The Making of Vampire Survivors - Documentary

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  • Опубликовано: 15 май 2024
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    We talk to Luca Galante about a game dev side-project that became a BAFTA Game of the Year.
    Noclip's work is 100% crowdfunded.
    Patreon: / noclip
    Website: www.noclip.video
    Store: store.noclip.video
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    Twitter: / noclipvideo
    Twitch: / noclip
    Podcast: noclippodcast.libsyn.com/
    Podcast Channel: / noclippodcast
    Edited by Jesse Guarascia
    Filmed by Danny O'Dwyer
    Gameplay Capture Frank Howley
    Puppet by My Puppet Pal
    0:00 - Intro
    1:53 - Meet Luca
    4:22 - Career Struggles
    5:43 - Prototype
    8:43 - Release
    10:31 - Sudden Success
    13:50 - Help
    15:32 - Content
    19:33 - Looking Bad on Purpose
    21:55 - Weapon Design
    25:16 - DLC
    27:19 - Final Thoughts
    28:40 - CREDITS
  • ИгрыИгры

Комментарии • 1 тыс.

  • @B_Skizzle
    @B_Skizzle 10 месяцев назад +2257

    It makes SO MUCH sense that Luca worked on gambling games. Vampire Survivors is a game that knows how to get its hooks into you, but not in a scummy way.

    • @archfriend
      @archfriend 10 месяцев назад +282

      It explains many of those slot-machine effects when you pick up the treasures.

    • @Eysc
      @Eysc 10 месяцев назад +234

      the damn song when opening a chest so good

    • @SL4PSH0CK
      @SL4PSH0CK 10 месяцев назад +22

      totally, and it only needs players participation for it to take its effects

    • @odomobo
      @odomobo 10 месяцев назад +38

      I always rant and rave about the genius behind a lot of subtle game mechanics that make it so good, and now I know how that happened.

    • @KrazyKain
      @KrazyKain 10 месяцев назад +77

      like genuinely took the right lessons from designing gambling games, doesn't happen often enough.

  • @dud5606
    @dud5606 10 месяцев назад +3046

    Very fun idea with the custom puppet. You could've gone with a black screen, visualizer or anything but you chose to go the extra mile and make the video more entertaining. That extra effort you put into everything is why I love noclip.

    • @UnEn666
      @UnEn666 10 месяцев назад +28

      Yea I first balked at the puppet, then loved it.

    • @hansolowe19
      @hansolowe19 10 месяцев назад +9

      Or sent the puppet to Luca and have him use it while talking.

    • @franka4312
      @franka4312 10 месяцев назад +31

      @@hansolowe19
      If you look closely, you'll see that the puppet was actually done by Danny himself after the interview was recorded.
      I can't find the clip, but I believe when he was younger Danny wanted to be a professional puppeteer and spent Hundreds of hours honing the craft.
      What you are witnessing in this video, is nothing less than Puppetry Perfected!

    • @hansolowe19
      @hansolowe19 10 месяцев назад +5

      @@franka4312 I know. I'm saying that would have been funny.

    • @SquirtleTime
      @SquirtleTime 10 месяцев назад

      Totally 100% agree

  • @unvergebeneid
    @unvergebeneid 10 месяцев назад +384

    I love that this game doesn't shy away from making you ridiculously overpowered. It understands that this can also be fun if you worked your way towards being so OP.

    • @28Pluto
      @28Pluto 7 месяцев назад +29

      And the game also lets you nerf yourself in so many ways.
      Once you unlock everything, you can be as overpowered or as weak as you want. Both are fun ways to experiment with the game and your knowledge of it.

    • @TheStormingmonkey
      @TheStormingmonkey 7 месяцев назад +5

      You can be ridiculously over powered! so much that if you want to ever play your favourite character again your two options are nerf yourself or buy a new pc!

  • @grogpod_roguelike_podcast
    @grogpod_roguelike_podcast 10 месяцев назад +1098

    While not the first 'bullet heaven' or 'one-stick shooter', Luca's game certainly revolutionized and re-popularized the genre. Kudos!

    • @user-ty1it5gz4v
      @user-ty1it5gz4v 10 месяцев назад +77

      Yep. Like, Doom wasn't the first FPS, but it was the best at the time, and it's the one that keeps kicking to this day.
      It was actually nice to hear the dev acknowledge that he was influenced by other games, instead of being pretensious about his ideas.

    • @_ajweir
      @_ajweir 10 месяцев назад +9

      It just reminds me of Smash TV.

    • @grogpod_roguelike_podcast
      @grogpod_roguelike_podcast 10 месяцев назад +11

      @@_ajweir I'd buy that for a dollar!

    • @kroooassant9899
      @kroooassant9899 10 месяцев назад +10

      it litteraly is the genesis of the bullet heaven genre, earlier games was did not make it so far. i hope he does a shmup or a pinball next game anyway I hope we'll see more games from him.

