I´m fine with that Endgame tbh. It´s definitely better than Rise and i think it´s awesome that every weapon has has a rarity 10 version. As a player that uses more than one weapon class i guess i have plenty to do to upgrade all my sets.
I just beat THIS Arzuros with FORTIFY and WEX + crit boost Queen's lbg (Rathian) near rare 10. It koed me in TWO HITS with 700+ defense wearing a Barbaria set!!
@@marcusaaronliaogo9158 Shrapnel lv2 spam with crit boost and WEX. Got Arzuros out of that state TWICE...it got SO WEAK for 30 seconds!! Used a farcaster to restock when I ran out of materials for Shrapnel shots...
@@raidchaser443 endgame mons tend to do a lotta damage , 140 guild quests in 4u had ohko moves , so did the EX deviants . Makes you prioritise dodging over damage
I didn't notice a health increase tbh , wasn't very different from a normal arzuros once i realised i was fighting an arzuros and should probably stop being scared n wooped his ass
Afflicted monsters are basically the mix of Hyper and Frenzied monsters. Frenzy inspiration from the "possession" of the Quiro like the dust of the frenzy and the knockout state you can get them into to make them weaker, now of course with no Wystones. Hyper inspired by having glowing sections around their body that if hit deal extra damage. It may be a bit of a combo thingy of past gimmicks, but at least it's better than whatever the Apexs were. Straight POS deviant ripoffs
I think that the Apex monsters were much better than whatever the Arch Tempered ones, only thing AT elders had was the armor sets, their fights were mostly boring with highly inflated stats and faster enrages.. At least with the Apex monsters we got different fights from them.
Glad I'm not really much of endgame loop seeker, I just want to get to endgame as fast as possible and upgrade all my equipment and weapons to max and join random hunts to help other ppl. Something I like to do in all MH games I've played.
i using LBG most of the time since Base game. Check Out the Bow Gun Expert AngBata11 here in RUclips. He is making awesome LBG and HBG builds different Ammo Types.
Still in MR 2 taking my time. Just did the Anjanath urgent quest, so I am getting close to the next urgent. Still have a long way to go before getting to endgame. Could take me a week at the pace I am going to get to final boss alone.
lot of players prob n same boat as u...got jobs & family...so lot of other players goin turtle speed aswell. ...the kids that r out of school will be waaayyyy ahead of any other players cuz they dont have a demanding responsibility...
@@spartaragekick6202 I had a few days off work so I just now got to mr 5 but I won’t be able to play until Wednesday and Thursday because those are my next days off I also work night shift so I might get a few hunts in
This Anomaly monsters practically Hyper from GU, combined with Apex from MH4U… The R10 for all weapons really makes all weapon playable endgame (not stuck with 1 for meta build) And i guess capcom really does take on the real end game is fashion hunting… since outfit ticket+ can only obtainable from Anomaly quest
Only complaint I have with the game right now is a lack of subspecies. Hopefully the TUs fix this and give us more than just the rares, bring back Stygian, I also miss Sand Barioth. TwT
It's so weird to me that the only subs we have are Bob, Auroracanth and Magmadron. With the roster of Rise alone they had some major potential for returning subspecies to bring back (Purple Ludroth, Coral Pukei, Jade Barroth, Viper Kadachi, Ruby Basarios, Pink Rathian, Azure Rathalos, Fulgur Anja, Sand Barioth, Brute Tigrex, Black Diablos, Stygian Zinogre... and I guess Red Khezu and Green Narga too) and yet... they didn't capitalize on any of it. That's pretty much my one gripe with Sunbreak as of now
@@DjslayerGaming Which is kinda strange because I can't really see us getting low/mid-tier subs outta title updates. Things like Stygian Zino or that theorized Thunderbubble Mizutsune I can see happening, but there's no way they're following up monsters like Lucent Narga and Seething Bazel with stuff like... _Coral Pukei-Pukei... tho I kinda hope they do because he's unironically one of the best subs of all time._
@@emperortethysusdacertified8175 what if "low tier" stuff like Coral Pukei only have an Afflicted version lol, I'd certainly like the chance to fight it
@@GameGodZERO Tbf, the afflicted system does kinda give those lower tier monsters a better chance of being added in since their weapons and stuff will be able to be upgraded to r10 regardless of their non-afflicted form's position in the game. And I gotta say, Afflicted Coral-Pukei would be an absolute menace and I need it to be a thing now
Idk if people enjoyed it as much as I did but the relic weapon/relic armor system in 4u was my favorite. Sure those weapons were alot better than any craft able weapon. But you had to kill some freakishly strong monsters and even then you weren't guaranteed what you wanted. I farmed for hours to make a full relic armor and weapon set that used only the double skills and all the pieces were from an old Fatalis armor version. Meeting up with people online to trade quests because theirs dropped the pieces you wanted and had the apex monsters you could tolerate or had an incredibly tough one (double apex rajang small map so they were almost always together) was also fun. It had alot of flaws though such as only about 5 monsters were farmed since they had the best chance for the best drops. HAME lobbies were people would get kicked unless wearing a specific set. Knocking them out of apex mode was difficult and if you mess up and are stuck without wystones you're screwed. And it was almost a gamble on how if you're hunt was worth it depending on what you got after. Imagine fighting double apex monsters for almost 40 minutes only to be rewarded with mediocre drops. But ohhhh boy when you got one that had max raw, the sharpness you wanted, triple slot decorations, double skill +3, double skill relevant to your weapon, design you want, and glowed in your favorite color. You literally won the lottery and showed that bad boy off in every hunt afterward.
I understand your point since i grinded out lvl 140 gq's as well. But the fact that the rng weapons make the craftables obsolete is so bad. It took away all reason to hunt other monsters since gq equips were always better
@@pabben03 but to get there one would have to grind and not rely on said weapons, HAME was a set people used that involved no relic weapons and even then it was always an option that the community (as far as i experienced) didnt really care what you used. id walk in a lvl 140 rajang room woth full nerscylla and the najarala LS (paralysis) and wreck shop with them
I'm so happy the endgame has a good reason for us to fight EVERY monster without the beginner lvl ones being pushovers. I was a big fan of the Hyper monsters in GU because it integrated the Hunter Arts mechanic in a very clever way - your gauges would charge faster by attacking specific glowing parts of a monster but inversely monster attacks coming from those parts are much more dangerous. Tempered monsters were okay but did not behave any differently than their normal counterparts, plus they did not have unique drops for each monster leaving very little incentive to fight. I'm excited to reach this point in my playthrough!
