There is so much i like about this game, but the one thing i dont like about it, will prevent me from playing it that is not being able to move with WASD. oh well, i'll just watch you play it lol.
cool game but the colors are so intense that the red makes my eyes hurt 👀,also pretty hard for first play 😊I think we should get some extra time for killing enemies.
I read someone said this game has no WASD and therefor he or she wasn't interested, this game does have WASD, lol. I'm on the build v0.500_6d6af0d98_15883. The version you were playing, didn't have it. It feels smooth as hell with WASD.
Everything in this game sceams Diablo (2), skills, shrines, Deckard rescue quest and yet they call it an Exile-like... Also the upgrades seem very uninspired. You got damage, crit, move speed, attack speed... boldest was a chance to bleed. From what I've seen there's currently no reason to play this game over the many others that offer so much more than the pure basics of an ARPG-Roguelite.
@@moongirl786 Please explain it to me and while you're at it articulate your thoughts about the usefulness of a Pre-Alpha for the public. Those are just some arbitrary labels slapped on a product with fluid transitions.
@@alexkay6029These level-up upgrades work as simplified increments of your current build because we want players to have meaningful but not too deep or build-defining decisions while exploring the dungeon. After defeating the boss on floor 7, you unlock the relic system in the HUB, where we introduce special affixes that transform the skills and allow players to create more complex builds. It's a cool system, check it out :) The game should be introducing these concepts a bit earlier, sorry about that. We’ll focus on improving the delivery of this experience
@@alexkay6029PreAlphas are used to test mechanics, stability and provide opportunity for feedback as other systems are being worked in. Indie companies need this since they generally don't have robust QA departments.
3:17 Diablo 1. Each character said that line upon entering the Cathedral.
Gotta say. This looks beautiful! Love the art style.
Brasil mentioned??????????
The graphics and mechanics remind me of Torchlight 2.
There is so much i like about this game, but the one thing i dont like about it, will prevent me from playing it that is not being able to move with WASD. oh well, i'll just watch you play it lol.
They just added WASD support in a recent patch
@jen_le_girl Oh sweet, game on then!
@@Fenrir6Gaming they also added 4 new floors, a new boss, and partial controller support
@jen_le_girl Thank you fo the info, ill give it a shot tomorrow!
Has anyone tried to run past without killing everything? Time is of the essense after all
Don’t forget Archons game
cool game but the colors are so intense that the red makes my eyes hurt 👀,also pretty hard for first play 😊I think we should get some extra time for killing enemies.
This looks nice
Got some weird Torchlight feel to it,both the theme and music
Roguelike Diablo? Hell yeah
Amazing game!
I read someone said this game has no WASD and therefor he or she wasn't interested, this game does have WASD, lol. I'm on the build v0.500_6d6af0d98_15883. The version you were playing, didn't have it. It feels smooth as hell with WASD.
SO funny!
If you told me this was diablo 4 I would believe you
Everything in this game sceams Diablo (2), skills, shrines, Deckard rescue quest and yet they call it an Exile-like...
Also the upgrades seem very uninspired. You got damage, crit, move speed, attack speed... boldest was a chance to bleed.
From what I've seen there's currently no reason to play this game over the many others that offer so much more than the pure basics of an ARPG-Roguelite.
Do... you understand the concept of Pre-Alpha? I don't think you do
@@moongirl786 Please explain it to me and while you're at it articulate your thoughts about the usefulness of a Pre-Alpha for the public.
Those are just some arbitrary labels slapped on a product with fluid transitions.
@@alexkay6029These level-up upgrades work as simplified increments of your current build because we want players to have meaningful but not too deep or build-defining decisions while exploring the dungeon.
After defeating the boss on floor 7, you unlock the relic system in the HUB, where we introduce special affixes that transform the skills and allow players to create more complex builds. It's a cool system, check it out :)
The game should be introducing these concepts a bit earlier, sorry about that. We’ll focus on improving the delivery of this experience
@@alexkay6029PreAlphas are used to test mechanics, stability and provide opportunity for feedback as other systems are being worked in.
Indie companies need this since they generally don't have robust QA departments.
@@alexkay6029 They call it an exile-like because of that tweet that guy made. It's a whole thing.
Isnt this just a Hades ripoff at least graphic wise