No. Understandably SPAA might simply not be everyones thing but as with medic class in fps games or healers in every genre really, players at best feel comforted that someone took a burden that they just simply refuse to take as they see no glory in doing such duty, calling it a gratitude would be a huge stretch at best and is just false. I dont think anyone will find it to be a revolutionary thought that competetive games are full of those who are desperate to prove themselves. Not like I need it or look to receive it, in thousand of matches You will barely get praised by anyone and there will be hundredfold of the opposite result, but lets be honest one must be a fool to expect anything else from a crowd around such games, most players are too self-absorbed, pretentious and too occupied in desperaton of proving themselves.Instead they will rather act like You owe them only the top notch performance when You spawn spaa and with nothing to give in return. Ask for help and ping the enemy tank flanking Your position, a vehicle that has pinned You for minutes, someone seeking a revenge on You, "everyone loves You" yeah right. I want to believe in a good intentions and pure and honest positivity from Your comment, I would like to receive it as that, but to say that this undeniably toxic in majority community is capable of gratitude in anything but the the slimest part of playerbase is definitely not true and comments like that often are just investment, hope that players who play support role will keep taking that burden from Your shoulders so You can do the big boy pew pew.
@@depolifyyy There was a statement, I have responded to it by elaborating how it not only isnt true but how it is just a sweet lie. What was Your comment supposed to bring?
A Japanese vehicle I'd want to see in the game is the Type 74 SPH, which is based on the chassis of a Type 73 APC and is armed with a 105mm JSW howitzer, which can carry 30 rounds. It has a Mitsubishi 4ZF V-type 4-cylinder diesel engine which produces 300 horsepower to a top speed of 31 mph (50 kph).
I play first spawn AAA all the time and my team loves me for it lmao, honestly the more you control the air the higher chances your team has to win imo as a US Main
When I’m burnt out I take the Stormer and chill all game. Back when the A10/SU25 were added I was averaging between 5-10 and often 10-15 kills. Can’t hit those numbers anymore but it’s still pretty fun.
Once you get past the learning curve (and unlock thermals), the Stormer is really fun IMO. It's a very different challenge to other AA and the satisfaction of getting a direct hit is so much greater than hitting with a proxy fused missile.
@@MozzaBurger88 that and the 2s6(10.7) being at the same BR would be wild. Given that the 2s6 can compete with the flarakrad at 1.0 BR higher than itself. That thing is at to low of a br so if the strella was 10.7 that would have to be like 11.0 or 11.3.
I play a lot of AA. My usual go to is to spawn AA once I die to an an aircraft. I love it. So satisfying to shoot down planes. My general start with gun based AA is to move up behind the team but to be close enough to provide better cover against aircraft. My start with missile AA is to go out of the spawn so aircraft won’t instantly find me
the missile knows where it is at all times it knows this because it knows where it isn't by subtracting where it is from where it isn't or where it isn't from where it is whichever is greater it obtains a difference or deviation the guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't and arriving at a position where it wasn't it now is consequently the position where it is is now the position that it wasn't that it follows that the position
i personally love playing SPAA. the Machbet is a personal favorite of mine. whenever i just want to relax i first spawn it and farm enemy CAS. its really fun.
As an AA main, the answer to your question about the IR and optical seeker modes, yes they do affect the missile post launch, i have only played the strela because i haven't touched Japan but the strela does not have ECCM, you can test it by forcing it into IR mode and having someone dump flares and the missile will miss. Unfortunately since its now 10.3 its best to force it into optical targeting as the missile seeker head is more so working like a TV seeker, flares won't do shit but its a less stable lock when it comes to trees and clouds in the way post missile launch
@@TallyPatka-dz2cz yes but gaijin doesn't model it like that, they model munition characteristics not internal components hence why they've been changing missiles and radar the last few patches, they've realised they're incorrect. If you locked on optically the missile tracks optically, if you lock the engine heat signature it tracks via IR even though in reality that isn't correct. But due to the lack of actual ECCM, I hope they just leave it and stick it at 9.7
15:52 I love to spawn in anti air and do whatever possible to help my teammates, i used to spawn in the veak 40 as my first spawn 80% of the time... Till gaijin ruined it and took away the prozy round for "historical accuracy" even though the veak was a prototype vehicle
AA before radars is so much fun because you can play aggressive and still clear the skies, but once you get radars, you become dedicated to the slow game play which is still fun especially versus helicopters.
Also, SPAA is always part of my lineup - I play mostly Sweden and Japan so, Sweden is aggressive play because the Lvkv9040 can go after tanks as well, and well, the 81(C) is just a mean machine. 50/50 I first spawn SPAA because if you can clap the early guys (who got their 1 kill and hopped into CAS) you can force them out of the game, and whoever has more players left in the team generally wins.
