SPACE MARINE 2 - 100% BEST ASSAULT BUILD FOR NEW LETHAL DIFFICULTY - EASY CLEARS

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  • Опубликовано: 14 ноя 2024

Комментарии • 111

  • @anaknangfilipina5846
    @anaknangfilipina5846 24 дня назад +10

    8:33 always makes me wonder why the devs couldn’t let the Assault Ground Slam a flying foe. My idea is that it’ll knock them down temporarily, the length based on their health. It’ll give them something to do and is in keeping with the class.

    • @alexanderreyes2422
      @alexanderreyes2422 9 дней назад +2

      Spot on, brother! Give the class that FLIES a better way to deal with FLYING foes.

  • @Mr_Big_Head
    @Mr_Big_Head 28 дней назад +55

    Tight formation is the only thing that matters on lethal. It neuters the shit out of assault and vanguard. Makes gameplay feel bad.

    • @pelayogonzalezgarcia7186
      @pelayogonzalezgarcia7186 28 дней назад +4

      Coincido 100%

    • @Crazymrpipz
      @Crazymrpipz  28 дней назад +5

      not really, it def matters but not the ONLY thing matters

    • @Mr_Big_Head
      @Mr_Big_Head 28 дней назад +16

      @@Crazymrpipz didn’t change my load out from ruthless and carried 2 randoms through decap. It wasn’t fun though. Had to keep disengaging to return to my teammates instead of doing my job smashing mobs as soon as they appear and nuking back line range units.

    • @calebheisserer5391
      @calebheisserer5391 28 дней назад +3

      @@Crazymrpipzit’s pretty important considering we can’t get any armor back if we are last man standing

    • @jeremypotter6474
      @jeremypotter6474 28 дней назад +1

      ​@@Mr_Big_Head you job is to work as a team through a level. Not be single minded.

  • @Fallen_Star777
    @Fallen_Star777 26 дней назад +8

    I really wish these builds would show off Assault vs Chaos, because from what i've played of Assault, fighting chaos is miserable, so much ranged damage and there are much less opportunities for parries and gun strikes(also teleports urgh).
    At least on Vanguard i can restore my hp through executions, and Sniper is amazing fighting chaos deleting Rubrics in seconds, even the Terminators and Sorcerers.
    But Assault seems only fun when fighting Nids, would be great if Assault had a way to restore hp like the vanguard, and better melee damage agains Terminus enemies.

    • @Darkwater1886
      @Darkwater1886 17 дней назад

      Yeah, I main assault now to and every vid I watch that's like"Do this for Assault!" or "Crazy OP Solo Lethal!" It's always Nids. Chaos is absolute pain for Assault.

    • @mikelombard21
      @mikelombard21 14 дней назад

      @@Darkwater1886 The difference is crazy. So effective vs Terms and useless against chaos. I sometimes struggle to see the chaos melees. Much more apparent on terms.

  • @brandonpotts54
    @brandonpotts54 14 дней назад +2

    Space Marine 2 has taught me something I really didn't see until this game came out. Gamers never stop complaining. Even when you finally deliver a game that basically is a love letter to gamers and 40k nerds. People still fucking complain. It just shows you there is a difference between people who love games and gamers (try hards). I mean, you literally have people complaining about not being able to pass a level on a certain difficulty. Like, "This game must suck because I can't beat it.)

    • @sirches3637
      @sirches3637 6 дней назад

      Level 25 all classes, finished all stages too got the survivor helm as well. My only complaint is I want more. 😂 cant wait for the dec update!

  • @mikelombard21
    @mikelombard21 25 дней назад +3

    I picked assault as my first class and its been tough. Maybe that's the problem. Its not a great first class. I crush on lower difficulty, but struggle at higher ones. I'd like to think I am a good assault player. Smash swarms, gun strike and parry, etc. But, its been a tough grind for sure. I hope I get better soon.

  • @JimmyVader
    @JimmyVader 3 дня назад

    Tried this build on ruthless and made it look easy, carring the team. Time for lethal. Thanks for the build.

  • @WillyDuit
    @WillyDuit 11 дней назад

    Thanks I needed that, I have been struggling with Assault. Good stuff!!

