oh shit it’s TigersBoy’s YT channel, hey man great informative video on Project Smash, this actually helps a lot, the effort you put into this shows off, keep playing Project Smash my guy. -Chase lmao
If you’re trying to combo someone with Valkyrie but they have a higher %, making dive bomb unable to combo extend, you could also just use 3 with no DS. Just make sure you do a double jump m1 because this one is like samurai’s sakura shot; it’s slightly untrue and counters can get out of it. You could also make wraith dumber by abusing blade barrage’s stun time to turn around to purposefully miss the last hit, turn back around, and continue m1ing. With this, you could m1 into blade barrage, slow m1’s into judgement cut, and you’re gonna have blade barrage back. You could use this to make the combo shown in the video even longer, just note that you won’t get a charge if you whiff the last hit of blade barrage.
Yeah, there’s 300% combos of it now because you can also use rapid slashes into Judgment cut for that bit more time and with perfect timing of delayed M1s it makes an infinite combo
Little tech for monk, if you use air sweep right at the end of assault (spamming it) you often get crazy height from it, giving him even better recovery
I've found out that Archer 2 is true if you do it extremely close so most of the time you don't have to dash. (Besides even the dash is untrue because if you notice it, you can predict and cancel the dash with an m1
Oh! And there is a wizard surf I made called "wind walking" where you go over their head and use zephyr, causing you to use them as a stair case. And there is another true spike being zephyr again, very precise timing but you could send the opponent downward with the knock back variant of the move.
Kinda sucks that you left out some samurai techs so I'ma just explain 2 you left out: Ceiling kill tech: if the opponent is above 170%, you can jump aim upwards then use 1, after the animation ends, double jump then ds, then aim up and delay it for some time like around 1 second then use 3, the timing varies depending on what percent they are but you will get used to it trust me, this basically flings them up and kills them cuz of the ceiling and it is very satisfying to pull off. Variations of this tech: First variation: You can actually combo extend with this but instead of using 3 we use 2, basically after doing a ds immediately use 2 and aim downwards if their lower than 200% and upwards if their above 200%, this does fucking work but there is a small gap if their above 200% so keep that in mind. Second variation: Instead of using 3 we use 4 this time, you do also have to time it similarly to the ceiling kill tech, you can use this instead of the ceiling kill if your 3 is on cooldown, just wait for a second depending on their percentage, use 4 downwards or upwards depending on the percentage, and aim it at the kill zone. Insta kill tech: this is a spike he forgot to mention, and it is pretty damn simple, when their near the ledge and you managed to get a combo, use 1 then angle your character side ways to the wall of the map, unshiftlock and point your cursor at your victim, then immediately use 3 downwards, this fucking instakills any class right now at atleast 40% which is kinda insane. That is it for now folks and I don't think anyone is gonna read all of this but if you do then hopefully you learnt something.
you can spike with wraiths rapid slash by using it jumping then immediately downslaming take note that this can be inconsistent as your opponent can fling in a different direction
oh shit it’s TigersBoy’s YT channel, hey man
great informative video on Project Smash, this actually helps a lot, the effort you put into this shows off, keep playing Project Smash my guy. -Chase lmao
If you’re trying to combo someone with Valkyrie but they have a higher %, making dive bomb unable to combo extend, you could also just use 3 with no DS. Just make sure you do a double jump m1 because this one is like samurai’s sakura shot; it’s slightly untrue and counters can get out of it.
You could also make wraith dumber by abusing blade barrage’s stun time to turn around to purposefully miss the last hit, turn back around, and continue m1ing. With this, you could m1 into blade barrage, slow m1’s into judgement cut, and you’re gonna have blade barrage back. You could use this to make the combo shown in the video even longer, just note that you won’t get a charge if you whiff the last hit of blade barrage.
Yeah, there’s 300% combos of it now because you can also use rapid slashes into Judgment cut for that bit more time and with perfect timing of delayed M1s it makes an infinite combo
Incredibly underrated guide. You did a good job with sticking to the point 👍
Little tech for monk, if you use air sweep right at the end of assault (spamming it) you often get crazy height from it, giving him even better recovery
do you flick?
Nah
Its ended up helping me for real , Thank you.
I've found out that Archer 2 is true if you do it extremely close so most of the time you don't have to dash. (Besides even the dash is untrue because if you notice it, you can predict and cancel the dash with an m1
Oh! And there is a wizard surf I made called "wind walking" where you go over their head and use zephyr, causing you to use them as a stair case.