Yep, I usually have 1-2 AA in my setups. 1. Cheap respawn - as I usually play with friends it allow me to stay in battle and be helpful even if I lose my first 2 tanks like a n00b at very beginning. And we are not that kind of people that leave after 1-2 deaths. 4-5 is our usual. 2.I spawn AA when I get killed by air and realize that there are some enemies in air. Don't spawn as first choice though. 3.Some of them are fast enough to cap points in late stage of battle and punch hard to take out tanks.
As a new player who went down the Brittish route and has just reached a decent 7.7 lineup, i'm still stuck with the Skink, so i always love seeing First spawn SPAA's
i think the biggest weakness of the Type 81 is fighting heli, as you can see IR missile really don't like to lock on to heli for some reason, even at very close range like under 3km, so heli pilot can just out range you. and plus it didn't have a radar so a heli pilot can hide in the trees and not get spotted so what i do is play with a friend, one of us play something like FlaRakRad, one of us play the Type 81, FlaRakRad have radar to find target and the range to deal with heli, and Type 81 can make quick work of any fix wing make a super fun combo
Helis pretty much always face us frontally as opposed to planes so the missile needs an all-aspect lock (can't possibly get a heat lock on the engine exhaust which is completely hidden behind) hence the shorter range to begin with. As for how easily they can lock a rotary-wing vs a fixed-wing in all-aspect (both IRL or in WT) I'm unfortunately uneducated on the matter :/ I'd love to know more about the inner-workings of these.
@@MozzaBurger88 Type 81 missiles have an all aspects lock range of 6km, but it will have trouble locking on to heli even at 4-3km or less. And it is very inconsistent, sometimes it works fine, sometimes it will refuse to lock on to a heli right on top of me But when it comes to fix wing, even on prop or drone it didn't seems to have any problems locking Also this is not just a SPAA problem, IR AAM also have a really hard time locking on to heli, even with 9M R73 etc
Man I'm not sure how much I like the idea of the other changes proposed but those ammo crates are going to make vehicles like this more viable as a first spawn and I'm all for it. I can't tell you how many times in my Ocelot or Japanese Danger Jeep I'm afraid to fire because of how unreliable the stingers are knowing getting to a cap to rearm is like a 20% chance of survival on most maps if my team isn't stomping.
Sometimes I couldn’t lock with it but damn if I lock for a mili second it guarantees the kill. Missile goes insanely hard you can kobra you can smash your keyboard, flip your mouse, spam your chaff but it’s too late. Idk if it’s possible to dodge that missile. People only avoided it around 9km range. Anything close than 9km is a kill. And i had a kill from 11 kms few times with it. Really good vehicle
As good as it may seem its kind of bad imo because for one, gaijin thinks that this thing is incapable of locking a helicopter from 3.5km+ and often the missiles have a dementia moment. Most of all, reminder thaf its 11.3, like at that point.... Why would i play this thing, Japan does not have an 11.3 lineup which means realistically youre gonna take this to 11.7, and the moment i spawn in this, and see another top tier aa like the pantsir, i just give up and j out cause theres no way you can compete unless your teammate is slow.
@@hetznaz7902 11:10 I wouldn't call this easy and the KA-50 series is one of the easiest to lock with IR-Seaker due to its huge engines and huge hitbox. I already had matches where 3 Type 81 tried to kill one heli at 2km range and couldn't get a single lock. Spoiler: the heli destroyed all type 81. You also can't expect most of the top tier heli players to just go into close range if it isnt needed because thats stupid.
For the question if i enjoy SPAAs? Yes i do, more the low/mid tier one. As they see more actions. For top tier one i enjoy the only SPAA that shoudnt be at top tier. OTOMATIC. Thanks to IRCM and if you move into different position then your spawn, you can suprise a lots of air players. Sadly that thing still have slow 1st stage reload and i wouldnt mind to have more AP round as 12 rounds insnt a lot. And the reason i play then, its because i enjoy shooting down planes. It feels satisfying. As most of the times, air can change whole game, making you loose. And nothing feels better then saving your team from carpet bombing from like 10x P-51, Bf-109s, P-47s and so on and so on.
Flares in War Thunder exist for one purpose: spam them when you go for an attack so the AA missiles can't even lock. Once you run out of flares and the missiles lock - you are toast.
The Type 93 and Type 81 also feature optical sensors. On maps with no clouds (Or so long as there are no clouds when the launch vehicle obtains lock) the seeker will automatically dictate which sensor is best. Optical is completely immune to all countermeasures, and the IR seeker has IRCCM. Unless you have auto flairs set and a shit ton of them, the Type 81 WILL get a lock.
