HERE ARE SOME INFORMATION ABOUT CRAFTING ITEM OR EQUIPMENT: Boster awal: 1. Booster lvl 40: "Inventory bag" item + x1 Olive Excelsior A + 9kk in game money = 20% success rate, 2. Booster lvl 40: "Inventory bag" item + x1 Olive Excelsior B + 15kk in game money = 40% success rate, 3. Booster 40lvl: "Inventory bag" item + x1 Olive Excelsior C + 22kk in game money = 60% success rate. boster advance lv45: 1. Booster 45lvl: Booster 40lvl + x1 Olive Excelsior A + 9kk in game money = 20% success rate, 2. Booster 45lvl: Booster 40lvl + x1 Olive Excelsior B + 15kk in game money = 40% success rate, 3. Booster 45lvl: Booster 40lvl + x1 Olive Excelsior C + 22kk in game money = 60% success rate. boster advance lv50: 1. Booster 50lvl: Booster 45lvl + x3 Olive Excelsior A + 9kk in game money = 20% success rate, 2. Booster 50lvl: Booster 45lvl + x3 Olive Excelsior B + 15kk in game money = 40% success rate, 3. Booster 50lvl: Booster 45lvl + x3 Olive Excelsior C + 22kk in game money = 60% success rate. boster advance lv55: 1. Booster 55lvl: Booster 50lvl + x5 Olive Excelsior A + 9kk in game money = 20% success rate, 2. Booster 55lvl: Booster 50lvl + x5 Olive Excelsior B + 15kk in game money = 40% success rate, 3. Booster 55lvl: Booster 50lvl + x5 Olive Excelsior C + 22kk in game money = 60% success rate. boster advance lv60: 1. Booster 60lvl: Booster 55lvl + x10 Olive Excelsior A + 9kk in game money = 20% success rate, 2. Booster 60lvl: Booster 55lvl + x10 Olive Excelsior B + 15kk in game money = 40% success rate, 3. Booster 60lvl: Booster 55lvl + x10 Olive Excelsior C + 22kk in game money = 60% success rate. boster advance lv 63~67(max): 1. Booster 63lvl: Booster 60lvl + Clear Crystal [quest lv up 63] + 100kk in game money = 100% success rate, 2. Booster lvl 65: Booster lvl 63 + White crystal [quest lv up 65] + 100kk in game money = 100% success rate, 3. Booster 67lvl: Booster 65lvl + Gold Crystal [quest lv up 67] + 100kk in game money = 100% success rate. ======================================================================================================================================= Ele high (fail destroy some resource or all of resource including jewelry): 1. Attack/Defense: 5 Talic Favor + 5 Talic Keen + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 5% status properties, 2. Attack/Evasion: 5 Talic Keen + 5 Talic Mercy + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 5% status properties, 3. Defense/Evasion: 5 Talic Favor + 5 Talic Mercy + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 5% status properties, 4. Attack: 5 Talic Keen + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 5% status properties, 5. Defense: 5 Talic Favor + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 5% status properties, 6. Evasion: 5 Talic Mercy + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 5% status properties. Ele Overperfect/perfect (fail destroy some resource or all of resource including jewelry): 1. Attack/Defense: 5 Talic Favor + 5 Talic Keen + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 1% status properties, 2. Attack/Evasion: 5 Talic Keen + 5 Talic Mercy + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 1% status properties, 3. Defense/Evasion: 5 Talic Favor + 5 Talic Mercy + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 1% status properties, 4. Attack: 5 Talic Keen + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 1% status properties, 5. Defense: 5 Talic Favor + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 1% status properties, 6. Evasion: 5 Talic Mercy + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 1% status properties. ======================================================================================================================================== weapon type C, D & Leon: 1. Weapon Type B Level 35-45 +0 ~ +7 + Weapon Type A Level 35-45 +0 = Weapon Type C Level 35-45 = success rate 100%, 2. Weapon Type B Level 50-70 +0 ~ +7 + Weapon Type A Level 50-70 +0 = Weapon Type C Level 50-70 = success rate 40%, 3. Weapon