by far the best content I have seen in months and it is free! I think it is the first time I have seen a video of someone teaching us to learn instead of simply teaching us. thanks for the video, hope you will keep on making them!
Amazing video! I never saw the utility of solvers looking at people just run singe solutions and take the output at face value so I never bothered using them. This single tutorial changed my view completely.
incredibly helpful tutorial, just started trying to work with GTO+, had a very vague idea of what i should be doing but this has given me a crystal clear studying plan, thanks so much!
This how to video on using solvers is incredibly useful and amazing detail is given...there cannot be a better instructional video available...thank you again Mike!
I subbed after the first two gto+ videos. Finished the rest of series, and watched this one to see if I wanted to download the spreadsheet. looks like a winner (late to the party).
Really really good Michael. I also had purchased GTO+ along with Flopzilla and have been struggling to work efficiently with the tools. This practical approach is very helpful. Thanks!
Thanks Bob. I struggled a lot at the beginning and found that this approach worked really well to see the different ways we should adjust our ranges to combat specific strategies. Starting from a node-locked strategy helps me calibrate it directly to my own game.
wtf! is that for real ? I mean it's awesome! Thanks a lot for this. I checked a bunch of flops witch i played but didnt get an idia how to study. I'll try to follow your approach
This is simply amazing a true treasure thank you so much for this video it will help me a lot in the future. I normally just checked optimal strategy where I deviated and what I could do better I never did the comparison like here this is way better like going from 0 to heaven :)
Thank you Mr. Lukich for this video, which I found very useful. I had been struggling to find ways to structure solver learning, particularly involving note-taking which I can review on later occasions to consolidate what I have found. I have however found it very difficult to extrapolate this method to the Turn and River with the game-tree branching into different cards. Do you possibly have any recommendations on how to manage this? Christopher
Great question. Turns and rivers are a little trickier. As you brought up, the variety of cards makes it challenging. I would recommend getting familiar with turn/river reports, where you can see at a high level the frequencies on the next street across all cards. It's a nice view that lets you see the different types of cards and how strategic actions vary across them. The other thing I'd recommend is grouping cards based on their impact to the board. I generally think of it in the following groups: bricks (no change in the nuts), overcards, straight completing cards, flush completing cards, board pairing cards, etc. By grouping them like this, you can simplify your strategy somewhat into groups of cards where you'll take similar action on the next streets. Hope this helps!
This is perhaps the most important video for anyone who is going to work with solvers. and it's free. Love your work, Mike! Are you still coaching students? 😌
Thanks for the kind words Sergey! I am still coaching students, but I've paused that for a couple months for vacations, the WSOP, and some projects that I'm working on. I'll pick up coaching again in November. Check out the channel and/or my website in the coming weeks for a big announcement on a new solver-focused project I'm working on. Thanks!
Really good work, helps a lot! I just downloaded this spreadsheet but i can't seem to find anywhere EQ% and EQR. Equity and EV I can input myself but nowhere does it say for the other 2. Do you calculate that somehow in Excel or can it be found in GTO+ ? Thanks!
Hi Radan - I thought I put the formulas in the spreadsheet to calculate EV % and EQR, but I may not have. Yes, those 2 metrics aren’t natively in GTO+ so I calculate them. Good news is that they are easy to calculate. EV % is simply a measure of the portion of the pot you win via a solve. So for example, if a solver output has you winning 3 BB and the pot is 5 BB, the EV % will be 60%. It’s a way to normalize the portion of the pot you will win to allow you to compare across various pot sizes. EQR is a measure of how efficiently you realize your equity. It’s calculated by dividing the EV % by the Equity. So in the example above where your EV % is 60% but your Equity is 50%, your EQR would be 1.2 or 120%. Values greater than 1 (or 100%) mean that you earn a greater portion of the pot than your equity would suggest.
You did input the formulas actually. I just didn't input the correct data in the spreadsheet so it didn't calculate. I am an excel noob :D Anyways it's good to know the actual meanings behind the formulas. Thanks again! Looking forward seeing more from this channel.
