Ah, Stanley. Our intrepid protagonist, once again embarks on a unique adventure. Today, we find Stanley not in the mundane office setting we've come to know, but in the midst of a grand and intricate battle. Welcome to the world of the Game of Thrones board game.
I really liked this video, with one exception. I personally feel that each game tutorial should begin introducing victory and end-game conditions so that the player can keep that goal in mind when you're explaining everything else. Other than that, it's an INCREDIBLY well polished and succinct explanation of the core concepts to get new players familiar enough to let more experienced players (and the rulebook) fill in the gaps.
Further input: Greyjoy player didn'T need to use the Valerian Steel blade to get +1 to his attack, as he is higher on the fiefdom track than house Stark. In case of a draw in combat strength, fiefdom track dictates the winner.
Joshua Santorum True, EXCEPT in the case of a draw in combat, where the winner is decided by who of the two players is the highest on the fiefdom track. Being on the throne is still reaaaaaly good, just not so busted.
Thought this was insanely complicated when I saw this video but don't let that put you off. Once you've played just one game, even a few rounds, it starts to become surprisingly clear!
As with most games like this, the hardest part is setting up the board and getting through the first turn. After that, it's really just smooth sailing and repeating the process.
Like Smoochie said, that is definitely the norm! I remember reading the rules to Zombicide and my brain imploded...until I played and it was stupid easy. On that note, I'm definitely looking at revisiting GoT this weekend. It's been way too long since I last played it!
I played this game again recently, played it first about 2 or 3 years ago. Introduced new friends to it and they are hooked. Game is amazing, better when you are six playing, it can get very complicated and really tense, but thoroughly enjoyable. Better played with people who are not swift at holding grudges, I believe this game has the potential to ruin game nights and even friendships if your prone to holding grudges. Amazing game.
warlight.net is a good website for playing Risk online, however people make their own variants for games such as Diplomacy. There is actually a fairly large community of people who like both GoT and strategic board games. As a result, people have created GoT maps and you can roleplay as a GoT house, playing a Diplomacy/Risk sort of game. There's up to 40 slots for players in these games, so it can get very interesting. The only downside is that people can often take too long taking their turns and get booted from the game. You can get around this by only allowing players with a certain boot rate into your games however.
Some people say they wish they had friends to play this with... But trust me, not many people will be willing to learn all the rules and how this game works. Because it is (or seems, to say the very least) too difficult and complicated. You sure can have fun playing, but it's not exactly the type of game you'd play with your friends when you're "bored". It's strategical and requires A LOT of thinking and paying attention.
There is a house rule, that if the Baratheons seem to overpowered in your 4-player games, a player plays with Tyrell instead of Greyjoy. That should compensate, or at least do it more balanced.
This game is simply awesome, add in some RP elements, a couple beers some snacks and you will quickly realise how fast time can pass when your having fun.
Me and my friends played this yesterday for the first time. It took us pretty much 2 hours to understand how to play this game. Maybe it's because we're Swedish, but our English A class. The game just felt so complicated and difficult to learn, but in the end we learned and boy was it worth the 2 hours of learning
This game has the best instruction manual ever made. All questions asked by any player were answered by it (and there were many of them in game with so many rules). Clarity of it is great ( you even have index )
I got mine back on 2013, and I also got the A Dance With Dragons expansion... me and my friends have played this game over more than a hundred times.. tonight we are gonna replay it after at least 3 years; 6 players setup, 2 of them never played it, so I'm sending them this video xDD I'm really excited!! Lets goooo!
This game is such a beautiful mix of military control and social deception I have yet to find any other board game (besides the 8 hour twilight imperium lol)
Please make a video game version of this like MTG has been doing for the last few years, its pretty hard to find 6 people just happen to like GoT and board games at the same time....
I love this Game, its well thought through and balanced really well. However my Brother and i felt like 6 Players was not enough so we added a 7 Player variant all custom made. It turned out to be really great as well. Right now we took it a step further and made a 9 player variant. If it turns out be balanced we are going to show it to you guys. :)
You don't live in Austria by any chance? BTW we finished the 9 player version and it works so good we are really suprised. I'll make a video when it's done.
Finally got my copy a few days ago and have a game setup for later today. This video was a great help getting the instructions down for myself, and will probably have the others watch before we start.
You are amazing. Perfect explanation of the entire "game" in as little time as possible. I will be showing this to all new players I game with from now on. I take my hat off to you sir, will definitely look for more vids like this in the future.