The irst does NOT help the type 81 with locking. It unfortunately doesn't slave the seeker, nor does it provide any targeting information to the missile. It only helps the turret track the aircraft and can be used in conjunction with other stuff for awareness.
9:45 I like first spawn AA players IF they have awareness, check the team first and only spawn if there is no other first spawn AA player already. Talking about missile AA of course, nothing wrong with 2 or 3 cannon AAs that can kill ground targets too.
Sometimes when I used to Play 6.3 Germany. I used the Flakpanzer 341 as dedicated AA, only loaded like so many belts of AP. But occasionally I do get the slow gameplay. But now I don't really play Germany anymore due, well. Fascination with Soviet tanks
I genuinely enjoy playing Anti Air more than anything else in this game. But yeah it can be rough, I've gone entire matches where no aircraft spawns at all and I give up on SPAA and just pick a tank, only to then IMMEDIATELY seeing planes. Anyway. I'm a big fan of the Finnish ITO and the VT1 missiles but I'm currently grinding the Russian tech tree to give the Pantsir a go.
I still remember you killing me one time on American desert , before streamer mode / hiding username was a thing, before I started making content too , One day Senpai will notice me!
I enjoy using spaa. As you mentioned sort of a hybrid between anti air and anti ground. Favorite has to be the gepard. But 2S38 can be lethal anti air with the proxy shells, M163 is kinda trash in most ways but sometimes in can be absolutely lethal to tanks and helicopters. Dont bother with the radar tracking it is un usable in 99% situations
I absolutely love playing AAs, at all BRs, when I play with people they're amazed at the snipes I hit on planes, its a really fantastic boost to my ego lol
I play the Praga and Flakpanzer 341 when picking AA and I like being semi-aggresive with them while taking a more supportive role with 341, but it has some really weird shells that can somehow kill IS-3/4s from the front. I don't really like to sit and do nothing an entire match.
i played this when it was 10.3 and it was op as hell. but now that its 11.3 im not gonna bother taking it. its funny, japan at 11.0 would have such a good lineup if it was 11.0.
18:44 Idk about ground vehicles I'm guessing it's similar tho, but an IRST lock only helps the missile to get the inital lock before launch, like for example if you're tring to lock a target at the max lock range of the missile,the IRST will help, but after launch an IR missile works completely on its own so it wont make a difference
Love the 81(C) - it claps! Although I'm still convinced the Lvkv9040 is the best high tier SPAA even though it's only 10.0 - rapid fire proxy rounds is where it's at :D
15:45 personally i never cared much about anti air, that was until i researched the ZSU-37 because i used to always lose bc of enemy cas, now i have the strella and i try to help as much as possible
@@deepath5209 I've said this before, make Japan a Pan-Asian tech tree like world of warships has and you can just add a load of vehicles. They could do the same for Europe, Pan-European. Then they can add Poland, Romania, Ukraine, etc etc.
100% anti air is acceptable on 1st play. B the time I spade a tank at high tier I might have just enough for the next vehicle to spade. I haven't played in 2yrs but that's how I played then.
As much as I enjoy the Type 81, some things about it are a bit frustrating. Not revealing yourself through radar is cool, but it's very easy to get blind-sided (like that AH64A early in the video) or if aircraft are blending into the background/not rendering at all. My first high/top tier (and still my favourite) SPAA experience was the Stormer, so going from passive IR detection (without revealing myself) to no detection was a drastic change. The way the missile dives off the rail, I've hit more than a few houses while getting used to it 😂 And, finally, Ka-52s. If they hover just over a ridge, they can completely negate both your IR and photo contrast lock :(
I also sometimes first spawn SPAA. My personal favorites would be the M247 and Ozelot. One has nasty proxy rounds and the other is such a sneaky gremlin. Both are very good for keeping the skies clear at their BRs 👌
in top tier if i am solo, pantsir 1st, if in squad 2nd spawn also when the i lock on jumps that means the ir is trying to track unguided missiles, switch to photoelectric mode
I love first spawn anti-air, I dislike air in a ground battle with a passion, I want the realistic feeling of tank on tank battles but dislike that people can spam aircraft in the game and just destroy the enemy team with bombs and medium caliber guns from above
From my experince playing the strella the only way to avoid it is to not be seen and if you cant then spamming flares can hinder the lock sometimes, once it locks however, 95% of the time it will hit
Using this is a battle of either CAS see you first or you see CAS first, also have to use our own eye radar. I like it shoot and forget, a better version of strella.
Oh, and the lock system doesn't really assist in tracking or guidance, it just tells the seeker head where to look to increase the chances of a good lock.
This is my most played and highest kills vehicle. I just prefer the slower pace gameplay and feeling of helping the team. Plus I can do some work while the match starts.