Type C Level 50 +0 ~ +7 + Leon Token x1 pcs = Weapon Type D level 50 = success rate 30%, 4. Weapon Type C Level 53-55 +0 ~ +7 + Leon Token x5 pcs = Weapon Type D level 53-55 = success rate 30%, 5. Weapon Type C Level 57-60 +0 ~ +7 + Leon Token x15 pcs = Weapon Type D level 57-60 = success rate 30%, 6. Weapon Type C Level 63-65 +0 ~ +7 + Leon Token x30 pcs = Weapon Type D level 63-65 = success rate 30%, 7. Weapon Type C Level 67-70 +0 ~ +7 = Leon Token x50 pcs = Weapon Type D level 67-70 = success rate 30%, 8. [TypeD] [Speed] Range Weapon Bow [63]+6 + [TypeD] [Attack] Holy Range Weapon Gatling [65]+6 + [TypeD] [Dodge] Range Weapon Throw [63]+6 = [Leon] Range Weapon Bow [65]+6. Note: - To create Leon's Weapon, you need to combine 3 weapons Type D, - All 3 Type D weapons must have the following parameters identical: a. Number of Slot (all weapon must have 4/5/6/7 slot of talic), b. The number of talics and their color (all weapon must have same +of talic and have same type +of talic ex: all 3 +6 igno talic), c. Weapon level type D must all same (lv 53,53,55 or 53,53,53 or 55,55,53 or 55,55,55 will always becomes Leon lv55, cant combince type D lv 50,53,55 etc), d. Weapon type D class/job must all same (ex: type D range bow+gatling+throw = leon range type [bow or gatling or throw all is your choice]. You cant doing this: type D range bow+gatling+spear = fail combine because of wrong class/job weapon [spear - melee class/job], and so are all others class/job weapon), - Number of +of talic remains saved, meaning ex: combine 3 type D weapon +6 will get you Leon+6, - Leon Weapon can be dismantle from Herodian NPC, condition need is: Leon weapon + Hammer 1pcs (hammer can get from Banana Trader NPC) = 3 pcs Type D Weapon, doing this just if you bored with your leon skin. ======================================================================================================================================== Type C & SP armor: Talic Properties: a. Chaos Crit Chance 8%, b. Keen/Igno Attack 5%, c. Destruction 4% damage to HP, d. Favor Defense 10%, e. Restoration Max HP 10%. 1. Armor Type B 39-43 level +0 ~ +7 + Talic x1 pcs = Armor Type C level 39-43 +0 ~ +7 = 90% Success Rate, 2. Armor Type B 45-47 level +0 ~ +7 + Talic x3 pcs = Armor Type C level 45-47 +0 ~ +7 = 90% Success Rate, 3. Armor Type B level 50 +0 ~ +7 + Talic x5 pcs = Armor Type C level 50 +0 ~ +7 = 90% Success Rate, 4. Armor Type B level 53-55 +0 ~ +7 + Talic x10 pcs = Armor Type C level 53-55 +0 ~ +7 = 90% Success Rate, 5. Armor Type B level 57-60 +0 ~ +7 + Talic x20 pcs = Armor Type C level 57-60 +0 ~ +7 = 90% Success Rate, 6. Armor Type B level 63-65 +0 ~ +7 + Talic x30 pcs = Armor Type C level 63-65 +0 ~ +7 = 90% Success Rate, 7. Armor Type B level 67-70 +0 ~ +7 + Talic x50 pcs = Armor Type C level 67-70 +0 ~ +7 = 90% Success Rate, 8. Armor Type C level 50 +0 ~ +7 + Leon Token x1 pcs = Armor Type SP level 50 +0 ~ +7 = 60% Success Rate, 9. Armor Type C level 53-55 +0 ~ +7 Leon Token x3 pcs = Armor Type SP level 53-55 +0 ~ +7 = 60% Success Rate, 10. Armor Type C level 57-60 +0 ~ +7 + Leon Token x10 pcs = Armor Type SP level 57-60 +0 ~ +7 = 60% Success Rate, 11. Armor Type C level 63-65 +0 ~ +7 + Leon Token x20 pcs = Armor Type SP level 63-65 +0 ~ +7 = 60% Success Rate, 12. Armor Type C level 67-70 +0 ~ +7 + Leon Token x40 pcs = Armor Type SP level 67-70 +0 ~ +7 = 60% Success Rate. note: if fail combince, only resource will destroy, armor remains saved. ======================================================================================================================================== Type C & SP Shield: 1. Shield Type B 39-70 levels +0 ~ +7 + Shield Type A Level 39-70 +0 = Shield Type C Level 39-70 +0 ~ +7 = Success Rate 40%, 2. Shield Type C lvl 50-57 +0 ~ +7 + Leon Token x1 pcs = Shield Type SP level 50-60 +0 ~ +7 = Success Rate 30%, 3. Shield Type C lvl 60-70 +0 ~ +7 + Leon Token x3 pcs = Shield Type SP level 63-70 +0 ~ +7 = Success Rate 30%. note: if fail combince, only resource will destroy, shield remains saved.