At 21:58, I don't understand what you mean when you say you are locking your strategy to see how your opponent can maximally exploit your strategy. The only node that is locked is "1" which is before you make any decisions at all isnt it? I'm confused on what is being locked here. How can you be exploited before you make a decision? Or am I understanding this wrong? TIA
I assume what is being locked was you removing some of the KQo combos (without the Kh) and such that you did before? So those only continue to exist within your checking range right? ANd that's what changes your EV and villain's strategy? Sorry for all the questions lately. I just want to understand what's going on here, and I'm not sure how to replicate what you are doing by "going back" and resolving to counter your own exploits.
@@Masoch1st no worries on the questions! On this particular iteration, I'm locking my own strategy which is node 1. And what I'm studying is the equilibrium response the solver outputs to my node-locked strategy. This is important because I can see how this updated equilibrium strategy for my opponent at node 2 changes after I lock my strategy at node 1. Because the solver is looking to maximize EV for both players and my strategy at 1 is not equilibrium, the resulting output will give the ideal strategy for the IP player to play in response to my strategy. It's a way in which I can then understand the possible exploits against any strategy I want to implement.
Great stuff. I really how you analyze on a macro level and use the node lock to apply to your current game. I am going to watch the rest of your vids and then head over to your website. Have you done anything on any other games?
You can do both! MDA is great at large scale to understand more about where equilibrium strategies lie. But it can also be used to calibrate against an assumed strategy, test counters vs your own strategies, etc. This is all applicable for understanding theory and building strategies. If you get your hands on large databases or sets of hand histories, you can also use MDA to build practical strategies against specific player types.
Hey mate, great video !! I really think that the spreadsheet is awesome for dissecting your game ✌ Would you be willing to share it ? I know it probably took you some work but I really think it's well done 👌
@@johnishak9089 you just have to multiply the output of that formula by 100 to get it in percentage terms. 100% will mean that you exactly realize your equity. Anything over 100% translates into over realizing your equity and under 100% is under realizing.
Some good points but you have made a significant logical error. The fact you're initial strategy (in solve 1) has a higher EV than the GTO solution for both does not mean that your strategy is better than GTO for playing against your opponent's strategy per solve 1 necessarily. It may well be but what it also might well be is just that your opponent is deviating from GTO more than you are in solve 1. To work out whether your strategy is better or worse than the non-exploitative GTO play you have to lock in both strategies and see.
I’m not sure if it came across that way but I never meant to imply that if the EV of my initial strategy is higher than the equilibrium strategy, it must perform better than the equilibrium one would against my opponent. I did say that if my strategy has a worse EV, I can immediately identify a leak where I can move towards equilibrium to improve my EV. The point, however, is to take an iterative approach to identify areas in which we can improve our construction splits. We won’t ever be able to perfectly execute an equilibrium strategy, so this is about using the tools to build implementable strategies.
by far the best content I have seen in months and it is free! I think it is the first time I have seen a video of someone teaching us to learn instead of simply teaching us. thanks for the video, hope you will keep on making them!
Thanks for the kind words
You channel is a hidden gem.
Thank you!
Amazing video! I never saw the utility of solvers looking at people just run singe solutions and take the output at face value so I never bothered using them. This single tutorial changed my view completely.
incredibly helpful tutorial, just started trying to work with GTO+, had a very vague idea of what i should be doing but this has given me a crystal clear studying plan, thanks so much!
Glad it helped!
@@SolverSchool Much better than other strategies. Have you tried playing against the solution once you have the final strategy?
This how to video on using solvers is incredibly useful and amazing detail is given...there cannot be a better instructional video available...thank you again Mike!
I subbed after the first two gto+ videos. Finished the rest of series, and watched this one to see if I wanted to download the spreadsheet. looks like a winner (late to the party).
Thanks for the kind words
im suposed to make a comment but im speachless. bloody good content mate. cutting edge !
Thanks for the kind words!