Question regarding boats: 1. can you choose to muster boats in any territories (with the consolidate power(star token)) if its close to the sea, or do you have to be in a fort 2. When you muster boats at a fort or castle, can you choose if the boats spawns in the harbor or in the sea directly or is it always spawned in the harbor. 3.Does the boats in the sea counts as a territory with troops regarding the supply limit. And if the boats is in a harbor, do they belong to that territory. 4. If the players agrees, can you lend "sea routes" to other allies? Which means i can use the areas of my boats and my allies boats to travel further. Love the game by the way. This one is definitely the favorite one among my friends! Losing and gaining friendship until finally backstabbing everyone! :D
1. No, mustering of ANY kind can only be done from a fort. 2. You can choose whether to spawn in the port or directly onto the sea. 3. Boats on sea and in ports count towards your supply limit, yes. And yes, ports are separate territories, so if you have 1 boat in the port and 1 in the sea directly next to it, they won't count towards the limit. 4. No, you can't use other people's ships for transportation.
Yes, Ship armies are part of the consideration for the supply limit. Also, when you win against the wildings, the wildling token moves back to the beginning at 0.
Are you in Berkeley on April 4th? Join us for another evening of Game of Thrones - The Board Game and enjoy lemon cakes, warfare and backstabbing with other AGOT enthusiasts. New players welcome!
That's after you've seen their house card so you get an advantage (it chains well with Balon if they're using a bomb house card since he wipes the power it adds).
Okay so I have some questions and they might be stupid: 1) Do routed units that are attacked again provide any combat strength. 2)Can routed units be unrounted (rallied?) and fight again next turn? 3) Can ships support ground combat and vice versa? 4)So if the wildings card is drawn and say current strength is 6 it goes down 4? Or does it go down 2? The rulebook and video don't perfectly line up and the I like to make sure when I play with my friends I know how to clarify rules.
nspartan011 Routed units provide no combat strength if they are attacked during the turn they were routed. If a routed unit is bested in combat it is killed and removed from the board. All routed units are readied after the turn ends and the next turn begins, thus they can attack in the next round. Ships can support land, but land cannot support ships (think canon fire from the ships). If the Wildingling strength is 6 when they attack, after bidding has concluded, the track drops to 0 (starting the game at 2), regardless if the kingdoms won or loss.
+Ryan T question about March orders When using a march token can I move ALL my units in that spot or just one and also how far can they travel maximum?
You can move all units. They can go to the same place, or split up and go to different areas. However, only one is permitted to enter combat. They can travel 1 space. Ships act as bridges and a unit at dragonstone can move all the way to sunspear provided you have ships in each sea area.
The small tiles the the "2-4", "5", and "6" are player counts to separate areas when there are less than 6 or 5 or 4 players. They stand for units that you have to beat to take over those areas.
I have a question for experienced players: does a player win immediately if he has 7 castles under his control at once, or do you have to wait until the end of the round to see if he retains control of all seven?
The video and the rules are clear on this: the player wins immediately upon acquiring 7 castles and/or strongholds. Pro tip: if you suspect that you will achieve 7 points on an upcoming round, *do get as much influence on the Iron Throne track as possible!* March orders are resolved in order of the IT track, so if you go before an opponent who will also acquire a 7th point on a given round, the player who marches first (and thus acquiring the 7th point first) will be the winner; it will not be a "tie." This recently happened to me playing as House Lannister, and I won by virtue of having the iron throne which gave me the privilege of going first and seizing the immediate win before the Stark player could do so on the same round. He and I had bid the same amount on the previous bidding for the Iron Throne, and I broke the tie in my favor as I already had the throne previously; this bid became key to my eventual win. I've seen a few games end like this, so it's important to accumulate adequate power to get favorable positions on the influence tracks when late game bidding arises (particularly the IT for the first turn priviledge, but the other tracks are also very important).
R R Nope. It's at the end of the round that you count castles and the player with 7 wins. If there's a tie in that case it is the highest on the Iron Throne influence track that wins the game. So it is good to have the throne token for incase of a tie but I'd say in the late rounds it is far better to move last. You can then steal castles and strongholds without any interruption from the other houses and take the victory. I've seen and played many games like this.
Joe Broker Please take a moment to review the Rulebook -- Fantasy Flight is unequivocal on this point. From the Rules pg. 16: "Winning the Game A Game of Thrones: The Board Game ends in one of two ways: ɇ The game reaches the end of the 10th game round. ɇ Immediately after a player controls his seventh area containing a Castle or Stronghold. ... If a House, *at any time*, reaches the seventh position on the Victory Track (i.e., gains his seventh area containing a Castle or Stronghold) the game immediately ends and that player is the winner. " I'm sorry that you've seen and played many games like that.
i still feel like i dont know enough to play my newly boought game , and a lot of things are still foggy in my mind, but it helped get some basics and feel about the game ... i think this is an awesome video and thanks for fantasy to make such a quality game presentation video !
