Resident Evil 2 The Board Game - Campaign - Scenario 3A

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  • Опубликовано: 8 сен 2024
  • Scenario 3A of the Resident Evil 2 Board Game by Steamforged Games.
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Комментарии • 9

  • @adamdelamartre1069
    @adamdelamartre1069 8 месяцев назад +3

    I would house rule the hell out of the characters not being able to use the grenade launcher, but that’s just me.

  • @Tkthegreat14
    @Tkthegreat14 4 года назад +3

    @15:30 about ada's ability. That's another one I have to check, it's been a while but I think one of the dev's answered that as well. In favor of being able to use her ability on anyone's turn.

  • @Astros287
    @Astros287 4 года назад

    At around 35:00, the no escape would have still fired. It's the closest enemies so it would've been the zombie in front of Leon that came through the door. Also, the enemies would come through even if a character is on the other side. Keep up the great videos!!

  • @Tkthegreat14
    @Tkthegreat14 4 года назад +2

    At around @6:30, I'll have to double check but I think all herbs do stack. I'm apart of the facebook group and I remember asking about this situation and one of the main developers answered. I'll get back to you on that.

  • @lucaceg5538
    @lucaceg5538 4 года назад +1

    Mistake at 17:15. Zombies move towards the nearest character, not towards the one shooting.

  • @marianocastria8566
    @marianocastria8566 2 года назад

    24:41 between bullets fired and end-of-turn reactions, those zombies actually moved/reacted about 15 times, because it started the moment you opened the door and started shooting the licker XD I cannot say that hasn't happened to me as well... sometimes there is just too much going on at the same time to keep track of everything XD I definitely love the tension this game creates.

  • @RattenKrieg1
    @RattenKrieg1 3 года назад

    The objetive is the first floor?