means that it stands for nothing impacting and only gives you an indication how far this unit is upgraded.
      You can have 2 the same 60m units but if one has worked on mainly defensive parts to get up to that 60m and the other worked on damage parts they will both show as 60m but absolutely not pull the same results.
      But again.. if you had actually watched the video you wouldn't have needed to be educated.

    • @raabril
      @raabril 9 месяцев назад

      ​ @SlavaUchiha You have a complete misunderstanding of the game mechanics.

    • @SlavaUchiha
      @SlavaUchiha 8 месяцев назад

      I apologize, I was wrong, I tested it and indeed, the damage of skills is directly affected by firepower and damage

  • @apotikbintang1189
    @apotikbintang1189 9 месяцев назад

    Should be fixed, people paid for it

  • @user-rt6no8qw1d
    @user-rt6no8qw1d 8 месяцев назад

    there is no problem with Red Heat or the Doctor. the only „problem“ is with Antoninas skill, as she provides +25% skill dmg to BOTH officers aswell. Scop3s test run was not clean. By testing thes skills 1by1 you can easily see that Antoninas skill is bugged and not the other 2 in this example.

  • @ialexandru128
    @ialexandru128 9 месяцев назад

    I assumes this is because of the Lilith skill slots. As far as i remember, only the skills for the main officer count(the additional ones in the 2 slots), so on second officer do not count*additional skills for the 2 slots(. Correct me if i'm wrong.

  • @dottorice1471
    @dottorice1471 9 месяцев назад

    deleting my message makes you very low, I have been following you for a long time. I thought you were more reasonable