As a singer who doesn't use Auto-Tune I feel this. I absolutely can't believe how many metal acts use autotune, and the consumers can't tell the difference. They absolutely don't know when somebody's using subtle Auto-Tune, but they will complain to fuck if you ain't perfect.
Q: How many drummers does it take to change a light bulb? A: Four. One to change the light bulb & the other three to tell him how much better Neil Peart would have done it.
Give me guys like Mangini, Portnoy, and Carey. Have seen and heard them do drum clinics where all you can hear are the real drums and surprise surprise - it sounds just like everything on every album they have ever done. This shitshow of "i can play 400bpm singles/doubles" is just a dick measuring contest for people who can't make music worth listening to.
I'd hate to burst your bubble. But i can't find any mic recorded examples of any of these, lol. In the last 40 years, I've found 2 drummers who are 100% mic recorded with zero sound additions, sample blends, sample replacement, etc. Chris Turner and Alex Lopez. There was a 3rd, Chris Adler, but they actually added a random sound to his snare.. but just the snare. Every other drummer may have an album that's mic recorded, but they havent been consistently mic recorded.
I'm not a metal guy, but I get a very good drum sound recording in my basement using very consumer-grade stuff -- Focusrite Clarett, decent (but not expensive/vintage) mics, etc. I get the triggering for really fast double-kick stuff, so I'm not knocking that. But aside from that... it's not THAT hard to get a good drum sound without samples, and I am nowhere near a professional. People are just lazy nowadays, and this epidemic of "everything I record has to be PERFECT" is sucking the soul out of a lot of modern music.
@@robertfoshizzle yeah, totally possible. But you also need to start with a good sounding drum, and some of the shit I've seen people want to record... SMH. It's never going to sound good if the heads are old, filthy, and covered with dents and tape. I've also known so many drummers who don't know how to tune the drums. It's annoying to do, sure... But it's essential.
My dad is a jazz drummer with over 60 years experience under his belt, and the fake drum crap makes him cringe and laugh. Just sayin'. Rock on, Glenn:)
This is starting to become a series with a repeating plot, like that of Power Rangers: - A video is published stating a strict, one-sided opinion on something, so it's potentially polarising. - Comments get predictably outraged at the strictness and one-sidedness of the statement. - A follow-up video is published stating «you got it wrong». - Comments dissing previous video's commenters bloom like it's spring again. - If there's enough drama, more videos on the topic can be made, like with the Gibson series. According to communication theory, when the receiver gets the wrong message the problem is with the sender.
It's like it was planned that way to generate more content. ;) And this is not meant to be a disparagement at all! I think it's a great idea. We all want more and more content, and sometimes the ideas just don't flow, so this is a good way to stretch a concept into multiple vids. If I had any charisma or ideas or any video editing ability at all, I'd probably put out content this way. But that also requires a lot of followers, which I also don't have (see above about lack of charisma). So Glenn's earned the right to stretch an idea into a series using crowd-sourced content, IMO.
Any argument that states "It's just the way it's done" makes me instantly loose respect for someone. That's just telling me that you're lazy, take shortcuts and not someone that I'd want to work with. Just because "it's the way it's done" doesn't make it right or better; just means someone doesn't know how to think outside the box or is too lazy to.
Yep... The same excuses used for why so many modern rock albums are brickwal limited within an inch of their lives. Drums and bass suffer first and then if the limiting is really extreme the guitars even start sounding like sausage.
Agreed 100%. Sample replacing all drums by default is lazy and boring. I have no problem with people using sample enhancement/replacement for creative effects, or when you have a problematic drum that you don't have the time/ability to re-record in an otherwise great take. But if you decide before you even hit record that you're going to sample replace everything, what are you really learning, if anything, about mic placement, tuning, etc.? People just want to take the shortcut to get "acceptable" sounding results instead of learning how to record and create unique drum sounds without using the same damn samples everyone in the "industry" uses.
As a classical musician, hiring a percussion section to do metal is probably a bad idea. Orchestral bass drums are so much bigger and just can't play that quickly, and if you put any of them on a kit to play, they're likely going to be worse than your average metal drummer. They'd need a rehearsal or so to make sure everything happens at the right time. However, if you want anything mallet related, bells, and giant cymbal related sounds, they've got that in their bag for you every day while half asleep. Now, if you get a bunch of half-decent metal drummers together that've had some band class experience, you'd probably have a semi-decent chance of getting a metal percussion ensemble together!
I happened to catch up belatedly with one of your efforts about ‘tone wood’ which was hilarious and it got me thinking if P.T. Barnum had been around today he would have gone straight into the ‘Vintage’ electric guitar market.
Hope its going well! I started doing the same because of him years ago and had to take some time (i took 2 years just to be solidified in it) to relearn how to play the drums because i found out how bad i was. Timing was fine, but every other aspect of my playing was atrocious. Dont give up. it's completely worth it. If you haven't already, check out Sound Radix drumleveler (Glenn has a video about it) or the one i have, MeldaProductions mdrumleveler. They are extremely helpful
@@SpectreSoundStudiosabsolutely. It’s time for metal drums to evolve. Maybe wood, hoops and skins aren’t appropriate for speed anymore. My question is what medium could be used to get “typewriter” but naturally hit & mic-able. Aluminum? Ceramic? Probably a convo for 40 years from now 😅. Appreciate you & the team Mr. Fricker 🤘
@@metalinyourhead3604 i like me some technical drumming here and there, but i'd rather hear something that someone could actually play live if their drum module goes down haha
Drums are the heartbeat to any band, the drums are supposed to be loud snd proud not muddied down just to give the singer the spotlight to stick out to an executive just cause they of all of a sudden have a "problem" with every bandmember and they their ego gets to their head. Notes should be taken from other great percussionists we had lost throughout time like John Bonham or Neil Peardt bands like Led Zeppelin and Rush they disbanded because there was respect and love
This debate is so one-sided that even my idiotic bass player brain can see just how utterly incorrect drummers are being about this sample/trigger topic. If it's a sample, it's not a real drum, and therefore cheating! Now... where did I put my bong, again?
I'm a washed up never was, what's he mean? I got fanboy attacked in the comments on that video because I dared to suggest a real drummer doesn't need triggers to perform.
For the comment about converting wav files to pro tools. Technically you don't have to wav files will work just fine. Back when I had my studio with protools (7/8 era) if you were using protools on a Mac you would want to convert to sd2 files. At the time wav files couldn't be quantized to the grid. I can't quite remember but I think when you loaded a session with wav it would ask if you wanted to convert.
Talking about mix perspective for drummers recently. I always mix from the drummer's perspective, but I'm a lefty and play with the kit backwards so I end up mixing from a typically audience perspective. Does my head hurt because I'm thinking about it so hard and drummers aren't typically supposed to think?
