Arabian Nights: Sabaku no Seirei-ō (SNES) - Final Boss and Best Ending

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  • Опубликовано: 11 сен 2024
  • Time to bury the Earth Goddess.
    To get this ending, you must go fight Majnun in the Cult Hideout after you've recruited all the Djinns AND you got Lyrah's sacred treasure. You can PERMANENTLY miss this ending if you decide to not save Jambia, or decline Lyrah's request to become queen.
    Gaia is kind of mean. She has about 32k HP which isn't that much considering endgame damage skyrockets, high attack power and defense, and can cast Fire, Water, Earth spells on the whole party, as well as a lightning attack that I assume is Light elemental on a single target, and a snake attack that hits everyone which I think is Dark elemental - those deal a lot of damage. She can also use cards of all levels, including 0.
    Use your own 0 cards against her. Shukran can summon Majnun to do a lot of damage to her, and either stick to Muskals for damage or heal everyone with Orrin Roots. Ifrit can cast Halo Flash to do a lot of damage. Harty should use Limit Drop to lower her stats, and then use Muskals every turn. Armor that protects against her elemental attacks are useful, but there's a total lack of information for this game so you need to figure them out by trial and error.
    She can be super dangerous if you are underleveled, but that's what encounters every 2 seconds are for, huh?? I think Lv37 and up is a good threshold. 44 is way overkill.
    There's a potential second "bad ending" if you choose "No" in the end. It just skips the part with the Djinns being set free, and shows the message that appears in the bad ending. Not really worth another video...
    Arabian Nights: Sabaku no Seirei-ō
    1996, Pandora Box / Takara
    Translation patch by: LostTemplar (as Arabian Nights: Desert Spirit King)
    All rights reserved to their respective creators.

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