I died at the T-pose lol Also apparently even before SSA was released giants and swap force were already in development and trap team just started right after swap force released so that’s prob y there are so many glitches
The most awful glitch was for sure in the Dreamcatcher level on the wii, I had to replay that level about seven times, praying it wouln't make the entire game crash yet again
I've gotten softlocked twice in this game. 1. Time Town because I knocked an enemy off and it didn't die and 2. Dreamcatcher's Level I fell off and it kept spawning me in the sky and I kept dying forever.
I almost got softlocked in Swap Force once because an enemy was somehow on a tree, and I couldn't kill it, but it eventually fell. I don't think I had any issues with Trap Team, so I had no idea that it was this buggy.
Ive got softlocked in the second to last main level i was crossing the falling blocks and fell off the side then clipped out of bounds and had to restart the level
THANK YOU i thought i was the only one that noticed how much of a buggy mess this game was. Also that Time Tower glitch happened on my first playthrough back in 2014, it was awful.
@@pogggaming4470 yeah, if you took too long to beat the level the game just crashed on you. Never had it happen to me though, and I exclusively play the Wii version
T-Poses aren't done by default, they're set that way so devs have an easy time animating them, however it is often the fallback pose because thats how the model is made, A-Poses are the same, there isn't any bugs with the T-Pose being blocked, they just had made the model with an A-Pose from the start
I remember that the Wii version of Trap Team had a glitch where during Dreamcatcher’s battle, if you don’t beat Dreamcatcher fast enough the game would crash and make an awful noise. It happened to me once and I had to physically unplug my Wii U from the wall in order to fix it. There was also a time where after the Golden Desert’s opening cutscene, I was frozen in place.
the speedrunning glitches don't actually require boom jet specifically, they just need any swapper, boom jet is just used because he is the fastest. the reason they double jump works is because swappers don't have landing animations, I imagine something to do with having multiple devs work on different games, so the premise of the glitch is jumping as your villain, switching to any swapper and then because they don't have a landing animation to stop you from jumping, you jump again which lets you pass over a lot of invisible walls, a lot of this games invisible walls and completion checks just arent as strict as other games. in swap force all keys are gate specific and you cant beat any level without having all story goals completed, in trap team, literally no story goal is required, just hit the end cutscene trigger, and all of the walls are very short
Skylanders Trap Team is basically 2014's Cyberpunk 2077 of the year. The T-pose glitch happened when I was playing Eye-Brawl with my sister. Also when trying to get Cross Crow the same gate glitch happened and there was a Bird-Copter that was behind the gate that was hard to kill
I encountered two glitches playing Trap team being The game crashing in Dreamcatcher’s level And the villain and skylanders be both playable by one player not on two player at the same time But Trap team is still my favourite game ever
7:53 I experienced that in like 2015, I remember I was scared and started crying. The reason I was crying was because I didn’t want to replay the whole level.
Maybe it's just because I have all the games on ps3, but I've never had glitches in Trap Team. Swap Force on the other hand, now that's a bugged game. Everything from several characters needing to be reset to getting trapped in walls, floors, enemies falling off platforms in the birdcage level without dying, etc. There's especially one boss level that took me 5 or 6 tries to get through simply because I kept getting pushed under the floor without having a way out. It would freeze constantly for no reason when collecting lots of money, and the list goes on.
I've experienced some of these myself. The glitches that I experienced are: 1. The T-pose with Eye-Brawl. 2. Some Skylanders not working on the portal (Nitro Head Rush and Lightcore Jet-Vac) 3. The Wii Version freezing up in Telescope Towers. Here are some that at least happened to just me: 1. On my Wii U, while fighting Chompy Mage, I switched to Jawbreaker at the last moment to take him down, and I did but my gamepad kept vibrating from his punches. And to my shock, my gamepad kept vibrating for everyone else. I could only stop it by switching to another Skylander or Villain, but it kept on going whenever I did any certain attacks or ate food. That happens whenever I play with Jawbreaker on the Wii U. Because of that, I don't play with Jawbreaker on my Wii U (Trap Team only, because that glitch doesn't happen in Superchargers and Imaginators). 2. This is probably one of the worst things that happened to me but one day, I was just replaying Trap Team on my PS4 for fun when suddenly, after I sent Sheep Creep back into the game after trapping him, the game froze up for a second and then the screen went black, and then I was back in the home menu. So I went back into the game and it said my global save slot was corrupted so I had to make a new one, and I did and everything was RESET! All of my stars and 100 percentages we're gone! I had to start everything over again! I was SO ticked!
@@godmodeextreme I said it can happen so it's not guranteed. I'm not sure what makes it happen. Other people had this happen as well so it isn't just me.