They're certainly easier to play. I had Ernie Ball Not Even Slinky 12's for the longest time and I just *dreaded* bending that 3rd string. I went to the Magnum set after they were released and I've been so happy to *ahem* "touch my g string"
I was signed up for the "Fix the Mix" challenge. Those were interesting. On the first one, they replaced the shitty drums with..... slightly less shitty drum samples. First, I was amazed by how easily and carelessly they did it. Second, with that being so easy, I was thinking "Wow, it is too damn easy to change a whole drum kit", and then they started to have to fix timing. Might as well just reprogram and sequence it.... and they did that too. There's just little to no respect towards band-created music, which also seems tied to a lack of musicianship. Why not just let AI write the stuff and save us all the hassle?
If I had to choose between Scott Columbus (RIP) and Thomas Lang for my record, I would go for Scott any time. Thomas Lang is so perfect that he is lifeless. Just an example.
I recently listened to the Imperial edition of Hail To England paying particular attention to Scott Columbus' drumming. He had a unique sometimes sparse approach that I'd never fully appreciated. Definitely a one off.
I don't care if people use real drums or samples. If they play them live or program them. It makes no difference to me if they sound good. I get so sick of the elitism. Claiming they are live when they are not is another matter. If it sounds good, then great. If I want to hear live music I will buy a live recording or go and watch them live.
Ahah long live Glenn! Thanks man, really appreciate your input and sharing of all things music industry, recording, tips and tricks, so we don’t fuck it up as much or understand where we messed things up. Hope you get to 1M subs soon. Cheers from Portugal!
5:59 We actually played a show with a band who did exactly that. Drums and some other instruments were sampled and two guy walked on stage. It was a bit bizzare, but why not.
I mean it is a short step from fake drumming to realising that 90% of recorded music is actually changing everything up to create a synthetic soundscape of audio. Guitar cabs dont sound like that in the room if you close mic, bass doesnt sound like that through DIs, mics are just EQ filters..The difference is that the playing is often more real than some instagrammer triggering a sample of fills from a single trigger source. Maybe this lot need to discover Albini, Robinson etc, who tried to capture authentic takes at times.
The point of recorded music is to make it sound as good as possible for home listening, and have perfect version of the tracks. So yes, obviously, they are going to be meticulously edited. If you want to hear live performed music, then watch them perform live or buy a live recording.
@@EgoChip that is not the point I am making. The point I am making is we accept some dishonest sound, and many edits, its nuanced both with the studio and the listener. Even live acts are not true representations anyway, due to the use of modellers, DIs, PA systems and even autotune now.
There are videos of Spencer Prewitt (Archspire's previous drummer) playing some of their songs taken with phone camera audio. Pretty clear he doesn't *need* triggers or samples at all.
1:24 Here’s the thing. I’ve seen metal bands use triggers live before. Not to fake the drumming, but to better dial in the kick drum sound so that it’s really nice and crisp. You can’t do that with an actual kick drum. The actual playing however is not fake at all. The drummer still has to do the work.
velocity of hits IS part of drumming though... If a drummer has a constant feather touch because they're used to samples then they won't be any good if you take those samples off.
I'm argumentative by nature, so when someone makes swathing points like you tend to do, I typically want to start the debate and try to defend the other side. But your takes on modern metal (in general) are so spot on to me, especially from a recording/production stand point. The fake drummers are just that, they are fake drummers. I watched that video and agree with your analysis of each of those drummers. Video idea for you, you should do a Beginner vs Professional drummer video. Have you play drums on a track, and have a professional drummer play the same track. Nothing fancy, even just a 4 on the floor kind of beat would work. Then compare how they sound with and without the use of samples. Because if there's anything I've learned in my years of recording drums, it's that the drummer is more important than almost anything when it comes to recording drums. Hell, have you play on the nicest kit you have, and have the professional drummer play on an entry level kit or something just to double down on the comparison. Beyond that, and I've felt this way since I first opened a DAW, the over perfection of music is flat out ruining music. I heard someone talk about the state of baseball, and why it seems like its not as fun to watch anymore, I forget who said it it but the quote is "The more we learn about winning, the more boring the product becomes." This was in reference to almost all MLB teams relying on analytics and "moneyball" strategies instead of developing an individual approach to the game. The same is said for many genres of music, the formula is there, and anyone can grab it. The catch 22 to the whole thing is, many musicians who are actually creative and talented songwriters or producers or performers are too afraid of all their work being picked apart by the 12 year olds in their parents' basement who think they heard a single off time note don't have the guts to put out honest music.
Would love your opinion Glenn: Last album I made, we did bed tracks live off the floor with only 4 mics for the drums, so I used ableton to extract the UN-QUANTIZED midi data and augment, not replace, the kick and snare to help them be audible on crappy speakers/headphones. I don't consider it cheating, as the only thing I was compensating for was my lack of access to better/more mics. This time it's sample free, and I'm using reaper, because we have a lot more gear at our disposal
These are outside the metal sphere and more in the jazz/electronic realm but there are two very interesting TEDx Talks around the influence of the digital age on live music. The first one is Jojo Mayer's "Between 0 and 1" where he talks about how digitally created beats influenced his playing style but trying to replicate what a machine can do, while adding the human element of improvisation. The other one is Owen Biddle and Zach Danzinger talking about how they use triggers to play along with them instead of playing along to the pre-sampled triggers. It's not the "we need samples to play 300BPM" kind of thing, but if you're interested to see other ways digital music has influenced music/drumming I can't recommend them enough.
Ah well... Small apartment and my drums are kinda shit. I never lie about programming and I only program what I play, if even that tbh cuz it's so tedious and grueling. Id much rather just play if I could
See this is where I disagree with Glenn. Like these drummer auditioning aren't pretending that these are the acoustic drums. They're trying to display how they can play the tracks right because the music that they are playing in the style they are playing is played with triggers. I've done sound for a quite notable black metal band who drummer took the kick drum away and replaced it with a kick trigger pad. There a bunch of bands the faster more extreme styles that I think are pushing how far you can push metal with either speed or sound by using triggers. I recently joined a band the music and sounds can't be created live with a 100% acoustic kit because a lot of the sounds are 100% synthetic and it's all over the place. There is only so much you can do with the traditional setup and there are bands out there trying to push beyond that. Most suck but some are golden
I absolutely oppose the use of triggers to compensate for what the instrument can't do. I agree it's completely fake. Whether or not the drummer still has to physically do something to trigger it is irrelevant, it is not the instrument making the sound. But I have much less problem with that than I do with ACTUAL cheating. Mainly because I can't pick on drummers for fake sounds while listening to a guitar run through 57 pedals that tweak the sound in unnatural ways. That smells a bit like a double standard.
as a drummer i never play triggered. isnt it wayyy more fun to put like 3 mics on a bass drum anyway?? also i actually play with dynamics so its nice to be able to pick up on that in the recording.
