Space Busters | Can We Build a Roller Coaster?!? | Space Engineers

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  • Опубликовано: 29 янв 2025

Комментарии • 84

  • @hauntedshadowslegacy2826
    @hauntedshadowslegacy2826 5 лет назад +18

    Andrew: "If it flies off the rails at the last bit, that's, y'know, that's not good for profit."
    RCT and Planet Coaster fans: (hysterical laughter)

  • @ddssrr1614
    @ddssrr1614 5 лет назад +37

    Mate the amount of effort you put into the videos for these are really amazing. I rate it 11/10

  • @AndrewmanGaming
    @AndrewmanGaming  5 лет назад +27

    Space Bustic Park will be uploaded to the workshop momentarily :)
    Edit: Space Bustic Park is now uploaded to the workshop. Check the description of this video for the link! Also I reworked the coaster a bit. It works so much better now with a couple of thrusters.

    • @psyantologist
      @psyantologist 5 лет назад

      Yes, please

    • @psyantologist
      @psyantologist 5 лет назад

      I put 18 additional small atmospheric thrusters on it and it works like a charm. A rather fast charm :D

    • @imwacc0834
      @imwacc0834 2 года назад

      We're get a KSP crossover? "It works so much better now with a couple of thrusters."

  • @H3zzard
    @H3zzard 5 лет назад +9

    You did it! Genius!
    Just needs a cardboard cut-out of Clang holding out a tentacle 'o doom saying "You must be at least this glitchy to ride".

    • @AndrewmanGaming
      @AndrewmanGaming  5 лет назад +4

      YESSS!!! I could maybe photoshop something and put it on a big LCD :)

  • @dazley8021
    @dazley8021 5 лет назад +1

    I saw people using Blastdoor blocks as rails for monorail trains. If you wanna build a roller coaster from blocks you most definitely wanna go monorail and just add wheels on the underside to get a grip on the rail from underneath. Use the columns to hold the rails and free block placement to anchor them into the voxels at any angle you want. It's definitely more work than voxelhands, but it might work, too. Making curves and loops is just placing each Blastdoorblock individually with a slight offset in direction (look at irl monorail switches, to get an idea of what I mean).

  • @bobthetomato7005
    @bobthetomato7005 5 лет назад +14

    It has been a while and it is reeeaaaallly good to be back

  • @Samantha_was_here_first
    @Samantha_was_here_first 5 лет назад +4

    Giving us ideas... wise? Off to make a spinning top ride. If i live, i'll watch another video. Great video.

  • @SpiderRL
    @SpiderRL 5 лет назад +8

    18:17 "The ground is too low." Hmmmmm.....

  • @teomanatesogullari1632
    @teomanatesogullari1632 5 лет назад +8

    Just started the video but want to let you know now that I had the same exact idea yesterday!
    Considering your multiple successes on your other projects, I bet this one is gonna be amazing!
    Seriously Andrew, you're the most entertaining, intellectual and cringiest (In a good way!) SE Channel there is!
    Keep it up 👍🏻😄
    Sincere regards from Germany! (Currently on vacation in Turkey 🇹🇷)

  • @RonnyVarvstopp
    @RonnyVarvstopp 5 лет назад +8

    This ride is to intense for me

  • @gaalidas4836
    @gaalidas4836 5 лет назад +2

    I'm genuinely shocked you pulled it off. Well done.

  • @teomanatesogullari1632
    @teomanatesogullari1632 5 лет назад +5

    I have a suggestion for a future project!
    Try to build a functional Calculator (Idk with rotors n' stuff) which can do simple math like 1 + 1 = 2.
    I know you can do it!

    • @AndrewmanGaming
      @AndrewmanGaming  5 лет назад +6

      Oh noooo, I'll have to remember all of my studies on binary addition...

    • @alexanderking8081
      @alexanderking8081 5 лет назад

      Yes Andrew please do that would be cool to see

  • @psyantologist
    @psyantologist 5 лет назад +1

    Fantastic work on the voxel track!

  • @lucifer6966
    @lucifer6966 5 лет назад +1

    It's been a long time since I did a rotor suspension, but I have a few ideas of how to make it super smooth. One thing to note is set the wheels to 0 friction and keep it as tight as possible. Thrusters for moving.
    Anyways very good video as always.

  • @Matthew_Raymond
    @Matthew_Raymond 5 лет назад

    Technically what you made is a monorail. A roller coaster is typically not self-powered, but is instead lifted to a certain height where gravity gives it enough momentum to get through the rest of the track. That’s where it gets its name. Of course, you can always do a “Part II”...