@@springtrapnibba I agree that the price is a little too high, if released it with prices like 20 or 30 usd i would have bought it, i will wait until they drop the price in a good sale.
The only problem i have with this system is the amount of Outfit Vouchers you get for completing one of these. Most of the cool Layered sets take 2 or 3 tickets per piece, PER PIECE! and seeing as these monsters have insane amounts of health, it takes way too long just to make one full layered set. If they would just increase the amount from 1 to like 3 it would be more worth it and more efficient, but as it is now, it's not worth it besides for the materials to upgrade weapons.
You can always farm easier monsters. I don’t know how you can run out of the outfit ticket+ tbh it was only a problem when I first started doing anomalies.
Wish there was layered weapons. I mean layered weapons for non-rampage weapons. It also doesn't help that Rampage weapons can't be upgraded to master rank so they are stuck in high rank. :Edit: It turns out that you can't even layer the new master rank weapons onto Rampage weapons anyway.
Since rampage weapons dont have mr versions im certain they will add layerd weapons for others later but its a shame they didnt at it in sunbreaks launch
Its probably going to be later iceborne didn't get any layered weapons immediately either until I believe their 3rd title update after release I believe 6ish months later.
More than anything I really just want REALLY hard versions of monsters (like deviants in MHGU). Increasing difficulty just as like challenge runs. Dreadking Rathalos kicked my ass so hard. Less "farming" and more super hard challenges
Does the number of outfit vouchers that you receive grow depending on how difficult the monster is? Cause I’ve been getting 1 voucher per hunt and that just ain’t sustainable, seeing as how the layered armors are 5, 10, or 15 apiece
There should be an exposition ranked system , where you get a certain amount of heals and you try and defeat as much monsters as possible with what items they give you
Just want to take a second to acknowledge that Arks just DEADLIFT 160 Kgs (355 lbs) with SUPER CLEAN TECHNIQUE like if it wasn't nothing. dam, I'm interested in Knowing waht oo you listen to when you lift my man.
DLC2 electric boogaloo? 🤔 I'm ok with every game not having an infinite loop and just introducing some new seasonal events or just allowing a player to 100% without needing to grind for X hours, because RNG is always omnipresent in these games.
So what you're telling me is that they decided to mix in the Hyper monster mechanic from GenU (including the special materials from those monsters) and they decided to use them for fully upgrading weapons into viable final forms like in GenU... _nice_
i'll be farming Malzeno for an upgrade: better armour. but along with his armour, i need his SnS; and considering the fact that i need 2 Malzeno Bloodstones... i don't care if i already got one on my very fisrt hunt, i might take a while. granted, i haven't reached the final boss, but i did see Malzeno's rare drop on the material list of the upgraded version. there's the Italian saying "chi inizia bene è a metà dell'opera" (translation: whoever starts well is half the battle); looks like it applies here, since the real struggle is the second Bloodstone. and how do you get Royal Order Certificate 2? i'm going to need 5 if i'm to craft Arlow's armour.
I did the first Anomaly quest earlier and noticed some red-text damage numbers popped up... What exactly is that? It didn't seem like it was actual damage being done to the monster's health cause it didn't take any less time then the quests have on average up to this point. And its not like any of the shoutouts from NPCs shed light on it. Being a LBGer I wasn't on top of it so a thought crossed my mind typing this, is that damage number the affliction spot breaking?
is there no new way of charm crafting ? so this is still se same and can be done while on the way to endgame without disadvantage or being inefficient?
the whole reason why I never liked rise is that none of they fights were really hard, so i never really felt like mastering the game like i did with world
@@KyloB its not subjective world was more difficult by a large margin compared to rise you didnt have endless defensive options and escapes that u have in rise with the wirebug not to talk about monster riding which is one of the worst additions in rise, world when 2 monsters got together u shit bricks in rise u want it to happen for fights to get even easier
@@KyloB Iceborne endgame was even worse. Running a monster into the wall is not only free damage it also enrages the monster, allowing Agitator to proc and you do even more damage. Every time i joined a hunt there was a HBG player with sticky ammo spam. Then people called Alatreon overtuned when their strategy hindered useless.
@@KyloBtemporal mantle got nerfed hard and barely even was useful in iceborne, rocksteady had its uses but it didnt do shit vs the more hard hitting monsters which could still deal 80% of your hp in just 1 swipe
@@geminine970 whats wrong with that tho its called strategy if players figure out how to proc agitator more ofc they would use it otherwise agitator was barely worth it
I knew it, just by looking at their appearance GU players can tell. So basically this a trimmed down, repackaged version of GU. Apex and afflicted are just deviants and hypers. Doesn't feel enticing for me sorry to say. Heck the game doesnt even have an intro movie unlike previous games. (Havent played world so dont know if that has an intro movie)
Basically, it's the Apex monsters from High Rank, but every monster seems to get one, and they don't have the stupidly loud roars. I assume the elders are immune at this point...
Any master rank quest will increase your MR, you can go and do any follower quests or other sidequests you missed to help do this, or just go after more armour to experiment with
@Archon just adding a few more monsters aint gonna cut it tho World endgame stayed interesting cause of tempered investigations and guiding lands Rise is just "hey a new monster, il farm it 4-5 times then chill out"
I like to find an SnS to primarily use sword, to make use of the element/status which doesn’t proc on shield. You’ll only get so many stuns off in one hunt and the shield bash combo gets a bit tedious 😅. The new twin slash on your regular attack (x combo for switch) is amazing for a long chain that goes into your A combo afterwards.
I'm still in MR3, none of my friends I was expecting to play through with are around anymore so my enthusiasm is kinda low now :/ also kinda sad over no Great Boggi/Velocidrome, just feels wrong those not existing/being included you know?
That's a pretty lackluster endgame. Was hoping for something like Kulve Taroth or Safijiva where you can just keep grinding for better gear. I'll just wait for more dlc before picking up Sunbreak.
Got to MR 4 and my game crashed and now I'm forced to redownload 😑 really trying to get to those last switch skills to play around with them. Bullet barrage calls to me
Not sure what you mean. Once you are in MR, HR is kinda irrelevant. It will lvl as you do MR quests. You’ll naturally hit HR 100 eventually as you so MR quests
This is actually one of the weakest endgames for a Ultimate game. Especially compared to what we got with IB. The reduced roster should've translated into more varied and interesting power up mechanics, not just knock off hyper monsters.