Only exception to this is if you are bumped down the track by a special ability during combat. For example if Doran Martel bumps you down the King's Court track you may still keep your current star orders on the board.
Bought this game, it's super fun. It's actually possible to play with only 2 players if each player uses two houses. Starks are at a slight disadvantage unless playing with all 6 houses.
My SO and I just spent hrs trying to figure this game out and this cleared it up for me in less than 30 mins lol. And yes...I know...has to be 3 or more players. We can be creative lol.
This is an incredibly useful tutorial, this game is designed very well, the aesthetic is beautiful, and the game captures the essence of politics (the game of thrones) which i would have suspected to be very hard to do in a board game. As a massive fan of GoT, i would love to play it with some of my friends, shame i'm too poor to get it :'( Feel bad for me
Great instructions. However, the scenario with the combat isn't a good one. The person with the Valaryian Sword wouldn't have used it since it would have been a tie. And since they are obviously higher on that track, they win ties.
Nope. The holder of the Iron Throne decides all NON COMBAT related ties. Combat related ties are won by whoever is highest on the Valaryan Sword track. (Can't remember the name off hand.) :)
Brennan Beck I'm not saying it is a bad scenario, but that doesn't make it a good one either. A better scenario would have been to have them down 1 point and use the Valaryan sword to tie and then win since they would win the tiebreaker. And even if that was the only battle Greyjoy has (which most of the time is impossible to tell) that doesn't mean they should use it.
Im playing this game since 3 years with friends. Then, i bought it and introduced it to other people that were interrested, because of the TV Show. That being said, a virtual version would be nice, just to sharpen my strategies^^ But this boardgame is awesome
When played properly, and not impeded by the Lannisters, the Greyjoy's can wrap up a fast victory. They are my favorite as well. I've yet to play a six player game, but I think I would like Martell.
I've several questions: 1. Are you allowed to place consolidate power tokens in areas with a power token but without units, and gain a power token? 2. can you place a consolidate power token on a port and gain a power token? 3. If 2 is true: Can you only place a consolidate power token on ports with units in it, or can you put it on all of your ports? 4. can you place order tokens on a port and the adjacent landarea at the same time? or does the order token on a port count as the same order token for the land area that the port belongs to? 5. are you allowed to remove your power tokens from the board and give up on territory, or can it only be removed if another player captures that area? 6. If you can remove your power tokens from the board, can you only do that when you march your troops into that area, or can you remove the power token at any time? 7. If you retreat, are you allowed to retreat all your units to different areas or do they have to retreat to the same territory?
1. Nope 2. yes if you have ships in the port. 3. Only ports with units in it. 4. yes if you have ships in the both areas. 5. it only be removed if another player captures that area. 6. No you cant. 7. i dun konw.
7. If you're the attacker and u lose the combat, you'll have to retreat all routed units to where you marched from. But if you're defending, and u lose the combat, you have to retreat all forces in the same area, not different areas.
@@MrAaDdRr It may depend on the game edition, but AFAIK when you're defending and you lose you can split-retreat to multiple territories if they're all directly adjacent to the battle territory and only if they were all already under your control via other troops or power tokens being present (you can't capture new territories with retreating 'routed' troops).
I just played for the first time tonight and I won as the Lannisters. I felt like it was very balanced and I had a great time. I used the A tripple kill on some units using a card. Although we were playing incorrectly because we didn't realize there were supply cards and just actively changed our supply count so we had huge armies. It worked fairly well but it would have slowed the game down a bit if we had't done that. I highly recommend it!
Very simple game in reality, certainly simpler than the video makes out to be. The video I think tries and covers as many things as possible which is understandable. it is a very good video though. What I would love to see is a similar video for Warrior Knights, which I think is far more complex than Game Of Thrones and could really do with a how to play video as the rulebook is very vague on a lot of things, specifically combat.
diplomacy is the translation of all kind of relations between families. instead of marring fake characters people can just agree to teamwork to do whats best for the realm
I'm so glad I can play this with at least 3 friends once a week,great game,get it if you're game of thrones fans :) even better when you get 6 people it's so much fun
Hi fantasy flight .. please i have question I hope you answer it for me .. Is there any expansion for this game soon ? like add the house targaryen .. thank you .