And there is another true spike being zephyr again, very precise timing but you could send the opponent downward with the knock back variant of the move.
I'll be happy to show if you wish!
Great video mr tigersboy. i raelly appreciate it because i used these techniques when i was playing the game a lot. tnx
pretty nice video man, im currently in diamond and i wasnt sure if i had enough skill to get in to champion, this guide helped me a lot 😁
Kinda sucks that you left out some samurai techs so I'ma just explain 2 you left out:
Ceiling kill tech: if the opponent is above 170%, you can jump aim upwards then use 1, after the animation ends, double jump then ds, then aim up and delay it for some time like around 1 second then use 3, the timing varies depending on what percent they are but you will get used to it trust me, this basically flings them up and kills them cuz of the ceiling and it is very satisfying to pull off.
Variations of this tech:
First variation:
You can actually combo extend with this but instead of using 3 we use 2, basically after doing a ds immediately use 2 and aim downwards if their lower than 200% and upwards if their above 200%, this does fucking work but there is a small gap if their above 200% so keep that in mind.
Second variation:
Instead of using 3 we use 4 this time, you do also have to time it similarly to the ceiling kill tech, you can use this instead of the ceiling kill if your 3 is on cooldown, just wait for a second depending on their percentage, use 4 downwards or upwards depending on the percentage, and aim it at the kill zone.
Insta kill tech: this is a spike he forgot to mention, and it is pretty damn simple, when their near the ledge and you managed to get a combo, use 1 then angle your character side ways to the wall of the map, unshiftlock and point your cursor at your victim, then immediately use 3 downwards, this fucking instakills any class right now at atleast 40% which is kinda insane.
That is it for now folks and I don't think anyone is gonna read all of this but if you do then hopefully you learnt something.
Thx
#1 upcoming samurai here to ask you to not target me ingame :)
Ngl you’d beat my ass either way
Mostly, bomb boosting with ninja is mostly done with bomb toss and ghost strike
Thank you tigersboy. Awesome video tigersboy. Lets play Cheese Escape
you can spike with wraiths rapid slash by using it jumping then immediately downslaming take note that this can be inconsistent as your opponent can fling in a different direction
this is exactly what i needed tysm
Nah bro the best combo for rpgue and i seen much randons using it is m1×3, counter, die
Thanks for the tip for sufing🗿
#1 Rouge here to say Nice Rouge combo LITTLE man.
this is NOT xolvaran
@@derptarokujo6049 proof?
Fam thinks hes him 👽
at least spell it right
How can one man have such knowledge 🗿
Great video buddy
Holy shit bro
If you will get red buff or jackpot you can do downslam + 2nd move , it will do like 40-100 dmg💀(idk is it nerfed)
this will help me reach silver!
There are longer combos for bandit, it’s the hardest to master I think.
Bru I met this guy and he mains golem💀
Did you know that rouge has a fling on the first ability? I'll upload a vid later
Watched the whole thing...
One of the best guides right now. Also can you do a guide on delayed m1's next?
I'll consider it along with other guides in the future
depends if enough people like this one
Nice video
W vid
thanks i can maybe get to champion rank now
bro will never make it to champion 🙏😂😂
@@JustAnIzzubro plays fortnite on phone
@@demixeer it's been 2 years brother
yeah im him
For DSE my technique is to just hold W
Pls show 🙏
@@What_is_a_doorhold w and jump plus m1
thanks
How to hit when we on jump number 2
aw hell naw he ungatekept the 154 Sam combo
Is that royalty free music i here???
is the adv dse harder to do if you 2x jump and click then dash then click again?
Samraui has a 181% combo
Pro
How do you m1 when you double jump
How do I stop the gambler's 4 from throwing the enemy away?
Does this have something to do with the server? Because I am Brazilian
No its dice throw you can get a 5 random effect out of it if you get red or green 4 become a extender.
Wraith have endless combo
Can u do a guide about dadons m1 tech?
make a guide on delaying m1s please
well hello there, its me fake fluffygiraffe
I cant use judgement cut 4 times in mobile
spoiler: so funciona para americano por conta do ping :/
7:26
Is dse really all that useful
but awesome guide hope i get in your server again eventually to 1v1!
It is it gives comboes a huge dmg boost
me eipc pro bc of videoh me no more caca 😀
I ain't watching this fully 💀(ik what u got banned for)
Why did he get bannned?
this video sucked heh.
Nah bro the best combo for rpgue and i seen much randons using it is m1×3, counter, die