    • @kitestar
      @kitestar 10 месяцев назад +7

      @@_ajweirBIG MONEY; BIG PRIZES, I LOVE IT!

  • @michaelnishiguchi3176
    @michaelnishiguchi3176 10 месяцев назад +421

    When I started vampire survivors, I thought "this is it?" but after about a half an hour I realized how amazing it is. I'm glad to hear the people behind it are amazing as well.

    • @taddybear4244
      @taddybear4244 10 месяцев назад +20

      As a huge fan of Binding of Isaac, not being able to control attacks almost made me quit it early. I'm so glad I didn't.

    • @KuroeNezumi
      @KuroeNezumi 4 месяца назад

      As someone who played Holocure first, a game inspired by it but with a lot more "baggage" (to put it in the smallest amount of words I can think of RN), and only recently started playing this game on my phone, it is very nice but the first impression, playing with Antonio and having to become decent at using him, to unlock an easier character to play at the start is a barrier to entry. But at least it helps sell you on the vibe of the game.
      It is fun but loses a lot from being played on a big keyboard when it is that simple and you have nothing to do with basically one entire hand besides occasionally interacting with the level up or pause menus (why I like playing Holocure a lot more on PC, since you can aim your weapons one hand and also do some other mechanics, while moving with your other hand at all times), at least looking back at how I bought and refunded the game on steam back before it went up in price. Now with the silly yet entertaining Among Us dlc, and giving a longer try (with the game being free for the base game on mobile), I feel like buying it if only to show support, since as he says on the interview: "it is a game with low production value" (at least at the base of it, certainly with all the people working on it and the more elaborate stuff they've put into the game it isn't so true anymore) yet still does a lot with it to be entertaining and replayable. And I certainly wish to see what else the team can do both in this game and in future games.

  • @FlappySeal
    @FlappySeal 10 месяцев назад +500

    80 hours on Vampire Survivors and all achievements unlocked. I pretty much drop everything the moment the game is patched just to see what new insanity has been added. Easily one of my most played games of the past year or so and I wish Luca continued success with such a unique little gem.

    • @KibaTheBarbarian
      @KibaTheBarbarian 10 месяцев назад +19

      never say you're done with vampire survivors lol

    • @eon6274
      @eon6274 10 месяцев назад +31

      Kicking myself for not listening to friends suggesting this game until recently. Once I finally sat down to play it I could not stop. It's only been five days but I've dreamt of it every night and wake up so excited to get a chance to play the new characters I unlocked or go after some relic! Last night I played it until I was falling asleep during my last run, and my eyes kept closing then pop back open and I'd be running straight into a pack of mobs and getting hit. I know one of the reviews said it was like crack so now I understand.

    • @Belbecat
      @Belbecat 10 месяцев назад +9

      Me too - every update I binge until I unlock all secrets characters and unlocks like an addict 😆

    • @notfunny6606
      @notfunny6606 10 месяцев назад +5

      I have 1k hours and about 70% of those hours were me afk gold farming 😅

    • @Coloneljoe_is_mycallsign
      @Coloneljoe_is_mycallsign 10 месяцев назад +5

      Mine is 50+ hours with all achievements. Can not wait for couch co-op update

  • @navyn
    @navyn 10 месяцев назад +398

    The amount of hours I sunk into this game across three platforms for not even the price of a coffee is bonkers! So much love for this game!

  • @eladriladri
    @eladriladri 10 месяцев назад +138

    The success of Vampire Survivors demonstrates that gamers don't need fancy graphics and complex stories to have fun, and also demonstrates the fact that the next big new genre is out there, sleeping in the brain juice of some person, waiting to come out.

    • @gabrieldias3479
      @gabrieldias3479 10 месяцев назад +16

      I think more than "gamers don't need fancy graphics" is "gamers don't need complex mechanics"
      Because there are a lot of pixel art games, trying to emulate "the good old times" but they have so many mechanics into them that for those wanting a casual gameplay really struggle.
      VS you just need to literally walk around!
      Most games nowadays you have to attack, special, jump, dash, parry, block, roll, switch weapons, switch skills, aim, combo and the list goes on...

    • @catzor4795
      @catzor4795 10 месяцев назад +7

      ​@@gabrieldias3479It's the opposite. Games need to have more depth and lessen being a movie.

    • @kroooassant9899
      @kroooassant9899 10 месяцев назад +5

      Video games are a form of art you need all the elements to work in synergy and that's what makes a great game.

    • @gabrieldias3479
      @gabrieldias3479 10 месяцев назад +5

      @@catzor4795 I think the industry has enough space for all kinds of games.
      Of course, VS is as simple as it gets, but a game doesn't need complicated mechanics for it to has depth. They are two separate things.

    • @TheOrian34
      @TheOrian34 10 месяцев назад +4

      @@gabrieldias3479 Yeah, VS is great, but people too often think that when one thing becomes a success, everything else should be the same. This kind of trend starring is when caused the AAA games to be so shit.
      Accept VS for what it did, and don't stop making the games you wanted to make first, because that's what VS and all the other successes did.