On cross daw support! Just found out the newest version of Cubase supports other daws. Here's a quote from the product page on Sweetwater "Multi-DAW Support: Across manufacturers beyond Steinberg, Cubase Pro and Artist 14 support detailed project-data exchange across multiple DAWs" Love your show!
When Glenn reaches 1 million subscribers he'll put some content in between the Ads and 5 star reviews of free stuff he's been given. Remember, it's the big bad corporations who control the Ad frequency & placement. So I was told?
There's these OMF files or something that supposedly can be used for compatibility but I never got them to work. The thing is the goal of most companies is monopoly, so any efforts at giving a universal option are very much out of the question.
Triggers, samples, backtracks, and to an extent MIDI are an issue for me. I can see how they're fun to play around with, but if you're making music with them, why not just add a keyboard player to your band instead? Keyboards have E-drum settings, they have orchestra sounds, miscellaneous spunds for whatever you need. It also won't be cheating, because someone is actually playing the keys to make it all happen and can add their own personal taste to it. Keyboards were metal enough for Children of Bodom, they're metal enough for me.
Friendly rant here with probably tons of grammatical errors - I honestly don't believe samples can be considered completely "someone else playing". The hits are yours, the timing (usually) is yours, the velocity of the hits are yours, it's just coming from a different kit. Someone else produces the sounds but YOU are still playing the grooves live and hopefully not being quantized. I admit though, they are a tool - not a replacement for an actual performance. Admittedly, I used to work for Steven Slate of Slate Drums/Slate Digital, I helped take his software down from being pirated. His sample library saved tons of my mixes to give bands a sound they wanted when their recordings weren't done up to snuff. Granted, I try hard to mix live drums because I prefer them, I do...but sometimes samples are used out of need (at least for me.) It is still someone's performance though on the foundation of it, is it not? Also - Steven's MIDI SSD plugin helped me so much as a disabled musician who, without a drummer, can write songs and release them. I don't like using it to remake a band's song for them when their drummer sucks, though, even if they ask. My profile has my own songs and songs I mixed from Spectre Academy, those ones I tried to mix the live drums without any samples. (I have to admit to blending sometimes.) I'm not a professional, I'm amateur, I suck sometimes because I lack proper monitors and shit, but...this is my take. I'm open to being wrong, I think it's opinion no matter what, but this is my take. If anyone wants to call me out, so to speak, just keep it civil?
Man you really want to impress drummers. Just show them some of these live Japanese female drummers and make them feel bad about being outplayed by women live 😂. Love the content. Keep it up 👍
Importing WAV files into Pro Tools is simple, as long as they're not little chunks of audio that need to be placed somewhere on the timeline other than the starting point.
I hate triggers so much. Honestly, not even the concept of them, as much as I hate the samples used. They all so sound damn clickly and lack any authentic low end oomph.
In a sense, if you can't play your parts without triggering samples, you're a trigger player, not a drummer. Not a value judgement, just a clear distinction between the two... 🤷🏻
8:07 NO NEVER PAY FOR file conversion. It was a thing in like 2004 but NO ONE charged for it. Pro Tools joined the rest of the Music world by using Wav/Aiff/CAF files in 2004. Before that a few DAWs used Sound Designer II SD2 files which were a mess and basically just proprietary nonsense. But once DAWs reached a Bit Depth of 24 Bits everyone switched to normal lossless files. The engineer was trying to scam you for more money, he probably has a drug habit or gambles LMAO!! Just export the files neatly for the studio you will be using for mixing or mastering. Export each track as the next engineer needs with or without plugins depending on you agreed too. Cheers!
Completely agree on the DAW to DAW thing outside of Rewire it's just such a pain. Would be cool if someone even tried to team up with the major companies to make a software to like drag & drop the project file, Select what DAW you want to convert to and let it do it's thing.
8:07 in the start of their comment they said "wave files made from reaper" i'm assuming made = rendered. so they ARE talking about pure wave files there, which means the engineer was either lying or trying to rip them off. the rest of the comment is saying they did a background check on this engineer and found red flags which also counts towards this mastering engineer likely being a ripoff.
I think that for playing metal with no triggers and samples you need extremely skilled people that can hit hard and with good note spacing, the human limit is around 200 - 220 bpm in my opinion.
People who listen to music don't care if the drum is sample or not.. They care about if the songs good, and that's songwriting. Drum samples is not the problem, songwriting is.
Re Drum Samples. Even if we remove drum samples then we still rarely hear the true sound of the drum, we have to consider the room, the drum type including size and skin, the mics and mic placement, the electronics of the desk plus stuff like reverb, compression, EQ. Bonhams when the levee breaks. The drum kit did not sound like that in real life, it was because of drum kit placement, playing and the mics which captured that sound. If one had the skills and equipment you could record live drums and end up sounding like a sampled drum. Does it really matter to the end? I suspect not. Like I said even a live drum recording is going to be processed, compressed, get EQ'ed, close mike and room mic blended. The only person in my view to get real natural drums is steve albini RIP.
Regarding drum samples versus real drums: it usually boils down to one of two problems if not both, the drummer is too lazy to change their heads and tune their drums, or the engineer is too lazy to take the time to properly mic up a kit in the studio. There was a time when there was professionalism in this industry, but sadly that's going the way of the dodo...
well . I guess drive , chorus , delays and the like to get a better sound is guitarists cheating , aren't we just manipulating tones , , maybe amplification is too
Samples are a different topic in my opinion. I myself dont like it and i think modern metal relys to much on them. Id personly love more accustic drums without triggers. That being said, a couple of the videos that got the hate have drummers putting in hits they never played in the first place and then claiming their take wasnt edited which is another level in my opinion. With triggers at least you still have to have the skill to play all the hits at the right time and if you miss a hit it wont trigger. Yeah sure, without triggers it would sound shit but at least you played every note and didnt just drop in the ones you missed in post
Here's a legit question...When doubling guitars and want to double again, what are the best results for panning when doubling left and right?Hard left,right and the second batch the same? Should eqing be slightly different for each take for more pro sounding?or not?
The universal format would be a great idea for the user point of view, buuuuuut... that would make it wayyyyy too easy for those pesky users to switch between DAW's, they gotta make sure it's irritatingly hard to leave. Yours truly pseudonym 'I want to salvage my old Audition sessions and convert them to Reaper but fucking Audition spawns a runtime error in my Windows 10'. Not that there's a lot of stuff but still...
