Designing 500 Years of Armour
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- Опубликовано: 17 окт 2024
- This video is an overview of the armour design in Power Fantasy, my inspirations when I'm drawing, and some information as to how the armour ties into the wider history of the setting. If you'd like to get involved in improving this channel and the content I make, join the discord!
Power Fantasy Discord: / discord
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Music Credits:
"NOFACE" by ffaux, ℗ ALLES, © Studio Alles
"PEACHTREES" by ffaux, ℗ ALLES, © Studio Alles
Download: ffaux.bandcamp...
this scratches the exact itch ive been having in worldbuilding, too many settings just copy and paste without making these considerations
Thank you for saying this, I hope you enjoy my future releases:)
It’s a lot of work for something I imagine most don’t study or know ow much about
To be fair, lots of aspects of armour are inescapably defined by the physical and technological limitations of the premodern peoples.
It’s also much like putting polish on the floor, Nobody really knows until they look at it
To be fair it does require much work, its what separates fantasies like game of thrones or lotr from others
Finally, fantasy armor that makes sense, seems realistic, and looks usable
Unless magic and biology is specifically involved all armor makes sense, is realistic, and usable. Any metal part that covers squishy flesh is armor. Everything else is just a matter of preference and design. Spikes, belts, and all. That's the true practical mindset
AND is cool as fuck
Would love to see a longer video describing the evolution over time within the context of your world!
Thanks, I'll definitely keep that in mind:) To be entirely truthful I don't have all the details fully worked out yet, my intent is to use videos going into specific events/characters/details to gradually build up a cohesive picture. When the time is right though, I think it'll be very rewarding to make a video giving a full overview of how the world, so thank you for the idea!
Now imagine this with sci-fi. Modern military grade practical designs that look DOPE
Update: If I knew where to post my art I'd show you what I mean
(spoiler, it looks badass)
@@AlexHerrera-wk6lq Artstation or Pinterest maybe, I'm interested to see personnally
Omg the evolution of armor/clothing is so difficult to capture accurately. I’m rather scared that I’m going to have to do this for my project eventually, but it’s really admirable seeing other people be so meticulous about it
the armour itch is finally being scratched
This is the best "fantasy" armor I've ever seen. I'd go so far to call this "medieval hard sci-fi armor" instead of "fantasy". This is amazing. 😍😍
I'd love to see more! Maybe slow down the timelapses and give us some stories or lore or excerpts from historical documents? Or really anything to flesh out the world more and stretch the videos
Thank you for the feedback. I'm keeping the videos short at the minute so that I can improve their quality more easily, my art is still developing so it keeps the quality within the videos more consistent. Those are wonderful ideas though, I want to bring more stories into my videos, and I like the idea of referencing historical documents, so thanks again!
Finally a really useful and realistic fantasy armor, not just a vanity sh*t
This is a better marketing hook than I expected. Good job
Thank you very much:)
This is really cool to see as such things are rarely covered even in historical fictions. Something to consider is how tactics and weaponry of the period affect why armor was used not just technological advances. A good example to look at is the development of Roman armor as it changed over a thousand years to accommodate new tactics and technologies.
I intend to take such things into account, arms and armour were always in a constant feud to outcompete each other after all:) I hope to make a video on weapons at some point, the main reason I didn't include them in a bigger way in this video is that I haven't decided on the exact trajectory of their development
good work! one of the main things i also spend effort on is exactly this kind of thing. its hard to invent new clothing and weapon patterns that manage to look good, be practical, and avoid resembling real life examples too strongly, but its seriously fun
It's a struggle but very rewarding, I agree 100%, thanks for your comment!
This just gave me so many ideas to flesh out my worldbuilding, thank you, and I love the designs!
All power to you. This a truly interesting pursuit of creativity and vast technical understanding. I, like many, am excided to see what you have started become more.
My best of wishes.
Thank you, I hope you enjoy what I have in the works :)
Oh my god it's so refreshing to see a focus on a *grounded* eastern fantasy. I've slogged through so much orientalism that I started this video with a side-eye but now I'm really eager to see what's next.
I love that you're putting this much thought into armour design across time, and I'd love to see more videos about your setting! If you want to focus on the topics of armour design, weapon design, warfare, and so forth, future videos could involve talking about specific states/cultures at certain times, discussing the main pressures on their armour, weaponry, and tactics (material availability, what enemies they have, etc.), and then explaining how they responded to these pressures alongside a discussion of your own process of designing and painting the relevant art. That's the kind of video I'd find fascinating, but I'm sure to watch whatever you put out next!
