A video concerning deities of D&D, divine characters, and teachings and wisdom of the gods. Stock art used to create the images in this video: distortedsmiles...
@DenzaMan Corellon is not mine. He has been in D&D for some time. My deities were in blue font. And yes, elves/eladrin and mages do revere him quite a bit.
good thing about d&d, and other rpgs in general, is that these kind of efforts coming from the gamers themselves keep the whole alive, the community contributions to the collective perception of the game dynamics. thanks a lot esper for keeping us so inspired =)
A character becoming a god is all up to you really. It depends on how you'e decided the deities work in that universe. You could make the player have to perform a certain ritual with a rare artefact, you could have them have to visit a different plane of existence, you could make it anything! Stuff like that is up to your imagination.
He mentions roleplaying a God as an imposing, wise being, but littered about the Multiverse there are definitely newbie Gods that perhaps are new to the thing. Of course, despite their perhaps young/naive ways, even those Gods literally permeate with power and influence even they aren't fully aware of. In these cases, a more lax tone of voice is fine, but as he said, explain the situation powerfully. Just because they're new, doesnt mean they cant kick your ass. Just sharing some thoughts.
If the player wants to play an evil character, I will expect evil actions from them and then their face will be on wanted posters. Crime investigation in a world with magic can get very accurate and rapid. Divination spells will see what happened and who did it. I did have a group want t play evil once. They were not happy that they were essentially the monsters in the dungeon... without a dungeon to hide inside to form a defensive perimeter. But such is the life of evil... they are the hunted.
@EldritchThing No. Demon Lords (princes) and Archdevils are not gods, nor are Archfey, Primordials, Aberrant Lords or ancient dragons. Though incredibly powerful, they have different origins and different places in the cosmology.
@OrneryOcelot Well, luck is already kind of in everything, as rolling a d20 is the game's random element. Luck effects, as you can observe in luck-themed powers, often deal with re-rolling.
@jonatron5 Check the Dungeon Master's Guide to make sure you are not building too overwhelming of encounters. A 2 person party is more vulnerable than a 4 or 5 person.
How about Tempus which is the god of battle and patron of marital prowess or Torm which is the god of law or Tymora who is the goddess of good fortune?
Question. I was searching the D&D wiki page and found Khorne listed as a deity. Is he a apart of the D&D universe and or worshipped in it or did someone just f'up that page I saw?
Deities are the hardest part of making a campaign so far in my opinion.. There are just so many it's difficult enough to gather enough of them for every race and then there's the beliefs of every race that worships them, I'm going mad trying to do this. Is it really required to write full bibles for everyone's belief? I've tried just writing a back-story for the Gods, such as their creating everything and having children to create more Gods. Does anybody have any tips for me or more advice?
Hey so i have this idea to introduce an element of randomness to D&D by adding some sort of luck skill. Basically i want there to be something that a player can roll to see if they fall through the rickety old rope bridge, or if the ice they are standing on is just a little to thin etc. I was wondering if you had any ideas. Also i was thinking that it could be used as an encounter power which they could use to try and aid something in their turn. And, what about rolling on natural 1s and 20s?
My problem is, not the theory or dming, rather the basics like saving throws, dice rolls, the general game engine and how it should be run. Ive gotten some books and i have friends and we dont know how to play, and im finding it really hard to learn without the experience of another dm. Great videos, love the passion. I just need to somehow learn the rules, the books are overwhelming.
I'm currently running an evil campaign of D&D 4E, the primary plot revolving around a (Un)Holy War between Orcus and another demon prince long forgotten by the civilised world. Evil deities are incredibly fun to write, and roleplay. On that note: Do you count Demon Princes or the Lords of the Nine Hells as fully fledged deities?
How long does it take for you yourself to plan out an entire campaign? I'd like to know as I only have DM'd once, a short compaign that lasted about an hour (IT was just to kill time), but I am wanting to create an epic quest based on Christianity (With some name changes to avoid any offensive things to my fellow Christians).
A good idea is to have an angel-demon situation, where there is a divine struggle. This could lead for good adventures and campaigns, for example a mission to close a hell gate (Not very original, but just an example :P). It's also good to have multiple cultures and religions with conflicting beliefs, as this can justify having a war or struggle in your universe.
Ah. Well I'm an atheist, and I mostly play with Christian and Jewish people. I like the whole deity part because I'm interested in human aspect of theology, and having religious cults and holy wars can make a whole main quest (One of my campaigns is based around a crusade-like conflict).