  • @Captain-Slog
    @Captain-Slog 10 месяцев назад +492

    Great documentary, and big props to Luca for acknowledging Magic Survival. Humble despite having popularised the idea into its own genre.

    • @tennolife9930
      @tennolife9930 10 месяцев назад +26

      I played Magic Survival more than half a year before Vampire Survivor came out. Definitely was the inspiration for Vampire Survivor.

    • @housellama
      @housellama 10 месяцев назад +9

      I still play Magic Survival. VS is just Magic Survival with a few more game mechanics (like goals and unlocking). The core game loop is completely identical.

    • @__aceofspades
      @__aceofspades 9 месяцев назад +14

      He barely mentioned it though. Vampire Survivors was a complete knockoff of Magic Survival during the early days, like obviously stealing the ideas and game concept. Luca should pay the developer of Magic Survival because it was essentially stolen ideas that got VS to get popular in the first place.

    • @fernandofaria2872
      @fernandofaria2872 9 месяцев назад

      @@darukineo How _does_ it work?

    • @sanseverything900
      @sanseverything900 9 месяцев назад +6

      I don't know about *paying* the Magic Survival dev but I certainly think more mention of its influence should be brought up. I honestly didn't even know about Magic Survival being an inspiration for VS until just a couple months ago. I had honestly thought VS was unique and jump-started the 'survival reverse bullet hell' genre on its own.

  • @DexTag
    @DexTag 10 месяцев назад +228

    The whole story is really amazing. Something barely existing with the right idea for fun got it's golden chance to pop off, and Luca made sure to not let that slide. And not only did it write the history of Vampire Survivors, but also for many other great games inspired by it. Respect!

    • @cataddict_
      @cataddict_ 10 месяцев назад +1

      yo dex :)

    • @vishnugopakumar8807
      @vishnugopakumar8807 10 месяцев назад +1

      dex!

    • @notfunny6606
      @notfunny6606 10 месяцев назад +2

      Give this man 1k+ likes

    • @Mewseeker
      @Mewseeker 10 месяцев назад

      You look familiar. :P

    • @Zogun_85
      @Zogun_85 6 месяцев назад

      You deserved to be mentioned as well Dex! I've had so much fun watching you dissecting every weapon, stage and character in the game :)

  • @Corusame
    @Corusame 10 месяцев назад +94

    What started off as a passing amusement on my mobile turned into a deep impression of a game that understood exactly what it wants to be and delivers polished gameplay and a sense of discovery that puts many other modern games to shame. Vampire Survivors made me realise that all these years the thing I've missed most in gaming is a game that just wants to provide a fun experience without all the trappings of predatory monetisation or psychological manipulation for marketing purposes.

    • @Neobatz
      @Neobatz 9 месяцев назад +9

      You just said it, Pal. The main thing that still has me in awe about Vampire Survivors is that the only thing it asks of me is to play it. I feel like a teen again going going out of my way to look up guides and watch videos to know how to unlock/achieve stuff in the game. I really LOVE the old idea of video games made just to be played with and enjoyed without anything else but your time an effort. This game is just amazing. Have a nice day!

  • @AndreCastel
    @AndreCastel 10 месяцев назад +49

    I had the pleasure to meet Luca when working at Marmalade, he wasn't there for too long and we had only a few interactions but he was always a very nice guy. I'm very happy for him and his success, it's a dream a lot of us working with games have and we have to celebrate everytime one gets there 😄

  • @angelitabecerra
    @angelitabecerra 10 месяцев назад +252

    The custom puppet was just perfect, absolutely perfecto.
    I love how you gave us something entertaining to watch whilst respecting Luca's privacy

  • @herbertpocket8855
    @herbertpocket8855 10 месяцев назад +34

    I love how he takes the gambling feel from his past, and removes the harm in it to improve his game.

  • @FUJIIDEW
    @FUJIIDEW 10 месяцев назад +87

    I legit bought the DLC without a thought just because this guy deserves it. Thank you for providing a quality game for all of us!

  • @novelezra
    @novelezra 10 месяцев назад +64

    The Christmas tree story genuinely got me crying. So happy for the dude.

  • @INTERNET_RYAN
    @INTERNET_RYAN 10 месяцев назад +12

    ok i had no idea what this puppet was for when it was discussed in passing. but now, now i understand and demand ALL future docs are puppet-related.

  • @rnggalp
    @rnggalp 10 месяцев назад +116

    Thanks to Vampire Survivor, I played this game more than I played myself.

  • @roolaing
    @roolaing 10 месяцев назад +21

    I watch NoClip because it encourages me to keep creating, no matter the obstacle(s).
    Luca could have given up, stayed in McD’s or gone home to Italy.
    He didn’t need to stay and learn English, grinding on his personal project by making time through the night.
    An incredibly inspiring story.
    Thanks!

