Double Fine Adventure! // Ron Gilbert's Words of Wisdom to Tim Schafer [5 MINUTE EXCERPT]

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  • Опубликовано: 18 янв 2025

Комментарии • 44

  • @malingenie77
    @malingenie77 13 лет назад

    These guys have been responsible for my best gaming memories. Kudos on the kickstarter... And that music was good!

  • @lertad
    @lertad 13 лет назад +2

    I love how the full-length 35 minute video has 3 times the view of this 5 minute version. Reflects what Gilbert says about the difference between modern gamers and adventure gamers.
    I love you, adventure game fans.

  • @omarz2145
    @omarz2145 13 лет назад

    You're a great guy Tim. You have such a positive attitude towards your game that I can't imagine it disappointing anyone when it comes out.

  • @MajDroid
    @MajDroid 13 лет назад

    Tim and Ron, i can't wait for your game, you're the gods of adventure games

  • @Alexandterrara
    @Alexandterrara 13 лет назад

    this should be fun! can't wait!

  • @DarkVegetaman
    @DarkVegetaman 13 лет назад

    I can't believe it, I think I saw an elusive Ron Gilbert smile!

  • @TheNeal
    @TheNeal 13 лет назад

    So right about that quiet contemplation factor. I remember playing the Curse of Monkey Island, right towards the end, I needed to get some oil from a lantern, but the lantern was lit. Kept burning my fingers trying to get the oil. I spent hours searching my inventory and every available screen for something to put the fire out went to bed tired and defeated but my brain didn't. Halfway through the night it hit me, I could blow the fucking thing out!
    That's why adventure games are great.

  • @browsertab
    @browsertab 13 лет назад

    That was a really interesting point that writers should also double as programmers when making a game. I think one of the biggest challenges with development teams is that the different roles become too compartmentalised. The story writer doesn't know how the game will play, the artists and animators don't see the voice actors preform, etc...

  • @Fromond96
    @Fromond96 13 лет назад

    I'm glad they are making an adventure game.
    Although I played my share of adventure games, I still would like to play a new and fresh one.

  • @iZacchemical
    @iZacchemical 13 лет назад

    You're a GOD DAMN HERO Tim Schafer!!!!!

  • @TheOtherWes
    @TheOtherWes 13 лет назад

    Well you definately have proved the publishers wrong, so good job so far :)

  • @TheLedreppe
    @TheLedreppe 13 лет назад

    Tim Schafer is one of my gaming heroes, make another Day of The Tentacle the same way this new adventure is being backed, I'd back it in a heart beat ;-)

  • @osrevad
    @osrevad 13 лет назад

    I'm only here because I wanted to prove my assumption right: that many more people would watch the full version that this version, even though this version was embedded on the page.

  • @JeremyHayAnimator
    @JeremyHayAnimator 13 лет назад

    I like that Tim is almost playing devil's advocate about what makes up an adventure game. I think that he has an open mind when it comes to games design helps to keep DF games continually interesting. Just for myself, the pull of the classic adventure games was always the narrative and characters - I couldn't care less about most of the puzzles. Give me genuine, entertaining characters in a unique and interactive world over the 'combine obscure items to open the door' gameplay any day.

  • @karlkablisk
    @karlkablisk 13 лет назад

    I really liked this conversation

  • @DementedView
    @DementedView 13 лет назад

    I think adventure games are just as popular the thing is their style has merged into other game genres. I'm mostly looking at the survival horror genre, with games like Penumbra, Amnesia, and some of the silent hill games. I'm really curious to know how Schafer and Gilbert feel about those kinds of games.

  • @masterrobber
    @masterrobber 13 лет назад

    Hahahaha the ending was damn well edited.

  • @pogodoodporny
    @pogodoodporny 13 лет назад

    I know this is not the place to ask this but... did Ron play the Layton games for the NDS? From his explanation of an adventure game I reckon he might like it.

  • @0menchild
    @0menchild 12 лет назад +1

    I SMELL ADVENTURE!!
    Adventure time,
    Come on grab your friends,
    We'll go to a very distant land!

  • @Alexandterrara
    @Alexandterrara 13 лет назад

    My main problem in adventure games is that you rarely get invested in the story. Its a side-line, somewhere, while puzzles are the main core. That's why I really liked Portal (which is not an adventure game but close enough?) It may be silly but I want a game where puzzles are a challenge like on Monkey Island but with story as capturing as in Mass Effect or Assassin's Creed.

  • @loinbread
    @loinbread 13 лет назад

    can you please keep the camera stable in the next video guys? it makes me feel motionsick

  • @Gizoku
    @Gizoku 13 лет назад

    @ncrikku Pattern recognition....?

  • @fixxxer928
    @fixxxer928 12 лет назад

    Ron Gilbert has left Double Fine studios. Is this going to be a problem for the adventure game?

  • @MELANIE1001
    @MELANIE1001 13 лет назад

    Full Throttle 2 folks - you gots my moneys for that too!

  • @lindosss
    @lindosss 13 лет назад

    man... they need Charles Cecil too.... can you imagine the awesome thing they can make?

  • @Jerakal
    @Jerakal 13 лет назад

    I want to work for these men, this is a dream of mine.

  • @PlayerJackPL
    @PlayerJackPL 13 лет назад

    @lertad my thoughts exactly! ;)

  • @Wolfau5
    @Wolfau5 12 лет назад

    Part of the problem I think with adventure games is that there are dozens of logical ways to solve a puzzle, but unless its the one the developer decided to implement, it doesn't work.

  • @icedcool
    @icedcool 13 лет назад

    @iZacchemical EPIC LEVEL ACHIEVEMENT... UNLOCKED.

  • @arcadus
    @arcadus 13 лет назад

    TIM SCHAFER TAKE MY MONEY

  • @MrEduardKhil
    @MrEduardKhil 13 лет назад

    We need writers like this instead of the shit we get with Hamburger Helper

  • @deebsboy
    @deebsboy 12 лет назад

    I think it's true that most gamers have lazy brains, and don't want to even want the remote possibility of being stumped by a puzzle. You can't give someone an "a-ha!" moment without them truly working for it.

  • @iPhysics
    @iPhysics 13 лет назад

    Mighty Pirate ™

  • @Lanistayo
    @Lanistayo 12 лет назад

    Please re-open donations. I want to contribute and make this game even just a little bit better.

  • @Arbie812
    @Arbie812 13 лет назад

    Is there some kind of bad blood between you and Telltale or something...? This is not the only time I've noticed you pointedly avoid mentioning them, and likewise talking about how no-one is making adventure games nowadays when they obviously are.

  • @emailme23
    @emailme23 12 лет назад

    Limbo is a platform game.

  • @Nilbop
    @Nilbop 13 лет назад

    @RepressedNoob It was a joke. We were doing a joke together, the two of us.

  • @ncrikku
    @ncrikku 13 лет назад

    3:02 What?! Adventure games are about puzzle solving? Then wtf are puzzle games about?

  • @_Kerberos_
    @_Kerberos_ 13 лет назад

    "Don't use this part" hahaha

  • @hellotimchow
    @hellotimchow 13 лет назад

    Indiana Jones: Fate of Atlantis anyone?

  • @Nilbop
    @Nilbop 13 лет назад

    He's like a white Jack Black.

  • @Freelance104
    @Freelance104 13 лет назад

    lol 1 but hurt person got stuck at every point and click they ever tried