Metal is all about the fastest, the loudest, the most strings, the lowest drop tuning, etc being musical, having song structure, having dynamics is of no concern. From the 7 string detuned baritone guitars, 300bpm kick drums, cookie monster vocals and the lame devil/occult imagery. Childish nonsense.
Hello Glen, The bass community seems to be absolutely convinced that the bass pickups are the most important elements in a good bass tone. Is that true? Or is it the same story as the guitar pickups. If so, they seem to be even more delusional than the guitarists. Nobody in the bass community tried or dared debunking it.
Hey fricker, what about sample augmentation? Are you for or against? Didn't you say that you were surprised to find out one of your favorite drum recordings had an augmented snare or something? I took the time to record two different drum sets, each in a different room, in order to make my own samples of ME playing them, just in case. A couple of days ago, I came across a situation where I might have to use a couple of them on my own drum recording.
I can see getting bent out of shape if the drummers are presenting their performance as if everything you hear is coming from their playing and hiding the fact that the sound is being enhanced. But if they're honest about triggers & effects, who cares? Nobody gets mad when a guitar player uses delay or a stereo chorus pedal to enhance what they do with a guitar, so why get mad at drummers for basically doing the same thing?
I'm curious. How do you feel about techniques like the one that was used by Dave Grohl with Queens of the Stone Age's Songs for the Deaf. They recorded the drums and cymbal parts separately to maximize isolation. Technically, he didn't play the drums all together. It's still not samples and I think the technique is a good one but does it blur the line of an actual drum performance in that direction?
Instead on the percussion from an orchestra for metal, a drum line seems more appropriate if you want to play that fast. Although, get the tympany from the orchestra.
Well, as a musician, I can totally relate with the debate on samples and so. Once I saw a famous BM drummer from behind the stage (so no triggers in my ears) and it was horrendous. So I get it. As a music listener and lover though, I couldn't care less. As an artist you care to bring me something to enjoy and to feel. The way you get from your idea to a completed track is completely up to you, no matter if it is a full band live take or you and a mouse behind a computer. And maybe, i say MAYBE, if we'd stop arguing for hours about what is an "authentic" way of making music and who deserves or not respect/succes/girls and beers, then the dick measuring contest would stop or at least slow down. Because that contest is exclusively between musicians. The non musician public don't give a crap.
Milking the BSOD is really dating your PC experience to a level I don't think you get. It would be like me making fun of your Mac because the mouse only has 1 button. It's just not really a thing anymore. There are probably entire generations of people that don't even know both existed
Glenn is right. Listen to Judas Priest's Stained Class album or any of the 1980s Iron Maiden stuff. Doesn't sound very up-to-date 'Metal', but boy....they just miked their drums and then they performed, without much editing or whatever, they were just amazing players altogether
.....and as a self-recording drummer, I've done some Kick n Snare replacement.....until I invested in better instruments, better Mics and now I have zero need to re-trigger and samplify anything. Sounds less 'industrial metal clickery', but just plain and simple, so that you can hear whether or not I as a drummer, am really capable of playing Portnoy-like drum parts with every snare rim shot being really on the spot and equally loud. You can never increase the quality of your music by replacing real stuff with computerized stuff. You just replace one issue with another. Better playing quality is what really stands out. And....this is what's hardest to achieve
I’m a little confused. Could u clarify? Are you saying triggers as in complete drum replacement where the drums are completely replaced or are you referring for something similar to slate audio’s trigger? If slate, how is that not the same thing as using a bass sim? Slate trigger keeps the performance but change the sound of the drum based off of user parameters and threshold.
Glenn. Could you review a Harley Benton Bass guitar or two? I just became the bassist for my band and had been playing rhythm guitar for 5 years. I want to find a diamond in the rough and I hear how highly you speak of Harley Benton from time to time. Thank you!
I doubt you when you say that they are "playing" faster than the drum heads can react to. However, I am curious if you have tested this on multiple size drums, as I wonder if that will effect the rebound speed of the drum heads? Best of luck.
When the Linn Drum came out it was used so much it was the same damned sounds on every rock record. Gated snare became the norm - and so boring. Use samples to tidy up and augment the real sounds -- if people expect exactly the same live as they do recorded why go out at all?
“Dick measuring contest” is a very accurate description of this phenomenon. Musicality is more important than being the fastest.
That's just metal and jazz instrumentalists in general. Jazz has drum battles and metal has shredding contests for example.
As a singer who doesn't use Auto-Tune I feel this. I absolutely can't believe how many metal acts use autotune, and the consumers can't tell the difference. They absolutely don't know when somebody's using subtle Auto-Tune, but they will complain to fuck if you ain't perfect.
Adding Autotune to song is like adding urine to a recipe. 😢
They need to play some Dark Souls.
What's the difference between a drummer and a drum machine? You only have to punch the information into the drum machine once.
How do you know when there is a drummer at the door? He never knows when to come in!
@LorraineHinchliffe-vg5cb and the knocking speeds up
How do you get a drummer to stop playing while you tune ?? You can't.
Q: How many drummers does it take to change a light bulb?
A: Four. One to change the light bulb & the other three to tell him how much better Neil Peart would have done it.
@@LorraineHinchliffe-vg5cbThat and the knock speeds up.
Give me guys like Mangini, Portnoy, and Carey. Have seen and heard them do drum clinics where all you can hear are the real drums and surprise surprise - it sounds just like everything on every album they have ever done. This shitshow of "i can play 400bpm singles/doubles" is just a dick measuring contest for people who can't make music worth listening to.
I'd hate to burst your bubble. But i can't find any mic recorded examples of any of these, lol. In the last 40 years, I've found 2 drummers who are 100% mic recorded with zero sound additions, sample blends, sample replacement, etc.
Chris Turner and Alex Lopez. There was a 3rd, Chris Adler, but they actually added a random sound to his snare.. but just the snare. Every other drummer may have an album that's mic recorded, but they havent been consistently mic recorded.
I swear Danny Carey is not of this earth. Dude freakin' rips! Find the Vic Firth YT video of him playing "Pneuma" live with Tool.
I'm not a metal guy, but I get a very good drum sound recording in my basement using very consumer-grade stuff -- Focusrite Clarett, decent (but not expensive/vintage) mics, etc. I get the triggering for really fast double-kick stuff, so I'm not knocking that. But aside from that... it's not THAT hard to get a good drum sound without samples, and I am nowhere near a professional. People are just lazy nowadays, and this epidemic of "everything I record has to be PERFECT" is sucking the soul out of a lot of modern music.
@@robertfoshizzle yeah, totally possible. But you also need to start with a good sounding drum, and some of the shit I've seen people want to record... SMH. It's never going to sound good if the heads are old, filthy, and covered with dents and tape. I've also known so many drummers who don't know how to tune the drums. It's annoying to do, sure... But it's essential.