With a versus mode and some bug fixes, trap team could have easily been the best skylanders game. But as is, it's a great game. It's just sad to think about what we missed because they had to get the game out on a deadline.
Time Town is probably the glitchiest level in this game. The gate softlock glitch happened to me twice, the glitch you can do that used in speedrun where you can move during the cutscene, and I was even able to crash the game on the PS4!
The most frustrating glitch happened to me on the 360 version, in the arena mode, the enemies wouldnt spawn no matter how many times I tried to enter and exit it, it still probably happens to this very day on said file.
One time this thing happened to me, it isn't a Glitch or anything but once i bought Krypt King and then when i placed him on the portal instead of playing as Krypt King i was playing as Nitro Krypt King (very epic actually)
You didn't even cover the Telescope Towers glitch. On the Wii version and only the Wii version for some reason, there is an invisible internal timer that lasts for 15 minutes. As soon as those 15 minutes pass, the game instantly freezes and makes an annoying screeching noise. As a kid, this made Telescope Towers a level that me and my brother feared and we were always scared it would crash. Another glitch I recently encountered was in Monster Marsh. We got to the point where we were chasing Eye scream through the poisonous swamp and for some reason Eye scream got stuck in the swamp and stopped moving. We thought nothing of it and continue on until we reached the eye scream fight itself, where halfway through the game once again froze and made the annoying screech.
Here's something you could try out if you have lots of time on your hands! Using a fully upgraded whirlwind charge up the rainbow singularity attack, make sure to keep holding that charge and start flying. Whirlwind's horn will now be permanently rainbow, even if you launch the attack. But wait! There's more! If you switch to a villain while the horn is rainbow the rainbow layer will still be there once you've switched resulting in a floating detached rainbow horn. They do not despawn, as long as your still in the stage leaving will get rid of them, and it can be done infinitely. If one has enough patience, they could fill the world with these.
That locking at the enemy gate also kinda happened to me but instead of time tower it happened at the marsh, where I killed all the enemies but it wouldn’t progress. The only thing that unlocked it was playing skystones
I've never really experienced the glitches that have to do with certain characters, but I have experienced nearly all of the glitches on this list, also there is a glitch that I've experienced where you get stuck on certain spots doing the Falling pose and you can just turn in a 360 direction.
When I played the game with my tech trap master, the robot with the fists, my controller wouldn't stop vibrating for some reason. if you remember, in the game when you hit something, your controller would vibrate a bit. Did that once, my controller would never stop vibrating. Even when I switch him out and back it still wouldn't stop.
I'm not a 2010s kid, I'm a 90s kid. So I never played Skylanders. Though I did get into a bit of Lego Dimensions at the time, but couldn't get into Disney Infinity. Only got Starlink on the Switch because of the Starfox crossover, which is the main reason anyone got that game in the first place.
My favourite glitch is where in Lair of the Golden Queen, if you use Wildfire’s soul gem and attack any enemy, that enemy will be stunned and unable to attack, forever, until it dies
I actually encountered a pretty funny glitch, with Gusto’s boomerang path if the circling boomerangs are in range of krank kase when he dies the boomerangs will keep hitting him, even spawning a t-posing krank kase during the trapping animation
One of the glitches I faced in trap team was in Mystic Mill, half of my mabu defence force turned into shield shredders, they didn't attack or anything but they were holding the same weapons as the mabus instead of their shields and did all the same movement such as building and following me around. I was quite confused when I found out they use the same code for shield shredders as mabu 😅 However, trap team is still one of my favourite skylanders games and I feel like the glitches make it memorable, even if they are frustrating.
I totally agree with you, i tried to trap dreamcatcher, but in the middle of the boss fight the game just crashed.. i kept trying to beat dreamcatcher but it still kept crashing, after 7-10 times trying i finally managed to beat her.
Trap Team is definitely not the buggiest game. Have you ever played SSA HD that game has a lot of bugs from Wii like Warping (basically teleporting the Skylander), but on top of that you can use hex to go over any game go through any Wall and skip some pig parts of levels. Some other glitches that I remember ATM are infinite Whinged boots and hour glass, literally surviving death planes, playing the same Skylander (same Toy) with both players, no cost Persephone/locked Persephone and a bad glitch is the constant crashing. A glitch limited to my version of HD for PC is no Fps cap and with it a glitch go so hight you hit the top of the level. These are only the glitches I remembered right now but there are so many more. So yeah, I think SSA HD is to buggiest game. Nice Video btw, it was very interesting! :D
one time in the first level near the part where you defeat the gulper, you can break one of the sodas, and then get stuck under the ledge, and then you just keep dying and respawning in that exact spot. i had to restart
Oddly enough, I don't think I've ever encountered any of these glitches. My copy seems to run pretty well. And it's the Wii version of all things. I kind of want to try some of them out now.