Hello. Currently there are two Print On Demand expansions. Both alter the state of the board and the goals for victory if you chose to play with them. Here is a link to the product page. www.fantasyflightgames.com/en/products/a-game-of-thrones-the-board-game-second-edition/
There a several fan-expansions, if you want to build something yourself: www.reddit.com/r/gameofthrones/comments/13tjdv/game_of_thrones_9_player_board_game/ boardgamegeek.com/thread/1176521/new-map-9-players-part-essos-added
Greyjoy used the Valyrian steel even though it was not neccessary, for they would've won anyway in case of a draw. FFG can't play their OWN GAME! Kidding of course ;) I love this game and I love you for making this game FFG!
Can't believe I watched a 20 minute tutorial on a game I don't own. Marvelous.
8 years later.... do you now have it?
same
9 Years later.... Do you now have it?
9 years later! its gonne be free on epic next week. If you there matt then ITS TIME
@@im_tabbyylnoobmaster6970 Matt is no longer interested due to S8
Ah, Stanley. Our intrepid protagonist, once again embarks on a unique adventure. Today, we find Stanley not in the mundane office setting we've come to know, but in the midst of a grand and intricate battle. Welcome to the world of the Game of Thrones board game.
I really liked this video, with one exception. I personally feel that each game tutorial should begin introducing victory and end-game conditions so that the player can keep that goal in mind when you're explaining everything else.
Other than that, it's an INCREDIBLY well polished and succinct explanation of the core concepts to get new players familiar enough to let more experienced players (and the rulebook) fill in the gaps.
excellent point.
1:04 - Planning Phase
3:19 (11:46) - Action Phase
7:52 - Combat
12:39 - Westeros Cards
17:10 - Wildlings
19:49 - Mustering Armies
Sainte
Further input: Greyjoy player didn'T need to use the Valerian Steel blade to get +1 to his attack, as he is higher on the fiefdom track than house Stark. In case of a draw in combat strength, fiefdom track dictates the winner.
I thought whoever held the iron throne token decides the winner when there's a draw?
Joshua Santorum
True, EXCEPT in the case of a draw in combat, where the winner is decided by who of the two players is the highest on the fiefdom track. Being on the throne is still reaaaaaly good, just not so busted.
Can't believe I watched a 20 minute tutorial on a game I already knew how to play. Marvelous.
lol same
10 years later do you still know how to play?
11 years later do you still know how to play?
This is hands down the most concise, clear explanation of this game I’ve ever seen.
Thought this was insanely complicated when I saw this video but don't let that put you off. Once you've played just one game, even a few rounds, it starts to become surprisingly clear!
As with most games like this, the hardest part is setting up the board and getting through the first turn. After that, it's really just smooth sailing and repeating the process.
Like Smoochie said, that is definitely the norm! I remember reading the rules to Zombicide and my brain imploded...until I played and it was stupid easy.
On that note, I'm definitely looking at revisiting GoT this weekend. It's been way too long since I last played it!
Played 3 rounds solo today... man this game seems like a blast just from the little I played
Incredibly well-done tutorial.
+Markus Walther Agreed, explained in a very clear yet concise manner.
"This is a story about a man named Stanley..."
How 'bout you and I make a child called Stanley?
-Smooth...
Galuska Vlad
wait what?
"Go back and look at that fern".
my name is jeff
*****
Stanley parable!
I played this game again recently, played it first about 2 or 3 years ago. Introduced new friends to it and they are hooked. Game is amazing, better when you are six playing, it can get very complicated and really tense, but thoroughly enjoyable. Better played with people who are not swift at holding grudges, I believe this game has the potential to ruin game nights and even friendships if your prone to holding grudges.
Amazing game.
this is one of my favorite boardgames I have ever played!
Same !
It really is a great game!
This comment literally made me buy my own copy!!! Haha..
Can't believe I watched a 20 minute tutorial 9 years later. Marvelous.
Can't believe I watched a 20 minute tutorial on a game I will never play. Marvelous.
Sometimes i wish i have friends...
+MiskoTrtiguz You can always play online on boardgamegeek.com
+Shervin Asgari how
Actually have a look here: facebook.com/agot.online
warlight.net is a good website for playing Risk online, however people make their own variants for games such as Diplomacy. There is actually a fairly large community of people who like both GoT and strategic board games. As a result, people have created GoT maps and you can roleplay as a GoT house, playing a Diplomacy/Risk sort of game. There's up to 40 slots for players in these games, so it can get very interesting. The only downside is that people can often take too long taking their turns and get booted from the game. You can get around this by only allowing players with a certain boot rate into your games however.
