I probably missed something in the video, but for some reason, whenever I test it in gesture manager, the outfit I put on my booth model does not get toggled off after I have toggled it on, or when I try to toggle the original outfit on (I also turned all of the Write Defaults on aswell). And also, Im kinda curious on how to just make it so I can toggle off specific parts of the main outfit off, say a Scarf on a winter outfit of my model.
In my experience, this is due to Write Defaults issues. Definitely triple check! Also, make sure everything's up to date. If it's still making your head scratch you can ask the discord, they're super helpful! As for toggling off "specific parts" of the main outfit, you can do that with customizables - say, call it "Scarf Only" - and toggle off the main outfit parts for the customizable. If you want to mix and match different parts of different outfits with the cabinet (say, a top from one outfit and a skirt from a different one), that's not available with this tool yet, but poi (the creator) said it's something they're working on.
I know it's a stupid question but I'm gonna ask to make sure and not waste my time... Is it possible to make the hair, eyes textures etc change along with the outfit? (Also awesome video, saved me lots of time keep it up. Subbed as well ^^) Edit: Just realized that the video was 5 months ago... :(
i keep getting errors all the TIME i followed it step by step and it does not work i keep getting the one where you try to add to cabinet and the one where i test it in gesturemanager for the add one it says that there is missing scrips in my outfit that i want to put on and i know it doesnt and the other one says the same thing idk what im doing wrong
I haven't used it for hair personally, but if you wanted to, you'd follow the steps for "setup accessories or others" in the documentation (dressingtools.chocopoi.com/docs/getting-started/setup-accessories). Maybe I can record this in the future, too
I'm not sure if you have come across this issue yet, but when I would create multiple cabinet's and start adjusting the blendshapes as normal. My pc fan would start to speed up and then after clicking a body part in blendshapes it would crash unity. It would do this with random outfits also. Like its picking and choosing lol T-T Anyway I did contact the discord owner about this but they could only try to recreate the issue and see whats wrong. So far since still no fix. My personal theory is because of all the full sets of armature, it boosts the total bone count up. As the bones would still be there even after the cabinet was created for me. (Not sure if that was normal) maybe making it unoptimized causing the crash? Idk thats my only theory but let me know 🥹🥲
If u add clothing that isnt rigged to the body through blender or unity if it fits the model then it wont be attached even with this addon, this dresser tool only allows to work with rigged clothing already
Thank you for the tutorial, really helpful!
Thanks for the tutorial! Have referenced it a few times now and it has been a great help.
i keep getting an error saying source armature has to be inside the avatar
Same
likewise
Me too :( any fix/solution yet?
Please keep doing tutorials, this was great
Awesome tutorial
Can you make a video on how to rig outfits that are different from the base?
Useful ♥
I probably missed something in the video, but for some reason, whenever I test it in gesture manager, the outfit I put on my booth model does not get toggled off after I have toggled it on, or when I try to toggle the original outfit on (I also turned all of the Write Defaults on aswell). And also, Im kinda curious on how to just make it so I can toggle off specific parts of the main outfit off, say a Scarf on a winter outfit of my model.
In my experience, this is due to Write Defaults issues. Definitely triple check! Also, make sure everything's up to date. If it's still making your head scratch you can ask the discord, they're super helpful!
As for toggling off "specific parts" of the main outfit, you can do that with customizables - say, call it "Scarf Only" - and toggle off the main outfit parts for the customizable.
If you want to mix and match different parts of different outfits with the cabinet (say, a top from one outfit and a skirt from a different one), that's not available with this tool yet, but poi (the creator) said it's something they're working on.
I know it's a stupid question but I'm gonna ask to make sure and not waste my time...
Is it possible to make the hair, eyes textures etc change along with the outfit?
(Also awesome video, saved me lots of time keep it up. Subbed as well ^^)
Edit: Just realized that the video was 5 months ago... :(
can you make the advance version
I'll work on it! 2.2 is out now, so I'm probably gonna be making updated ones :)
@@pumpkinsvrpatch lessgowwww
i keep getting errors all the TIME i followed it step by step and it does not work i keep getting the one where you try to add to cabinet and the one where i test it in gesturemanager for the add one it says that there is missing scrips in my outfit that i want to put on and i know it doesnt and the other one says the same thing idk what im doing wrong
This is a great video! Thank you for the tutorial
Just wanted to ask, is this tool also possible to use for hair swap for booth models?
I haven't used it for hair personally, but if you wanted to, you'd follow the steps for "setup accessories or others" in the documentation (dressingtools.chocopoi.com/docs/getting-started/setup-accessories). Maybe I can record this in the future, too
I'm not sure if you have come across this issue yet, but when I would create multiple cabinet's and start adjusting the blendshapes as normal. My pc fan would start to speed up and then after clicking a body part in blendshapes it would crash unity. It would do this with random outfits also. Like its picking and choosing lol T-T Anyway I did contact the discord owner about this but they could only try to recreate the issue and see whats wrong. So far since still no fix.
My personal theory is because of all the full sets of armature, it boosts the total bone count up. As the bones would still be there even after the cabinet was created for me. (Not sure if that was normal) maybe making it unoptimized causing the crash? Idk thats my only theory but let me know 🥹🥲
Honestly, yeah. I haven't had this issue, but I have a pretty good CPU, and I suspect the load of building may be causing that >_
I need some help i'm using the same model but there's clipping in the chest with infos saying: Using IgnoreTransform for frankenstein bone
Is it possible to make a toggle for each parts so that i can for example use parts from different clothes?
i followed this and the shoes are still not attached
If u add clothing that isnt rigged to the body through blender or unity if it fits the model then it wont be attached even with this addon, this dresser tool only allows to work with rigged clothing already
Can I export to blender?
Wifey
*promosm*