  • @hobokyle7504
    @hobokyle7504 10 месяцев назад +15

    This is the first game I've played in a LONG that gave me the same feeling of blowing out a cartridge and slipping it into my NES as a kid. It's just about pure, simple fun executed to near perfection.

    • @aldreymenezes7652
      @aldreymenezes7652 10 месяцев назад +3

      This game is art, this comment is poetry

  • @sonic51489
    @sonic51489 10 месяцев назад +258

    We need more documentaries done via puppet

    • @unvergebeneid
      @unvergebeneid 10 месяцев назад +3

      But maybe next time send them a decent mic first.

    • @JeffReams
      @JeffReams 10 месяцев назад +6

      @@unvergebeneid I’m pretty sure it’s a zoom call. So that’s about as good as you’re gonna get.

    • @ShapeyFiend
      @ShapeyFiend 10 месяцев назад +9

      @@JeffReams well I suppose they can record on their end. It's not always the easiest thing to coordinate when people are busy.

    • @unvergebeneid
      @unvergebeneid 10 месяцев назад +3

      @@JeffReams not really, even with video calls, a good mic makes a huge difference.

    • @SL4PSH0CK
      @SL4PSH0CK 10 месяцев назад

      lol id be a welcome one

  • @WailingSprings
    @WailingSprings 10 месяцев назад +39

    Vampire survivors on iOS was a gamer changer for me, loved it at home, but now it rules my life

    • @DewMan001
      @DewMan001 2 месяца назад +1

      I imagine it as like
      "Oh hey, Vampire Survivors is up on iOS!" *Taps download*
      "I've... made a terrible mistake"

  • @Hanschri
    @Hanschri 10 месяцев назад +38

    I am so happy to see Splattercat mentioned in the video, him playing the game is what made me buy it! Thank you to Luca & his team for this masterpiece!

    • @caalsigo
      @caalsigo 9 месяцев назад +1

      Same here. First time i heard of VS was in Splattys channel. Great channel and great game

    • @albertamalachi3560
      @albertamalachi3560 9 месяцев назад +1

      When you see Splat plays a game, no matter how hyped he is when he plays it, if you can feel the frustration or boredom underneath (even if it's a sponsored playthrough), you can bet a game isn't worth the time.
      But if he sounds like he's kinda having a blast, no matter how he's trying to hold it down (for whatever reason), you can tell the game might be fun.

    • @StjepanTreger
      @StjepanTreger 9 месяцев назад +1

      Love it, huge hug to Splat for sharing it, and Luca for producing it! The whole thing started such a huge wave of so many new games produced in this style, pure magic.

  • @kuvaytcev
    @kuvaytcev 10 месяцев назад +62

    amazing documentary for one the best games of the decade, thank you so much
    And I love that sentiment about "this feels wrong, we need to make it crappier", it hits so close to the heart. Because you know, sometimes the less is better

    • @WARnTEA
      @WARnTEA 10 месяцев назад +11

      I don’t know much about art or history, but I think this idea was the main idea of the impressionist art revolution.
      Impressionist art was critiqued as nothing more than a sketch, but in reality the impressionists’ goal was about painting outdoors and quickly capturing a moment of time, of which it’d be impossible to do at a high level of detail, focusing more on replicating the color, lighting and a sense of movement.
      By building a game with lower quality assets, the developer can focusing more of his effort on creating more content, creating better gameplay, and crucially this workflow allows him to be fast enough for the game to grow up with its players. He can react in real time to how the players are playing his game and use that to influence his next update.

  • @Khalirei
    @Khalirei 10 месяцев назад +89

    VS is a game that had no business being as popular as it is, but once you play it you realize that it does everything right when it comes to gameplay, that most games (especially AAA) get wrong.

    • @housellama
      @housellama 10 месяцев назад +4

      It also taps into some critical psychological elements. Slot machines (which VS basically is) are SUPER compelling and addictive due to the fact that it takes advantage of some very strong evolutionary drives.

    • @tl1326
      @tl1326 10 месяцев назад +11

      you mean,
      it has “every” business to be as popular as it is.
      This was a game made to be fun and addictive without having actual evil or evil intent like it’s gambling roots.

    • @Khalirei
      @Khalirei 10 месяцев назад +7

      @@tl1326 I meant what I said. It has no business being as popular as it is because he's using marketplace assets and it's a very low effort game. His words, not mine. The game also has no actual gambling roots, he based his game on Magic Survival, which also features level up choices. So even that concept wasn't new.

  • @mordecaix7
    @mordecaix7 10 месяцев назад +45

    Mad respect for both Luca and noclip. The puppet is absolutely hilarious.

  • @JRTIntervencion
    @JRTIntervencion 10 месяцев назад +7

    The docu's lenght is that of 1 run of Vampire Survivors and I love it XD

  • @luv-lost
    @luv-lost 10 месяцев назад +14

    I had a feeling he was about my age because how the game really clicks with us 80s babies.
    Fantastic work as always, you guys make the best docs about gaming.