I don't know if you'll see this, but what if SPAA gave RP for your plane tech tree. Would give more people RP for planes to use, and make SPAA more rewarding to play. Kind of like helicopters getting researched via tank.
I often play spaa as i hate helis and cas. I do also often firstspawn spaa especially playing against russia. Mainly playing sweden and germany and love proxy shells on begleit and swedish lights to ambush ka50/52 while still being able to do groundwork.
Thank you so much for playing Anti-Air, I research AA before anything else cause I just enjoy it so much, I do wish that it did have a little bit better rewards cause grinding it really hard with just AA.
I play helicopters, so the only real gamemode to play is GRB. Sorry tankers. Players often complain about first spawn helis. So to balance my karma, I decided to play first spawn AA to get rid of first spawn helis. ... then people complained about that.
15:50 yes, as a russian main i now have to actually sweat in pantsir to clear the air. after the update the pantsir got balanced by increasing the quantity of nato planes per match, like half the games i use all 12 rockets and get rekt by a random bomb/hellfire on the other hand, gameplay got better - you now have to use like 3 extra brain cells to prioritize targets
Planes and helicopters when your in spaa :
Planes and helicopters when your in a Tank : 🔥🚀☄️🎇🎇🔥🚀☄️
Zoomers linguistic capabilities are decreasing to a point that they uses emo to convey messages.
@@--ginebra3589the hell is blud yapping about
@@--ginebra3589 Because it conveys the message better then just saying 'They're flying around'
@@--ginebra3589 wrong form of "you're" as well.
@@--ginebra3589 as a millenial i tell you to shut up. Let the young be young.
7:40 the missile is predicting his position based on the last know trajectory
The missile know where it is….
@@smithsonian_98 true!
@@ItzCPU_ It also knows where it isn't...
Because it knows where it isn't
@@smithsonian_98hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha
Isekai truck with missile launcher
Truck kun doing Lords work in WT as well 😂
@@jadelepardo3158 I need to watch that series..
i wonder where it will teleport, after getting hit, haha
First spawn SPAAs are real heroes
First spawn SPAA in Warthunder is like the medic class of FPS games. Everyone seems to love you
No. Understandably SPAA might simply not be everyones thing but as with medic class in fps games or healers in every genre really, players at best feel comforted that someone took a burden that they just simply refuse to take as they see no glory in doing such duty, calling it a gratitude would be a huge stretch at best and is just false. I dont think anyone will find it to be a revolutionary thought that competetive games are full of those who are desperate to prove themselves. Not like I need it or look to receive it, in thousand of matches You will barely get praised by anyone and there will be hundredfold of the opposite result, but lets be honest one must be a fool to expect anything else from a crowd around such games, most players are too self-absorbed, pretentious and too occupied in desperaton of proving themselves.Instead they will rather act like You owe them only the top notch performance when You spawn spaa and with nothing to give in return. Ask for help and ping the enemy tank flanking Your position, a vehicle that has pinned You for minutes, someone seeking a revenge on You, "everyone loves You" yeah right. I want to believe in a good intentions and pure and honest positivity from Your comment, I would like to receive it as that, but to say that this undeniably toxic in majority community is capable of gratitude in anything but the the slimest part of playerbase is definitely not true and comments like that often are just investment, hope that players who play support role will keep taking that burden from Your shoulders so You can do the big boy pew pew.
@@eldarguardian6485 oh my god bruh is this ai or did you really write allat out on this one comment glorifying spaa players
@@depolifyyy There was a statement, I have responded to it by elaborating how it not only isnt true but how it is just a sweet lie. What was Your comment supposed to bring?
A Japanese vehicle I'd want to see in the game is the Type 74 SPH, which is based on the chassis of a Type 73 APC and is armed with a 105mm JSW howitzer, which can carry 30 rounds.
It has a Mitsubishi 4ZF V-type 4-cylinder diesel engine which produces 300 horsepower to a top speed of 31 mph (50 kph).
With the Type 75 SPH at BR 6.3 and the Type 99 is at BR 7.3, I think the Type 74 SPH could go at BR 6.0 or BR 5.7 at the least.
I play first spawn AAA all the time and my team loves me for it lmao, honestly the more you control the air the higher chances your team has to win imo as a US Main
Lame
@@sanmiguel4774su25 player spotted👀
@@user-yi9ul3gl9m Right lmfao
@@user-yi9ul3gl9mi mean the su25 claps the adats tho... sm3 atleast
SPAA gameplay is the best there is. Spawning a SPAA first against air is just wonderful for the team. A blessing.
its me egirl feet, glad to have finally found you once in this game :DD
When I’m burnt out I take the Stormer and chill all game. Back when the A10/SU25 were added I was averaging between 5-10 and often 10-15 kills. Can’t hit those numbers anymore but it’s still pretty fun.