They don't even give charms as part of the hunt rewards, if it had that plus the materials it would've been a bit better so that we don't have to rely on the shitty melding pot
@@SeekNeo Yeah, I was really hoping for a different version of the Guiding lands here in Sunbreak. I doubt they'd add it in a later patch, but here's to wishful thinking!
100% agreed. 4U was guild quests and apex 140 GU was farming deviants and crown hunting MHWIB was guiding lands and tempered investigations for decos and this is just what... Kill bootleg hypers and pray for a good talisman.
Imma be real, the endgame is kinda lacking. A simple fix would be to add RNG talismans to Afflicted monsters. If they want to really make us happy, they could bring back the Apexes *with armor sets* and make them Afflicted so the lore guys don’t complain. I do have a suspicion that Apexes may come back as a title update though.
@Archon honestly I doubt it. We were asking for their armor sets in base Rise and never got them. We asked for unique event quests for the longest when all we were getting was stickers and shoutouts.
Question, please help if you can. When you go to forge a weapon in the smithy the sharpness guage looks unfinished for the weapon. There is like a small portion of it that is only half full. What would that mean?
Im mr 4 now and Farming gear is this useless bcs My masterank xp will Not increase After unlock? Or will it get saved and My Rank increase from 5 to 30 for Example?
Someone posted the same question on reddit. Apparently MR does not increase like in iceborne. Once you beat the boss is when you'll start gaining xp for MR. In other words, it's smarter to only do key quests and come back after the credits to finish the side quests for xp.
I rushed my way through MR alone with rarity8 kamura weapon and some bulky skills only doing the key quests that i’m comfortable with, and after I finished MR i got the final boss’s weapon in 2nd attempt and easily made sets.
I feel like capcom have never truly cracked the endgame. So we beat harder things to make better weapons to... what, beat the harder monsters weve already beaten quicker? I know a games gotta have an tip of the mountain at some point but it feels lacking any time they do it.
I see this complaint a lot and I am not quite sure I get it. There has to be a final obstacle at some point, it can’t just keep going on forever. That’s what the MR100 hunt is no?
So no talismans as quest rewards and Knock off hyper monsters... Gameplay is fun AF but this melding pot thing is a boring and a lazy mechanic. i dont get why they couldnt have the hyper monsters drop talismans as well as mats 🙃. At this point i would have rather had RNG decos from tempered quests like in IB then the melding pot we have here lol. Thank you as always for the videos
Lol we don’t realize how good we have it until we don’t have it anymore. So many people complained about the GLs (even after they updated them) and tempereds and now look at what we’ve got.
@@devv197 i loved the tempered monster system but not rng decos, RNG talisman i like better but your absolutly right we didnt know how good we had it. MH Rise sunbreak is alot of fun but deffanitly feels watered down compared to IB and GU
@@maxkalina1955 what’s crazy is that if they would’ve added RNG talismans to Afflicted monsters and brought back Apexes with full sets, my entire opinion about the endgame would be flipped. Right now im just disappointed.
ive been playing monster hunter since 2004, and i love the series, but my main concern is that the game has gotten way too easy now. and i am quite disappointed with it in that sense. what do you guys think?
I'd say it's just a matter of being more experienced. I've played every single MH release and feel the same way, somewhat. Sometimes I'm amazed at what people die to in group hunts, but I need to remember not everyone has played for long. There's a consistent style of move sets and movement mechanics within the franchise, so if you play long enough you're just going to get better. Nevertheless, I'll always enjoy playing MH!
The older games were hard for all the wrong reasons (gen1 and2 especially) shitty controls,bad camera,those hitboxes etc. I'm ok with the way monster hunter has evolved over the years. It's also pretty easy to "adjust" the difficulty in mh games: don't upgrade your gear,don't bring palicos only use normal potions for healing. I'm having a lot of fun with sunbreak this way.
I felt the same. I completed the story in about 3 days and thought wow they were so easy. Haven't failed a quest yet except for one online match but I usually solo except for when I'm farming. Truth is I knew most of the monsters attack patterns save for a few new moves so all my past experience def made a difference. I would see people online carting to some moves I would think to myself were easily telegraphed but for them it's a new monster. The movement and dodge/counter options definitely made the game so much easier but all of those have their own learning and usage curve. I still see some people playing sunbreak with techniques from rise such as not using scroll swap or spamming wyrmstake with gunlance. I'm really looking forward to the endgame with every weapon having a max version of itself and all the armor and switch skill setups. Now if only those talisman meldings weren't so poop. I'm getting charms that are either similar or worse than the charms I would get in rise.
Rise/Sunbreak became "easy" because wire bug. Don't get me wrong, i love the gameplay but i HOPE some of it to never see the light of the day ever again. Let's take Valstrax as example, in older game when he did his "arround the world" move, you usually would just run away and superman dive. But NOW in rise, because of the wire bug, you can just stay still and i-frame it or even counter it with a wirebug skill. So all those big moves that monsters did in the past, that where like "OMG I NEED TO DODGE THIS" became nothing more than just opnenings so you can punish the monsters, it seems to me that the hunter became more and more stronger while the monsters didn't catch up with the power. Now things like the changes on the move set your hunter can have, like Surge Slash, THOSE are changes that need to be in every Monster hunter game. I love the old "chess combat" from older games, where you would wait for the monster stop their "turn" so you could attack it, now you make the opennings yourself.
I hope they introduce another expansion , ok ik they tend to start another(or are currently) and leave the prior game be, but I wished iceborne wasn't the end for world but was , and now sunbreak and probably will be aswell. Years after world and it's still popping off in Q's sun break is amazing .
Monster Hunter isn't exactly a MMO or a live service game, they release some free updates then a big paid expansion and that's it, they don't keep releasing new content always for every MH game.
@@alfredoamendez4299 from my experience with mh they release ultimate editions but yes mh isn't an mmo but I love world and rise which added expansions
That is one boring endgame loop. Idk I am still on fence with Sunbreak I just dont have the love for it, I need more reason to get back I am really burned out by Rise relatively easy difficulty and lack of endgame I just cant get myself hyped for sunbreak.