  • @keivonmayes4907
    @keivonmayes4907 28 дней назад +17

    Don’t understand the staying together thing they added that was so unnecessary 😂

    • @Mkable01
      @Mkable01 28 дней назад

      That’s what makes it a top tier difficulty. Without it you’re just playing ruthless. It makes you up your game and think outside the box

    • @zaneflynt2268
      @zaneflynt2268 26 дней назад +5

      @@Mkable01 Think outside the box? Staying close together is thinking outside the box for you? What a remarkably small box you think within lmao

    • @Mkable01
      @Mkable01 26 дней назад

      @@zaneflynt2268 hey I’m not going to tell you how to think…but you’re the only one stuck on the tether mechanic

  • @J-Rush
    @J-Rush 26 дней назад +2

    I hate tight formation because it punishes class diversity. Especially since the range is so unforgiving. You have to be literally right next to each other

  • @Scheckler27
    @Scheckler27 5 дней назад

    I wonder if they fixed the jumpPak takeoff killing ourselves yet ? Nov 10 2024. *Ascension perk*

  • @Sargatas
    @Sargatas 28 дней назад +2

    Assault has really huge survivability problems on the new difficulty because of how much nearly unavoidable damage you recieve from ranged units...plus that tight formation stuff...not as fun to play as usual. Though with bulwark in the team it gets at least bearable. And the countershot damage team perk comes really handy.

    • @Crazymrpipz
      @Crazymrpipz  28 дней назад

      ya ranged damage claps

    • @Sargatas
      @Sargatas 28 дней назад

      @@Crazymrpipz also trying to melee the enraged ranged unit is a death sentence on any class.

    • @shadowzone2588
      @shadowzone2588 28 дней назад

      Sniper class also has similar issues.

    • @Sargatas
      @Sargatas 28 дней назад

      @@shadowzone2588 at least he doesn't need to be at the middle of the battlefield.

    • @Sturmavk
      @Sturmavk 26 дней назад

      That and the fact that the Jump Pack on PVE multiplayer is TRASH TRASH TRASH. You literally jump vertically the height of your character and the cool downs are insanely long.

  • @maxliamlogar2544
    @maxliamlogar2544 28 дней назад

    I love you dude, I just saw your bulwark class video and I’m hype to watch this as a fellow assault main🗿

    • @Crazymrpipz
      @Crazymrpipz  28 дней назад +1

      ASSAULT MAINS UNITEEEEEEEEEEEEEEEEE!!! im not a assault main but I lovea ssault haha :D:D love u to man! thanks for the support!

  • @j2kim
    @j2kim 9 дней назад

    at 7:27 how do you do the double hammer slam??

  • @moreauclement9702
    @moreauclement9702 28 дней назад +1

    On the third column, can "Knoledge of the enemy" work as well? (i don't use much charge atack anyway because they are canceled by parrying so...)

  • @raypang8400
    @raypang8400 16 дней назад

    what s the build for your jeavy bolt pistol? looks like it has no recoil whatsoever

  • @LittleGuy014
    @LittleGuy014 27 дней назад

    Is chainsword viable or only hammer? As assault.

  • @RobC2201_
    @RobC2201_ 27 дней назад

    Another banger Pips these builds you put together are insane. I used your Bulwark build to carry myself & some randoms thru the first 6 missions on Lethal difficulty. I'm gonna try this bad boy out & hopefully complete the last mission & get my helmet, sword skin and the new knee emblems. My only complaints about the update are the knee emblems should be available per mission completed. I don't think you should have to complete all 7 missions to get all of them. Also I think you should be able to get armor back once your entire team goes down. The way it is currently it's like you get punished for being the last man standing. As always bro, great content keep up the good work brother.

  • @michielschouten
    @michielschouten 28 дней назад

    Amazing dude! Awesome as usual! And here i am strugling as a n00b😂. Hope to clear the new difficulty, but i am out of luck with good teammates 😢.

    • @Crazymrpipz
      @Crazymrpipz  28 дней назад

      ull get it! I also did mot of my runs with randoms and it was sooo much fun!

  • @rickybell2.056
    @rickybell2.056 28 дней назад

    New sub just off that gameplay, good video 😊

  • @Sturmavk
    @Sturmavk 26 дней назад +3

    After 13 years of Assault Jump Pack goodness playing Exterminatus in SM1, I just refuse to accept the absurd, ridiculous joke that is the Jump Pack in SM2 PVE. The Jump Pack is the class defining feature. I absolutely LOVE SM2, but sorry fanbois, the Assault in SM2 is a joke with the Jump Pack being trash in PVE Multiplayer. You can’t even clear a jump onto terrain at head height right next to your character. Not to mention the cool down on the pack is ridiculously long. What a joke. I have to assume all the streamers that just discovered 40K via SM2 never played a proper Jump Pack experience in SM1 Exterminatus game mode.

    • @spazz954
      @spazz954 26 дней назад +2

      Make it how it was in the campain. Shit was fun as he'll and the only real replay value. Insane height, and fast recharge. You could power dodge and not feel like you just wasted a charge!

    • @Fallen_Star777
      @Fallen_Star777 26 дней назад +2

      It's crazy how bad the jetpack is vs the main campaign, you can't even launch yourself off a ledge with it, you have to drop first, and it's terrible at going up slopes, it's so janky.
      Meanwhile Vanguard can use grapple to move himself to higher/lower platforms and even across wide gaps.