Once you get past the learning curve (and unlock thermals), the Stormer is really fun IMO. It's a very different challenge to other AA and the satisfaction of getting a direct hit is so much greater than hitting with a proxy fused missile.
Strella laughing in the corner:
Type 81 >
@@gigan6384 Hence the .6 BR difference.
They fight the same Godly battle against the biblical plague raining upon us penitents !
1.0 br difference. Strella is 10.3. This thing is 11.3@@MozzaBurger88
@@touchgrass7834 Oops my bad. I have the Strela too. I thought it made it up to 10.7 for some reason... Not that it matters much to be fair 😅
@@MozzaBurger88 that and the 2s6(10.7) being at the same BR would be wild. Given that the 2s6 can compete with the flarakrad at 1.0 BR higher than itself. That thing is at to low of a br so if the strella was 10.7 that would have to be like 11.0 or 11.3.
I play a lot of AA. My usual go to is to spawn AA once I die to an an aircraft. I love it. So satisfying to shoot down planes. My general start with gun based AA is to move up behind the team but to be close enough to provide better cover against aircraft. My start with missile AA is to go out of the spawn so aircraft won’t instantly find me
the missile knows where it is at all times it knows this because it knows where it isn't by subtracting where it is from where it isn't or where it isn't from where it is whichever is greater it obtains a difference or deviation the guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't and arriving at a position where it wasn't it now is consequently the position where it is is now the position that it wasn't that it follows that the position
i personally love playing SPAA. the Machbet is a personal favorite of mine. whenever i just want to relax i first spawn it and farm enemy CAS. its really fun.
As an AA main, the answer to your question about the IR and optical seeker modes, yes they do affect the missile post launch, i have only played the strela because i haven't touched Japan but the strela does not have ECCM, you can test it by forcing it into IR mode and having someone dump flares and the missile will miss. Unfortunately since its now 10.3 its best to force it into optical targeting as the missile seeker head is more so working like a TV seeker, flares won't do shit but its a less stable lock when it comes to trees and clouds in the way post missile launch
in real life it does have post seeker mode, it use IR for the initial launch and once it can get a optical look it locks optically
@@TallyPatka-dz2cz yes but gaijin doesn't model it like that, they model munition characteristics not internal components hence why they've been changing missiles and radar the last few patches, they've realised they're incorrect. If you locked on optically the missile tracks optically, if you lock the engine heat signature it tracks via IR even though in reality that isn't correct. But due to the lack of actual ECCM, I hope they just leave it and stick it at 9.7
15:52
I love to spawn in anti air and do whatever possible to help my teammates, i used to spawn in the veak 40 as my first spawn 80% of the time... Till gaijin ruined it and took away the prozy round for "historical accuracy" even though the veak was a prototype vehicle
AA before radars is so much fun because you can play aggressive and still clear the skies, but once you get radars, you become dedicated to the slow game play which is still fun especially versus helicopters.
Also, SPAA is always part of my lineup - I play mostly Sweden and Japan so, Sweden is aggressive play because the Lvkv9040 can go after tanks as well, and well, the 81(C) is just a mean machine. 50/50 I first spawn SPAA because if you can clap the early guys (who got their 1 kill and hopped into CAS) you can force them out of the game, and whoever has more players left in the team generally wins.
Yep, I usually have 1-2 AA in my setups.
1. Cheap respawn - as I usually play with friends it allow me to stay in battle and be helpful even if I lose my first 2 tanks like a n00b at very beginning. And we are not that kind of people that leave after 1-2 deaths. 4-5 is our usual.
2.I spawn AA when I get killed by air and realize that there are some enemies in air. Don't spawn as first choice though.
3.Some of them are fast enough to cap points in late stage of battle and punch hard to take out tanks.
As a new player who went down the Brittish route and has just reached a decent 7.7 lineup, i'm still stuck with the Skink, so i always love seeing First spawn SPAA's
WT players on their way to the comments to make a “The missile knows where it is” joke:
I really miss the mountains in tunisia tbh
I don't.
nobody does.