Well just like with iceborne, rise is gonna have more added content. Iceborn didnt start off with alatreon and all those monsters. It had multiple free content drops just like sunbreak will.
@@draysmusicalshtposts6340 The only bad things about Iceborne for me was the fucking Clutch Claw and the tenderizing mechanics, everything else was actually good.
The best endgame is rng based, like it was with safi, the Everwood ecc, that's the best way possible to have people keep playing for the longest time, hope they do something like that
this will be amazing if they add PVP during end game so our hunt and building equipment set make sense. And tournament as well so this game will last forever like DOTA, Mobile LEgend and more.
I started with MHFU and played all the portable versions. The best game will still be MH4U in terms of story and endgame. I skipped MHWI because I like MH as a portable game and was excited about MHR. I only spent 200 hours with MHR (completed every quest) and waited for the MHRS as I thought it will be a bigger version compared to the other series. SUNBREAK is a disappointment... From a long time Fan since MHFU the game felt lackluster. It feels like Capcom was too lazy to add more content to this "BIG" expansion. This is actually the first time I got disappointed with a G-Rank expansion. I hope this is the first and last...
The worst part of this plot hole is the Qurio affliction is essentially a parasite that only makes the monsters harder then Master Rank.#@Serious PLOT HOLE wasting gamers time.😵💫😮💩🤭
I´m fine with that Endgame tbh. It´s definitely better than Rise and i think it´s awesome that every weapon has has a rarity 10 version. As a player that uses more than one weapon class i guess i have plenty to do to upgrade all my sets.
Maybe in the future we are gonna have the Rarity 12 afflicted weapons with the TU
But yeah this is good shit is like GU Hiper monsters and I loved it
Not to mention this is far from everything we're getting.
I was so burnt-out in Rise I stopped at HR70 that grind to Valstrax was very tedious and boring.
@@Nodnarb59 I was so focused on charms I killed like 200 Narwas then was like.. but what do I do now. Hoping sunbreak won't burn me like that
Every weapon having a Rarity 10 version was introduced in GU and its awesome
It's been a thing for awhile most weapon trees ended in r10 in older games (i.e mh4u and mh3u) it's just world that was alittle weird
Basically Hyper monsters. But the scaling on HP seems insane, the Arzuros had more health than anything else so far save for the final bosses maybe
I just beat THIS Arzuros with FORTIFY and WEX + crit boost Queen's lbg (Rathian) near rare 10. It koed me in TWO HITS with 700+ defense wearing a Barbaria set!!
Hit the hyper spots to deal more damage.
@@marcusaaronliaogo9158 Shrapnel lv2 spam with crit boost and WEX. Got Arzuros out of that state TWICE...it got SO WEAK for 30 seconds!! Used a farcaster to restock when I ran out of materials for Shrapnel shots...
@@raidchaser443 endgame mons tend to do a lotta damage , 140 guild quests in 4u had ohko moves , so did the EX deviants . Makes you prioritise dodging over damage
I didn't notice a health increase tbh , wasn't very different from a normal arzuros once i realised i was fighting an arzuros and should probably stop being scared n wooped his ass
Afflicted monsters are basically the mix of Hyper and Frenzied monsters. Frenzy inspiration from the "possession" of the Quiro like the dust of the frenzy and the knockout state you can get them into to make them weaker, now of course with no Wystones. Hyper inspired by having glowing sections around their body that if hit deal extra damage.
It may be a bit of a combo thingy of past gimmicks, but at least it's better than whatever the Apexs were. Straight POS deviant ripoffs
@@bullymaguire9987 At least the Japanese name is "Nishu" or something like that, translation always messes up names!🤷♂️
The Qurios truly possess the monster. They take over it’s body somehow.
I think that the Apex monsters were much better than whatever the Arch Tempered ones, only thing AT elders had was the armor sets, their fights were mostly boring with highly inflated stats and faster enrages.. At least with the Apex monsters we got different fights from them.
Afflicted are also faster iirc. They attack more often
Glad I'm not really much of endgame loop seeker, I just want to get to endgame as fast as possible and upgrade all my equipment and weapons to max and join random hunts to help other ppl. Something I like to do in all MH games I've played.
That’s what I’ll do to rank up to MR100. Most likely just join random lobbies and help out while building fashionable sets.
that boring
Good work man, that'll definitely stop him from enjoying the game now, amirite?
@@cheemslord9917 nah
For real, at one point I just wanna play the game for the sake of playing it lol. For me, the carrot on a stick is the gameplay.
Still at HR200 and i just bought the expansion. Tomorrow i will be hunting. Thanks for the vids bro. Looking forward to a LBG build soon
i using LBG most of the time since Base game. Check Out the Bow Gun Expert AngBata11 here in RUclips. He is making awesome LBG and HBG builds different Ammo Types.
Still in MR 2 taking my time. Just did the Anjanath urgent quest, so I am getting close to the next urgent. Still have a long way to go before getting to endgame. Could take me a week at the pace I am going to get to final boss alone.
Nice keep it up I've been honestly trying to get a group and mess around
lot of players prob n same boat as u...got jobs & family...so lot of other players goin turtle speed aswell. ...the kids that r out of school will be waaayyyy ahead of any other players cuz they dont have a demanding responsibility...
@@spartaragekick6202 big facts my guy I only got weekends and late night off to play 😂 gotta make money to continue being set
@@spartaragekick6202 I had a few days off work so I just now got to mr 5 but I won’t be able to play until Wednesday and Thursday because those are my next days off I also work night shift so I might get a few hunts in
Same, I’m still on MR2 but I’m taking my time, upgrading stuff and just enjoying the new expansion overall
This Anomaly monsters practically Hyper from GU, combined with Apex from MH4U…
The R10 for all weapons really makes all weapon playable endgame (not stuck with 1 for meta build)
And i guess capcom really does take on the real end game is fashion hunting… since outfit ticket+ can only obtainable from Anomaly quest
"Let's be honest, fashion hunting is the actual endgame"
You're god damn right.