    • @Sturmavk
      @Sturmavk 26 дней назад +1

      @@Fallen_Star777 what you said 100%. I hope they do the map work for the new horde mode to allow a proper Jump Pack experience in all its glory like we see in campaign and like we see in Space Marine 1 Exterminatus game mode. I have a feeling the Jump Pack being nerfed for multi was because they’d have to make all the Operations maps Jump Pack compatible and that would require a lot of work that they didn’t want to put in. Let’s hope they put in the work for Horde mode.

  • @alexgutierrez2783
    @alexgutierrez2783 28 дней назад +1

    Wow i dont have to change my build for assault.....weird. i feel validated

  • @emufarm29
    @emufarm29 28 дней назад +1

    Man i dont know how you did lethal with assault i can barely do ruthless. Failed 2 lethals in a row today with heavy and then logged off

    • @Crazymrpipz
      @Crazymrpipz  28 дней назад +1

      ya its not easy to play assault but its 100% doable, just need to know when to push and when to slow down but ranged damage MELTS YOU

  • @PrimarisAngelusMortis
    @PrimarisAngelusMortis 28 дней назад +1

    Absolute masterclass man.
    What a pleasure that was to watch.

  • @S0LIDSNEK
    @S0LIDSNEK 27 дней назад

    On lethal difficulty, at a minimum, armor should replenish normally when you are the LAST BROThER StANdInG! Trying to clutch when it’s impossible to regen armor is tough, you guys.

  • @TheLudvas
    @TheLudvas 22 дня назад

    How you are able to make 3 jumps in row? I have only 2 charges.. Which perk doing this?

    • @dagodofwar0419
      @dagodofwar0419 13 дней назад

      It's a perk that gives 10 percent recharge to the tactical per enemy killed with ground pound

  • @assault410
    @assault410 26 дней назад

    not a fan of honed precision (accuracy without aiming), rather take gun strike reload for the heavy pistol

  • @feircy
    @feircy 28 дней назад +2

    Tight formation just feels like a punishment for trying to do anything without a premade team lol
    Everything else looks and sounds like a good time but the butt hugging modifier is lame 😂

  • @DFENS-dx1ns
    @DFENS-dx1ns 28 дней назад +1

    Quick question: playing for a month now mouse and keyboard, and this will sound ridiculous, but what exactly triggers a gun strike and which action to set in controls administers it (or combo to push)

    • @samuelludescher6978
      @samuelludescher6978 28 дней назад

      Gunstrikes occur after you perfect parry or dodge an enemy majoris or extremis, or when you stagger minoris via heavy hits or parrying. You should be able to just put toward the enemy and click to fire and you will go into a gunstrike animation. Gunstrikes also don’t waste ammunition, and they do a ton of dmaage

    • @DFENS-dx1ns
      @DFENS-dx1ns 28 дней назад

      @@samuelludescher6978 Thx. Ever so often i see the small red crosshair and fire but nothing happens, so to this day i cant tell if itll work or not, or which random factors come to play. Like must I stand still, switch to sidearm or do I have to focus the crosshaired enemy (e.g a Ravener spinning around) again manually to make the gun strike animation start by fire. Cant play the melee classes because of this and probably never see Lethal mode clear

    • @wendigopsychosis3400
      @wendigopsychosis3400 28 дней назад +2

      ​@DFENS-dx1ns bro are you using ultrawide borderless, i played my first 70 hours completely unable to gunstrike, theres a bug that no one seems to know about that isnt getting attention, i found it out myself by switching the game to single monitor resolution and going to fullscreen i believe
      This should also fix you being unable to lock on to enemies, assuming you have that bug(i did)
      Hope i fixed it for you

    • @DFENS-dx1ns
      @DFENS-dx1ns 28 дней назад +3

      @@wendigopsychosis3400 Not ultrawide, but it was set to borderless indeed. Gonna test with set to fullscreen now like you mentioned. Thanks brother for sharing a possible solution, Id never have considered if so. Cant rule out its boomer dad meme me just getting slower and less skilled at games tho 😅

    • @wendigopsychosis3400
      @wendigopsychosis3400 28 дней назад

      @DFENS-dx1ns yeah if it doesnt work definitely make sure resolution is 1920 x 1080, maybe it has to do with that, i cant even fathom why theres a bug with not being able to gunstrike because of one of these reasons, but its definitely there
      Also its 100% not you missing the gunstrike window, the window lasts the entire time the red crosshair is on the enemy so its very generous
      Also yw happy to help(hopefully it worked)

  • @ArkhonXIX
    @ArkhonXIX 28 дней назад

    how do u get the quick double slam after the charge aftershock or whatever?
    what is the key combo for that?