@@SomeOne-ph1gw I do
i miss them too, the map is now just empty
@@panzer4271 Maybe a little too empty yes but it definitely doesn't need those shitty mountains.
i think the biggest weakness of the Type 81 is fighting heli, as you can see IR missile really don't like to lock on to heli for some reason, even at very close range like under 3km, so heli pilot can just out range you. and plus it didn't have a radar so a heli pilot can hide in the trees and not get spotted
so what i do is play with a friend, one of us play something like FlaRakRad, one of us play the Type 81, FlaRakRad have radar to find target and the range to deal with heli, and Type 81 can make quick work of any fix wing
make a super fun combo
Helis pretty much always face us frontally as opposed to planes so the missile needs an all-aspect lock (can't possibly get a heat lock on the engine exhaust which is completely hidden behind) hence the shorter range to begin with. As for how easily they can lock a rotary-wing vs a fixed-wing in all-aspect (both IRL or in WT) I'm unfortunately uneducated on the matter :/
I'd love to know more about the inner-workings of these.
@@MozzaBurger88 Type 81 missiles have an all aspects lock range of 6km, but it will have trouble locking on to heli even at 4-3km or less. And it is very inconsistent, sometimes it works fine, sometimes it will refuse to lock on to a heli right on top of me
But when it comes to fix wing, even on prop or drone it didn't seems to have any problems locking
Also this is not just a SPAA problem, IR AAM also have a really hard time locking on to heli, even with 9M R73 etc
Man I'm not sure how much I like the idea of the other changes proposed but those ammo crates are going to make vehicles like this more viable as a first spawn and I'm all for it. I can't tell you how many times in my Ocelot or Japanese Danger Jeep I'm afraid to fire because of how unreliable the stingers are knowing getting to a cap to rearm is like a 20% chance of survival on most maps if my team isn't stomping.
15:49 i love playing SPAAs. The reason why nations like italy doesnt interest me that much is because they dont have usefull SPAAs. 😢
7:50 he gave up 😂
Strela on steroids doing God's work ❤
Honestly the missile reminds me of the R-24T but with 35Gs
Sometimes I couldn’t lock with it but damn if I lock for a mili second it guarantees the kill. Missile goes insanely hard you can kobra you can smash your keyboard, flip your mouse, spam your chaff but it’s too late. Idk if it’s possible to dodge that missile. People only avoided it around 9km range. Anything close than 9km is a kill. And i had a kill from 11 kms few times with it. Really good vehicle
As good as it may seem its kind of bad imo because for one, gaijin thinks that this thing is incapable of locking a helicopter from 3.5km+ and often the missiles have a dementia moment. Most of all, reminder thaf its 11.3, like at that point.... Why would i play this thing, Japan does not have an 11.3 lineup which means realistically youre gonna take this to 11.7, and the moment i spawn in this, and see another top tier aa like the pantsir, i just give up and j out cause theres no way you can compete unless your teammate is slow.
If this thing had a radar, it would be better than pantsir.
naah it cant even kill helis
@@212thfives8 As you just watched a video filled with mostly heli kills....
@@hetznaz7902I mean to be fair if any of those helis stayed at a far enough distance the type 81 would not be able to touch them
@@unoriginalplays120 and that distance... is 3km. 4-5 without ircm.
@@hetznaz7902 11:10 I wouldn't call this easy and the KA-50 series is one of the easiest to lock with IR-Seaker due to its huge engines and huge hitbox. I already had matches where 3 Type 81 tried to kill one heli at 2km range and couldn't get a single lock. Spoiler: the heli destroyed all type 81.
You also can't expect most of the top tier heli players to just go into close range if it isnt needed because thats stupid.
For the question if i enjoy SPAAs? Yes i do, more the low/mid tier one. As they see more actions. For top tier one i enjoy the only SPAA that shoudnt be at top tier. OTOMATIC. Thanks to IRCM and if you move into different position then your spawn, you can suprise a lots of air players. Sadly that thing still have slow 1st stage reload and i wouldnt mind to have more AP round as 12 rounds insnt a lot.
And the reason i play then, its because i enjoy shooting down planes. It feels satisfying. As most of the times, air can change whole game, making you loose. And nothing feels better then saving your team from carpet bombing from like 10x P-51, Bf-109s, P-47s and so on and so on.
Flares in War Thunder exist for one purpose: spam them when you go for an attack so the AA missiles can't even lock. Once you run out of flares and the missiles lock - you are toast.
The Type 93 and Type 81 also feature optical sensors. On maps with no clouds (Or so long as there are no clouds when the launch vehicle obtains lock) the seeker will automatically dictate which sensor is best. Optical is completely immune to all countermeasures, and the IR seeker has IRCCM. Unless you have auto flairs set and a shit ton of them, the Type 81 WILL get a lock.
@@wyvernthefox9683 montains and anything which is similar colour behind the plane will confuse the optical guidence
The irst does NOT help the type 81 with locking. It unfortunately doesn't slave the seeker, nor does it provide any targeting information to the missile. It only helps the turret track the aircraft and can be used in conjunction with other stuff for awareness.
when i get frustrated with cas i just pull this out for a few games in a row and go CAS fishing. its pretty relaxing
It’s not at its full potential though. Iirc it’s also capable of utilizing some kind of radar guided sam
9:45 I like first spawn AA players IF they have awareness, check the team first and only spawn if there is no other first spawn AA player already.