One time, in Skyhighlands, at the start, I went straight into the key room rather than fight, and then the door wouldn’t open, even if I killed the enemies
The Glitch in Time Town it happen to me once time. Actually, what it happen, was that i enter the "Only Evolved Dr. Krankcase can open this zone" area before the Enemie Gates were open.
Just so you know in meme culture T-posing means asserting your dominance so Eye-Brawl and Thumpback have basically achieved Dominance! (Plays Halo theme)
The Multiplayer was the WORST in this game no matter which version. You had to stick together like glue and I remember a situation where both of us would fall for eternity since the game would teleport one of us back and forth. The other one followed instantly and the circle was complete.
I know a weird thing in swap force its kinda a glitch but not really so when u open the door in the fiching place u get a random coin once the second door is opened but it just does the sound effect and dont give u anything
One time my characters just got stuck in the pushing position. Villain and skylander. They just stood there with there hand out like they just pushed something when I wasn’t even near something that could be pushed
I never really noticed any glitches other than the ones with the Light and Dark Gates, even while I was looking for them. I must have not been looking hard enough. Also, I have a suggestion for a video you might be able to make: The general theme of every Skylanders game ranked (SSA: new beginnings, Giants: enlightenment looking into the past, SWAP Force: keeping balance in the world, Trap Team: Forging new alliances, Superchargers: technology, dimensions, and corruption, Imaginators: knowledge)
I messed around with hood sickle and a random swapper and was able to get into the rainfish riveria earth gate without a trap master. You just need to use the swapper double jump glitched so you cna jump on some invisible walls and then your in.
Damn. I remember my first playthrough. When I was fighiting Kaos my last Skylander became invisibile and I had to restart the level. That was 7/8 years ago
I've encountered a glitch in Trap Team where in Sunscraper Spire with Knight Light if you kill the mammoth enemy while they are inside of the light trap, their character will stay there even after the light trap dissapears/explodes I'm not sure if it is because I used the bottom path but I guess I have to further investigate that. Edit: I tried it and I believe that it is because the aura highlights the mammoth enemy yellow so it slows down their death animation which is already slow and if the aura disappears before their body fully drops on the ground which then disappears then their body will disappear, if the aura remains and the body fully drops to the ground their character won't disappear.
I just got softlocked in know it all islands twice, first time I got softlocked at about the middle of the level because the enemies turned invincible. Then the next time the exact same thing happened right before slobber trap.
the only game where I haven't found any glitches on were swap force and superchargers (don know about superchargers since I barely played it and I don't own imaginators) some glitches I found in the first 2 games are; Spyros adventure; using slam bam on wrecking balls heroic challenge and using the A, A, B, combo on the large bounce pads will cause slam bams animations to freeze, on chop chops sword path, using the A, A, Z combo will cause the momentum from the Z move to go bonkers and just be able to spam it gaining infinite momentum as long as you have space (i posted videos of these above on my channel) pressing the cloud attack while flying as whirlwind will cause the lack of turning to disappear as well as keeping the speed gained from flying, (it works differently in giants, press the cloud attack right as you press the fly move to land, you get the reverse effect and it looks hilarious) Giants, one time the portal didn't work and I had to reset the game, the game crashes a lot, one time I accidently duplicated the drill X boss, no idea how and have never been able to do it again (i don't have videos on these)
not sure if this was a wii only glitch but when I played it, some villians wouldnt change colour when evolved for some reason, younger me would get exited to see what a villian would look like evolved, just to be dissapointed when it stayed the same
A lot people are talking about glitches in Swap Force but I noticed them only in Wii version. There are only two glitches in the 3DS version of Swap Force. After completing later two climb zones where climb Swap power can't be used, Swap power can't be in rest of the chapter. At the end of Tower of Time, Pop Thorn becomes invincible. Both of these glitches can be fixed by falling off.
I remember playing trap team on the Wii. And you couldn't even finish the game, you would get stuck at chapter 8 and it's the only game I never completed from the series.
In superchargers there is a glitch with chop chop in the giant level where if you put up your shield and block the Missiles you get permanently pushed to the wall And if you put plushies in front of the theatre in the game room and and go into the cutscene selector and come out you get stuck inside the console
In Rainfish Rivera after you caught the rainfish, if you jump far enough to the right from the highest platform, you can phase through the back end of the fish, and enter the mouth from the other end💀 edit: I’m yet to test this in a version other than the Wii.
Considering Activision's HORRIBLE reputation these days, I personally put more blame on them than on Toys for Bob for the rushed state this game came in.