Thank you for your comment, honestly this is exactly the sort of content I want to produce. I'm still finding my feet in regards to producing videos, so please continue to comment on my future videos what you think can be improved:)
My next video will be a more detailed introduction video to the setting, but after that I'll start going into detail on more specific topics
Very well thought out and reasonably concluded! Way better than just copy/pasting 16th century Italian armor into any given era or setting
War, war never changes yet it is the most dynamic thing in human history
would love to see like longer videos going really deep into the considerations here, i’m invested now lol
The form of the armor gives off is so unique (especially the plate armor compared to its inspiration) I see the plate and I think "wow European" and then I look at everything else and am like "definitely not European"
Mmmm
Quite Beautiful
This Will do well with My Souls Game Theorycraft
I Love when Immaculately Real Art Perfectly translates to Fiction
Thank You for this Good Work My Great Man
I FUCKING LOVE REASONABLE FANTASY ARMOR
Art can be so cool sometimes.
So much thought went into the beautiful and unique designs
This looks like it is going to be really very very special indeed.
Remember to factor in the weapons of each region because that could play a huge role in armor styles.
I'm hoping to make a video dedicated to weapons in the not too distant future, the back and forth of arms and armour developing in tandem are something I want to represent well on this channel. Thank you for your comment:)
Looking forward to seeing what you do with the channel mate great concept
Sublime, amazing. keep up the good work good sir
Your art is so cool, as someone who loves armor, as well as speculative evolution. Its so interesting to see a mixture of both.
I have an idea for you. How about more advanced and powerful gunpowder weapons, that could decimate shield formations. Thus forcing armour and melee weapons to change. Btw great video man 👍.
I LOVE SUPER IN DEPTH WORLD BUILDING, WOOOOOOOOOO!!!!!!!
absolutely love the 3500 style! keep up the great work :)
WOOOHOOOOO!! i’ve been waiting for so long💪
You're awesome Harold, thanks for waiting!
i love your art style and the whole concept, keep it up
Thanks so much, I'll do my best!
love the artwork, gives me nice ideas for kitbashing miniatures
wow this is cool af I love this! so grounded but unique
I don’t wanna be that guy, but you’ve just made the same armor we have in our world. And power fantasy is a genre of fantasy (very original?).
As a fellow fantasy writer, i think, there are plenty of other things to implement in armour, such as new materials or evolution of the existing examples (paper, stone armor, chinese mountain scale), distinguished deflective surfaces or even spherical armor (helping in deflection, once again). Even reactive armor, working as dynamic „brick” defence on modern tanks!
Also, different armor has different purposes. Japanese armor is usually for mounted archers (at least during Heian-Muromachi period) with sails and huge pauldrons designed to stop arrows, there was anti-firearm armor, which was specially designed for that. But just „armor” that is good vs „everything” and which have just „evolved” sounds very vague. The „defence against early firearms” sounds very irrelevant, because it really depends on the size of firearm, not the level of it’s advance. An early french hand gonne could have reached 28mm in diameter, try to stop that shot. But plenty of pistols even during 16-17th century (for example, during battle of Pavia 1525) were not enough to penetrate armor easily
Again, probably nobody asked about my rant, if i think the work you’ve put so much effort into is so inoriginal, maybe i should just close the vid, but i have a very weak hope that maybe some of my words can make you think about something and enchance your universe, as if i only have had such a talent and technique in drawing my universes, i would have done so many things and i hope that you will be able to do them.
You need also consider the climate of the regions, wearing an heavy mid 13th/late 15th century armour in hot climates is a sure way to have an heat strike, and add the necessity of a powerful mount, very different from Central Asia's ponies.
You're absolutely right, I mean even a simple gambeson would be punishing to wear in intense heat. I intend to take these sorts of considerations into account, rest assured. In future videos if you see something that doesn't make sense please call it out, although I hope you won't have to!