  • @jakekarreofficial
    @jakekarreofficial 5 лет назад +2

    FINALLY! SO GLAD THIS IS OUT OW!

  • @jakekarreofficial
    @jakekarreofficial 5 лет назад +4

    A question, what is the timelapse music?

    • @AndrewmanGaming
      @AndrewmanGaming  5 лет назад +2

      It's one of Space Engineers' original songs: Liftoff. It's number 11 in their soundtrack.

  • @armykris886
    @armykris886 5 лет назад +1

    Dat exitment

  • @Lingon_
    @Lingon_ 5 лет назад +3

    **jumps from ceiling**
    Hello there

  • @ColinTimmins
    @ColinTimmins Год назад

    That rollercoaster looked like you lit off one of those snake fire works. You know, the ash ones… lol. =]

  • @prometheus8010
    @prometheus8010 5 лет назад +2

    2:12 where I'm at there's a roller coaster that's a ball on a wooden track

  • @peaceanquiet4528
    @peaceanquiet4528 5 лет назад

    RCT 2 carousel music, Nice.

  • @orvishana1210
    @orvishana1210 5 лет назад

    That dirt snake track did pretty good

  • @andyherle
    @andyherle 5 лет назад +1

    Amazing video!!!! Quick question, have you ever seen or played a game called stormworks build and rescue? It’s a very intense and interesting game in terms of problem solving and I think you might really enjoy it

  • @SeohnAranys
    @SeohnAranys 5 лет назад

    I wonder if more wheels on the roller coaster. Or maybe even spacing them out more would've allowed it to move more smoothly?

  • @Centurion54X
    @Centurion54X 5 лет назад +1

    Yo Andrew love your videos. I started playing kerbal space program when I saw your videos on it. Think you are going to continue that series?

    • @AndrewmanGaming
      @AndrewmanGaming  5 лет назад +2

      For sure! I'm looking forward to trying to get to the moon!

  • @zacksack7284
    @zacksack7284 5 лет назад

    Cool vid

  • @dalemorgan8263
    @dalemorgan8263 5 лет назад

    Summoning Clang, are we?
    They've got more drops WUBWUBWUBWUB

  • @prometheus8010
    @prometheus8010 5 лет назад

    You should build that ride that spins really fast and pins you against the wall

    • @AndrewmanGaming
      @AndrewmanGaming  5 лет назад

      Good idea!!! I don't think it would actually do the pin thing in SE but it could exist for show!

  • @SundayRide1204
    @SundayRide1204 5 лет назад

    possibly the use of thrusters of some sort would improve speed and disabling propulsion for the wheels to act as simple clamps might generate a smoother result?
    dont know if you set rules or anything at the beginning that might have made that impossible

  • @BallChainGaming
    @BallChainGaming 5 лет назад +1

    What about thruster power with frictionless wheels?

    • @AndrewmanGaming
      @AndrewmanGaming  5 лет назад +1

      That's actually a pretty good idea! I did some reworking of the thing for the workshop upload and I added some thrusters for help but the wheels are still powered. I wonder how it would work with all the wheels frictionless.
      Random idea: You guys said you wanted to do something more my speed? Let's make competing theme parks in SE and see whose is better!

  • @top_dawg_toby
    @top_dawg_toby 4 года назад

    good video

  • @lvcx001
    @lvcx001 5 лет назад

    Name of mod which u can modify terrain???and where I can find the mod u are using in space??

    • @AndrewmanGaming
      @AndrewmanGaming  5 лет назад +2

      It's not a mod, it's the voxel hands! These are available in SE. You just have to enable them when you are setting up your custom game. When in creative, you are able to take a voxel tool just like any other tool in the G menu. Then you use a voxel editing key (specified in keybinds) to change draw size and settings. Finally, you can click or right click to draw the voxels in 3D space!

    • @lvcx001
      @lvcx001 5 лет назад

      @@AndrewmanGaming Sometimes....I hate this game.... I spent lots of hours to dig out with a home mad machine with 900 drills.... And now I'm seeing that there's another way to do it more faster than the first.... I'm crying...... At the end, thank u a lot Andrew I have discovered a new mod of digging😊👍🔝

    • @AndrewmanGaming
      @AndrewmanGaming  5 лет назад +1

      @@lvcx001 Hahaa story of my life. Spend a year doing one thing and figure out there is an easier way.