My dad is a jazz drummer with over 60 years experience under his belt, and the fake drum crap makes him cringe and laugh. Just sayin'. Rock on, Glenn:)
This is starting to become a series with a repeating plot, like that of Power Rangers:
- A video is published stating a strict, one-sided opinion on something, so it's potentially polarising.
- Comments get predictably outraged at the strictness and one-sidedness of the statement.
- A follow-up video is published stating «you got it wrong».
- Comments dissing previous video's commenters bloom like it's spring again.
- If there's enough drama, more videos on the topic can be made, like with the Gibson series.
According to communication theory, when the receiver gets the wrong message the problem is with the sender.
At the same time, a lot of people don’t even have their receivers on.
It's like it was planned that way to generate more content. ;) And this is not meant to be a disparagement at all! I think it's a great idea. We all want more and more content, and sometimes the ideas just don't flow, so this is a good way to stretch a concept into multiple vids. If I had any charisma or ideas or any video editing ability at all, I'd probably put out content this way. But that also requires a lot of followers, which I also don't have (see above about lack of charisma). So Glenn's earned the right to stretch an idea into a series using crowd-sourced content, IMO.
This is basically humanity's M.O. re: everything.
Any argument that states "It's just the way it's done" makes me instantly loose respect for someone. That's just telling me that you're lazy, take shortcuts and not someone that I'd want to work with. Just because "it's the way it's done" doesn't make it right or better; just means someone doesn't know how to think outside the box or is too lazy to.
Yep... The same excuses used for why so many modern rock albums are brickwal limited within an inch of their lives. Drums and bass suffer first and then if the limiting is really extreme the guitars even start sounding like sausage.
Agreed 100%. Sample replacing all drums by default is lazy and boring. I have no problem with people using sample enhancement/replacement for creative effects, or when you have a problematic drum that you don't have the time/ability to re-record in an otherwise great take. But if you decide before you even hit record that you're going to sample replace everything, what are you really learning, if anything, about mic placement, tuning, etc.? People just want to take the shortcut to get "acceptable" sounding results instead of learning how to record and create unique drum sounds without using the same damn samples everyone in the "industry" uses.
As a classical musician, hiring a percussion section to do metal is probably a bad idea. Orchestral bass drums are so much bigger and just can't play that quickly, and if you put any of them on a kit to play, they're likely going to be worse than your average metal drummer. They'd need a rehearsal or so to make sure everything happens at the right time. However, if you want anything mallet related, bells, and giant cymbal related sounds, they've got that in their bag for you every day while half asleep. Now, if you get a bunch of half-decent metal drummers together that've had some band class experience, you'd probably have a semi-decent chance of getting a metal percussion ensemble together!
I happened to catch up belatedly with one of your efforts about ‘tone wood’ which was hilarious and it got me thinking if P.T. Barnum had been around today he would have gone straight into the ‘Vintage’ electric guitar market.
Hell yea I made VC! Good stuff Glenn. Started my journey recording acoustic drums because of you.🤘🔥
It's a bumpy road! But worth it!
Hope its going well! I started doing the same because of him years ago and had to take some time (i took 2 years just to be solidified in it) to relearn how to play the drums because i found out how bad i was. Timing was fine, but every other aspect of my playing was atrocious. Dont give up. it's completely worth it.
If you haven't already, check out Sound Radix drumleveler (Glenn has a video about it) or the one i have, MeldaProductions mdrumleveler. They are extremely helpful
@@SpectreSoundStudiosabsolutely. It’s time for metal drums to evolve. Maybe wood, hoops and skins aren’t appropriate for speed anymore. My question is what medium could be used to get “typewriter” but naturally hit & mic-able. Aluminum? Ceramic? Probably a convo for 40 years from now 😅. Appreciate you & the team Mr. Fricker 🤘
a tip to make bands sound more unique... learn to play fast and powerful without any aid... that might mean no 16th notes at 300 bpm
Just as well, that crap is boring as shit.
@@metalinyourhead3604 i like me some technical drumming here and there, but i'd rather hear something that someone could actually play live if their drum module goes down haha
Drums are the heartbeat to any band, the drums are supposed to be loud snd proud not muddied down just to give the singer the spotlight to stick out to an executive just cause they of all of a sudden have a "problem" with every bandmember and they their ego gets to their head. Notes should be taken from other great percussionists we had lost throughout time like John Bonham or Neil Peardt bands like Led Zeppelin and Rush they disbanded because there was respect and love
This debate is so one-sided that even my idiotic bass player brain can see just how utterly incorrect drummers are being about this sample/trigger topic. If it's a sample, it's not a real drum, and therefore cheating! Now... where did I put my bong, again?
I'm a washed up never was, what's he mean? I got fanboy attacked in the comments on that video because I dared to suggest a real drummer doesn't need triggers to perform.
For the comment about converting wav files to pro tools. Technically you don't have to wav files will work just fine. Back when I had my studio with protools (7/8 era) if you were using protools on a Mac you would want to convert to sd2 files. At the time wav files couldn't be quantized to the grid. I can't quite remember but I think when you loaded a session with wav it would ask if you wanted to convert.
Talking about mix perspective for drummers recently. I always mix from the drummer's perspective, but I'm a lefty and play with the kit backwards so I end up mixing from a typically audience perspective. Does my head hurt because I'm thinking about it so hard and drummers aren't typically supposed to think?
I got a theory I think you could test, from experience I found wound 3rds stay in tune better than unwound.
They're certainly easier to play. I had Ernie Ball Not Even Slinky 12's for the longest time and I just *dreaded* bending that 3rd string. I went to the Magnum set after they were released and I've been so happy to *ahem* "touch my g string"
@alococuccoyo6103 as a bass player first I like the feel better too
I was signed up for the "Fix the Mix" challenge. Those were interesting. On the first one, they replaced the shitty drums with..... slightly less shitty drum samples. First, I was amazed by how easily and carelessly they did it. Second, with that being so easy, I was thinking "Wow, it is too damn easy to change a whole drum kit", and then they started to have to fix timing. Might as well just reprogram and sequence it.... and they did that too. There's just little to no respect towards band-created music, which also seems tied to a lack of musicianship. Why not just let AI write the stuff and save us all the hassle?
If I had to choose between Scott Columbus (RIP) and Thomas Lang for my record, I would go for Scott any time. Thomas Lang is so perfect that he is lifeless. Just an example.
I recently listened to the Imperial edition of Hail To England paying particular attention to Scott Columbus' drumming. He had a unique sometimes sparse approach that I'd never fully appreciated. Definitely a one off.