Thats US only :(
The Game Of thrones Parable
Why don't they just call it Board Game of Thrones?
Gurpreet Hundal brilliant mate
Prob because people dont want a game that sounds similar to bored game of thrones?
Prob because Game of Thrones is a Trademark name, same thing with Total War: Warhammer. Trademarks
Yess
Awesome FFS! These videos help teach new people how to play. It makes getting people to play so much easier. Keep it up PLEASE.
Is this the guy from The Stanley Parable?
It is.
Some people say they wish they had friends to play this with... But trust me, not many people will be willing to learn all the rules and how this game works. Because it is (or seems, to say the very least) too difficult and complicated. You sure can have fun playing, but it's not exactly the type of game you'd play with your friends when you're "bored". It's strategical and requires A LOT of thinking and paying attention.
You are so right.
Love strategy board games they work your mind.
Have all of them sealed.
played the game for the first time last night with 3 friends, the game ended after 8 hours, making it 48 mins/round, best board game ever!
What!? Is it common to take that much time per round? Or was it because it was the first time?
@@ELMITLON Very uncommon, no idea why it would have taken that long
In facebook page agot.online
This is a computer version of board game "A Game of Thrones: Second edition".
There is a house rule, that if the Baratheons seem to overpowered in your 4-player games, a player plays with Tyrell instead of Greyjoy.
That should compensate, or at least do it more balanced.
This game is simply awesome, add in some RP elements, a couple beers some snacks and you will quickly realise how fast time can pass when your having fun.
So that is how Ironmen captured Moat Cailin...
Me and my friends played this yesterday for the first time. It took us pretty much 2 hours to understand how to play this game. Maybe it's because we're Swedish, but our English A class. The game just felt so complicated and difficult to learn, but in the end we learned and boy was it worth the 2 hours of learning
This game has the best instruction manual ever made. All questions asked by any player were answered by it (and there were many of them in game with so many rules). Clarity of it is great ( you even have index )
I got mine back on 2013, and I also got the A Dance With Dragons expansion... me and my friends have played this game over more than a hundred times.. tonight we are gonna replay it after at least 3 years; 6 players setup, 2 of them never played it, so I'm sending them this video xDD I'm really excited!! Lets goooo!
Thank you so much for putting this together. This game seemed daunting at first but this video does a wonderful job of breaking things down.
Oh stanley... will you spread your influence over westeros?
This game is such a beautiful mix of military control and social deception I have yet to find any other board game (besides the 8 hour twilight imperium lol)
Did you try Kemmet ? Or maybe Cyclades?
Played my first game today. Took 5½ hours. Awesome game once you get a grasp of it.
Please make a video game version of this like MTG has been doing for the last few years, its pretty hard to find 6 people just happen to like GoT and board games at the same time....
Now your wish is going to come true the board game is coming in next 2 or 3 months !!
It's now a reality
Turn this exact graphical representation into an online multiplayer game and then take my money!
Civ 5?
Thronemaster.net but the graphics aren't as good...
Might be on Tabletop Simulator?
@@anderkickers5 I confirm this while writing on the Tabletop Simulator virtual tablet WHILE playing the board game, this guide is really useful
Crusader Kings Game Of Thrones
Very helpful. Playing tonight for the first time and this probably just saved us a couple hours of guesswork!
just bought the game about a week ago, gonna be playing it for the first time tomorrow with 4, can't wait D:!
Well made tutorial. I wasn't sure about this game, but now I will buy it definitely. Great video.
I love this Game, its well thought through and balanced really well. However my Brother and i felt like 6 Players was not enough so we added a 7 Player variant all custom made. It turned out to be really great as well. Right now we took it a step further and made a 9 player variant. If it turns out be balanced we are going to show it to you guys. :)
Just be grateful you find people to play this game. We've been playing 3 player game forever.
You don't live in Austria by any chance?
BTW we finished the 9 player version and it works so good we are really suprised. I'll make a video when it's done.
***** I can only wish. There's like a hundred board game groups everywhere in Europe. I live to the east, in a city with no players.
Im sorry.
You need to convert some people to play with you. :)
*****
Hey! Im really interested in your more players variant of the game. Can you tell me how you did it? Have you uploaded a video on it? Thanks.
Best tutorial of this game by far...very helpful
Finally got my copy a few days ago and have a game setup for later today. This video was a great help getting the instructions down for myself, and will probably have the others watch before we start.