okay wait ya, lg belum bisa main full. tapi gw kasih kisi kisi atau saran. lv1~35 di map markas jalanin full questnya, lv35~40 ether ikutin questnya dan klo udah bisa hit caliana, hit caliana ampe 40, lv40~46 DQ ABA sembari hit aba buat farming, lv46~50 DQ BABA sembari mob kurr pakai staff 30(1)+7 chaos, klo bisa sih partyan di VC, atau klo ga ada partyan, xjob ke MAU atau bikin MAU lv40++ buat afk farming di ether/sette sembari rajin lakuin DQ box banana 4k 10pcs, agak lama memang, tapi cepet cepet naik lvl pun buat apa klo kita ga punya modal.
HERE ARE SOME INFORMATION ABOUT CRAFTING ITEM OR EQUIPMENT:
Boster awal:
1. Booster lvl 40: "Inventory bag" item + x1 Olive Excelsior A + 9kk in game money = 20% success rate,
2. Booster lvl 40: "Inventory bag" item + x1 Olive Excelsior B + 15kk in game money = 40% success rate,
3. Booster 40lvl: "Inventory bag" item + x1 Olive Excelsior C + 22kk in game money = 60% success rate.
boster advance lv45:
1. Booster 45lvl: Booster 40lvl + x1 Olive Excelsior A + 9kk in game money = 20% success rate,
2. Booster 45lvl: Booster 40lvl + x1 Olive Excelsior B + 15kk in game money = 40% success rate,
3. Booster 45lvl: Booster 40lvl + x1 Olive Excelsior C + 22kk in game money = 60% success rate.
boster advance lv50:
1. Booster 50lvl: Booster 45lvl + x3 Olive Excelsior A + 9kk in game money = 20% success rate,
2. Booster 50lvl: Booster 45lvl + x3 Olive Excelsior B + 15kk in game money = 40% success rate,
3. Booster 50lvl: Booster 45lvl + x3 Olive Excelsior C + 22kk in game money = 60% success rate.
boster advance lv55:
1. Booster 55lvl: Booster 50lvl + x5 Olive Excelsior A + 9kk in game money = 20% success rate,
2. Booster 55lvl: Booster 50lvl + x5 Olive Excelsior B + 15kk in game money = 40% success rate,
3. Booster 55lvl: Booster 50lvl + x5 Olive Excelsior C + 22kk in game money = 60% success rate.
boster advance lv60:
1. Booster 60lvl: Booster 55lvl + x10 Olive Excelsior A + 9kk in game money = 20% success rate,
2. Booster 60lvl: Booster 55lvl + x10 Olive Excelsior B + 15kk in game money = 40% success rate,
3. Booster 60lvl: Booster 55lvl + x10 Olive Excelsior C + 22kk in game money = 60% success rate.
boster advance lv 63~67(max):