    • @cattysplat
      @cattysplat 10 месяцев назад +3

      It reminded me of early dos games for IBM PC. Top down pixel games that start simple but get tough later on, whilst being simple controls.

    • @luv-lost
      @luv-lost 10 месяцев назад +1

      @@cattysplat Agreed man!

  • @smizzle_
    @smizzle_ 10 месяцев назад +63

    This game is unreal. I've not had as much fun in literally years playing any game

    • @midnightblue3285
      @midnightblue3285 9 месяцев назад

      Nothing so special for me actually with have move content spells and levelling mechanics, the game is actually tower defance game without the towers

    • @mihailcirlig8187
      @mihailcirlig8187 6 месяцев назад +3

      ​@@midnightblue3285You are the tower

  • @elastichedgehog6339
    @elastichedgehog6339 10 месяцев назад +19

    Luca is a really interesting guy and I hope him and the team continue to put out content for VS and, eventually, a new game. Also, huge respect for the value he puts on his own privacy.

  • @ValosarX
    @ValosarX 10 месяцев назад +22

    There is something about this game that triggers something in my brain that is just pure joy from start to finish. I've never gotten so much value from something so cheap. The first DLC was freaking amazing

    • @budus2
      @budus2 10 месяцев назад +1

      It's so DAMN STYLISH AND COOL

    • @MEICKK
      @MEICKK 10 месяцев назад +6

      It's a dopamine receptor fryer, games like this are the scum of the industry

    • @midnightblue3285
      @midnightblue3285 9 месяцев назад

      Retro games ?

    • @midnightblue3285
      @midnightblue3285 9 месяцев назад +2

      @@MEICKK You want to kill more and level up, come back and play again, deffinetly a money grap marketting technique

  • @WageringWaffle
    @WageringWaffle 10 месяцев назад +23

    I put so many hours into Magic Survival about a year before Vampire Survivors Prototype came out. Makes me sad that it never really got the credit it deserved because it was a really cool concept and the first I've seen of evolving weapons in a Roguelike style.
    However I'm grateful to Vampire Survivors for making the genre really take off and spawning so many great games with it!

    • @fart7361
      @fart7361 10 месяцев назад +2

      yeah shouts out to magic survival that game slaps

    • @Revalopod
      @Revalopod 9 месяцев назад +4

      shoutout to crimsonland from like 2003 for being a really good arena shooter with levelling up and picking perks

    • @WageringWaffle
      @WageringWaffle 9 месяцев назад +2

      @@Revalopod Hey if we are going back that far we should mention the Boxhead flash series as well lol. Top down zombie shooter on flash. Used to play it on Newgrounds

    • @Revalopod
      @Revalopod 9 месяцев назад

      @@WageringWaffle I vaguely remember that

    • @__aceofspades
      @__aceofspades 9 месяцев назад +4

      It's kinda disgusting how VS was basically a complete knockoff of Magic Survival in the early days. It wasn't Lucas touch that made VS good, it was the stolen gameplay and concepts from Magic Survival that people loved, and Luca just themed them with an asset pack (that also violated copyrights..)

  • @MARTINSDOG
    @MARTINSDOG 10 месяцев назад +5

    I love how he shared his experience on playing one step from Eden and how he loved the 3 button presses to playing a new run. He made it into VS in his own way and it works amazing. It’s amazing how he genuinely just loves his job and his creation

  • @ikeychain
    @ikeychain 10 месяцев назад +6

    Vampire Survivors introduced me to a whole new genre of games that I didn't even know I wanted until I played Vampire Survivors

  • @mypuppetpal5327
    @mypuppetpal5327 10 месяцев назад +5

    The puppet was fun to make! I'm happy to see it used the way it was! I have a video on how i made it if anybody was curious as well!

    • @arvinsloane6715
      @arvinsloane6715 2 дня назад

      It was really a great job. Congratulations

  • @jurijdrobnic
    @jurijdrobnic 10 месяцев назад +5

    The length of this video is just perfect for this game!

  • @HigherEdGaming
    @HigherEdGaming 10 месяцев назад +6

    Thanks for all the smiles Luca.
    You a real one 😎

  • @computersciencestudentriverbat
    @computersciencestudentriverbat 10 месяцев назад +8

    Luca sounds like a pretty nice fella, he sounds earnest and laid back. It's always cool when success happens to humble people. Also love the puppet. 🦇🧛‍♂🦇

  • @louieclaudio1
    @louieclaudio1 10 месяцев назад +2

    The moment you first pick up Garlic in this game and then suddenly everything clicks - that's a very special gaming core memory right there!

  • @gavriliosmith1499
    @gavriliosmith1499 9 месяцев назад +1

    This puppet turn the video into the most adorable documentary I've ever seen!

