Thanks for the review. Could you do a video showing the benchmark results? Also, tab over each zone? There is are no videos on the BO6 benchmark suite.
Is warzone sturrering after the bo6 immigration with ur 5800x?? Mine do.. it's pretty much unplayable and ive spoken with other 5800x owners with the same issue😢 Edit: damn,u have 5700x..sorry😅
@ryzen75700x really??🤔 I've been on a tweaking grind for four days now and have made the game to run..I disabled SMT and locked the cores to 4.7gig ..the locked cores made the frames a little bit more stable but it's still a MESS..renderworkercount doesn't seem do do anything no matter how they set rn..Wich doesn't make any sense 😅 Let's hope they fix this crap.
I have my 1440p rendered to 1080p low settings 3070ti 5950x and getting around 180fps on B06. Pretty demanding B06 compared to MW3.
00:01 - minimum
01:13 - basic
03:44 - balanced
09:07 - ultra
10:52 - extreme
Thanks for the review. Could you do a video showing the benchmark results?
Also, tab over each zone? There is are no videos on the BO6 benchmark suite.
ruclips.net/video/nQehGfIhsy8/видео.html
i have same grapgic an intel 10400f why only i have 70-100 frames qwith low settings
this is at 1080p btw. Preset settings timestamps on the comment below
Exactly the same idk what happen in my pc
@@fazzy-f4von the benchmark i have exact same specs as you getting 130 avg
@@zMizary Do you have high performance or maximum performance in the power options? I changed it to maximum and now it runs at 130 average
@@fazzy-f4vi have hight performance on but ill give maximum performance a go and see if that improves my fps
Is warzone sturrering after the bo6 immigration with ur 5800x??
Mine do.. it's pretty much unplayable and ive spoken with other 5800x owners with the same issue😢
Edit: damn,u have 5700x..sorry😅
i cant even play the game because of the launcher issues. Other players experience the same issue apparently.
@ryzen75700x really??🤔
I've been on a tweaking grind for four days now and have made the game to run..I disabled SMT and locked the cores to 4.7gig ..the locked cores made the frames a little bit more stable but it's still a MESS..renderworkercount doesn't seem do do anything no matter how they set rn..Wich doesn't make any sense 😅
Let's hope they fix this crap.