He sounds like the narrator from Stanley Parable!
That's because he is !
Espi Fortin cool, thought it was
great video much easier to understand than the instructions provided
i kinda felt upset when the greyjoy's took moat caillin, the starks have had enough god dammit!
Play, and take it back then. It's absolutely impossible for stark to hold it if greyjoy does everything I'd they can to take it.
Lol I started laughing at myself because I noticed I was getting upset by that.
In 3 days time I'm going to be playing this game for the first time ever. I cannot wait.
When is the tutorial for Mother of Dragons???
Well after an hour of trying to figure out how to play this dang game, this video explained everything in 20 minutes... o.O
Is that the narrator from The Stanley Parable?
Genius game and magnificent tutorial.
A Parable Of Thrones
You are amazing. Perfect explanation of the entire "game" in as little time as possible. I will be showing this to all new players I game with from now on.
I take my hat off to you sir, will definitely look for more vids like this in the future.
Question regarding boats:
1. can you choose to muster boats in any territories (with the consolidate power(star token)) if its close to the sea, or do you have to be in a fort
2. When you muster boats at a fort or castle, can you choose if the boats spawns in the harbor or in the sea directly or is it always spawned in the harbor.
3.Does the boats in the sea counts as a territory with troops regarding the supply limit. And if the boats is in a harbor, do they belong to that territory.
4. If the players agrees, can you lend "sea routes" to other allies? Which means i can use the areas of my boats and my allies boats to travel further.
Love the game by the way. This one is definitely the favorite one among my friends! Losing and gaining friendship until finally backstabbing everyone! :D
1. No, mustering of ANY kind can only be done from a fort.
2. You can choose whether to spawn in the port or directly onto the sea.
3. Boats on sea and in ports count towards your supply limit, yes. And yes, ports are separate territories, so if you have 1 boat in the port and 1 in the sea directly next to it, they won't count towards the limit.
4. No, you can't use other people's ships for transportation.
so you don't need a PORT to muster a boat? Only a fort and the adjacent sea?
♫ Duuuuuun dunnnnnnn
du-du-dunnnn
du-du-dun-dun-du-du-dun-dun. ♫
just bought the game, thanks.
Came for Game of Thrones, stayed for the Stanley Parable
Its a bit daunting for the first 2-3 rounds, but everyone I've ever played it with quickly picks it up, and want another game soon as possible.
"This is the story... of a man named Joffery"
*boy
Yes, Ship armies are part of the consideration for the supply limit. Also, when you win against the wildings, the wildling token moves back to the beginning at 0.
Are you in Berkeley on April 4th? Join us for another evening of Game of Thrones - The Board Game and enjoy lemon cakes, warfare and backstabbing with other AGOT enthusiasts. New players welcome!
That's after you've seen their house card so you get an advantage (it chains well with Balon if they're using a bomb house card since he wipes the power it adds).
the best instruction video I've ever seen
that is one good narrator haha liked it just because of him!
Okay so I have some questions and they might be stupid:
1) Do routed units that are attacked again provide any combat strength.
2)Can routed units be unrounted (rallied?) and fight again next turn?
3) Can ships support ground combat and vice versa?
4)So if the wildings card is drawn and say current strength is 6 it goes down 4? Or does it go down 2?
The rulebook and video don't perfectly line up and the I like to make sure when I play with my friends I know how to clarify rules.
nspartan011 Routed units provide no combat strength if they are attacked during the turn they were routed. If a routed unit is bested in combat it is killed and removed from the board.
All routed units are readied after the turn ends and the next turn begins, thus they can attack in the next round.
Ships can support land, but land cannot support ships (think canon fire from the ships).
If the Wildingling strength is 6 when they attack, after bidding has concluded, the track drops to 0 (starting the game at 2), regardless if the kingdoms won or loss.
+Ryan T question about March orders
When using a march token can I move ALL my units in that spot or just one and also how far can they travel maximum?
You can move all units. They can go to the same place, or split up and go to different areas. However, only one is permitted to enter combat. They can travel 1 space. Ships act as bridges and a unit at dragonstone can move all the way to sunspear provided you have ships in each sea area.
+Ryan T one more thing. What are those little mats I'm seeing on the places with 2-4 player something on them?
The small tiles the the "2-4", "5", and "6" are player counts to separate areas when there are less than 6 or 5 or 4 players. They stand for units that you have to beat to take over those areas.