  • @aapur
    @aapur 10 месяцев назад +7

    Honestly the best thing with Vampire Survivors does is the fact that you can just pick it up, play a few hours, and then go do something else for a while. It doesn't demand that you play it and nothing else. It's fantastic to just take a break and go hunting for those pesky vampires that we have yet to find. You aren't punished for putting it down to play something else. There's not so much content the game gets overwhelming. It's a game made to have fun first and foremost.
    Also that Vampire Muppet is fantastic

  • @michaelwebb349
    @michaelwebb349 10 месяцев назад +3

    I love hearing stories about how games are made because it highlights how hard the developers work to bring content to fans.

  • @Nathanfx2006
    @Nathanfx2006 10 месяцев назад +1

    Whoever come up with the muppet style puppet is a genius idea, love it.

  • @ChristopherAOBoyle
    @ChristopherAOBoyle 9 месяцев назад

    Congrats on creating another behind the scenes that is insanely addictive to rewatch and hope & dream about indie game dev. Love every minute of this one.

  • @alejmc
    @alejmc 10 месяцев назад +6

    Now I would be interested in a technical documentary of this! It looks like the waves patterns and incoming enemies come already from way far far far in the game world map? Plus all the collisions, hit testing, etc… they seem to be circles, but they are tons of thousands of them! Constant hierarchy or spatial partitioning?
    I haven’t played this game myself but have watched others over the shoulder and even just that is a treat to watch.
    Glad to hear about the overwhelming success specially after learning about its humble beginnings.
    Clever move to keep the personal side under the radar, I think I would do the same if it ever happened to me.
    Great documentary, great puppet approach.

  • @Emberdweller
    @Emberdweller 10 месяцев назад +54

    I remember buying the game in early 2022 because I had a few bucks to spare on Steam and saw this game on a sale. Back then I do not remember the game being as big, and I was surprised that I managed to find this hidden gem so early on as I was addicted. Then a few weeks later, I see Asmongold playing and I was blown away how huge the game got from when I initially played it. Congratulations to the developers!

    • @Mewseeker
      @Mewseeker 10 месяцев назад +5

      It not just Asmongold. Freaking Pekora among most of Hololive played the game as well, contributing to its popularity.

    • @BajaToxic
      @BajaToxic 9 месяцев назад

      @@Mewseeker I learned the game from Sodapoppin.I think he was the earliest to play it in January

    • @queenbean7071
      @queenbean7071 9 месяцев назад

      Whilst that's crazy magic survival was similar, though I think it's biggest popularity spike came after vampire survivors I remember for a long time it teetering around 10k downloads

  • @BEHEMONAUT
    @BEHEMONAUT 8 месяцев назад +1

    I only within the past 2 months found this game, and bought it on switch after watching a RUclips play of it. One of the most fun games I have ever played, thanks for the video.

  • @captainboreale7632
    @captainboreale7632 9 месяцев назад +1

    When I watched the video, I again realized why Steam is the best platform for gaming in every aspect. It's supportive and provides a considerable amount of initiative for indie developers.

  • @tipner
    @tipner 10 месяцев назад +6

    Been waiting for this one! Congrats to the team on another amazing documentary!

  • @secondfavorite
    @secondfavorite 10 месяцев назад +6

    some of the things happening in the gameplay clips I have legit never seen and I've played for like 40 hours, that's wild! Way cool Noclip!

  • @msmatheusaugusto1
    @msmatheusaugusto1 7 месяцев назад +1

    Extreme quality documentary, congratulations! I enjoyed getting to know the story of Luca and his team, for me as a beginner gamedev, it is inspiring to know stories like this, and the difficulties involved in the process.

  • @lombers
    @lombers 10 месяцев назад +2

    What a legend and a great support team as well. Massive kudos to Luca and all the devs for making a game that just keeps giving ❤

  • @PFpants
    @PFpants 10 месяцев назад +4

    Who designed the music? It rocks! One of the best parts of the game. Kinda wished they had addressed that as well. Otherwise a great documentary.

  • @KonstantinKruglov
    @KonstantinKruglov 10 месяцев назад +4

    I'm so happy for this man, oh my god!
    The way he talks about all the details, weapons, why everything called what, where he got this /that idea, pure joy.

    • @Neobatz
      @Neobatz 9 месяцев назад

      I would watch gladly a 2 hours cut of this documentary...

  • @Tclans
    @Tclans 10 месяцев назад +1

    Splattercat I a true gem.
    His style is fast and fluid.
    He is knowledgeable and funny.
    Great to have him review indie games and give them exposure.

  • @ryankalagher295
    @ryankalagher295 5 месяцев назад +1

    This back story is incredible. Its awesome to see this was more of a “landing among the stars” story than a “shooting for the moon”. The drive, honesty, kindness and humanity that the team has shown is very endearing. I am even happier that I bought the game 3 times and all the DLC. Grazie Luca!

  • @avalerionbass
    @avalerionbass 10 месяцев назад +3

    To be a solo developer to not only create a WILDLY successful game, but to define an ENTIRE genre of game?! The ultimate dream.

    • @Samtino20
      @Samtino20 9 месяцев назад

      this genre started in the 80s with NES

    • @TheMushMe
      @TheMushMe 8 месяцев назад

      ​@@Samtino20what was it called?