Talking about missile AA of course, nothing wrong with 2 or 3 cannon AAs that can kill ground targets too.
1st spawn AA players are saviors. Makes people think twice about rushing straight to Air assets
Could you play the Wiesel 1a4, it has insane nvd's and an okay round (DM63)? You will have a lot of fun guarenteed
Sometimes when I used to Play 6.3 Germany. I used the Flakpanzer 341 as dedicated AA, only loaded like so many belts of AP. But occasionally I do get the slow gameplay. But now I don't really play Germany anymore due, well. Fascination with Soviet tanks
I genuinely enjoy playing Anti Air more than anything else in this game. But yeah it can be rough, I've gone entire matches where no aircraft spawns at all and I give up on SPAA and just pick a tank, only to then IMMEDIATELY seeing planes.
Anyway. I'm a big fan of the Finnish ITO and the VT1 missiles but I'm currently grinding the Russian tech tree to give the Pantsir a go.
LAV-AD next?
THANKS JUSTIN I needed this video 🙏,and can your next aa video be about the tor- m1
The only thing you should have done as well when you see multiple up is activate the anti-air wager and get 3x the money.🤑
I still remember you killing me one time on American desert , before streamer mode / hiding username was a thing, before I started making content too , One day Senpai will notice me!
I enjoy using spaa. As you mentioned sort of a hybrid between anti air and anti ground. Favorite has to be the gepard. But 2S38 can be lethal anti air with the proxy shells, M163 is kinda trash in most ways but sometimes in can be absolutely lethal to tanks and helicopters. Dont bother with the radar tracking it is un usable in 99% situations
Some advice, always use photo contrast instead of auto cuz that thing lock flare if preflare
This isnt even the best SPAA Japan can get!
What other systems do they have potentially available?
@@HyperactiveMelon
It would be on the same vehicle but different missile, Type 11 missile, I’m pretty sure it was upgraded with a radar too
first spawn AA are the GOAT
I absolutely love playing AAs, at all BRs, when I play with people they're amazed at the snipes I hit on planes, its a really fantastic boost to my ego lol
Meanwhile in my LAV, I might as well just shoot the stinger at the fucking ground.
If i get cas’ed in a match i dedicate the next match to nothing but spaa. Its like therapy
Locking the target with an optical sensor or with RADAR doesn't guide the missile, but it tells the missiles seeker head where it should be looking.
The grind to spade the type 93 before this is such a pain though o
I play the Praga and Flakpanzer 341 when picking AA and I like being semi-aggresive with them while taking a more supportive role with 341, but it has some really weird shells that can somehow kill IS-3/4s from the front. I don't really like to sit and do nothing an entire match.
i played this when it was 10.3 and it was op as hell.
but now that its 11.3 im not gonna bother taking it.
its funny, japan at 11.0 would have such a good lineup if it was 11.0.
I just recently got the Pantsir and although it’s undeniably overall better than the Type 81c, I still love the type 81c more than the Pantsir.
18:44 Idk about ground vehicles I'm guessing it's similar tho, but an IRST lock only helps the missile to get the inital lock before launch, like for example if you're tring to lock a target at the max lock range of the missile,the IRST will help, but after launch an IR missile works completely on its own so it wont make a difference
the IR lock help the missile lock plane on planes but not on ground from what I have seen
Love the 81(C) - it claps! Although I'm still convinced the Lvkv9040 is the best high tier SPAA even though it's only 10.0 - rapid fire proxy rounds is where it's at :D
15:45 personally i never cared much about anti air, that was until i researched the ZSU-37 because i used to always lose bc of enemy cas, now i have the strella and i try to help as much as possible
10:38 Your pronunciation is perfect!
If South Korea were to be made as a aub tree, which nation would it go to?
Japan.. but that is incredibly unlikely, unfortunately.
@@JustinPlaysTV How about renaming both Israel and Japanese TT to add more vehicles? Middle East, Pacific nations, Africa, etc.
I think Thailand might go to Japan.
@@deepath5209 I've said this before, make Japan a Pan-Asian tech tree like world of warships has and you can just add a load of vehicles. They could do the same for Europe, Pan-European. Then they can add Poland, Romania, Ukraine, etc etc.
The US lol
100% anti air is acceptable on 1st play. B the time I spade a tank at high tier I might have just enough for the next vehicle to spade. I haven't played in 2yrs but that's how I played then.
As much as I enjoy the Type 81, some things about it are a bit frustrating.