    • @dunghy121
      @dunghy121 5 лет назад

      Yeah bro but it looks way nicer with the drills. Its hard to get strait edges with the voxel tool

    • @AndrewmanGaming
      @AndrewmanGaming  5 лет назад

      @@dunghy121 The trick is to use spectate cam, turn off snap to voxels, and go reallly slowly.

  • @prometheus8010
    @prometheus8010 5 лет назад

    I had an idea for a block could you get it implemented into the game?

    • @AndrewmanGaming
      @AndrewmanGaming  5 лет назад

      I'm not really a modder so I'm not sure I could make it happen. Or perhaps you were asking if I had enough sway with Keen to get blocks added? Haha I don't think so :)

  • @beanward_xd527
    @beanward_xd527 5 лет назад

    Can you blast something through a gravity gun to hit something on the other side if the planet. Like arttilery

    • @AndrewmanGaming
      @AndrewmanGaming  5 лет назад +1

      Ooo that's a really good idea! Accuracy might be difficult but projectiles going all the way to the other side of the planet should be possible!

  • @databaseerror-223
    @databaseerror-223 5 лет назад

    Andrewmangaming:"and the first ride is the parcour challenge not really a ride more of a challenge"
    Yeah this is big brain time

  • @prometheus8010
    @prometheus8010 5 лет назад

    3:45 put a ship on top and have stages with buttons to unlock the ship so they get a free ship

  • @treycorthell4819
    @treycorthell4819 5 лет назад

    have you tried to use T Rails?

    • @AndrewmanGaming
      @AndrewmanGaming  5 лет назад

      I didn't try it in this one mainly because I wanted banked turns and the T rails would have made it difficult to get those banks. I'm pretty sure the only way to pull off a proper roller coaster with banks, loops, drops, etc with blocks is with those super large block pieces I showed off at one point. But it would be wayy more difficult than using the voxels.

    • @treycorthell4819
      @treycorthell4819 5 лет назад

      @@AndrewmanGaming ah, ok, that makes sense

  • @johnconnor8206
    @johnconnor8206 Год назад

    I think using small grids would be better for this

  • @samljer
    @samljer 5 лет назад

    Do when of those elevator drop things where clang doesnt request for a refund.

  • @halfcirclehranch
    @halfcirclehranch 5 лет назад

    Not really a rollercoaster, since it doesn't coast. I thought you might try to make it glide using zero friction wheels.
    Should have used ores to give the track some color. I hear gold ore is better for this application.

  • @prometheus8010
    @prometheus8010 5 лет назад

    1:18 mini pistons on loop to go up and down

    • @AndrewmanGaming
      @AndrewmanGaming  5 лет назад

      I thought about that after I had placed them all in. Good idea but it would take a bit to get it implemented.

    • @mpeters3361
      @mpeters3361 5 лет назад

      Lord Clang would not be pleased.

  • @manualbreathing1stform
    @manualbreathing1stform 3 года назад

    add piston add heads like a mad man extend remove supports release the chaos

  • @jakekarreofficial
    @jakekarreofficial 5 лет назад

    do something with the messed up physics of trees

    • @AndrewmanGaming
      @AndrewmanGaming  5 лет назад

      Not gonna lie, one of my fav parts of a build is systematically crashing into all of the trees in the area one by one to launch them away XD

    • @jakekarreofficial
      @jakekarreofficial 5 лет назад

      They are super bendable, if you get it just right its weird

  • @TVor175
    @TVor175 5 лет назад

    Use the atlas Canon to build a death star

  • @mpeters3361
    @mpeters3361 5 лет назад

    Thrusters.

  • @illusorybucket5703
    @illusorybucket5703 5 лет назад

    Anyone ever tell you you sound like a McElroy brother?

  • @collindeden5990
    @collindeden5990 4 года назад

    Make an artificial planet

  • @valderon3692
    @valderon3692 5 лет назад

    Who says "third times the try"? XD

  • @Hscaper
    @Hscaper Год назад

    I bed doing this in zero G would work a lot better

  • @zigluegaming8599
    @zigluegaming8599 5 лет назад

    2end

  • @Natan-qo3mb
    @Natan-qo3mb 5 лет назад

    1st

    • @Natan-qo3mb
      @Natan-qo3mb 5 лет назад

      Wow I never thought I’d get a Herat from you Andrew this is great I always thought that you juts like ignored my comments