Lots of different reasons. I'm Christian, though I've started coming to terms with the ick feeling of the game in this respect, my family is Christian and my sister hammers this aspect over my head, and I've seen it handled all wrong with this aspect either being pointless or way too heavy handed.
I personally have created a whole new world for my adventure. We drew a map of regions, and are scratching up gods. Simple gods, not many. We also have one MAIN deity, so we have strong background fleshed out. DnD is the backbone, you make the flesh. get creative!
Hey im planing an adveture for a party of 2 a cleric and a mage both in the beggining stage so i decided what better then a undead adventure into a necromancers lair. I have never been dm before i was thinking a couple encounters of like 15 zombies skelletons etc is this acceptable any tips?
How does ones character become a god? I know that one of the first steps to becoming a god is to have your character declare that he will become a god before starting a campaign. But aside from that, what other steps are there?
The text scrolling needs to be better. As a rule, have what you are reading available in view of the audience. You were reading things not yet on screen and some even left the screen before you read them.
That's too bad because after political intrigue, gods and religions is my second favorite theme to run in my games. Often, religions and gods have significant relevance in the political intrigue.
@dannomagic Exactly, this only works in that setting because there is the completely immortal and untouchable god "Ao" that intervenes in their actions like how the powers intervene with mortals.
You could add a luck attribute, which generally increases your chances of a good role. The luck attribute could also affect skillpoints and attribute/skill checks.
Great work Esper, as always, I'm an old DM from 2e and 3.5 and just getting into 4e now, and these videos are really refreshing, and inspiring. Keep it up :)
In one of my campaigns I played in a while ago we were trying to find out the true teachings of Tharizudun ( not sure how you spell that) since they are unknown.
you have a wonderful storytelling voice :) you should do some audio books
@DenzaMan Corellon is not mine. He has been in D&D for some time. My deities were in blue font. And yes, elves/eladrin and mages do revere him quite a bit.
good thing about d&d, and other rpgs in general, is that these kind of efforts coming from the gamers themselves keep the whole alive, the community contributions to the collective perception of the game dynamics. thanks a lot esper for keeping us so inspired =)
Make a balance check for the bridge and the ice. The preset skills can be used for pretty much anything.
A character becoming a god is all up to you really. It depends on how you'e decided the deities work in that universe. You could make the player have to perform a certain ritual with a rare artefact, you could have them have to visit a different plane of existence, you could make it anything!
Stuff like that is up to your imagination.
He mentions roleplaying a God as an imposing, wise being, but littered about the Multiverse there are definitely newbie Gods that perhaps are new to the thing. Of course, despite their perhaps young/naive ways, even those Gods literally permeate with power and influence even they aren't fully aware of. In these cases, a more lax tone of voice is fine, but as he said, explain the situation powerfully. Just because they're new, doesnt mean they cant kick your ass. Just sharing some thoughts.
@jaknife99 Ah... but in the Forgotten Realms books, there were many god deaths. They're "dead powers" now.
If the player wants to play an evil character, I will expect evil actions from them and then their face will be on wanted posters.
Crime investigation in a world with magic can get very accurate and rapid. Divination spells will see what happened and who did it.
I did have a group want t play evil once. They were not happy that they were essentially the monsters in the dungeon... without a dungeon to hide inside to form a defensive perimeter.
But such is the life of evil... they are the hunted.
DRAT ! i wanted chaotic evil gods........
I am the 10 000th viewer :D
i hate deepities so much
@EldritchThing No. Demon Lords (princes) and Archdevils are not gods, nor are Archfey, Primordials, Aberrant Lords or ancient dragons. Though incredibly powerful, they have different origins and different places in the cosmology.
@OrneryOcelot Well, luck is already kind of in everything, as rolling a d20 is the game's random element. Luck effects, as you can observe in luck-themed powers, often deal with re-rolling.
@jonatron5 Check the Dungeon Master's Guide to make sure you are not building too overwhelming of encounters. A 2 person party is more vulnerable than a 4 or 5 person.
@GMCiaramella Yes, I did. I guess I should have made that more obvious.
I have made a patron of gods and godesses
How about Tempus which is the god of battle and patron of marital prowess or Torm which is the god of law or Tymora who is the goddess of good fortune?
Question. I was searching the D&D wiki page and found Khorne listed as a deity. Is he a apart of the D&D universe and or worshipped in it or did someone just f'up that page I saw?
Deities are the hardest part of making a campaign so far in my opinion.. There are just so many it's difficult enough to gather enough of them for every race and then there's the beliefs of every race that worships them, I'm going mad trying to do this. Is it really required to write full bibles for everyone's belief? I've tried just writing a back-story for the Gods, such as their creating everything and having children to create more Gods. Does anybody have any tips for me or more advice?