I am sure this is the same guy who did Stanley Parable narrator voice
Narrator: *Stanley decided to play the game of thrones board game with his fellow office mates. At least until Stanley parable comes out on console*
Thanks for the heads up. I'm downloading a module right now to practice the game before setting a real game up.
The coolest game ever, played it last night! so much fun!!
Just ordered this game and I think my friends are going to be intermediated by its complexity.
My bad
I have a question for experienced players: does a player win immediately if he has 7 castles under his control at once, or do you have to wait until the end of the round to see if he retains control of all seven?
+Guy Simchony it says "inmediately" 19:42
The video and the rules are clear on this: the player wins immediately upon acquiring 7 castles and/or strongholds. Pro tip: if you suspect that you will achieve 7 points on an upcoming round, *do get as much influence on the Iron Throne track as possible!* March orders are resolved in order of the IT track, so if you go before an opponent who will also acquire a 7th point on a given round, the player who marches first (and thus acquiring the 7th point first) will be the winner; it will not be a "tie."
This recently happened to me playing as House Lannister, and I won by virtue of having the iron throne which gave me the privilege of going first and seizing the immediate win before the Stark player could do so on the same round. He and I had bid the same amount on the previous bidding for the Iron Throne, and I broke the tie in my favor as I already had the throne previously; this bid became key to my eventual win. I've seen a few games end like this, so it's important to accumulate adequate power to get favorable positions on the influence tracks when late game bidding arises (particularly the IT for the first turn priviledge, but the other tracks are also very important).
R R Nope. It's at the end of the round that you count castles and the player with 7 wins. If there's a tie in that case it is the highest on the Iron Throne influence track that wins the game. So it is good to have the throne token for incase of a tie but I'd say in the late rounds it is far better to move last. You can then steal castles and strongholds without any interruption from the other houses and take the victory.
I've seen and played many games like this.
Joe Broker Please take a moment to review the Rulebook -- Fantasy Flight is unequivocal on this point. From the Rules pg. 16:
"Winning the Game
A Game of Thrones: The Board Game ends in one of two ways:
ɇ The game reaches the end of the 10th game round.
ɇ Immediately after a player controls his seventh area
containing a Castle or Stronghold.
...
If a House, *at any time*, reaches the seventh position on the
Victory Track (i.e., gains his seventh area containing a Castle or
Stronghold) the game immediately ends and that player is the
winner. "
I'm sorry that you've seen and played many games like that.
poison your friends' coca colas. e-z win
What a excellent video. Thanks for the effort you put into it! Keep it up :)
I'm really glad for this tutorial! I am a visual learner, so it really helped me to learn the game! Now I can't wait to play!!!
Played this game 3 times, the games are long (3-4 hours) depending on the number of players. But very fun. Destroyed many friendship. I recommend.
i still feel like i dont know enough to play my newly boought game , and a lot of things are still foggy in my mind, but it helped get some basics and feel about the game ... i think this is an awesome video and thanks for fantasy to make such a quality game presentation video !
Only exception to this is if you are bumped down the track by a special ability during combat. For example if Doran Martel bumps you down the King's Court track you may still keep your current star orders on the board.
Bought this game, it's super fun. It's actually possible to play with only 2 players if each player uses two houses. Starks are at a slight disadvantage unless playing with all 6 houses.
My SO and I just spent hrs trying to figure this game out and this cleared it up for me in less than 30 mins lol. And yes...I know...has to be 3 or more players. We can be creative lol.
This is an incredibly useful tutorial, this game is designed very well, the aesthetic is beautiful, and the game captures the essence of politics (the game of thrones) which i would have suspected to be very hard to do in a board game. As a massive fan of GoT, i would love to play it with some of my friends, shame i'm too poor to get it :'(
Feel bad for me
Jack Dutfield diplomacy*, not politics
Agreed. My brother and I picked this up yesterday but we really need a third player.
Still one of my favorite games. The 1st Edition board and military pieces are superior to 2nd Ed. Grab a cheap copy of you can.
these videos are amazing. thank you for making them.
I hope you will make one for the Forbidden Stars.
great video
I agree. A simple +1 to defense would be awesome.
Hello, could you do a complete tutorial about the Expansion: "Mother of the Dragons" ? Thxs
Great instructions. However, the scenario with the combat isn't a good one. The person with the Valaryian Sword wouldn't have used it since it would have been a tie. And since they are obviously higher on that track, they win ties.
are you sure that's how it works? wouldn't it be the player holding the iron throne token who decides a tie-breaker?