I don't care if people use real drums or samples. If they play them live or program them. It makes no difference to me if they sound good. I get so sick of the elitism. Claiming they are live when they are not is another matter. If it sounds good, then great. If I want to hear live music I will buy a live recording or go and watch them live.
Ahah long live Glenn! Thanks man, really appreciate your input and sharing of all things music industry, recording, tips and tricks, so we don’t fuck it up as much or understand where we messed things up. Hope you get to 1M subs soon. Cheers from Portugal!
5:59 We actually played a show with a band who did exactly that. Drums and some other instruments were sampled and two guy walked on stage. It was a bit bizzare, but why not.
I mean it is a short step from fake drumming to realising that 90% of recorded music is actually changing everything up to create a synthetic soundscape of audio. Guitar cabs dont sound like that in the room if you close mic, bass doesnt sound like that through DIs, mics are just EQ filters..The difference is that the playing is often more real than some instagrammer triggering a sample of fills from a single trigger source. Maybe this lot need to discover Albini, Robinson etc, who tried to capture authentic takes at times.
The point of recorded music is to make it sound as good as possible for home listening, and have perfect version of the tracks. So yes, obviously, they are going to be meticulously edited. If you want to hear live performed music, then watch them perform live or buy a live recording.
@@EgoChip that is not the point I am making. The point I am making is we accept some dishonest sound, and many edits, its nuanced both with the studio and the listener.
Even live acts are not true representations anyway, due to the use of modellers, DIs, PA systems and even autotune now.
@@EgoChipeven then, the sound will be manipulated through the live mixing board.
@@RealHomeRecording People need to stop getting so bogged down by the "how" and just enjoy the music.
@@EgoChip indeed
There are videos of Spencer Prewitt (Archspire's previous drummer) playing some of their songs taken with phone camera audio. Pretty clear he doesn't *need* triggers or samples at all.
1:24 Here’s the thing. I’ve seen metal bands use triggers live before. Not to fake the drumming, but to better dial in the kick drum sound so that it’s really nice and crisp. You can’t do that with an actual kick drum. The actual playing however is not fake at all. The drummer still has to do the work.
You wouldn't be able to make him comprehend it
@ What part of “the drummer still has to do the work” isn’t understandable?
velocity of hits IS part of drumming though... If a drummer has a constant feather touch because they're used to samples then they won't be any good if you take those samples off.
Nechtan doesn't sound half bad without triggers, it'd be a pleasure to have him on the show, he clearly deserves to be heard ^^
I'm argumentative by nature, so when someone makes swathing points like you tend to do, I typically want to start the debate and try to defend the other side. But your takes on modern metal (in general) are so spot on to me, especially from a recording/production stand point. The fake drummers are just that, they are fake drummers. I watched that video and agree with your analysis of each of those drummers.
Video idea for you, you should do a Beginner vs Professional drummer video. Have you play drums on a track, and have a professional drummer play the same track. Nothing fancy, even just a 4 on the floor kind of beat would work. Then compare how they sound with and without the use of samples. Because if there's anything I've learned in my years of recording drums, it's that the drummer is more important than almost anything when it comes to recording drums. Hell, have you play on the nicest kit you have, and have the professional drummer play on an entry level kit or something just to double down on the comparison.
Beyond that, and I've felt this way since I first opened a DAW, the over perfection of music is flat out ruining music. I heard someone talk about the state of baseball, and why it seems like its not as fun to watch anymore, I forget who said it it but the quote is "The more we learn about winning, the more boring the product becomes." This was in reference to almost all MLB teams relying on analytics and "moneyball" strategies instead of developing an individual approach to the game. The same is said for many genres of music, the formula is there, and anyone can grab it. The catch 22 to the whole thing is, many musicians who are actually creative and talented songwriters or producers or performers are too afraid of all their work being picked apart by the 12 year olds in their parents' basement who think they heard a single off time note don't have the guts to put out honest music.
Would love your opinion Glenn:
Last album I made, we did bed tracks live off the floor with only 4 mics for the drums, so I used ableton to extract the UN-QUANTIZED midi data and augment, not replace, the kick and snare to help them be audible on crappy speakers/headphones. I don't consider it cheating, as the only thing I was compensating for was my lack of access to better/more mics.
This time it's sample free, and I'm using reaper, because we have a lot more gear at our disposal
These are outside the metal sphere and more in the jazz/electronic realm but there are two very interesting TEDx Talks around the influence of the digital age on live music. The first one is Jojo Mayer's "Between 0 and 1" where he talks about how digitally created beats influenced his playing style but trying to replicate what a machine can do, while adding the human element of improvisation. The other one is Owen Biddle and Zach Danzinger talking about how they use triggers to play along with them instead of playing along to the pre-sampled triggers. It's not the "we need samples to play 300BPM" kind of thing, but if you're interested to see other ways digital music has influenced music/drumming I can't recommend them enough.
Ah well... Small apartment and my drums are kinda shit. I never lie about programming and I only program what I play, if even that tbh cuz it's so tedious and grueling. Id much rather just play if I could
See this is where I disagree with Glenn. Like these drummer auditioning aren't pretending that these are the acoustic drums. They're trying to display how they can play the tracks right because the music that they are playing in the style they are playing is played with triggers. I've done sound for a quite notable black metal band who drummer took the kick drum away and replaced it with a kick trigger pad. There a bunch of bands the faster more extreme styles that I think are pushing how far you can push metal with either speed or sound by using triggers.
I recently joined a band the music and sounds can't be created live with a 100% acoustic kit because a lot of the sounds are 100% synthetic and it's all over the place.
There is only so much you can do with the traditional setup and there are bands out there trying to push beyond that. Most suck but some are golden
No triggers, no samples, no time alignment, no pitch correction....wanna stand out from the crowd? Do that.
That’s what I’ve been saying for ten years!
im not into metal but love your videos and have helped, much love
I absolutely oppose the use of triggers to compensate for what the instrument can't do. I agree it's completely fake. Whether or not the drummer still has to physically do something to trigger it is irrelevant, it is not the instrument making the sound. But I have much less problem with that than I do with ACTUAL cheating. Mainly because I can't pick on drummers for fake sounds while listening to a guitar run through 57 pedals that tweak the sound in unnatural ways. That smells a bit like a double standard.
as a drummer i never play triggered. isnt it wayyy more fun to put like 3 mics on a bass drum anyway?? also i actually play with dynamics so its nice to be able to pick up on that in the recording.
On cross daw support!
Just found out the newest version of Cubase supports other daws. Here's a quote from the product page on Sweetwater
"Multi-DAW Support: Across manufacturers beyond Steinberg, Cubase Pro and Artist 14 support detailed project-data exchange across multiple DAWs" Love your show!