Hey, can I share my experience about glitches I got ? I remember founding as a child a very easy and simple glitch you can do with Camo, if you jump down on stairs, Camo will just float on the stairs for a brief second, because he's not able to do his animation properly. And also, on the Golden Desert, on the final arena battle, you know how you're meant to fight enemies until the ''transformed barrels'' appear, and you can use their bombs to break a pillar and move on to the next phase ? Well, one time, this enemy just glitched, and didn't throw bombs at all. I realized minutes after restarting the level that you could probably just kill it using Skylanders like Flameslinger, but I didn't get to verify this.
If you go in the kitchen with Shield Shredder and hit the cauldron until your shield turns green, jump and while mid jump do your main attack and land in the cauldron. Now your out of bounds
Even better in level 16's arena if you hit enemies and go over to a wall, jump in place and use your shield. If done right you can camp there the whole time. Best results come from Shroomboom and Pop fizz
Magna Charge can sometimes keep shooting but with nothing coming out! I don't know why it happens, maybe its because I'm mashing the attack button (Y for Wii U). It happened to me in The Ultimate Weapon (Level)
Trap team got nothing against cyber punk
Apparently the glitches in cyberpunk is actually supposed to be there
Oh so is it technically clickbait?
Imagine cyber punk for wii?
@@En1gma1212 nahhhhhh
Fr
Even if the game is buggy as hell, it's still one of the best just for the concepts it brought and the uniqueness of the trap masters
@christianm7250based opinion about a based opinion
@christianm7250based opinion about a based opinion about a based opinion about a based opinion
I died at the T-pose lol
Also apparently even before SSA was released giants and swap force were already in development and trap team just started right after swap force released so that’s prob y there are so many glitches
Epic
Or after giants because of it being the same developer, but I can imagine that it took some time to make the trap system work lol
The most awful glitch was for sure in the Dreamcatcher level on the wii, I had to replay that level about seven times, praying it wouln't make the entire game crash yet again
I've gotten softlocked twice in this game. 1. Time Town because I knocked an enemy off and it didn't die and 2. Dreamcatcher's Level I fell off and it kept spawning me in the sky and I kept dying forever.
Woah
I almost got softlocked in Swap Force once because an enemy was somehow on a tree, and I couldn't kill it, but it eventually fell. I don't think I had any issues with Trap Team, so I had no idea that it was this buggy.
Ive got softlocked in the second to last main level i was crossing the falling blocks and fell off the side then clipped out of bounds and had to restart the level
The amount of T-posing I have encountered on my 4th play through is insane
Dang sorry for you
THANK YOU i thought i was the only one that noticed how much of a buggy mess this game was.
Also that Time Tower glitch happened on my first playthrough back in 2014, it was awful.
I know right that Time Tower glitch is so annoying it happened to me as well and yeah it sucked
@@SkylanderGamerTV time TOWN
Same
All of you are tripping so bad, it's not that buggy. You got a few gamebreaking bugs that barley occur, and glitches that are fun to play around with
Give me a “hey” if you had the Wii version and Dreamcatcher’s timed level! I sure did...
Hey
Hey
Hey, never actually experienced that though
Anything wrong with it?
@@pogggaming4470 yeah, if you took too long to beat the level the game just crashed on you. Never had it happen to me though, and I exclusively play the Wii version
I remember doing a hoodsickle glitch into the dark and light gates on the first level
Me too better times
I did too
T-Poses aren't done by default, they're set that way so devs have an easy time animating them, however it is often the fallback pose because thats how the model is made, A-Poses are the same, there isn't any bugs with the T-Pose being blocked, they just had made the model with an A-Pose from the start
I remember that the Wii version of Trap Team had a glitch where during Dreamcatcher’s battle, if you don’t beat Dreamcatcher fast enough the game would crash and make an awful noise. It happened to me once and I had to physically unplug my Wii U from the wall in order to fix it. There was also a time where after the Golden Desert’s opening cutscene, I was frozen in place.
yeah that happened to me like 5 years ago
the speedrunning glitches don't actually require boom jet specifically, they just need any swapper, boom jet is just used because he is the fastest. the reason they double jump works is because swappers don't have landing animations, I imagine something to do with having multiple devs work on different games, so the premise of the glitch is jumping as your villain, switching to any swapper and then because they don't have a landing animation to stop you from jumping, you jump again which lets you pass over a lot of invisible walls, a lot of this games invisible walls and completion checks just arent as strict as other games. in swap force all keys are gate specific and you cant beat any level without having all story goals completed, in trap team, literally no story goal is required, just hit the end cutscene trigger, and all of the walls are very short
Thats a paragraph
@@SkylanderGamerTVcool good to know
How do you do the speedrunning glitch? I know it’s not the double jump
Skylanders Trap Team is basically 2014's Cyberpunk 2077 of the year. The T-pose glitch happened when I was playing Eye-Brawl with my sister. Also when trying to get Cross Crow the same gate glitch happened and there was a Bird-Copter that was behind the gate that was hard to kill
I encountered two glitches playing Trap team being
The game crashing in Dreamcatcher’s level
And the villain and skylanders be both playable by one player not on two player at the same time
But Trap team is still my favourite game ever
Yeah, I remember dreading having to play her level again whenever I’m playing through again
"I don't think any of the other Skylanders games come even close to being as glitchy as Trap Team."
