Battlefield 2042 LATV Adventures 4
HTML-код
- Опубликовано: 12 сен 2024
- I don't know who it was but whoever at DICE added more audio effects to roadkills and cranked the volume on them that person should get a raise or something. It really adds to the replayability of a game when you get audio for actions like that. Kind of like the over the top takedown audio from Hardline, I still wonder how they created those bat impact sounds. The passive spotting shown in the video is referring to passive/reticle/nametag spotting where an enemy player is basically spotted for you if your reticle gets near them and they are within a certain distance.
They really need to either drop the disabling mechanic or make it balanced between ground and air because you don't lose speed or mobility when disabled in an aircraft but as you can see in the video you lose one percent of health on your vehicle and you're basically stuck. Personally I'd rather they balance it since it would be hilarious seeing aircraft players wreck when they try to handle getting disabled like it worked in BF4 where you'd basically get sent into an unrecoverable dive if you tried anything other than hovering.
Two things to note the double hitmarker bug has been in since before the game launched, it's one hitmarker in the normal placement and the other is where your soldier/character got into the vehicle. The fact that it does this raises a bunch of flags regarding how certain things function. The other thing is nearby explosives still heavily affect control or handling of the vehicle, like you lose all control and sometimes rubber band backwards, it feels like bullet tagging but for vehicles. Not really a balanced or fair game mechanic and a bit absurd considering the lack of windows on the LATV.
Twitch - / ravic
Twitter - / ravic
Outro tune "Rise and Fight" composed by Piotr Wojtowicz aka ThePianoMan007 :
/ fucer007
open.spotify.c...
#battlefield2042
#battlefield
7:30 thats a nice drift dodge right there
LATVentures!* Go Rav! Paint your wagon with the blood of the enemy! It also helps your med/ammo pack stick to the hood better! 🍻
That paniced spamming of the smoke at 5:03 gave me a chuckle
0:00 That is Ravic's signature move 👌
Now this was awsome😁👍
"This is a rental".... 🤣🤣🤣
Cheers from Sweden 🇸🇪
Getting a new audio bug now sometimes a map loads and everything sounds muffled. Like there's still sounds in the game but it's like I'm wearing earplugs or something. Very annoying, have to relaunch the game completely to fix it.
Have you got anymore chat reaction videos coming brother?
You guys are absolute legends
Nice finally someone else! Got T1 with it just by doing roadkills 🤓
I feel like iv been watching you destroy people on battlefield with the same people for a decade now
Why do your binds look so strange? Do you use like "esdf" instead of "wasd"?
Watching ur videos i understood that i wanna play it now. Decided to buy it when sale off comes
is there anything more disrespectful than straight up parking and getting out to defibulate an enemy 6:00
My favorite is still the WUMP from BFV jeeps
nice
Oh hey I was in some of these matches with you! Crazy
Best content...
That's super innovative to put the med pack on the hood to heal yourself
It ain't for the healing - that thing can eat a rocket!
7:13 might be the stealth jet hit you with the EMP so yeah, 1 damage but disabled.
Last I recall the EMP doesn't make the vehicle immobile like that it just disabled random crap.
@@Ravic It was changed at the same time when they changed so you could still use weapons while hit by EMP. Made me stop using EMP
@Ravic They changed it a while back. Now EMP's temporarily disable all of the vehicle's modules, but you can still use its weapons and countermeasures
@@ibabcock89 Yeah I know they changed it but when I was EMP'd in a stolen chopper I had no mobility or speed issues, everything was fine and I could still fire. That compared to what you see happen to the LATV which doesn't have windows isn't balanced or fair especially when it still has that much health.
You have repair vehicle on "W"?!? :D How the fuck are you driving, what are your controls? ^^
Nice game .
posted 23 seconds ago. hell yeah
7:13 When was this recorded? They recently changed how the emp works. Emp grenades and Casper's emp drone fully disable vehicles now. You weren't disabled because you took damage.
They don't fully disable armor or aircraft, I've had zero issues getting EMP'd in both and having full control. With the LATV? Nope.
@@Ravic The abrams and the t28 have the same slowdown problem, so does the ram. I run emp on engineer and it makes most armor easy pickings. The apache and hokum lose about 30ish% power when emp'd and the pondhawk gets glued to the ground, not so sure about jets because I dont fly them. Popping self repair will instantly remove any speed penalty when hit hy an emp, which apparently a lot of people don't know.