1. Booster 63lvl: Booster 60lvl + Clear Crystal [quest lv up 63] + 100kk in game money = 100% success rate,
2. Booster lvl 65: Booster lvl 63 + White crystal [quest lv up 65] + 100kk in game money = 100% success rate,
3. Booster 67lvl: Booster 65lvl + Gold Crystal [quest lv up 67] + 100kk in game money = 100% success rate.
=======================================================================================================================================
Ele high (fail destroy some resource or all of resource including jewelry):
1. Attack/Defense: 5 Talic Favor + 5 Talic Keen + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 5% status properties,
2. Attack/Evasion: 5 Talic Keen + 5 Talic Mercy + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 5% status properties,
3. Defense/Evasion: 5 Talic Favor + 5 Talic Mercy + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 5% status properties,
4. Attack: 5 Talic Keen + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 5% status properties,
5. Defense: 5 Talic Favor + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 5% status properties,
6. Evasion: 5 Talic Mercy + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 5% status properties.
Ele Overperfect/perfect (fail destroy some resource or all of resource including jewelry):
1. Attack/Defense: 5 Talic Favor + 5 Talic Keen + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 1% status properties,
2. Attack/Evasion: 5 Talic Keen + 5 Talic Mercy + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 1% status properties,
3. Defense/Evasion: 5 Talic Favor + 5 Talic Mercy + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 1% status properties,
4. Attack: 5 Talic Keen + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 1% status properties,
5. Defense: 5 Talic Favor + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 1% status properties,
6. Evasion: 5 Talic Mercy + 5 T3 Stones + 5 T3 Stones + 1kk in game money = success rate 10% ~ 25% = add 1% status properties.
========================================================================================================================================
weapon type C, D & Leon:
1. Weapon Type B Level 35-45 +0 ~ +7 + Weapon Type A Level 35-45 +0 = Weapon Type C Level 35-45 = success rate 100%,
2. Weapon Type B Level 50-70 +0 ~ +7 + Weapon Type A Level 50-70 +0 = Weapon Type C Level 50-70 = success rate 40%,
3. Weapon Type C Level 50 +0 ~ +7 + Leon Token x1 pcs = Weapon Type D level 50 = success rate 30%,
4. Weapon Type C Level 53-55 +0 ~ +7 + Leon Token x5 pcs = Weapon Type D level 53-55 = success rate 30%,
5. Weapon Type C Level 57-60 +0 ~ +7 + Leon Token x15 pcs = Weapon Type D level 57-60 = success rate 30%,
6. Weapon Type C Level 63-65 +0 ~ +7 + Leon Token x30 pcs = Weapon Type D level 63-65 = success rate 30%,
7. Weapon Type C Level 67-70 +0 ~ +7 = Leon Token x50 pcs = Weapon Type D level 67-70 = success rate 30%,
8. [TypeD] [Speed] Range Weapon Bow [63]+6 + [TypeD] [Attack] Holy Range Weapon Gatling [65]+6 + [TypeD] [Dodge] Range Weapon Throw [63]+6 = [Leon] Range Weapon Bow [65]+6.
Note:
- To create Leon's Weapon, you need to combine 3 weapons Type D,
- All 3 Type D weapons must have the following parameters identical:
a. Number of Slot (all weapon must have 4/5/6/7 slot of talic),
b. The number of talics and their color (all weapon must have same +of talic and have same type +of talic ex: all 3 +6 igno talic),
c. Weapon level type D must all same (lv 53,53,55 or 53,53,53 or 55,55,53 or 55,55,55 will always becomes Leon lv55, cant combince type D lv 50,53,55 etc),
d. Weapon type D class/job must all same (ex: type D range bow+gatling+throw = leon range type [bow or gatling or throw all is your choice]. You cant doing this: type D range bow+gatling+spear = fail combine because of wrong class/job weapon [spear - melee class/job], and so are all others class/job weapon),
- Number of +of talic remains saved, meaning ex: combine 3 type D weapon +6 will get you Leon+6,
- Leon Weapon can be dismantle from Herodian NPC, condition need is: Leon weapon + Hammer 1pcs (hammer can get from Banana Trader NPC) = 3 pcs Type D Weapon, doing this just if you bored with your leon skin.