*Man I love Swap-Force for the Nintendo Wii*
7:53 I experienced that in like 2015, I remember I was scared and started crying. The reason I was crying was because I didn’t want to replay the whole level.
Maybe it's just because I have all the games on ps3, but I've never had glitches in Trap Team. Swap Force on the other hand, now that's a bugged game. Everything from several characters needing to be reset to getting trapped in walls, floors, enemies falling off platforms in the birdcage level without dying, etc. There's especially one boss level that took me 5 or 6 tries to get through simply because I kept getting pushed under the floor without having a way out. It would freeze constantly for no reason when collecting lots of money, and the list goes on.
Poor Scrapshooter
He was the first one to find out about Roller Brawl's train summoning powers
I've experienced some of these myself. The glitches that I experienced are:
1. The T-pose with Eye-Brawl.
2. Some Skylanders not working on the portal (Nitro Head Rush and Lightcore Jet-Vac)
3. The Wii Version freezing up in Telescope Towers.
Here are some that at least happened to just me:
1. On my Wii U, while fighting Chompy Mage, I switched to Jawbreaker at the last moment to take him down, and I did but my gamepad kept vibrating from his punches. And to my shock, my gamepad kept vibrating for everyone else. I could only stop it by switching to another Skylander or Villain, but it kept on going whenever I did any certain attacks or ate food. That happens whenever I play with Jawbreaker on the Wii U. Because of that, I don't play with Jawbreaker on my Wii U (Trap Team only, because that glitch doesn't happen in Superchargers and Imaginators).
2. This is probably one of the worst things that happened to me but one day, I was just replaying Trap Team on my PS4 for fun when suddenly, after I sent Sheep Creep back into the game after trapping him, the game froze up for a second and then the screen went black, and then I was back in the home menu. So I went back into the game and it said my global save slot was corrupted so I had to make a new one, and I did and everything was RESET! All of my stars and 100 percentages we're gone! I had to start everything over again! I was SO ticked!
You got your save data corrupted? That happened to my friend once, though he was playing Pokemon omega ruby. We still have no idea why.
@@godmodeextreme Interestingly both omega ruby and trap team from me got corrupted. I was so triggered both times. xD
Sheep Creep's unseen power... SAVE FILE CORRUPTION!
I once got through a wall somehow. Couldn't replicate it. Also in the Wii version the game can crash in the Dreamcatcher boss if you're slow.
Thats sound horrible
I also walked in the air when I got through the wall which was funny.
Never happened to me
@@godmodeextreme I said it can happen so it's not guranteed. I'm not sure what makes it happen. Other people had this happen as well so it isn't just me.
@@auto1lija i just find it odd that everyone else seems to have had it.
The fact that Golden Queen was laughing during that Eye-Brawl T-Pose 😭 😂
With a versus mode and some bug fixes, trap team could have easily been the best skylanders game. But as is, it's a great game. It's just sad to think about what we missed because they had to get the game out on a deadline.
That T pose do be hittin different tho
Fr fr
A part of me died when it was eye brawl I was like "noooooooo"
Time Town is probably the glitchiest level in this game.
The gate softlock glitch happened to me twice, the glitch you can do that used in speedrun where you can move during the cutscene, and I was even able to crash the game on the PS4!
The most frustrating glitch happened to me on the 360 version, in the arena mode, the enemies wouldnt spawn no matter how many times I tried to enter and exit it, it still probably happens to this very day on said file.
One time this thing happened to me, it isn't a Glitch or anything but once i bought Krypt King and then when i placed him on the portal instead of playing as Krypt King i was playing as Nitro Krypt King (very epic actually)
Seems more like you got a figurine with the wrong NFC tag
Pretty cool
You didn't even cover the Telescope Towers glitch. On the Wii version and only the Wii version for some reason, there is an invisible internal timer that lasts for 15 minutes. As soon as those 15 minutes pass, the game instantly freezes and makes an annoying screeching noise. As a kid, this made Telescope Towers a level that me and my brother feared and we were always scared it would crash.
Another glitch I recently encountered was in Monster Marsh. We got to the point where we were chasing Eye scream through the poisonous swamp and for some reason Eye scream got stuck in the swamp and stopped moving. We thought nothing of it and continue on until we reached the eye scream fight itself, where halfway through the game once again froze and made the annoying screech.
That happened to me too. The Dreamcatcher one, at least.
