*Tutorial* 02:12 - Achievement Beginnings *Chapter 1: Initium* 07:49 - Achievement Dimensions 17:43 - Achievement Hidden gems *Chapter 2: Nexus* 23:35 - Achievement Illuminate 34:44 - Achievement Sarcophagus *Chapter 3: Cognito* 39:02 - Achievement Fortune 51:06 - Achievement Filmmaker *Chapter 4: Fractus* 55:11 - Achievement The Marksman 1:08:28 - Achievement Conqueror *Chapter 5: Aurora* 1:11:55 - Achievement Teamwork 1:25:18 - I missed this card, here is its content: "Within this containment device resides a power beyond reckoning, a force that can alter the fabric of existence itself. To open it is to disturb the equilibrium of our world, and to bear the responsibility for the untold consequences that may follow." steamcommunity.com/sharedfiles/filedetails/?id=3156535650 1:25:35 - Achievement Aurora 1:26:46 - Achievement Game complete
By the way, have you thought about including the times of the note cards you found in the timestamps in this comment? Doing so would help those who want to look at the notes and/or find their locations without having to go through the whole video, no offense if there is any.
I love how efficient your playthroughs are. It is so satisfying! Keep up the good work!! Also the timestamps is the video are missed placed after box 3-3.
I'm delighted to hear that you find the playthroughs efficient and satisfying. You're absolutely right, and I appreciate you pointing it out. I've now corrected the timestamps. There was a typo; it should have been 47:03 instead of 57:03. Thank you for bringing it to my attention!
I don’t know why, but every time there’s a dark spot in a game that isn’t horror, I think it’s a horror game (except for The Invincible because that’s meant to be one)
I just finished this and my ending was completely different? The robot opened a portal and you walked out onto a brightly lit balcony. Still got all the achievements. *shrugs* Much thanks for the walkthrough! Because I was playing on my phone I'd missed a keyhole, didn't dismantle the lyre key completely, and a switch to flip in the Chinese puzzle box. Having your walkthrough kept me from losing my sanity over what i was missing!
Yeah it covers the third box, forth box, floor puzzle, and 'chapter 4 - first box' and some of 'chapter 4 - second box' while 'chapter 3: cognito - forth box' covers a majority of 'chapter 4 - second box'
@jimyvanloock3510 Yeah, you're right, thank you for noticing. I've corrected the timestamps; there was a typo, it should have been 47:03 instead of 57:03.
The solution of that puzzle involves rotating each of the valves a specific number of times before they reset to their initial state. To solve this task, you need to rotate them the maximum number of times possible to prevent them from resetting. I wouldn't exactly call this brute forcing; rather, it's more about testing each valve individually and then, once you've discerned the combination, setting them accordingly.
Oh, my apologies! Here's the content of the last card: steamcommunity.com/sharedfiles/filedetails/?id=3156535650 "Within this containment device resides a power beyond reckoning, a force that can alter the fabric of existence itself. To open it is to disturb the equilibrium of our world, and to bear the responsibility for the untold consequences that may follow."
I don't think this needs a walkthrough, as puzzles go it was the easiest I have ever played. But the graphics were exceptionally good, so I enjoyed playing it.
I really wanted to like this game, like The Room. But its music isnt existent, its puzzles are busywork sometimes even solving a puzzle with a handle so you can get a handle key for another puzzle. The steampunk look is decent but I found myself falling asleep 3 different times. It's a nice distraction but these puzzles are just knowing where the little secret switch is and then putting the key in a spot. Like I said, I wanted to like this but, it just lacks any kind of substance.
is it just me or are there way too many references to The Room franchise in this game? i know it was made to be a homage since the whole theme is puzzle boxes, but it gets tiring after noticing like 15 different references in one chapter. same goes with doors paradox, they had references to the room and the house of da vinci and those were very blatant, they even copied the visual designs of the puzzles! at least i respect the monument valley reference in this game.....
*Tutorial*
02:12 - Achievement Beginnings
*Chapter 1: Initium*
07:49 - Achievement Dimensions
17:43 - Achievement Hidden gems
*Chapter 2: Nexus*
23:35 - Achievement Illuminate
34:44 - Achievement Sarcophagus
*Chapter 3: Cognito*
39:02 - Achievement Fortune
51:06 - Achievement Filmmaker
*Chapter 4: Fractus*
55:11 - Achievement The Marksman
1:08:28 - Achievement Conqueror
*Chapter 5: Aurora*
1:11:55 - Achievement Teamwork
1:25:18 - I missed this card, here is its content: "Within this containment device resides a power beyond reckoning, a force that can alter the fabric of existence itself. To open it is to disturb the equilibrium of our world, and to bear the responsibility for the untold consequences that may follow." steamcommunity.com/sharedfiles/filedetails/?id=3156535650
1:25:35 - Achievement Aurora
1:26:46 - Achievement Game complete
By the way, have you thought about including the times of the note cards you found in the timestamps in this comment? Doing so would help those who want to look at the notes and/or find their locations without having to go through the whole video, no offense if there is any.