========================================================================================================================================
Type C & SP armor:
Talic Properties:
a. Chaos Crit Chance 8%,
b. Keen/Igno Attack 5%,
c. Destruction 4% damage to HP,
d. Favor Defense 10%,
e. Restoration Max HP 10%.
1. Armor Type B 39-43 level +0 ~ +7 + Talic x1 pcs = Armor Type C level 39-43 +0 ~ +7 = 90% Success Rate,
2. Armor Type B 45-47 level +0 ~ +7 + Talic x3 pcs = Armor Type C level 45-47 +0 ~ +7 = 90% Success Rate,
3. Armor Type B level 50 +0 ~ +7 + Talic x5 pcs = Armor Type C level 50 +0 ~ +7 = 90% Success Rate,
4. Armor Type B level 53-55 +0 ~ +7 + Talic x10 pcs = Armor Type C level 53-55 +0 ~ +7 = 90% Success Rate,
5. Armor Type B level 57-60 +0 ~ +7 + Talic x20 pcs = Armor Type C level 57-60 +0 ~ +7 = 90% Success Rate,
6. Armor Type B level 63-65 +0 ~ +7 + Talic x30 pcs = Armor Type C level 63-65 +0 ~ +7 = 90% Success Rate,
7. Armor Type B level 67-70 +0 ~ +7 + Talic x50 pcs = Armor Type C level 67-70 +0 ~ +7 = 90% Success Rate,
8. Armor Type C level 50 +0 ~ +7 + Leon Token x1 pcs = Armor Type SP level 50 +0 ~ +7 = 60% Success Rate,
9. Armor Type C level 53-55 +0 ~ +7 Leon Token x3 pcs = Armor Type SP level 53-55 +0 ~ +7 = 60% Success Rate,
10. Armor Type C level 57-60 +0 ~ +7 + Leon Token x10 pcs = Armor Type SP level 57-60 +0 ~ +7 = 60% Success Rate,
11. Armor Type C level 63-65 +0 ~ +7 + Leon Token x20 pcs = Armor Type SP level 63-65 +0 ~ +7 = 60% Success Rate,
12. Armor Type C level 67-70 +0 ~ +7 + Leon Token x40 pcs = Armor Type SP level 67-70 +0 ~ +7 = 60% Success Rate.
note: if fail combince, only resource will destroy, armor remains saved.
========================================================================================================================================
Type C & SP Shield:
1. Shield Type B 39-70 levels +0 ~ +7 + Shield Type A Level 39-70 +0 = Shield Type C Level 39-70 +0 ~ +7 = Success Rate 40%,
2. Shield Type C lvl 50-57 +0 ~ +7 + Leon Token x1 pcs = Shield Type SP level 50-60 +0 ~ +7 = Success Rate 30%,
3. Shield Type C lvl 60-70 +0 ~ +7 + Leon Token x3 pcs = Shield Type SP level 63-70 +0 ~ +7 = Success Rate 30%.
note: if fail combince, only resource will destroy, shield remains saved.
bang, boleh tolong bikinin video ttg leveling dari 1-mentok di RF Banana?
Saya rada sulit msh di 38 ini, tapi ngeri premium bansos abis duluan
di ether bang lawan caliana sampe 40
@@metaphysgaming7406 rame bgt petani di ether pada make makro, udah gitu pada pake equip lvl 50an, hadeh
bang bikinin tuttor bikin booster di banana sama guide leveling nya dong bang , monster di vc nya sakit damagenya gak ngotak
okay wait ya, lg belum bisa main full.
tapi gw kasih kisi kisi atau saran.
lv1~35 di map markas jalanin full questnya,
lv35~40 ether ikutin questnya dan klo udah bisa hit caliana, hit caliana ampe 40,
lv40~46 DQ ABA sembari hit aba buat farming,
lv46~50 DQ BABA sembari mob kurr pakai staff 30(1)+7 chaos, klo bisa sih partyan di VC,
atau klo ga ada partyan, xjob ke MAU atau bikin MAU lv40++ buat afk farming di ether/sette sembari rajin lakuin DQ box banana 4k 10pcs, agak lama memang, tapi cepet cepet naik lvl pun buat apa klo kita ga punya modal.