If you knew about the first one you should know this base game is just a xp and dcp grind for vocations prepairing for "Dark Arisen 2". This is just the tutorial and hard mode might come later in the DLC.
very cool i wonder if the vocation improvement will compensate for the 0 stat increase with higher levels or if it would be better used to min/max slightly more damage
Stat points are capped. Min maxing only matters in the early levels. I was about level 90 when I hit my first caps for the sorcerer vocations. I'm like level 130 and I'm hitting the caps with warfarer magic and strength now. Using the dragon forged stat increase buff helps early but supposedly level 200ish it doesn't matter at all what you leveled as
That would be a massive letdown if it was. Still gonna be a lot of farming because of how scarce Wyrmslife crystals can be during the normal state of the game.
I choose wayfarer my pawn got war I wish enhancing a skill means that it changes stuffs like chareg times and etx hope they expand upon this system eventually
Interesting thought. Since the Unmoored world days don't pass unless you rest, you essentially could have a boon active at all times until you do. That's the theory, at least.
I am one of those idiots, putting all elven smithing on my Sorcerer clothes instead of dwarven for the knockback resistance. Because the knockback is HEAVY in this game!
@@Qushu92i would also love that the power to customize the game would great maybe a hidden shirne opens up in game plus at the first area and you can go venture into Thus unlocking new things and hell if we want to go the DLC route could lead to a massive dungeon or something like stuff like that i be game for
The blessings are almost pointless, doubtless you’ve maxed everything out by ng+ The vocation stat gain boosts are a kick in the pants, that should of been available in new game
@Garl_Vinland Seriously, when you're high level, leveling takes longer, and these blessings become less effective and therefore not worth spending wyrmslife crystals on in the grand scheme of things. If there was a Hard Mode, like the last game, then maybe it would be with more difficult enemies and more XP.
That’s awesome, I just wish the enemies scaled with with ng+
I'm honestly surprised there's no Hard Mode like the last game.
@@Qushu92 seriously
If you knew about the first one you should know this base game is just a xp and dcp grind for vocations prepairing for "Dark Arisen 2". This is just the tutorial and hard mode might come later in the DLC.
@@larsbjrnson3101that would be awesome!
very cool i wonder if the vocation improvement will compensate for the 0 stat increase with higher levels or if it would be better used to min/max slightly more damage
Should've allowed Encumbrance to continue leveling.
@@Qushu92 didn't know about this thanks for the tip!
Stat points are capped. Min maxing only matters in the early levels. I was about level 90 when I hit my first caps for the sorcerer vocations. I'm like level 130 and I'm hitting the caps with warfarer magic and strength now. Using the dragon forged stat increase buff helps early but supposedly level 200ish it doesn't matter at all what you leveled as
@@sorboomunfortunate i wanted to set up a god sorcerer playthrough after i finish all the side quests lol
Is there more dragons in NG+ to farm for wyrmlife, or maybe increased amount of drops?
It doesn't look like it. NG+ is pretty much the same as a first run.
Good, you don't need to get to the unmoored world again to get the rest of his gear
That would be a massive letdown if it was. Still gonna be a lot of farming because of how scarce Wyrmslife crystals can be during the normal state of the game.
Damn I was hoping improve vocation would let us map more abilities somehow.
Yeah, the new changes are pretty basic.
Does that mean you can use the Warrior and Archer master skills without draining all of your stamina?
That's something I've yet to test out. But it will be interesting to find out.
You watch way too much good mythical morning and regular show.
No such thing!
I choose wayfarer my pawn got war I wish enhancing a skill means that it changes stuffs like chareg times and etx hope they expand upon this system eventually
I wonder if Unflagging Vigor works in the Unmoored world
Interesting thought. Since the Unmoored world days don't pass unless you rest, you essentially could have a boon active at all times until you do. That's the theory, at least.
I don't see the warrior meister skill for reducing the stamina?
Maybe he don't have one)
Reset gear is awesome, if you're an idiot like who didn't read the nots, that venworth, elven, battali and dwarven smithing do different things
I am one of those idiots, putting all elven smithing on my Sorcerer clothes instead of dwarven for the knockback resistance. Because the knockback is HEAVY in this game!
Wait really? Its a thing?....
You know one thing i would really like is level reset, cause look i love the game, but i want to be able level reset with new monsters roaming around
How about options to customize our NG+ run?
@@Qushu92i would also love that the power to customize the game would great
maybe a hidden shirne opens up in game plus at the first area and you can go venture into
Thus unlocking new things and hell if we want to go the DLC route could lead to a massive dungeon or something
like stuff like that i be game for
The blessings are almost pointless, doubtless you’ve maxed everything out by ng+
The vocation stat gain boosts are a kick in the pants, that should of been available in new game
You're absolutely right. There are many things I'd rather see in NG+. Like better stock other than the armor and weapons. Like an Eternal Ferrystone.
@@Qushu92 Honestly I'd prefer new quests and enemies over any of that.
@@Garl_Vinland When you think about it....there's really not much new in NG+, save for those blessings and additional things for Dragonforged.
@@Qushu92 Not to mention you want those things in the early/mid game when you're levelling up more
@Garl_Vinland Seriously, when you're high level, leveling takes longer, and these blessings become less effective and therefore not worth spending wyrmslife crystals on in the grand scheme of things. If there was a Hard Mode, like the last game, then maybe it would be with more difficult enemies and more XP.