Not revealing yourself through radar is cool, but it's very easy to get blind-sided (like that AH64A early in the video) or if aircraft are blending into the background/not rendering at all. My first high/top tier (and still my favourite) SPAA experience was the Stormer, so going from passive IR detection (without revealing myself) to no detection was a drastic change.
The way the missile dives off the rail, I've hit more than a few houses while getting used to it 😂
And, finally, Ka-52s. If they hover just over a ridge, they can completely negate both your IR and photo contrast lock :(
By far my fav SAM.
Usually my second spawn.
And after it the 93 is not to bad anymore… still not great. But it is FUN.
I love playing SPAA at any BR I just hate how limited the reward is. The dopamine hit of killing CAS is big for me tho
I still feel like helis are broken, especially early in the game, you severely damage them, and they still live and destroy you
play it everyday as first spawn
gets you a lot of heli kills and saves your team from 1 death leaving
I also sometimes first spawn SPAA. My personal favorites would be the M247 and Ozelot. One has nasty proxy rounds and the other is such a sneaky gremlin. Both are very good for keeping the skies clear at their BRs 👌
in top tier if i am solo, pantsir 1st, if in squad 2nd spawn
also when the i lock on jumps that means the ir is trying to track unguided missiles, switch to photoelectric mode
I love first spawn anti-air, I dislike air in a ground battle with a passion, I want the realistic feeling of tank on tank battles but dislike that people can spam aircraft in the game and just destroy the enemy team with bombs and medium caliber guns from above
From my experince playing the strella the only way to avoid it is to not be seen and if you cant then spamming flares can hinder the lock sometimes, once it locks however, 95% of the time it will hit
Play the TOR-M1 it's phenomenal for short to medium range.
Photo contrast requires you to use thermals to help it.
Using this is a battle of either CAS see you first or you see CAS first, also have to use our own eye radar. I like it shoot and forget, a better version of strella.
Oh, and the lock system doesn't really assist in tracking or guidance, it just tells the seeker head where to look to increase the chances of a good lock.
i don't know how people do well in this thing, i either get plastered by a plane i didn't see coming, or there's just... no one in the air...
Got my first nuke with 1st spawn spaa, i love the counter, but not when the whole team does it.
This is my most played and highest kills vehicle. I just prefer the slower pace gameplay and feeling of helping the team. Plus I can do some work while the match starts.
Meanwhile the Pantsir now that the radar & bugs of it are finally fixed: 💀
IR locks dont assist with the missile tracking while in flight. they just point the seekerhead to the target before launch.
I love playing AA, but is there an IRL counter to IRCCM that would maybe make these missles more balanced?
This thing being 11.3 is criminal
I don't know if you'll see this, but what if SPAA gave RP for your plane tech tree. Would give more people RP for planes to use, and make SPAA more rewarding to play. Kind of like helicopters getting researched via tank.
I often play spaa as i hate helis and cas. I do also often firstspawn spaa especially playing against russia. Mainly playing sweden and germany and love proxy shells on begleit and swedish lights to ambush ka50/52 while still being able to do groundwork.
It’s stupid how how can dodge missile that are saclos you can be within 1 m of the plane and the proxy won’t go off
The penultimate Truck-kun
Playing SPAA is an honorable role
oh.... that'd be the no fly zone in my matches.....
Thank you so much for playing Anti-Air, I research AA before anything else cause I just enjoy it so much, I do wish that it did have a little bit better rewards cause grinding it really hard with just AA.
i play spaa like a light tank there are very few spaa i have have with more air kills then ground kills
no radar :
radars tell enemy there is spaa somewhere, this is stealthy
As a first spawn AA player you have my respect
And some advice on how to use it to the max fire off 1 or 2 and move
Damn, clearining out the sky and keeping it clean ! 😂🎉😊
it really should be just 11.0 just for the line up's sake. having no radar is painful in simulator
Also gaijin please do increase the max GRB BR. Compression is ass in the mid to high tier it needs space
I play helicopters, so the only real gamemode to play is GRB. Sorry tankers. Players often complain about first spawn helis.
So to balance my karma, I decided to play first spawn AA to get rid of first spawn helis. ... then people complained about that.
15:50 yes, as a russian main i now have to actually sweat in pantsir to clear the air. after the update the pantsir got balanced by increasing the quantity of nato planes per match, like half the games i use all 12 rockets and get rekt by a random bomb/hellfire
on the other hand, gameplay got better - you now have to use like 3 extra brain cells to prioritize targets
I would say that ITO missile is the best in the game.
I remember recognizing you in a match despite the username hiding feature thing, you were playing the 2S25M in this exact same map
I see it way too much in my 10.3 games, along with the strela, CAS is impossible for both sides 😂