    • @k2error86
      @k2error86 28 дней назад

      It is from perk on hammer.

    • @Crazymrpipz
      @Crazymrpipz  28 дней назад

      I cover that on the video:) its on the perk tree

  • @vipemoon5186
    @vipemoon5186 24 дня назад

    Am i the only one who runs chainsword on assault

  • @AtomicRey
    @AtomicRey 28 дней назад +1

    As an Assault main, I approve this message 🤌🏼

  • @brandonerickson6991
    @brandonerickson6991 28 дней назад

    Uhm you can restore armor with minoris parrys...

    • @Crazymrpipz
      @Crazymrpipz  28 дней назад

      nope

    • @danielguerrero5671
      @danielguerrero5671 27 дней назад

      yes you actually can

    • @danielguerrero5671
      @danielguerrero5671 27 дней назад

      just have to be in radius of teammates

    • @brandonerickson6991
      @brandonerickson6991 26 дней назад

      ​@Crazymrpipz uhm yes. As long as you are in tight formation you can parry minoras to regain armor all day

    • @Night--Shift
      @Night--Shift 26 дней назад

      Yep I've restored my armor being close to my teammates.

  • @lukevanwyk3459
    @lukevanwyk3459 28 дней назад

    is it safe to assume that this will work with ruthless and below as well??

  • @Guerillcamp
    @Guerillcamp 28 дней назад

    Can i play this Build with Chainsaw?

  • @LuxDez
    @LuxDez 28 дней назад +3

    This was the last straw of patience.
    Modern developers are completely blind and deaf. They don't try their product.
    From now on, buying a game will only make sense a year after the release, and only the release. No beta tests.
    Let them go to work at the factory, let them cut their fees to such a size that only enthusiasts remain in the industry.

    • @Crazymrpipz
      @Crazymrpipz  28 дней назад +1

      they already said they are changing stuff next week

    • @LuxDez
      @LuxDez 28 дней назад

      @@Crazymrpipz don't care. What, when, how they fix something, don't care.
      I pay only for complite product, if not - they go to hell.

    • @texdiddyable
      @texdiddyable 27 дней назад

      @@LuxDez 🤡

    • @ccdev
      @ccdev 27 дней назад +1

      @@LuxDez oh please, get over yourself. There will always be patches/fixes for modern games.

    • @LuxDez
      @LuxDez 26 дней назад

      @@ccdev Previously, you bought a disc with a ready-made game developed by a dozen people.
      Now these animals have a staff of hundreds and thousands of employees, have not invented anything new, but cannot make a finished product.
      This shouldn't be normal, it's not logical.

  • @Night--Shift
    @Night--Shift 26 дней назад

    Setup is "Ok" but not that great for Lethal play.

  • @pdallis
    @pdallis 18 дней назад

    Not sure why he doesn't use commitment and aerial grace? These are iconic and basically put assault on god mode.

    • @Fluxzone90
      @Fluxzone90 11 дней назад

      Sure, let's risk wasting a charge on a dodge just to have the same amount of charges if successful when I have 50% increase dodge anyways.
      Those feel like a badly put together combo. IMO it's a waste of 2 perk slots when the final perk is supposed to bring a class together. Much better to increase jump damage for more energy to chain more jumps.

  • @sgisme
    @sgisme 28 дней назад +4

    Sadly I have uninstalled until they remove cohesion.

    • @xSabinx1
      @xSabinx1 28 дней назад +4

      Bruh seriously? Its rubbish design but there's more to the game than 1 difficulty setting u don't like

    • @flakcannon722
      @flakcannon722 28 дней назад +1

      I want so rage post? Seriously, it's the new max difficulty. Don't play it if you don't like it.
      The radius is pretty large, have you tried it?

    • @bluenicholasbf2142
      @bluenicholasbf2142 28 дней назад

      LOL that's retarded, the cohesion is only for the newest difficulty which you don't even need to play if you don't want to, playin ruthless is completely fine

    • @Crazymrpipz
      @Crazymrpipz  28 дней назад

      I think they will make the change:) I personally dont mind it

    • @Mr_Big_Head
      @Mr_Big_Head 28 дней назад +1

      @@flakcannon722little over reaction from the poster but you clearly have not played the difficulty, the radius is ridiculously small. The first large staircase on decap, if you stand on either side at the top is outside the radius. A minoris can pounce you from longer range.

  • @Meta9871
    @Meta9871 28 дней назад

    People are complaining about the tight formation? Just don't get hit so much while you're far away. That's the point of a new difficulty.

    • @Crazymrpipz
      @Crazymrpipz  28 дней назад +1

      I peronally dont mind it

    • @Meta9871
      @Meta9871 24 дня назад

      @@Crazymrpipz Then again, wouldn't be the first time gamers were crying the end of the world