Didn't happen to me, owned a wii
@@godmodeextreme did you beat the level in under 15 minutes lol
Here's something you could try out if you have lots of time on your hands! Using a fully upgraded whirlwind charge up the rainbow singularity attack, make sure to keep holding that charge and start flying. Whirlwind's horn will now be permanently rainbow, even if you launch the attack. But wait! There's more! If you switch to a villain while the horn is rainbow the rainbow layer will still be there once you've switched resulting in a floating detached rainbow horn. They do not despawn, as long as your still in the stage leaving will get rid of them, and it can be done infinitely. If one has enough patience, they could fill the world with these.
That locking at the enemy gate also kinda happened to me but instead of time tower it happened at the marsh, where I killed all the enemies but it wouldn’t progress. The only thing that unlocked it was playing skystones
In trap team’s hub world, skylanders will randomly use their walking animations while running, and swarm’s wings will stay out after flying
I've never really experienced the glitches that have to do with certain characters, but I have experienced nearly all of the glitches on this list, also there is a glitch that I've experienced where you get stuck on certain spots doing the Falling pose and you can just turn in a 360 direction.
i somehow managed to get fryno to walk around while doing his punching the ground attack
This is my favourite game purely because of the Skaletones and the villain music
When I played the game with my tech trap master, the robot with the fists, my controller wouldn't stop vibrating for some reason. if you remember, in the game when you hit something, your controller would vibrate a bit. Did that once, my controller would never stop vibrating. Even when I switch him out and back it still wouldn't stop.
I'm not a 2010s kid, I'm a 90s kid. So I never played Skylanders. Though I did get into a bit of Lego Dimensions at the time, but couldn't get into Disney Infinity. Only got Starlink on the Switch because of the Starfox crossover, which is the main reason anyone got that game in the first place.
Skylanders: Trap Team 2.0 -
Soda Springs: Sheep Creep, The Gulper.
Know-It-All Island: Tussle Sprout, Slobber Trap.
Chompy Mountain: Chompy, Armored Chompy, Broccoli Guy, Chompy Mage.
The Phoenix Psanctuary: Eggsecutioner, Shrednaught, Chill Bill, Cuckoo Clocker.
Chef Zeppelin: Enfuego Chompy, Bruiser Cruiser, Chef Pepper Jack.
Rainfish Riviera: Brawlrus, Bomb Shell, Brawl & Chain.
Monster Marsh: Cuddles, Eye Scream, Masker Mind, Eye Five.
Telescope Towers: Snozzler, Hood Sickle, Dreamcatcher.
Mystic Mill: Shield Shredder, Evilikin Cannon, Metal Mage, Krankenstein.
Secret Sewers of Supreme Stink: Rage Mage, Fisticuffs.
Magic Factory: Lob Goblin, Pain-Yatta.
Midnight Museum: Shadow Chompy, Oogler, Mab Lobs, Nightshade.
Sunscraper Spire: Chomp Chest, Cyclops Dasher, Luminous.
Wilikin Workshop: Scrap Shooter, Dr. Krankcase.
Time Town: Buzzer Beak, Cross Crow.
The Future of Skylands: Blaster-Tron, Wolfgang.
Operation: Troll Rocket Steal: Grinnade, Loose Cannon, Trolling Thunder, Threatpack.
Skyhighlands: Raven Lobber, Tae Kwon Crow.
The Golden Desert: Bone Chompy, Shield Skeleton, Grave Clobber.
Lair of the Golden Queen: Cyclops Dragon, Transformed Barrel, Bad Juju, Golden Queen.
The Ultimate Weapon: Smoke Scream, Kaos.
My favourite glitch is where in Lair of the Golden Queen, if you use Wildfire’s soul gem and attack any enemy, that enemy will be stunned and unable to attack, forever, until it dies
T poses help with animating. Also happened in Swap Force with Crusher when he jumps.
I actually encountered a pretty funny glitch, with Gusto’s boomerang path if the circling boomerangs are in range of krank kase when he dies the boomerangs will keep hitting him, even spawning a t-posing krank kase during the trapping animation
Nothing is more terrifying than seeing a Giant T Pose his way through the level
One of the glitches I faced in trap team was in Mystic Mill, half of my mabu defence force turned into shield shredders, they didn't attack or anything but they were holding the same weapons as the mabus instead of their shields and did all the same movement such as building and following me around.
I was quite confused when I found out they use the same code for shield shredders as mabu 😅
However, trap team is still one of my favourite skylanders games and I feel like the glitches make it memorable, even if they are frustrating.
I’ve like never encountered a bug in my MULTIPLE playthroughs
I actually had the eye brawl t-pose glitch
Woah epic
The T pose is for the developers to fully model and texture the characters
I totally agree with you,
i tried to trap dreamcatcher, but in the middle of the boss fight the game just crashed..
i kept trying to beat dreamcatcher but it still kept crashing,
after 7-10 times trying i finally managed to beat her.