Hey so i have this idea to introduce an element of randomness to D&D by adding some sort of luck skill. Basically i want there to be something that a player can roll to see if they fall through the rickety old rope bridge, or if the ice they are standing on is just a little to thin etc. I was wondering if you had any ideas. Also i was thinking that it could be used as an encounter power which they could use to try and aid something in their turn. And, what about rolling on natural 1s and 20s?
My problem is, not the theory or dming, rather the basics like saving throws, dice rolls, the general game engine and how it should be run. Ive gotten some books and i have friends and we dont know how to play, and im finding it really hard to learn without the experience of another dm. Great videos, love the passion. I just need to somehow learn the rules, the books are overwhelming.
I'm currently running an evil campaign of D&D 4E, the primary plot revolving around a (Un)Holy War between Orcus and another demon prince long forgotten by the civilised world. Evil deities are incredibly fun to write, and roleplay.
On that note: Do you count Demon Princes or the Lords of the Nine Hells as fully fledged deities?
How long does it take for you yourself to plan out an entire campaign? I'd like to know as I only have DM'd once, a short compaign that lasted about an hour (IT was just to kill time), but I am wanting to create an epic quest based on Christianity (With some name changes to avoid any offensive things to my fellow Christians).
A good idea is to have an angel-demon situation, where there is a divine struggle. This could lead for good adventures and campaigns, for example a mission to close a hell gate (Not very original, but just an example :P).
It's also good to have multiple cultures and religions with conflicting beliefs, as this can justify having a war or struggle in your universe.
Ah. Well I'm an atheist, and I mostly play with Christian and Jewish people. I like the whole deity part because I'm interested in human aspect of theology, and having religious cults and holy wars can make a whole main quest (One of my campaigns is based around a crusade-like conflict).
Lots of different reasons. I'm Christian, though I've started coming to terms with the ick feeling of the game in this respect, my family is Christian and my sister hammers this aspect over my head, and I've seen it handled all wrong with this aspect either being pointless or way too heavy handed.
I personally have created a whole new world for my adventure. We drew a map of regions, and are scratching up gods. Simple gods, not many. We also have one MAIN deity, so we have strong background fleshed out. DnD is the backbone, you make the flesh. get creative!
Hey im planing an adveture for a party of 2 a cleric and a mage both in the beggining stage so i decided what better then a undead adventure into a necromancers lair. I have never been dm before i was thinking a couple encounters of like 15 zombies skelletons etc is this acceptable any tips?
How does ones character become a god? I know that one of the first steps to becoming a god is to have your character declare that he will become a god before starting a campaign. But aside from that, what other steps are there?
The text scrolling needs to be better. As a rule, have what you are reading available in view of the audience. You were reading things not yet on screen and some even left the screen before you read them.
That's too bad because after political intrigue, gods and religions is my second favorite theme to run in my games. Often, religions and gods have significant relevance in the political intrigue.
@dannomagic Exactly, this only works in that setting because there is the completely immortal and untouchable god "Ao" that intervenes in their actions like how the powers intervene with mortals.
You could add a luck attribute, which generally increases your chances of a good role. The luck attribute could also affect skillpoints and attribute/skill checks.
Great work Esper, as always, I'm an old DM from 2e and 3.5 and just getting into 4e now, and these videos are really refreshing, and inspiring. Keep it up :)
In one of my campaigns I played in a while ago we were trying to find out the true teachings of Tharizudun ( not sure how you spell that) since they are unknown.
Nice video. I never thought this much about the gods, and my PCs would just toss in any god that fit their class/race.
I'm sorry a god is immortal.
It can be banished, imprisoned, asleep, changed, but not dead.
Incredible insight. You've spent an amazing amount of time developing this.
Corellon sounds like a god made for elves and mages, is this how/why you came up with her?
Was Erathis supposed to be using fascist metaphors?
@repsesper Thank you, this has helped clear up a few doubts of mine :)
Really well done... did you write all that? If so, double props!
@jaknife99 Not if he is in his mortal form in the earthly realm
I get the chills from this repsesper... you are a BORN DM
Bane for the win! :P
My least favorite aspect of fantasy roleplaying.
you should do one for the evil gods as well :)
Yea, that was my inner dialogue verbatim!
I wish I could do voices like you :)
Thumbs up for religious arguments!
you could home brew an epic destiny
you kick ass dude.
epic just epic
how so?
Thanks esper
You too! Really cool to see someone still checking out these really old videos