  • @urbncampr
    @urbncampr 10 месяцев назад +3

    Absolutely love the custom puppet you all used overall another fantastic documentary on a big surprise game. Truly once you start its hard to not like Vampire Survivors.

  • @Mallendary
    @Mallendary 2 дня назад

    That ending was pure poetry. Oh! And the puppet idea is actually out of this world 😍

  • @barakar1580
    @barakar1580 7 месяцев назад +1

    Hey mystery Vampire Survivors creator Luca. Just want to say I have had a great time playing your game and love to see underdogs win! You have joined a small club of indie developers that have become shooting stars. That's something to be proud of.

  • @LOGEZZZZZBRO
    @LOGEZZZZZBRO 10 месяцев назад +32

    The documentary I’ve been waiting months for. 🙏🏼
    Haven’t felt any of the subject matter in recent months, but I’m all about this video

  • @JoelElRican
    @JoelElRican 10 месяцев назад +6

    As I put in my Steam review of Vampire Survivors: This is the best $3 I have ever spent.

  • @francescomarzotto
    @francescomarzotto 4 месяца назад

    As an Italian, I just love the sheer amount of puns and double entendres in the names of characters and levels

  • @Sidequestsduringtheapocalypse
    @Sidequestsduringtheapocalypse 10 месяцев назад +2

    Great job! I'm a huge Vampire Survivors fan and this was an awesome look behind the scenes.

  • @devseb
    @devseb 10 месяцев назад +10

    Watching this while eating floor chicken

  • @BRUXXUS
    @BRUXXUS 10 месяцев назад +4

    What a beautiful story about a game that's legitimately one of the most fun games I've played in years. Luca and team deserve every bit of success for creating this game. :)

  • @DogginsFroggins
    @DogginsFroggins 10 месяцев назад +1

    Noclip consistently being the best in the biz, congrats on such a cool exclusive interview!

  • @idontwanttopickone
    @idontwanttopickone 10 месяцев назад +1

    Hearing Luca's story is really inspiring. It's a great game and the little references to old games are amazing. Luca obviously knows his game history. Such a simple concept implemented really well in a daring style was definitely the right choice. I am yet to finish it, but I've enjoyed it so much so far. Can't wait to see where Luca and the team at Poncle go in the future.

  • @GeppyZ
    @GeppyZ 10 месяцев назад +3

    I want to give an extremely big thanks for the devs releasing a MacOS port. Racked up 100hrs playing this amazing game on my MacBook.

  • @Leigh_Bailey
    @Leigh_Bailey 10 месяцев назад +6

    Ever since you showed us that puppet I've been waiting for this! :D

  • @pap00s
    @pap00s 10 месяцев назад

    Consistently the best video game related documentaries on this platform, well done Noclip yet again.
    Also, a huge well done to the dev for creating a recipe that is doomed to succeed; simple, fun, addictive mechanics, no handholding, 30-minute sessions at an overwhelmingly fair price.
    very few games can coax 100 hours out of a player for

  • @TheViralInfekT
    @TheViralInfekT 9 месяцев назад +1

    Nice to see/hear about the creation of one of my favorite games of the last years. So many hours sunken into this easy but complex game. It is brilliant.

  • @Belbecat
    @Belbecat 10 месяцев назад +3

    Honestly, I also love the "crappy" look/feel to the game something about it is so endearing I am so glad that they made it like that on purpose and are working extra to keep it that way 😂 us folks who grew up on old pixelated games know that flashier and shinier does not always mean better!

  • @TheMetalfreak360
    @TheMetalfreak360 10 месяцев назад +4

    I have always wanted to hear and listen to what the creator has to say about his project. Vampire Survivors is truely one of the biggest suprises for me. And it came to the point where I want to support the creator more, because the price for the game and DLC is worth more imo.

  • @droombot966
    @droombot966 10 месяцев назад +1

    Love hearing stories like these of a passion project becoming a massive success. Congratulations Luca~!

  • @b3astie
    @b3astie 9 месяцев назад +2

    The alarm sound at 4:57 sent me wild

  • @Haplo-san
    @Haplo-san 10 месяцев назад +3

    Finally! I was really expecting this to happen from Noclip!

  • @Driahva
    @Driahva 10 месяцев назад +3

    A fantastic documentary, about a fantastic contribution to our games industry. Thanks Noclip, thanks Luca, thanks puppet Luca!

  • @raijuko
    @raijuko 8 месяцев назад

    This game capitalizes on the one thing most games from the past era had. A sense of WONDER. The true charm here is that sense of excitement and wonder, imagining the countless ways you can build your weapons, the combinations, it's a game anyone can play. Kids, parents, people with 1 hand, maybe not the blind, but hey, it's super accessible.