Trap Team is definitely not the buggiest game. Have you ever played SSA HD that game has a lot of bugs from Wii like Warping (basically teleporting the Skylander), but on top of that you can use hex to go over any game go through any Wall and skip some pig parts of levels. Some other glitches that I remember ATM are infinite Whinged boots and hour glass, literally surviving death planes, playing the same Skylander (same Toy) with both players, no cost Persephone/locked Persephone and a bad glitch is the constant crashing. A glitch limited to my version of HD for PC is no Fps cap and with it a glitch go so hight you hit the top of the level. These are only the glitches I remembered right now but there are so many more. So yeah, I think SSA HD is to buggiest game.
Nice Video btw, it was very interesting! :D
Both are really rushed and glitchy
Im a bit of a wii player myself, and nothing is more nostalgic than having dreamcatcher crash your wii.
one time in the first level near the part where you defeat the gulper, you can break one of the sodas, and then get stuck under the ledge, and then you just keep dying and respawning in that exact spot. i had to restart
the infinite villain timer is the most memorable for me
Oddly enough, I don't think I've ever encountered any of these glitches. My copy seems to run pretty well. And it's the Wii version of all things. I kind of want to try some of them out now.
I remember playing as Sheep Creep in the hub, then falling off the world, THEN I ended up in the Skaletones Showdown room!
I’ve only experienced the good glitches, such as the Elemental Gate glitch, and the one where you can play as a Villain forever.
5:11 That glitch also happened to square eyed jak in his trap team review so you are not the only person who encountered that glitch
One time, in Skyhighlands, at the start, I went straight into the key room rather than fight, and then the door wouldn’t open, even if I killed the enemies
The Glitch in Time Town it happen to me once time.
Actually, what it happen, was that i enter the "Only Evolved Dr. Krankcase can open this zone" area before the Enemie Gates were open.
The ones where you can’t collect treasure or the one where Skylanders won’t work happens all the time for me.
Just so you know in meme culture T-posing means asserting your dominance so Eye-Brawl and Thumpback have basically achieved Dominance! (Plays Halo theme)
I'm on a Skylanders nostalgia binge right now
Trap team was my first, favorite, and most played skylanders game and somehow I haven't encountered a single bug ever while playing it.
Imagine if Bethesda made Trap Team.
I used to be a skylander like you till i got hit with traptanium in the knee
The Multiplayer was the WORST in this game no matter which version. You had to stick together like glue and I remember a situation where both of us would fall for eternity since the game would teleport one of us back and forth. The other one followed instantly and the circle was complete.
I know a weird thing in swap force its kinda a glitch but not really so when u open the door in the fiching place u get a random coin once the second door is opened but it just does the sound effect and dont give u anything
One time my characters just got stuck in the pushing position. Villain and skylander. They just stood there with there hand out like they just pushed something when I wasn’t even near something that could be pushed
well luckily i never got any of these as a kid otherwise i would probably be throwing my wii remote at my tv
I never really noticed any glitches other than the ones with the Light and Dark Gates, even while I was looking for them. I must have not been looking hard enough.
Also, I have a suggestion for a video you might be able to make: The general theme of every Skylanders game ranked (SSA: new beginnings, Giants: enlightenment looking into the past, SWAP Force: keeping balance in the world, Trap Team: Forging new alliances, Superchargers: technology, dimensions, and corruption, Imaginators: knowledge)
Sounds kinda cool
I saw that image of eye brawl t posing and I knew it was from trap team
It probably was
@@SkylanderGamerTV it was I watched it through 😂
Imaginators was buggier.I remember when the game would crash and even if I’d take the disc out the screen would stay.
The villians disappearing happens to me 99 percent of the time for the golden temple level
I can’t lie the thumbnail for this vid really be HITTIN different
Is that a good thing
@@SkylanderGamerTV yes it looks very nice
Thanks
I messed around with hood sickle and a random swapper and was able to get into the rainfish riveria earth gate without a trap master. You just need to use the swapper double jump glitched so you cna jump on some invisible walls and then your in.
i remember that time town glitch
It sucked
I remember that the dreamcatcher mission caused my game to rest once
Can’t forget the deja vu glitch into a element gate done by Skylander boy and girl
Damn. I remember my first playthrough. When I was fighiting Kaos my last Skylander became invisibile and I had to restart the level. That was 7/8 years ago
I do remember about a bug that made my wii crash every time i tried to start the Dream Catcher level
I've encountered a glitch in Trap Team where in Sunscraper Spire with Knight Light if you kill the mammoth enemy while they are inside of the light trap, their character will stay there even after the light trap dissapears/explodes I'm not sure if it is because I used the bottom path but I guess I have to further investigate that.