@@TheDBZ_KING7_Official It only helps when you have the repair ability available, and I'm not sure if you can use your abilities while said vehicle is EMP'd.
@@Slenderneer They changed that too, you can use your weapons and equipment/ countermeasures after being emp'd now.
@@TheDBZ_KING7_Official I knew about the guns, but equipment / CMs too? FFS, they literally made Rao worthless when even his target designation on hack can be countered after said hack (most people just flared beforehand anyway)
7:14
Oh, so that happened because a Rao hacked you or you got EMP'd. EMP effects no longer affect weapon systems and now affect vehicle mobility systems such as the engine, tracks, etc.
It's not that, the LATV got damaged in transmission or engine causing it to slow down
@@dumbot6640 Yes, which is what happens when you get Rao hacked / EMP'd now. DICE changed it because vehicle mains (mostly air, from what I can tell) were complaining about Rao slightly inconveniencing their ability to farm infantry by disabling their primary weapons.
Even if the game it's literally one of the poorest battlefield titles ever made, Ravic can make it look great and funny af 😁
I don't play this game so can someone tell me where his health is when in the car I can't see it
The very first clip you see before I get into the vehicle infantry health bar on the bottom right shows a red 12, then after I get into the car the number to the left of the vehicle icon at the bottom middle part of the screen is also a red 12.
Idk if they put this on purpose, there's still two hit markers when roadkill someone (and it is not trigger everytime since S2
That looks weird somehow imo
As I mentioned in the video description it has been in since before the game launched.
@@Ravic btw the last kill is quite interesting, Ranger will explode when down player give up to revive. And the roadkill is unable to revive, which means when the owner die by roadkill, the ranger will explode immediatly, that's how it kill you at the end of the video :D
@@richardyen0412 Yup, that is why I was laughing.
if W is the repair key... what do you use to go forward?
ESDF is the movement keys. Apparently a carry-over from when Ravic played a lot of WoW.
@@Slenderneer dang... I've never heard of esdf being used in WoW before but I gotta try it
I'd love to see a match with Ravic and SquidG together. That would be outstanding!!
LATV=OP 😀
2024 not funny, If this game is good, I'd still be willing to play it
7:16 as far as I can tell in 2042 the damage-states of vehicle parts don't seem to be based on actual HP? Like you can damage a part from just AP rounds or whatever... while hardly lowering the overall HP of said vehicle. No idea how that works.
Also hard-agree that passive spotting needs to GO. They had that whole blog post about when they fixed it up for BFV and had it in such a better balanced spot back then... rip that dev team I guess.
It doesn't matter how it works it's not balanced to make the LATV immobile like that when the same can't be done to armor or aircraft and especially vehicles WITH windows.
No they made passive/reticle spotting worse towards the end of BFV. It was fine originally at only ten meters then they jacked it up to 25 meters and broke it so it could basically be used as a soft wallhack to see people's icon behind corners and in bushes, etc.
@@Ravic Yikes, I don't remember it being that bad in BFV, you could still hide from people unless they looked directly at you at least. It's horrible in 2042 though. I absolutely get passive spot wallhack through walls and in bushes, doesn't have to be center screen or anything.
@@JDW0LF Like I said it was fine for most of BFV but one of the last few updates they made that change it was awful especially around bunkers or any fortifications. It's one of those things where if they don't fully go over the maps inch by inch settings up the textures and surfaces correctly it will always end up doing more harm then good because there is no way they are going to be that detailed for every map. Besides I'm always against anything that doesn't require user input to get enemy/player information in 3D space. Surprisingly I thought they were going to carry it over "as is" directly over into BF2042 but they didn't until I want to say maybe around a year after release. Then it became possible to passive/reticle spot up to 50 meters in BF2042. What might be worse is for some reason you can 3D spot or "Q" spot infantry from across the entire map ( no distance limit ) and see their playername but you can't do that for vehicles now. It's weird because it used to be the same for both, then they made it so you couldn't for both, then they changed it to what I just mentioned like they are for some reason favoring vehicle players or vehicle stream snipers.
E