Hmmm. I’ll have a look!
When Glenn reaches 1 million subscribers he'll put some content in between the Ads and 5 star reviews of free stuff he's been given. Remember, it's the big bad corporations who control the Ad frequency & placement. So I was told?
I'll say this... Extreme technical playing does not equate to quality OR talent for that matter.
There's these OMF files or something that supposedly can be used for compatibility but I never got them to work. The thing is the goal of most companies is monopoly, so any efforts at giving a universal option are very much out of the question.
It's funny. There has never been a music competition with the category of "Best Laptop". 😂
Triggers, samples, backtracks, and to an extent MIDI are an issue for me. I can see how they're fun to play around with, but if you're making music with them, why not just add a keyboard player to your band instead? Keyboards have E-drum settings, they have orchestra sounds, miscellaneous spunds for whatever you need. It also won't be cheating, because someone is actually playing the keys to make it all happen and can add their own personal taste to it.
Keyboards were metal enough for Children of Bodom, they're metal enough for me.
Friendly rant here with probably tons of grammatical errors - I honestly don't believe samples can be considered completely "someone else playing". The hits are yours, the timing (usually) is yours, the velocity of the hits are yours, it's just coming from a different kit. Someone else produces the sounds but YOU are still playing the grooves live and hopefully not being quantized. I admit though, they are a tool - not a replacement for an actual performance.
Admittedly, I used to work for Steven Slate of Slate Drums/Slate Digital, I helped take his software down from being pirated. His sample library saved tons of my mixes to give bands a sound they wanted when their recordings weren't done up to snuff. Granted, I try hard to mix live drums because I prefer them, I do...but sometimes samples are used out of need (at least for me.) It is still someone's performance though on the foundation of it, is it not?
Also - Steven's MIDI SSD plugin helped me so much as a disabled musician who, without a drummer, can write songs and release them. I don't like using it to remake a band's song for them when their drummer sucks, though, even if they ask.
My profile has my own songs and songs I mixed from Spectre Academy, those ones I tried to mix the live drums without any samples. (I have to admit to blending sometimes.)
I'm not a professional, I'm amateur, I suck sometimes because I lack proper monitors and shit, but...this is my take.
I'm open to being wrong, I think it's opinion no matter what, but this is my take. If anyone wants to call me out, so to speak, just keep it civil?
I just catched the image of the "mobile infantry, we need you" is that from Starship trooper ?
And still no modern metal drummer, even with the samples and all the production tricks, can get close to Neil Peart's records from the 70s and 80s.
You may have a point!
Man you really want to impress drummers. Just show them some of these live Japanese female drummers and make them feel bad about being outplayed by women live 😂. Love the content. Keep it up 👍
Importing WAV files into Pro Tools is simple, as long as they're not little chunks of audio that need to be placed somewhere on the timeline other than the starting point.
I hate triggers so much. Honestly, not even the concept of them, as much as I hate the samples used. They all so sound damn clickly and lack any authentic low end oomph.
In a sense, if you can't play your parts without triggering samples, you're a trigger player, not a drummer. Not a value judgement, just a clear distinction between the two... 🤷🏻
8:07 NO NEVER PAY FOR file conversion. It was a thing in like 2004 but NO ONE charged for it. Pro Tools joined the rest of the Music world by using Wav/Aiff/CAF files in 2004. Before that a few DAWs used Sound Designer II SD2 files which were a mess and basically just proprietary nonsense. But once DAWs reached a Bit Depth of 24 Bits everyone switched to normal lossless files. The engineer was trying to scam you for more money, he probably has a drug habit or gambles LMAO!! Just export the files neatly for the studio you will be using for mixing or mastering. Export each track as the next engineer needs with or without plugins depending on you agreed too. Cheers!
i hate dummers.
We all do! :)
Your comment has the "translate to English" thing, for whatever reason, and when I clicked it, your comments says "you hate fools."🤣
@@metalzonemt-2 Because it said “dummers” missing the “r”, instead of drummers, LOL.
@metalzonemt-2 'dumm' is 'stupid' in german.that could be it
Eric Morotti from suffocation is one of the fastest drummers in Canada hands down
Completely agree on the DAW to DAW thing outside of Rewire it's just such a pain. Would be cool if someone even tried to team up with the major companies to make a software to like drag & drop the project file, Select what DAW you want to convert to and let it do it's thing.
I think at one point Avid made software that would convert other DAW project files to Pro Tools. Not the other direction, of course.
8:07 in the start of their comment they said "wave files made from reaper" i'm assuming made = rendered. so they ARE talking about pure wave files there, which means the engineer was either lying or trying to rip them off. the rest of the comment is saying they did a background check on this engineer and found red flags which also counts towards this mastering engineer likely being a ripoff.
I think that for playing metal with no triggers and samples you need extremely skilled people that can hit hard and with good note spacing, the human limit is around 200 - 220 bpm in my opinion.
Imagine this perfect world, everyone using universal projects between daws 😱
REAL DRUMMERS MATTER
Apparently not in Modern Metal, they don't :)
People who listen to music don't care if the drum is sample or not.. They care about if the songs good, and that's songwriting. Drum samples is not the problem, songwriting is.
Re Drum Samples. Even if we remove drum samples then we still rarely hear the true sound of the drum, we have to consider the room, the drum type including size and skin, the mics and mic placement, the electronics of the desk plus stuff like reverb, compression, EQ. Bonhams when the levee breaks. The drum kit did not sound like that in real life, it was because of drum kit placement, playing and the mics which captured that sound. If one had the skills and equipment you could record live drums and end up sounding like a sampled drum. Does it really matter to the end? I suspect not. Like I said even a live drum recording is going to be processed, compressed, get EQ'ed, close mike and room mic blended. The only person in my view to get real natural drums is steve albini RIP.
Anyone else feel like Glenn’s nice guy after is based off of Mitch Gallagher from Sweet Water 😂
Regarding drum samples versus real drums: it usually boils down to one of two problems if not both, the drummer is too lazy to change their heads and tune their drums, or the engineer is too lazy to take the time to properly mic up a kit in the studio. There was a time when there was professionalism in this industry, but sadly that's going the way of the dodo...
not really sure for extreme metal bands with 280+bpm, your bass drum have limitation especially when you only use double pedal
YES!!!! Ive finally made it to the big time boys.
I got a feeling, you‘d be pleasantly surprised, what John Longstreth or Kevin Paradis can accomplish after pulling the Roland/Alesis.
Obligatory Moose for reference 😂
well . I guess drive , chorus , delays and the like to get a better sound is guitarists cheating , aren't we just manipulating tones , , maybe amplification is too
Leets gooo
Theyve been using samples on drums since the 1990s
Fake drums = bad. Fake bass = ok. Make bassists great “again”.