Really really good Michael. I also had purchased GTO+ along with Flopzilla and have been struggling to work efficiently with the tools. This practical approach is very helpful. Thanks!
Thanks Bob. I struggled a lot at the beginning and found that this approach worked really well to see the different ways we should adjust our ranges to combat specific strategies. Starting from a node-locked strategy helps me calibrate it directly to my own game.
Just brillant! Really helpful, I am going to come back to this video several times! Thanks a lot, can't wait for more videos from you.
Thanks for the kind words. Glad you liked the video.
This is golden. Thank you very much.
wtf! is that for real ? I mean it's awesome! Thanks a lot for this. I checked a bunch of flops witch i played but didnt get an idia how to study. I'll try to follow your approach
This is simply amazing a true treasure thank you so much for this video it will help me a lot in the future.
I normally just checked optimal strategy where I deviated and what I could do better I never did the comparison like here this is way better like going from 0 to heaven :)
Thanks for the kind note. Glad it helped you!
Thank you Mr. Lukich for this video, which I found very useful. I had been struggling to find ways to structure solver learning, particularly involving note-taking which I can review on later occasions to consolidate what I have found. I have however found it very difficult to extrapolate this method to the Turn and River with the game-tree branching into different cards. Do you possibly have any recommendations on how to manage this? Christopher
Great question. Turns and rivers are a little trickier. As you brought up, the variety of cards makes it challenging. I would recommend getting familiar with turn/river reports, where you can see at a high level the frequencies on the next street across all cards. It's a nice view that lets you see the different types of cards and how strategic actions vary across them. The other thing I'd recommend is grouping cards based on their impact to the board. I generally think of it in the following groups: bricks (no change in the nuts), overcards, straight completing cards, flush completing cards, board pairing cards, etc. By grouping them like this, you can simplify your strategy somewhat into groups of cards where you'll take similar action on the next streets. Hope this helps!
@@SolverSchool Thank you sir for taking time to reply, it is invaluable. I will look into the turn and river reports.
Thank you for the quality content.
This is perhaps the most important video for anyone who is going to work with solvers. and it's free. Love your work, Mike! Are you still coaching students? 😌
Thanks for the kind words Sergey! I am still coaching students, but I've paused that for a couple months for vacations, the WSOP, and some projects that I'm working on. I'll pick up coaching again in November. Check out the channel and/or my website in the coming weeks for a big announcement on a new solver-focused project I'm working on. Thanks!
HI!Great vidéo again! Is the study spreadsheet available somewhere??
It's on my personal website for free at Lukich.io
Real great stuff! Thanks a lot
Excellent work.
Thanks Fernando!
Hello, Michael! Great video :) NOW I understand the utility of solvers. Is there somewhere where people pool together databases of solves?
Watch later videos, you can create your own database of solves, very easy.
Who the hell gave you a dislike?
Outstanding!
Really good work, helps a lot!
I just downloaded this spreadsheet but i can't seem to find anywhere EQ% and EQR.
Equity and EV I can input myself but nowhere does it say for the other 2.
Do you calculate that somehow in Excel or can it be found in GTO+ ?
Thanks!
Hi Radan - I thought I put the formulas in the spreadsheet to calculate EV % and EQR, but I may not have. Yes, those 2 metrics aren’t natively in GTO+ so I calculate them. Good news is that they are easy to calculate.
EV % is simply a measure of the portion of the pot you win via a solve. So for example, if a solver output has you winning 3 BB and the pot is 5 BB, the EV % will be 60%. It’s a way to normalize the portion of the pot you will win to allow you to compare across various pot sizes.
EQR is a measure of how efficiently you realize your equity. It’s calculated by dividing the EV % by the Equity. So in the example above where your EV % is 60% but your Equity is 50%, your EQR would be 1.2 or 120%. Values greater than 1 (or 100%) mean that you earn a greater portion of the pot than your equity would suggest.
You did input the formulas actually. I just didn't input the correct data in the spreadsheet so it didn't calculate. I am an excel noob :D
Anyways it's good to know the actual meanings behind the formulas.