Only complaint I have with the game right now is a lack of subspecies. Hopefully the TUs fix this and give us more than just the rares, bring back Stygian, I also miss Sand Barioth. TwT
It's so weird to me that the only subs we have are Bob, Auroracanth and Magmadron. With the roster of Rise alone they had some major potential for returning subspecies to bring back (Purple Ludroth, Coral Pukei, Jade Barroth, Viper Kadachi, Ruby Basarios, Pink Rathian, Azure Rathalos, Fulgur Anja, Sand Barioth, Brute Tigrex, Black Diablos, Stygian Zinogre... and I guess Red Khezu and Green Narga too) and yet... they didn't capitalize on any of it. That's pretty much my one gripe with Sunbreak as of now
Free updates coming seem to have a ton of subs coming
@@DjslayerGaming Which is kinda strange because I can't really see us getting low/mid-tier subs outta title updates. Things like Stygian Zino or that theorized Thunderbubble Mizutsune I can see happening, but there's no way they're following up monsters like Lucent Narga and Seething Bazel with stuff like... _Coral Pukei-Pukei... tho I kinda hope they do because he's unironically one of the best subs of all time._
@@emperortethysusdacertified8175 what if "low tier" stuff like Coral Pukei only have an Afflicted version lol, I'd certainly like the chance to fight it
@@GameGodZERO Tbf, the afflicted system does kinda give those lower tier monsters a better chance of being added in since their weapons and stuff will be able to be upgraded to r10 regardless of their non-afflicted form's position in the game. And I gotta say, Afflicted Coral-Pukei would be an absolute menace and I need it to be a thing now
I just beat the final boss today, it was pretty cool and a great hunt!
Idk if people enjoyed it as much as I did but the relic weapon/relic armor system in 4u was my favorite. Sure those weapons were alot better than any craft able weapon. But you had to kill some freakishly strong monsters and even then you weren't guaranteed what you wanted. I farmed for hours to make a full relic armor and weapon set that used only the double skills and all the pieces were from an old Fatalis armor version. Meeting up with people online to trade quests because theirs dropped the pieces you wanted and had the apex monsters you could tolerate or had an incredibly tough one (double apex rajang small map so they were almost always together) was also fun. It had alot of flaws though such as only about 5 monsters were farmed since they had the best chance for the best drops. HAME lobbies were people would get kicked unless wearing a specific set. Knocking them out of apex mode was difficult and if you mess up and are stuck without wystones you're screwed. And it was almost a gamble on how if you're hunt was worth it depending on what you got after. Imagine fighting double apex monsters for almost 40 minutes only to be rewarded with mediocre drops. But ohhhh boy when you got one that had max raw, the sharpness you wanted, triple slot decorations, double skill +3, double skill relevant to your weapon, design you want, and glowed in your favorite color. You literally won the lottery and showed that bad boy off in every hunt afterward.
finding HAME rooms to grind out some of em
my fav was a LS that had white para with para status and max slots
@@zeroarts7623 Mine was a Dragonseal GS with purple glow, 3 slots, edgemaster, natural purple sharpness and max raw damage.
I understand your point since i grinded out lvl 140 gq's as well. But the fact that the rng weapons make the craftables obsolete is so bad. It took away all reason to hunt other monsters since gq equips were always better
@@pabben03 but to get there one would have to grind and not rely on said weapons, HAME was a set people used that involved no relic weapons
and even then it was always an option that the community (as far as i experienced) didnt really care what you used. id walk in a lvl 140 rajang room woth full nerscylla and the najarala LS (paralysis) and wreck shop with them
@@zeroarts7623 i have to admit, I was one of the people who would set up hame rooms and instakick undesirables lol
I'm so happy the endgame has a good reason for us to fight EVERY monster without the beginner lvl ones being pushovers. I was a big fan of the Hyper monsters in GU because it integrated the Hunter Arts mechanic in a very clever way - your gauges would charge faster by attacking specific glowing parts of a monster but inversely monster attacks coming from those parts are much more dangerous. Tempered monsters were okay but did not behave any differently than their normal counterparts, plus they did not have unique drops for each monster leaving very little incentive to fight. I'm excited to reach this point in my playthrough!
I did just Beat Sunbreak what a fantastic Game! And I am so hype for things to come for this DLC!
wasnt worth the 40 imo, ill withhold final judgement until the final title update but right now regretting the purchase
@@springtrapnibba what?
@@springtrapnibba why? I absolutely loved every moment of it and I'm still having tons of fun with it.
@@springtrapnibba I agree that the price is a little too high, if released it with prices like 20 or 30 usd i would have bought it, i will wait until they drop the price in a good sale.
@@MrCharly780 same here, and I only just reached the endgame. Can't wait to see what's in store for the next coming months
The only problem i have with this system is the amount of Outfit Vouchers you get for completing one of these. Most of the cool Layered sets take 2 or 3 tickets per piece, PER PIECE! and seeing as these monsters have insane amounts of health, it takes way too long just to make one full layered set. If they would just increase the amount from 1 to like 3 it would be more worth it and more efficient, but as it is now, it's not worth it besides for the materials to upgrade weapons.
You can always farm easier monsters. I don’t know how you can run out of the outfit ticket+ tbh it was only a problem when I first started doing anomalies.
Wish there was layered weapons.
I mean layered weapons for non-rampage weapons.
It also doesn't help that Rampage weapons can't be upgraded to master rank so they are stuck in high rank.
:Edit:
It turns out that you can't even layer the new master rank weapons onto Rampage weapons anyway.
Since rampage weapons dont have mr versions im certain they will add layerd weapons for others later but its a shame they didnt at it in sunbreaks launch
Its probably going to be later iceborne didn't get any layered weapons immediately either until I believe their 3rd title update after release I believe 6ish months later.
pc mods. too bad if playing from switch.
@@suffaru ah yes they will never get the full experience of slaying the elder dragon thomas the train engine
Layered weapons are kind off a title update thing.
More than anything I really just want REALLY hard versions of monsters (like deviants in MHGU). Increasing difficulty just as like challenge runs. Dreadking Rathalos kicked my ass so hard. Less "farming" and more super hard challenges
But…the deviants were farming machines lol
Afflicted monster are REALLY hard versions of the monsters, so we kinda already there.
have you reached endgame yet?
Bruh, the afflicted are literally hard versions as their combos are increased.
Deviants we're mad grindy bro wym
*cough, cough* knockoff frenzy virus *cough, cough*
(In all seriousness, this DLC looks sick!!! Happy hunting!!)
It's actually explained in the story that it's very similar to the frenzy virus.
Does the number of outfit vouchers that you receive grow depending on how difficult the monster is? Cause I’ve been getting 1 voucher per hunt and that just ain’t sustainable, seeing as how the layered armors are 5, 10, or 15 apiece
I've gotten lucky and recieved two before
@@lonelytaru What rank was the anomaly quest?