Nope. The holder of the Iron Throne decides all NON COMBAT related ties. Combat related ties are won by whoever is highest on the Valaryan Sword track. (Can't remember the name off hand.) :)
Brennan Beck I'm not saying it is a bad scenario, but that doesn't make it a good one either. A better scenario would have been to have them down 1 point and use the Valaryan sword to tie and then win since they would win the tiebreaker. And even if that was the only battle Greyjoy has (which most of the time is impossible to tell) that doesn't mean they should use it.
+Cody Y I am at that spot in the video and was wondering the same thing. had to scroll down here to find out. now back to the video...
Im playing this game since 3 years with friends. Then, i bought it and introduced it to other people that were interrested, because of the TV Show. That being said, a virtual version would be nice, just to sharpen my strategies^^ But this boardgame is awesome
When played properly, and not impeded by the Lannisters, the Greyjoy's can wrap up a fast victory. They are my favorite as well. I've yet to play a six player game, but I think I would like Martell.
I've several questions:
1. Are you allowed to place consolidate power tokens in areas with a power token but without units, and gain a power token?
2. can you place a consolidate power token on a port and gain a power token?
3. If 2 is true: Can you only place a consolidate power token on ports with units in it, or can you put it on all of your ports?
4. can you place order tokens on a port and the adjacent landarea at the same time? or does the order token on a port count as the same order token for the land area that the port belongs to?
5. are you allowed to remove your power tokens from the board and give up on territory, or can it only be removed if another player captures that area?
6. If you can remove your power tokens from the board, can you only do that when you march your troops into that area, or can you remove the power token at any time?
7. If you retreat, are you allowed to retreat all your units to different areas or do they have to retreat to the same territory?
1. Nope
2. yes if you have ships in the port.
3. Only ports with units in it.
4. yes if you have ships in the both areas.
5. it only be removed if another player captures that area.
6. No you cant.
7. i dun konw.
7. If you're the attacker and u lose the combat, you'll have to retreat all routed units to where you marched from. But if you're defending, and u lose the combat, you have to retreat all forces in the same area, not different areas.
@@MrAaDdRr It may depend on the game edition, but AFAIK when you're defending and you lose you can split-retreat to multiple territories if they're all directly adjacent to the battle territory and only if they were all already under your control via other troops or power tokens being present (you can't capture new territories with retreating 'routed' troops).
Thank you for putting together and posting this video
Got the game over the weekend and it is awesome.
I just played for the first time tonight and I won as the Lannisters. I felt like it was very balanced and I had a great time. I used the A tripple kill on some units using a card. Although we were playing incorrectly because we didn't realize there were supply cards and just actively changed our supply count so we had huge armies. It worked fairly well but it would have slowed the game down a bit if we had't done that. I highly recommend it!
+Casey Beiser lol haha
In the rules it does not say that your own units cannot be supported... it changes everything!
Very simple game in reality, certainly simpler than the video makes out to be. The video I think tries and covers as many things as possible which is understandable. it is a very good video though.
What I would love to see is a similar video for Warrior Knights, which I think is far more complex than Game Of Thrones and could really do with a how to play video as the rulebook is very vague on a lot of things, specifically combat.
I play this often with friends. Next time we have a newbie in our round ill show him this video first so we don't have to tell the rules!
This helped so much. SO much to learn. Thanks :)
diplomacy is the translation of all kind of relations between families. instead of marring fake characters people can just agree to teamwork to do whats best for the realm
Thanks for mentioning Vassal! I didn't know about it!
"In this case, House Baratheon takes it from House Lannister"
...So true.
I'm so glad I can play this with at least 3 friends once a week,great game,get it if you're game of thrones fans :) even better when you get 6 people it's so much fun
You know, I'd like to play this over the internet via Steam. Like how Days of Wonder has converted Ticket to Ride into an on-line game.
Hi fantasy flight .. please i have question I hope you answer it for me .. Is there any expansion for this game soon ? like add the house targaryen .. thank you .
Hello. Currently there are two Print On Demand expansions. Both alter the state of the board and the goals for victory if you chose to play with them. Here is a link to the product page.
www.fantasyflightgames.com/en/products/a-game-of-thrones-the-board-game-second-edition/
There a several fan-expansions, if you want to build something yourself: www.reddit.com/r/gameofthrones/comments/13tjdv/game_of_thrones_9_player_board_game/
boardgamegeek.com/thread/1176521/new-map-9-players-part-essos-added
Greyjoy used the Valyrian steel even though it was not neccessary, for they would've won anyway in case of a draw. FFG can't play their OWN GAME!
Kidding of course ;) I love this game and I love you for making this game FFG!