Edit: I tried it and I believe that it is because the aura highlights the mammoth enemy yellow so it slows down their death animation which is already slow and if the aura disappears before their body fully drops on the ground which then disappears then their body will disappear, if the aura remains and the body fully drops to the ground their character won't disappear.
I just got softlocked in know it all islands twice, first time I got softlocked at about the middle of the level because the enemies turned invincible. Then the next time the exact same thing happened right before slobber trap.
XP will spawn over Flynn’s head and be stuck there forever
Yep
Dream Catcher battle would make my wii freeze having me to disconnect it and redo the whole level many times
the only game where I haven't found any glitches on were swap force and superchargers (don know about superchargers since I barely played it and I don't own imaginators)
some glitches I found in the first 2 games are;
Spyros adventure;
using slam bam on wrecking balls heroic challenge and using the A, A, B, combo on the large bounce pads will cause slam bams animations to freeze,
on chop chops sword path, using the A, A, Z combo will cause the momentum from the Z move to go bonkers and just be able to spam it gaining infinite momentum as long as you have space
(i posted videos of these above on my channel)
pressing the cloud attack while flying as whirlwind will cause the lack of turning to disappear as well as keeping the speed gained from flying, (it works differently in giants, press the cloud attack right as you press the fly move to land, you get the reverse effect and it looks hilarious)
Giants,
one time the portal didn't work and I had to reset the game,
the game crashes a lot,
one time I accidently duplicated the drill X boss, no idea how and have never been able to do it again
(i don't have videos on these)
I actually remember glitching my self into the magic gate in chompy mountain I believe. A glitch I can’t complain about
The T-Pose is the default because it is the easyest way to make sure all parts of the model are finished.
Drezmcatcher lvl got my console crashed with the sound of death i was very young truely a terrifying experience
not sure if this was a wii only glitch but when I played it, some villians wouldnt change colour when evolved for some reason, younger me would get exited to see what a villian would look like evolved, just to be dissapointed when it stayed the same
A lot people are talking about glitches in Swap Force but I noticed them only in Wii version.
There are only two glitches in the 3DS version of Swap Force. After completing later two climb zones where climb Swap power can't be used, Swap power can't be in rest of the chapter. At the end of Tower of Time, Pop Thorn becomes invincible. Both of these glitches can be fixed by falling off.
I remember playing trap team on the Wii. And you couldn't even finish the game, you would get stuck at chapter 8 and it's the only game I never completed from the series.
In superchargers there is a glitch with chop chop in the giant level where if you put up your shield and block the Missiles you get permanently pushed to the wall
And if you put plushies in front of the theatre in the game room and and go into the cutscene selector and come out you get stuck inside the console
In Rainfish Rivera after you caught the rainfish, if you jump far enough to the right from the highest platform, you can phase through the back end of the fish, and enter the mouth from the other end💀 edit: I’m yet to test this in a version other than the Wii.
Considering Activision's HORRIBLE reputation these days, I personally put more blame on them than on Toys for Bob for the rushed state this game came in.
Hey, can I share my experience about glitches I got ?
I remember founding as a child a very easy and simple glitch you can do with Camo, if you jump down on stairs, Camo will just float on the stairs for a brief second, because he's not able to do his animation properly.
And also, on the Golden Desert, on the final arena battle, you know how you're meant to fight enemies until the ''transformed barrels'' appear, and you can use their bombs to break a pillar and move on to the next phase ? Well, one time, this enemy just glitched, and didn't throw bombs at all. I realized minutes after restarting the level that you could probably just kill it using Skylanders like Flameslinger, but I didn't get to verify this.
i played trap team on the wii and rarely encountered glitches or say none at all
This is a good example why skylanders shouldn't be a game that came out every year
If you go in the kitchen with Shield Shredder and hit the cauldron until your shield turns green, jump and while mid jump do your main attack and land in the cauldron. Now your out of bounds
Even better in level 16's arena if you hit enemies and go over to a wall, jump in place and use your shield. If done right you can camp there the whole time. Best results come from Shroomboom and Pop fizz
Magna Charge can sometimes keep shooting but with nothing coming out! I don't know why it happens, maybe its because I'm mashing the attack button (Y for Wii U). It happened to me in The Ultimate Weapon (Level)
Pretty good vid dude🙂
Trap team is my favorite game. My favorite part are trapping the villains
the day i got trap team i couldnt get past level one to level two. not from gaming skills but because it would crash anytime i had to load something
I remember when I was playing as dune bug for a little while and the game decided to start lagging
5:12 it could have something to do with that enemy falling off instead of dying on solid ground and the game keeps it falling forever
I didn’t see any of those glitches except the one with the elemental gates