There should be an exposition ranked system , where you get a certain amount of heals and you try and defeat as much monsters as possible with what items they give you
Just want to take a second to acknowledge that Arks just DEADLIFT 160 Kgs (355 lbs) with SUPER CLEAN TECHNIQUE like if it wasn't nothing. dam, I'm interested in Knowing waht oo you listen to when you lift my man.
As for fashion hunting, I've really been enjoying full shaggy armor with bazel helm for layered, and dye it to whatever colour fits the weapon
No Guiding Lands and Investigations, RIP the infinite loop
DLC2 electric boogaloo? 🤔
I'm ok with every game not having an infinite loop and just introducing some new seasonal events or just allowing a player to 100% without needing to grind for X hours, because RNG is always omnipresent in these games.
I loved the guiding lands…
Not every game needs to be endless lol.
Not all game need be the same
Guiding Lands and Investigations are overrated
Kratos playing MH Rise: Sunbreak???!! Best anime crossover.
He grinds for some armor for Thor fight
Fashion hunter is the true endgame and there’s no argument otherwise.
That was a FANTASTIC deadlift king😍
Currently in MR3
Procrastinating fighting Barioth because he is the bane of my existence. Send help, I’m scared.
I hope we get something like safi or some cool raid monster where we can get cool weapons
Aww boy, I’m prayin for that. Seige’s are good for monster tbh
Just beat the final boss and am here to see when these type of quests unlock
Master rank doesnt accumulate until you beat the final boss. No matter what, youll be MR6
It does just do literally one quest and it'll update
Still at MR3, just finished making Shogun armor and longsword and upgrade my Almudron longsword
So what you're telling me is that they decided to mix in the Hyper monster mechanic from GenU (including the special materials from those monsters) and they decided to use them for fully upgrading weapons into viable final forms like in GenU...
_nice_
Nice deadlift. I see you bro, 4 plate pull is sick.
i'll be farming Malzeno for an upgrade: better armour.
but along with his armour, i need his SnS; and considering the fact that i need 2 Malzeno Bloodstones... i don't care if i already got one on my very fisrt hunt, i might take a while.
granted, i haven't reached the final boss, but i did see Malzeno's rare drop on the material list of the upgraded version.
there's the Italian saying "chi inizia bene è a metà dell'opera" (translation: whoever starts well is half the battle); looks like it applies here, since the real struggle is the second Bloodstone.
and how do you get Royal Order Certificate 2? i'm going to need 5 if i'm to craft Arlow's armour.
I did the first Anomaly quest earlier and noticed some red-text damage numbers popped up... What exactly is that? It didn't seem like it was actual damage being done to the monster's health cause it didn't take any less time then the quests have on average up to this point. And its not like any of the shoutouts from NPCs shed light on it. Being a LBGer I wasn't on top of it so a thought crossed my mind typing this, is that damage number the affliction spot breaking?
That’s just some extra damage for attacking the glowing parts
attacking these red spots will deal extra damage and will knock them down for a short bit and prevent a supernova if you continue doing that
is there no new way of charm crafting ? so this is still se same and can be done while on the way to endgame without disadvantage or being inefficient?
So the Afflicted are Monsters affected by the Trans Am system and will Explode if you dont cancel it by hitting the glowing spots
the whole reason why I never liked rise is that none of they fights were really hard, so i never really felt like mastering the game like i did with world
Same the only monster in iceborne that could kill me occasionally is behemoth.
@@KyloB its not subjective world was more difficult by a large margin compared to rise you didnt have endless defensive options and escapes that u have in rise with the wirebug not to talk about monster riding which is one of the worst additions in rise, world when 2 monsters got together u shit bricks in rise u want it to happen for fights to get even easier
@@KyloB Iceborne endgame was even worse. Running a monster into the wall is not only free damage it also enrages the monster, allowing Agitator to proc and you do even more damage. Every time i joined a hunt there was a HBG player with sticky ammo spam. Then people called Alatreon overtuned when their strategy hindered useless.
@@KyloBtemporal mantle got nerfed hard and barely even was useful in iceborne, rocksteady had its uses but it didnt do shit vs the more hard hitting monsters which could still deal 80% of your hp in just 1 swipe
@@geminine970 whats wrong with that tho its called strategy if players figure out how to proc agitator more ofc they would use it otherwise agitator was barely worth it
I knew it, just by looking at their appearance GU players can tell. So basically this a trimmed down, repackaged version of GU. Apex and afflicted are just deviants and hypers. Doesn't feel enticing for me sorry to say. Heck the game doesnt even have an intro movie unlike previous games. (Havent played world so dont know if that has an intro movie)
World has no intro movie.
Yeah, World didn´t have an intro aswell. Seems like they dropped it with Gen 5. Kinda sad, they were so cool.
Yeah, a gen 5 thing, not even Stories 2 has an opening movie. lol
Is it better to finish the Master Rank Hub Quests before doin the Anomaly Research?
Basically, it's the Apex monsters from High Rank, but every monster seems to get one, and they don't have the stupidly loud roars. I assume the elders are immune at this point...
There are no anomaly elders yet, they will come with TU.
When we get to the end game do we unlock more master rank by hunting any master rank monster or de we need to do the anomoly quest
Any master rank quest will increase your MR, you can go and do any follower quests or other sidequests you missed to help do this, or just go after more armour to experiment with
You can do any quest, not only anomaly
Thanks
How do you unlock the avidya eye naracuga light bowgun? Do I need to fight afflicted nargacuga?
Can't wait to reach MR unlock and fight 3 Afflicted Apex monsters inside the infernal springs.
I'm currently at A3, I'm still just farming for different armor sets, since I like every weapon but the great sword to some extent
How do i level up fast ?
Im at MR 30 right now and it just feels like such a long journey till MR50 :D
simple. just play more.
If you’re still stuck, play the 6 star MR quests where you kill 4 monsters online
Any word on rainbow pigment?
I SEE YOU AREKKS! Using this video to flex your 405 pound deadlift!
I just defeated the thunder dragon narwa or whatever it was and unlocked hunter rank! so excited
Will You say sunbreak is comparable to iceborn in terms of content?