Yes samples are lying just like recordings are. Got it.
Ezdr 3 is superb for us home studio types who suck at drums.
This is probably why Im not into modern death metal. It all sounds like machines and call me crazy but Id rather a human band.
Even my cat roles its eyes at me these days.
Samples on kicks are so standard, non death metal bands use it too. It clears up the sound live, I'd recommend it to slower bands as well.
This is where I think premium E Kits come in handy. Same sound every night.
Biggest moan is when the kit is so heavily compressed to get it all louder there's no room for any subtlety. Kick is either 'BOOM!' or nothing.
Is playing a e-kit cheating ?
I would love a 3-mic drum setup... But that is not metal anymore... 😭
Samples are a different topic in my opinion. I myself dont like it and i think modern metal relys to much on them. Id personly love more accustic drums without triggers. That being said, a couple of the videos that got the hate have drummers putting in hits they never played in the first place and then claiming their take wasnt edited which is another level in my opinion. With triggers at least you still have to have the skill to play all the hits at the right time and if you miss a hit it wont trigger. Yeah sure, without triggers it would sound shit but at least you played every note and didnt just drop in the ones you missed in post
Here's a legit question...When doubling guitars and want to double again, what are the best results for panning when doubling left and right?Hard left,right and the second batch the same?
Should eqing be slightly different for each take for more pro sounding?or not?
Have to use Force Wav option. This happens with Cuebase too
Did you want to listen to my band Glenn?
Our drummer did everything without samples.
Love the (deliberate?) typo in the title, saying “dummers” instead of “drummers” 🤣 or have *I* missed the point? 🤔🤣
"Deliberate." Yeah, that's the ticket! :) :)
Great video.
Vamos!!! Let's go Glenn 💃💃💃💃
If they really want to be honest about it why don’t they play electric drums which is a trigger firing machine
love it!
The universal format would be a great idea for the user point of view, buuuuuut... that would make it wayyyyy too easy for those pesky users to switch between DAW's, they gotta make sure it's irritatingly hard to leave. Yours truly pseudonym 'I want to salvage my old Audition sessions and convert them to Reaper but fucking Audition spawns a runtime error in my Windows 10'.
Not that there's a lot of stuff but still...
Metal is all about the fastest, the loudest, the most strings, the lowest drop tuning, etc being musical, having song structure, having dynamics is of no concern. From the 7 string detuned baritone guitars, 300bpm kick drums, cookie monster vocals and the lame devil/occult imagery. Childish nonsense.
Hello Glen,
The bass community seems to be absolutely convinced that the bass pickups are the most important elements in a good bass tone.
Is that true? Or is it the same story as the guitar pickups. If so, they seem to be even more delusional than the guitarists. Nobody in the bass community tried or dared debunking it.
Hey fricker, what about sample augmentation? Are you for or against?
Didn't you say that you were surprised to find out one of your favorite drum recordings had an augmented snare or something?
I took the time to record two different drum sets, each in a different room, in order to make my own samples of ME playing them, just in case. A couple of days ago, I came across a situation where I might have to use a couple of them on my own drum recording.
I can see getting bent out of shape if the drummers are presenting their performance as if everything you hear is coming from their playing and hiding the fact that the sound is being enhanced. But if they're honest about triggers & effects, who cares? Nobody gets mad when a guitar player uses delay or a stereo chorus pedal to enhance what they do with a guitar, so why get mad at drummers for basically doing the same thing?
I'm curious. How do you feel about techniques like the one that was used by Dave Grohl with Queens of the Stone Age's Songs for the Deaf.
They recorded the drums and cymbal parts separately to maximize isolation. Technically, he didn't play the drums all together. It's still not samples and I think the technique is a good one but does it blur the line of an actual drum performance in that direction?
Instead on the percussion from an orchestra for metal, a drum line seems more appropriate if you want to play that fast. Although, get the tympany from the orchestra.
Well, as a musician, I can totally relate with the debate on samples and so. Once I saw a famous BM drummer from behind the stage (so no triggers in my ears) and it was horrendous. So I get it.
As a music listener and lover though, I couldn't care less. As an artist you care to bring me something to enjoy and to feel. The way you get from your idea to a completed track is completely up to you, no matter if it is a full band live take or you and a mouse behind a computer.
And maybe, i say MAYBE, if we'd stop arguing for hours about what is an "authentic" way of making music and who deserves or not respect/succes/girls and beers, then the dick measuring contest would stop or at least slow down.
Because that contest is exclusively between musicians. The non musician public don't give a crap.
Milking the BSOD is really dating your PC experience to a level I don't think you get. It would be like me making fun of your Mac because the mouse only has 1 button. It's just not really a thing anymore. There are probably entire generations of people that don't even know both existed
Glenn is right.
Listen to Judas Priest's Stained Class album or any of the 1980s Iron Maiden stuff.
Doesn't sound very up-to-date 'Metal', but boy....they just miked their drums and then they performed, without much editing or whatever, they were just amazing players altogether
.....and as a self-recording drummer, I've done some Kick n Snare replacement.....until I invested in better instruments, better Mics and now I have zero need to re-trigger and samplify anything. Sounds less 'industrial metal clickery', but just plain and simple, so that you can hear whether or not I as a drummer, am really capable of playing Portnoy-like drum parts with every snare rim shot being really on the spot and equally loud.
You can never increase the quality of your music by replacing real stuff with computerized stuff. You just replace one issue with another.
Better playing quality is what really stands out. And....this is what's hardest to achieve
I’m a little confused. Could u clarify? Are you saying triggers as in complete drum replacement where the drums are completely replaced or are you referring for something similar to slate audio’s trigger? If slate, how is that not the same thing as using a bass sim? Slate trigger keeps the performance but change the sound of the drum based off of user parameters and threshold.
Glenn.
Could you review a Harley Benton Bass guitar or two? I just became the bassist for my band and had been playing rhythm guitar for 5 years. I want to find a diamond in the rough and I hear how highly you speak of Harley Benton from time to time.
Thank you!
There must be a correlation between people who buy kempers and people who voted trump.
So sad to hear you only have two choices.
WHY would any large system want to have only two choices?
Boggles the mind.
Anyway.
I doubt you when you say that they are "playing" faster than the drum heads can react to. However, I am curious if you have tested this on multiple size drums, as I wonder if that will effect the rebound speed of the drum heads? Best of luck.
after they got the Archspire job....then what? what'd they expect to do, if they cant actually play it?
When the Linn Drum came out it was used so much it was the same damned sounds on every rock record.
Gated snare became the norm - and so boring.
Use samples to tidy up and augment the real sounds -- if people expect exactly the same live as they do recorded why go out at all?