Thanks again!
Looking forward seeing more from this channel.
excellent
Hi would you be able to directly link me the spreadsheet? I can't find it on the old or new website. Thanks!
Sure send me an email at lukich@solver.school
thanks
At 21:58, I don't understand what you mean when you say you are locking your strategy to see how your opponent can maximally exploit your strategy. The only node that is locked is "1" which is before you make any decisions at all isnt it? I'm confused on what is being locked here. How can you be exploited before you make a decision? Or am I understanding this wrong? TIA
I assume what is being locked was you removing some of the KQo combos (without the Kh) and such that you did before? So those only continue to exist within your checking range right? ANd that's what changes your EV and villain's strategy? Sorry for all the questions lately. I just want to understand what's going on here, and I'm not sure how to replicate what you are doing by "going back" and resolving to counter your own exploits.
@@Masoch1st no worries on the questions! On this particular iteration, I'm locking my own strategy which is node 1. And what I'm studying is the equilibrium response the solver outputs to my node-locked strategy. This is important because I can see how this updated equilibrium strategy for my opponent at node 2 changes after I lock my strategy at node 1. Because the solver is looking to maximize EV for both players and my strategy at 1 is not equilibrium, the resulting output will give the ideal strategy for the IP player to play in response to my strategy. It's a way in which I can then understand the possible exploits against any strategy I want to implement.
Great stuff. I really how you analyze on a macro level and use the node lock to apply to your current game. I am going to watch the rest of your vids and then head over to your website. Have you done anything on any other games?
Thanks man. I’ve played a bit of PLO but I haven’t spent a ton of time studying it or any other games besides NL.
Do you run MDA to get closer to your opponents percived strategy or is it just what you think from experience?
You can do both! MDA is great at large scale to understand more about where equilibrium strategies lie. But it can also be used to calibrate against an assumed strategy, test counters vs your own strategies, etc. This is all applicable for understanding theory and building strategies. If you get your hands on large databases or sets of hand histories, you can also use MDA to build practical strategies against specific player types.
Hey mate, great video !! I really think that the spreadsheet is awesome for dissecting your game ✌ Would you be willing to share it ? I know it probably took you some work but I really think it's well done 👌
Thanks Josua - it’s actually available to download on my website for free: Lukich.io
@@SolverSchool great thanks a lot 🤟
Hi everyone, does anyone know how to know the equity realization percentage of my range vs villain’s range?
Thank you.
The formula is ( (EV / pot size) / equity)
@@SolverSchool Thank you so much. May I ask you why do we subtract 1 at the end?
Thank you.
@@johnishak9089 apologies I was in % change mode. The -1 shouldn’t be there. I edited the formula.
@@SolverSchool Thank you so much again.
How about the percentage mode. Can you give me that one also please?
Thank you.
@@johnishak9089 you just have to multiply the output of that formula by 100 to get it in percentage terms. 100% will mean that you exactly realize your equity. Anything over 100% translates into over realizing your equity and under 100% is under realizing.
Any chance you can share your template?
Sure, shoot me an email at lukich@solver.school and I'll share.
@@SolverSchool can you still share it?
Some good points but you have made a significant logical error. The fact you're initial strategy (in solve 1) has a higher EV than the GTO solution for both does not mean that your strategy is better than GTO for playing against your opponent's strategy per solve 1 necessarily. It may well be but what it also might well be is just that your opponent is deviating from GTO more than you are in solve 1. To work out whether your strategy is better or worse than the non-exploitative GTO play you have to lock in both strategies and see.
I’m not sure if it came across that way but I never meant to imply that if the EV of my initial strategy is higher than the equilibrium strategy, it must perform better than the equilibrium one would against my opponent. I did say that if my strategy has a worse EV, I can immediately identify a leak where I can move towards equilibrium to improve my EV.
The point, however, is to take an iterative approach to identify areas in which we can improve our construction splits. We won’t ever be able to perfectly execute an equilibrium strategy, so this is about using the tools to build implementable strategies.
Insta-sub