  • @jeremyknees9227
    @jeremyknees9227 Месяц назад

    Painfully simple is the biggest compliment ever. The amount of time I've spent trying to explain this game is ridiculous for how simple it really is

  • @tokumei99
    @tokumei99 10 месяцев назад +3

    “I moved to England ten years ago”
    -> footage of England in the early nineties

  • @BradPrichard
    @BradPrichard 10 месяцев назад +3

    Psh, that stock footage of 3.5" floppies when discussing the C64 wounded me.
    (Great video!)

  • @howardmoon3539
    @howardmoon3539 10 месяцев назад

    I love this channel. Thank you for all of your hard work and dedication. By making me aware of products I might not have usually checked out you have encouraged me to purchase and play things outside of comfort zone or replay things with a renewed appreciation. I already subscribe and recommend this channel to all of my gaming friends and documentary friends. I hope the store opens soon so I can purchase some sweet merch. I've noticed that noclip hoody you're wearing and hope it's available for purchase. Long live noclip!

  • @fountgarde
    @fountgarde 6 месяцев назад +1

    I had no idea how much I wanted this. When it showed up while I was scrolling endlessly through my recommendations, though, I clicky so fast.

  • @Bonebounder93
    @Bonebounder93 10 месяцев назад +18

    they created a whole genre which gives me maximum dopamin

    • @akseli1093
      @akseli1093 10 месяцев назад +1

      I didn't watch yet, do they talk about the mobile game where they copied the idea from?

    • @rrc2soft
      @rrc2soft 10 месяцев назад +3

      ​@@akseli1093Yes, they mention it explicitly.

    • @boobosao
      @boobosao 10 месяцев назад +1

      Yeah Luca literally mentions the game and says that he got the idea from that. Are you trying to be edgy?

    • @akseli1093
      @akseli1093 10 месяцев назад

      @@boobosao Edgy how? Thought it was weird people were still crediting him for creating the genre if they did talk about where it was copied from

  • @ryanglennmn
    @ryanglennmn 10 месяцев назад +7

    Holy shit Danny this is incredible. What an awesome idea and way to respect all involved. Really cool to have someone so passionate from GB to now covering things

  • @ThisChangeIsAwful
    @ThisChangeIsAwful 9 месяцев назад +2

    God im so old, I played so many of those C64 games when I was a kid

  • @HispanicAt7heDisco
    @HispanicAt7heDisco 10 месяцев назад +1

    This was amazing. Great job to everyone involved in the production and thank you Luca and team for bringing Vampire Survivors to the masses. It really is a great game!

  • @ardenorcrush649
    @ardenorcrush649 10 месяцев назад +2

    Poncle and his team restored my faith in the videogame industry. May the vampire gods bless them.

  • @soul-candy-music
    @soul-candy-music 10 месяцев назад +3

    Shoutout to My Puppet Pal getting a nod in the credits.

  • @alexsoutherland
    @alexsoutherland 10 месяцев назад +1

    Very good documentary. It’s pretty fascinating to hear about all the things that went into this development, and how he still produces things in JavaScript first and then the ideas get ported over. A passion project turned into an endearing game with a great community

  • @TheHuckeberrie
    @TheHuckeberrie 10 месяцев назад +2

    What another wonderful documentary! The puppet is a nice touch of extra hard work, and most (if not all) really appreciate it! Keep up the good work! You are doing a favor for future generations!

  • @MicahBoy
    @MicahBoy 10 месяцев назад +3

    thank you for making this exactly 30 minutes long lol

  • @AbbreviatedReviews
    @AbbreviatedReviews 10 месяцев назад +3

    Ths thing is that now I will always perceive Luca as this puppet and not acknowledge that he even has a human form.
    But it's also cool how he said he priced the game in a "fair way" rather than a "smart way." It makes sense from an expectation standpoint, but it's also probably one of the reasons the game was able to take off so quickly. I know I bought it simply because I was like "hey it's only $3."

    • @Crazy_Diamond_75
      @Crazy_Diamond_75 9 месяцев назад

      "Hey, it's only $3." Famous last words before you drop 100+ hours into it - _-

  • @Daniel_R_Bordoy
    @Daniel_R_Bordoy 8 месяцев назад

    Really enjoyed this documentary, and absolutely loved the puppet, nice touch. This once again probes that a simple idea sometimes is the one that gives you so much fun and excitement in a videogame.

  • @Seraphima249
    @Seraphima249 10 месяцев назад

    I love Noclip documentarys

  • @Crocogator
    @Crocogator 10 месяцев назад +13

    The stuff that poncle keeps pumping out consistently is fantastic. The last couple of maps have been insane.
    Amazing documentary on the development of an amazing game.

  • @alantremonti1381
    @alantremonti1381 10 месяцев назад +5

    Criminally underrated channel. You got me hooked on your Hades coverage, but I'll be DANGED if you just have not stopped cranking out bangers.

  • @NRJenzenJones
    @NRJenzenJones 10 месяцев назад +1

    That was delightful. I am glad you are responsible documentarians and forked out for the necessary story device.

  • @avalacos
    @avalacos 10 месяцев назад

    Really enjoyed the puppet. Amazing. Getting an insight into Luca was great too