Seems to me... having played both, that Icebourne had much more of a well rounded end game. That was my first MH though so maybe its just bias
@Archon just adding a few more monsters aint gonna cut it tho World endgame stayed interesting cause of tempered investigations and guiding lands Rise is just "hey a new monster, il farm it 4-5 times then chill out"
Hmmm....I only have one question. Do you ever use the sword part of your sword and shield? You seem to only ever use your shield bash.
When you use the shield you can keep your sharpness so you don't have to sharpen your weapon every min.
Shield bash op baby!!!!
And KO dmg on the head, why not?
@@delcharmore3374 was just trying to be funny, with him weilding it more like a hammer
I like to find an SnS to primarily use sword, to make use of the element/status which doesn’t proc on shield.
You’ll only get so many stuns off in one hunt and the shield bash combo gets a bit tedious 😅.
The new twin slash on your regular attack (x combo for switch) is amazing for a long chain that goes into your A combo afterwards.
Are we really going to brush past the fact that my man just deadlifted 405 lbs like it was nothing? Dude is definitely a GS main
In MR 3, farming shogun ceanataur for some materials for a nice CB set
I'm still in MR3, none of my friends I was expecting to play through with are around anymore so my enthusiasm is kinda low now :/
also kinda sad over no Great Boggi/Velocidrome, just feels wrong those not existing/being included you know?
That's a pretty lackluster endgame. Was hoping for something like Kulve Taroth or Safijiva where you can just keep grinding for better gear. I'll just wait for more dlc before picking up Sunbreak.
Safijiva in near the post game you need wait for 2023 just like icebone
made bloodbite + kushala blessing armor set to make easier. XD
Got to MR 4 and my game crashed and now I'm forced to redownload 😑 really trying to get to those last switch skills to play around with them. Bullet barrage calls to me
Just started MR2 but I'm trying to make the Teostra Nova. Apparently I need to be HR 100 tho which I'm only in the 60s
Not sure what you mean. Once you are in MR, HR is kinda irrelevant. It will lvl as you do MR quests. You’ll naturally hit HR 100 eventually as you so MR quests
what about kinsect is there any nwe kinsect? i just got more after MR3 is there anymore kinsect then this?
Scary thought of the day folks: Afflicted Furious Rajang.
we need to wait for them add more
I’m close to master rank 30. Currently trying to get better gear.
So layered weapons are gone, other than for Rampage weapons?
Pc has a mod for it. A moment of silence for switch players sadly.
They’ll be back. They always release them in title updates.
I gotta say pretty good deadlift form my guy😂💪🏼💪🏼
This is actually one of the weakest endgames for a Ultimate game. Especially compared to what we got with IB.
The reduced roster should've translated into more varied and interesting power up mechanics, not just knock off hyper monsters.
Guiding Lands was 100x more content, more fun, deeper
They don't even give charms as part of the hunt rewards, if it had that plus the materials it would've been a bit better so that we don't have to rely on the shitty melding pot
@@SeekNeo it was but people still complained about that also
@@SeekNeo Yeah, I was really hoping for a different version of the Guiding lands here in Sunbreak. I doubt they'd add it in a later patch, but here's to wishful thinking!
100% agreed. 4U was guild quests and apex 140
GU was farming deviants and crown hunting
MHWIB was guiding lands and tempered investigations for decos and this is just what...
Kill bootleg hypers and pray for a good talisman.
Imma be real, the endgame is kinda lacking. A simple fix would be to add RNG talismans to Afflicted monsters. If they want to really make us happy, they could bring back the Apexes *with armor sets* and make them Afflicted so the lore guys don’t complain. I do have a suspicion that Apexes may come back as a title update though.
There are RNG talismans tho, so that part isn't lacking.
The apex will definitely come back at some point. They won’t leave those monsters behind
@@MrCharly780 RNG talismans from the hunts u know what I meant
@Archon honestly I doubt it. We were asking for their armor sets in base Rise and never got them. We asked for unique event quests for the longest when all we were getting was stickers and shoutouts.
You can update weapon more
Question, please help if you can. When you go to forge a weapon in the smithy the sharpness guage looks unfinished for the weapon. There is like a small portion of it that is only half full. What would that mean?
That's to show how handicraft affects the weapon sharpness
Im mr 4 now and Farming gear is this useless bcs My masterank xp will
Not increase After unlock? Or will it get saved and My Rank increase from 5 to 30 for Example?
Someone posted the same question on reddit. Apparently MR does not increase like in iceborne. Once you beat the boss is when you'll start gaining xp for MR. In other words, it's smarter to only do key quests and come back after the credits to finish the side quests for xp.
@@214839 ok ty 👌
i'm on the grind to 100, dunno what's the most efficient way for that
I rushed my way through MR alone with rarity8 kamura weapon and some bulky skills only doing the key quests that i’m comfortable with, and after I finished MR i got the final boss’s weapon in 2nd attempt and easily made sets.
Be funny if this is what hyper monsters really were this whole time lol
Just fought King Kong. I loved everything about the fight.
I feel like capcom have never truly cracked the endgame. So we beat harder things to make better weapons to... what, beat the harder monsters weve already beaten quicker? I know a games gotta have an tip of the mountain at some point but it feels lacking any time they do it.
I see this complaint a lot and I am not quite sure I get it. There has to be a final obstacle at some point, it can’t just keep going on forever. That’s what the MR100 hunt is no?
So no talismans as quest rewards and Knock off hyper monsters... Gameplay is fun AF but this melding pot thing is a boring and a lazy mechanic. i dont get why they couldnt have the hyper monsters drop talismans as well as mats 🙃. At this point i would have rather had RNG decos from tempered quests like in IB then the melding pot we have here lol.
Thank you as always for the videos
I really miss talismans gained from quests, damn.
Lol we don’t realize how good we have it until we don’t have it anymore. So many people complained about the GLs (even after they updated them) and tempereds and now look at what we’ve got.
@@devv197 i loved the tempered monster system but not rng decos, RNG talisman i like better but your absolutly right we didnt know how good we had it. MH Rise sunbreak is alot of fun but deffanitly feels watered down compared to IB and GU
@@maxkalina1955 what’s crazy is that if they would’ve added RNG talismans to Afflicted monsters and brought back Apexes with full sets, my entire opinion about the endgame would be flipped. Right now im just disappointed.
Remember the event quest in ice borne of zinogre and tempered furious rajang they gave us great decos
ive been playing monster hunter since 2004, and i love the series, but my main concern is that the game has gotten way too easy now. and i am quite disappointed with it in that sense. what do you guys think?