The motifs for the puzzle boxes. (please correct me if I'm wrong)
02:30-Exploration
05:13-Clockwork
08:52-Victorian Era
12:34-The Ocean
19:10-Medicine Cabinet
22:36-Circuits
25:40-Steam Power
29:02-Electric Generator
36:07-Bank Safe
39:38-Music
43:44-Evidence Vault
47:03-Playing Cards
52:43-Greece
55:43-London
1:00:06-Arabia
1:03:45-Rome
1:09:17-Iceland
1:13:26-Mesoamerica
1:17:21-Egypt
1:21:15-Japan
There had better be a part 2 to this game, it really had me going.
I love how efficient your playthroughs are. It is so satisfying! Keep up the good work!!
Also the timestamps is the video are missed placed after box 3-3.
I'm delighted to hear that you find the playthroughs efficient and satisfying.
You're absolutely right, and I appreciate you pointing it out. I've now corrected the timestamps. There was a typo; it should have been 47:03 instead of 57:03.
Thank you for bringing it to my attention!
@@CarrotHelper You're welcome! Always nice to help.
I don’t know why, but every time there’s a dark spot in a game that isn’t horror, I think it’s a horror game (except for The Invincible because that’s meant to be one)
I just finished this and my ending was completely different? The robot opened a portal and you walked out onto a brightly lit balcony. Still got all the achievements. *shrugs* Much thanks for the walkthrough! Because I was playing on my phone I'd missed a keyhole, didn't dismantle the lyre key completely, and a switch to flip in the Chinese puzzle box. Having your walkthrough kept me from losing my sanity over what i was missing!
Same here regarding the alternate ending
New puzzle game including boxes!! I should gather all my memory in my brain 🧠
Anybody else notice that the fragments we collect are themed after the boxes we find them in?
I hope we get the next chapter soon.
OMG I like this game! You are my favorite
Good walktrough as always, but quite a few of the puzzles have changed. And of course its the ones im stuck on. 😂
@ Carrot Helper - 100% Walkthroughs i wonder what part 2 will be you excited
It looks like Myst. I love it.
Is it me or is that chapter section 'chapter 3: cognito - third box' way too long?
Yeah it covers the third box, forth box, floor puzzle, and 'chapter 4 - first box' and some of 'chapter 4 - second box' while 'chapter 3: cognito - forth box' covers a majority of 'chapter 4 - second box'
@jimyvanloock3510 Yeah, you're right, thank you for noticing. I've corrected the timestamps; there was a typo, it should have been 47:03 instead of 57:03.
Thank You 💯 Well Done 👍
I don't see how the puzzle at 37:18 can be solved without brute forcing. And if it needs bruteforcing, then it is not a good puzzle
The solution of that puzzle involves rotating each of the valves a specific number of times before they reset to their initial state. To solve this task, you need to rotate them the maximum number of times possible to prevent them from resetting. I wouldn't exactly call this brute forcing; rather, it's more about testing each valve individually and then, once you've discerned the combination, setting them accordingly.
А где эту игру скачать ?
This reminds me of the game called "THE ROOM" from 1 through 3 and also the room old sins
Дайте пожалуйста ссылку на эту замечательн игру. Играл механику. Очень понравилась, ародолжения нигде не могу найти. Спасибо.
They changed the Card box with the queen.
I love this game
Bro how to get full chapters??
You skipped last card on 1:25:18👀
Oh, my apologies! Here's the content of the last card:
steamcommunity.com/sharedfiles/filedetails/?id=3156535650
"Within this containment device resides a power beyond reckoning, a force that can alter the fabric of existence itself. To open it is to disturb the equilibrium of our world, and to bear the responsibility for the untold consequences that may follow."
too much puzzles for my only brain cell
1:06:26 I don't know why they didn't give me the dragon medal even if I did it
My 12 minute mark is different than what shows up on mine. Mine shows up a rotating puzzle that when finished is like an octagon
Although it was different, I managed to solve it
this game is soo fucking satisfying
I don't think this needs a walkthrough, as puzzles go it was the easiest I have ever played.
But the graphics were exceptionally good, so I enjoyed playing it.
That room looks exactly as a room in Skyrim
Na Próxima Votação Você Pode Colocar God of War 1?
No, I don't plan to play God of War, it's not available in Russia.
@@CarrotHelperI know I already asked this question multiple times, but could you please put The Roottrees are Dead on the poll?
@@maxandlily6074 No, I'm not interested in games outside of Steam
@@CarrotHelper okay
@@CarrotHelper ok
Meu final foi diferente, ela foi ao lado do painel dos lvl, e abriu umas escadas para um novo local tipo o futuro que ela construiu
I really wanted to like this game, like The Room. But its music isnt existent, its puzzles are busywork sometimes even solving a puzzle with a handle so you can get a handle key for another puzzle. The steampunk look is decent but I found myself falling asleep 3 different times. It's a nice distraction but these puzzles are just knowing where the little secret switch is and then putting the key in a spot. Like I said, I wanted to like this but, it just lacks any kind of substance.
This is similar to the room.
it also references a lot of puzzles from the room series in multiple occasions
is it just me or are there way too many references to The Room franchise in this game? i know it was made to be a homage since the whole theme is puzzle boxes, but it gets tiring after noticing like 15 different references in one chapter. same goes with doors paradox, they had references to the room and the house of da vinci and those were very blatant, they even copied the visual designs of the puzzles! at least i respect the monument valley reference in this game.....
it das look like the room games
yeah this is just boring, if I look away from the screen it's just sound effects