I'd say it's just a matter of being more experienced. I've played every single MH release and feel the same way, somewhat. Sometimes I'm amazed at what people die to in group hunts, but I need to remember not everyone has played for long. There's a consistent style of move sets and movement mechanics within the franchise, so if you play long enough you're just going to get better. Nevertheless, I'll always enjoy playing MH!
The older games were hard for all the wrong reasons (gen1 and2 especially) shitty controls,bad camera,those hitboxes etc. I'm ok with the way monster hunter has evolved over the years. It's also pretty easy to "adjust" the difficulty in mh games: don't upgrade your gear,don't bring palicos only use normal potions for healing. I'm having a lot of fun with sunbreak this way.
I felt the same. I completed the story in about 3 days and thought wow they were so easy. Haven't failed a quest yet except for one online match but I usually solo except for when I'm farming. Truth is I knew most of the monsters attack patterns save for a few new moves so all my past experience def made a difference. I would see people online carting to some moves I would think to myself were easily telegraphed but for them it's a new monster. The movement and dodge/counter options definitely made the game so much easier but all of those have their own learning and usage curve. I still see some people playing sunbreak with techniques from rise such as not using scroll swap or spamming wyrmstake with gunlance. I'm really looking forward to the endgame with every weapon having a max version of itself and all the armor and switch skill setups. Now if only those talisman meldings weren't so poop. I'm getting charms that are either similar or worse than the charms I would get in rise.
Rise/Sunbreak became "easy" because wire bug. Don't get me wrong, i love the gameplay but i HOPE some of it to never see the light of the day ever again.
Let's take Valstrax as example, in older game when he did his "arround the world" move, you usually would just run away and superman dive. But NOW in rise, because of the wire bug, you can just stay still and i-frame it or even counter it with a wirebug skill.
So all those big moves that monsters did in the past, that where like "OMG I NEED TO DODGE THIS" became nothing more than just opnenings so you can punish the monsters, it seems to me that the hunter became more and more stronger while the monsters didn't catch up with the power.
Now things like the changes on the move set your hunter can have, like Surge Slash, THOSE are changes that need to be in every Monster hunter game.
I love the old "chess combat" from older games, where you would wait for the monster stop their "turn" so you could attack it, now you make the opennings yourself.
I hope they introduce another expansion , ok ik they tend to start another(or are currently) and leave the prior game be, but I wished iceborne wasn't the end for world but was , and now sunbreak and probably will be aswell. Years after world and it's still popping off in Q's sun break is amazing .
English 100
There’s never more than 1 expansion. Odds are next MH game will be a World Sequel
Monster Hunter isn't exactly a MMO or a live service game, they release some free updates then a big paid expansion and that's it, they don't keep releasing new content always for every MH game.
@@alfredoamendez4299 from my experience with mh they release ultimate editions but yes mh isn't an mmo but I love world and rise which added expansions
I want to drip out on all my equipment max it out then play through the low rank quests with fuck-off levels of damage
I wonder, with Frenzy in the game as well, will we see a double affliction monster? maybe a Shiggy Variant who controls frenzy AND Bloodblight.
No
Disappointed where gold silver rath and faith black diablos white zinogar so many variants missing
That is one boring endgame loop. Idk I am still on fence with Sunbreak I just dont have the love for it, I need more reason to get back I am really burned out by Rise relatively easy difficulty and lack of endgame I just cant get myself hyped for sunbreak.
Same thing my friends and I are saying. Iceborne was just so expansive it's hard to compete rlly.
Well just like with iceborne, rise is gonna have more added content. Iceborn didnt start off with alatreon and all those monsters. It had multiple free content drops just like sunbreak will.
@@Replies.Delete.SometimesIDKy iceborne got guiding lands from the start at that was an expansive endgame
@@draysmusicalshtposts6340 The only bad things about Iceborne for me was the fucking Clutch Claw and the tenderizing mechanics, everything else was actually good.
but that how monster hunter work
WHERE ARE THE ABYSSAL DRAGONSPHIRES
Seeing arrekks dead lift was an interesting experience
Ahhh some youtubers are uploading final boss..
Goddamn damage sponges. It's infuriatingly slow atm lol
Please tell there's a Cat Paw Rarity 10 I don't know yet but please tell me!!!!!
apparently every weapon has a rarity 10 so id assume yes???
there is
Sad how the weapons just looks the same even in high rarity
I'm MR20 thanks for asking
What are those archdemon materials
they drop from the story endboss.
The best endgame is rng based, like it was with safi, the Everwood ecc, that's the best way possible to have people keep playing for the longest time, hope they do something like that
Rng decorations were the worst part of iceborne.
I like to think it's like the frenzy virus because you get effected
ほんと外国のデモはダウンしてるところとひるみばっか使うよな。
I don’t get why they didn’t bring this to consoles, sad
this will be amazing if they add PVP during end game so our hunt and building equipment set make sense. And tournament as well so this game will last forever like DOTA, Mobile LEgend and more.
"Flying sucky bats" 🤤
I’m currently mr 20 working to endgame
I started with MHFU and played all the portable versions.
The best game will still be MH4U in terms of story and endgame.
I skipped MHWI because I like MH as a portable game and was excited about MHR.
I only spent 200 hours with MHR (completed every quest) and waited for the MHRS as I thought it will be a bigger version compared to the other series.
SUNBREAK is a disappointment...
From a long time Fan since MHFU the game felt lackluster.
It feels like Capcom was too lazy to add more content to this "BIG" expansion.
This is actually the first time I got disappointed with a G-Rank expansion.
I hope this is the first and last...
Really bad take ngl.
They'll be adding way more later down the line
It's obvious the devs worked hard in thus expansion. You may disagree with some decisions and that's fine, but this is far from lazy.
Imagine there will be a Masterrank afflicted Apex Zinogre
Rise did have an endgame it's just we have people who didn't play any other game but world show up and think they know it all
I don’t know where to ask this lol, any new Apex monsters
Unfortunately they were scrapped ☹️Endgame could’ve been the perfect time to reintroduce them too.
@@devv197 thanks! yeah that’s unfortunate to hear, they were really intimidating
The worst part of this plot hole is the Qurio affliction is essentially a parasite that only makes the monsters harder then Master Rank.#@Serious PLOT HOLE wasting gamers time.😵💫😮💩🤭
Boring