Also regarding the mounts in this universe they'll be closer to a modern mount in terms of size and strength, such is the beauty of creative freedom :) I intend to make a video about the animals of this world in future
As a fallout fan I heard you say Great Khan and even though the context made it wildly obvious what you were talking about I mentally soyed slightly
Haha, I know that feeling 100%
There's this African kingdom called Benin, and the armor they had looked amazing. I feel like African, Indian, and others alike are easily overlooked since they're also such rich and a rainbow of cultures
Thank you for commenting, yes I agree I'd love to see more representation of the armour from the nations you mentioned, especially Indian arms and armour I've seen some really gorgeous examples. I'm hoping to eventually branch out and cover other cultures in this setting, but I can't promise when as my main focus is developing the core region at the minute
I believe you may be underrating just how strong the protection of plate armor is
I'm not sure quite what gave you that impression, don't worry though I'm fully aware of how protective plate armour is! Full plate harnesses are stunning pieces of technology, I've done a decent amount of research on its capabilities and it continues to impress me
@@powerfantasychannel yeah, cuirasses, specially, saw successful use into ww1 as part of the equipment for assault troops
Amazing video👏🏻👏🏻👏🏻👏🏻
Your art style is beautiful!
Question for you: Given that this is a Worldbuilding project on a channel with "fantasy" in the name, are you planning on making this a fantastical universe with magic or monsters or fictional creatures?
Thank you Peter! No, there's no magic in this universe, there will be some unique creatures but nothing fantastical or otherwise implausible. The next video I make will be a breakdown of what this project is and isn't, hopefully that will clear up potential misconceptions:)) it should be out within a couple of weeks if all goes well
I do realise the irony in having a channel with fantasy in the title not having any fantasy elements, I personally find it quite funny haha
Sounds cool! Thank you for the answer. :)
man this is cool!
Hey this is fantastic work. I was wondering if there was a way to get in contact with you for potential work for some art/worldbuilding for a video game I’m working on.
Thank you for your comment, I'm not going to be taking on work for other people but you're more than welcome to join my discord and come discuss/talk through things:) you might come across someone who'd like to work with you
If I may, will the setting of your world include cultures besides those of China, Japan, and Mongolia? such as the Thai (who have a long history of unique armor), korea, etc?
Im also curious if your world will eventually include cultures from outside asia, such as european, african, middle eastern, etc cultures. As I think it would be neat to see their evolution as I myself have a lot of unique fantasy style armors saved based off these cultures! And so would be curious to see your take on them :D
The island or a corner of a continent itselve on the map looks to be only a small part of the whole continent. I think its good to first focuse on one culture. There are clearly more land and even more continent to come.
In short, yes, but not soon. As for Thai and Korea I'd love to take more inspiration from them, it's just hard to find good, authentic resources online to use as reference
The main setting does take inspiration from Europe as well, not just for armour but also for architecture, politics, society, I'm going for a real mix. There will be a nation to the east that I'd like to base more or less on India as well but I haven't fleshed it out, it just exists in my head currently.
If you have any good resources on Thai/Korean armour/aesthetics etc please send them! ideally in my discord
I'd love to explore this kind of alt history but honestly I don't know where to start lol
It's tough haha, since starting this project the amount of research it's required to even just get off the ground has been almost overwhelming. I'm not sure if you're looking for advice, but if you can identify time periods/cultures you'd like to take inspiration from I think that's a solid start
It's interesting, but where is chainmail? It was probably the most common armor of all time, so it's seems weird that it was skipped over
It was the most common armor in Classical and Medieval Europe specifically, but this setting is clearly based mainly on China where it was always rare. The evolution of lamellar to brigandine is also more direct since they both use small metal plates, and it also occurred in China irl so it's an easy trend to mirror.
Of course, none of these armors directly "evolved" into the next irl, they were gradually replaced but had long periods of overlap.
Hey dude thanks for commenting, sorry my reply's so delayed :) I've left out maille because I wanted to portray a society where it doesn't naturally arise, similar as the other reply said to ancient China. That said, I do want maille to be present in other parts of the world in my setting, and I'm gradually coming round to the idea of it appearing in the Central Plains as well, likely only in use by very high-level individuals though (maille takes a heavy time investment to produce, and the industry of the plains won't be set up for it, so it'll likely be a case of it only being produced by a small number of specialised artisans. Most soldiers will use extra padded armour to compensate for the lack of maille, as the plains' high agricultural capacity can support the increased textile usage)
Your art is phenomenal and I really like your style! But I also wish to provide some feedback.
The visor at 2:16 isn't very practical.
This visor blocks out just as much of the users vision as a full visor - but offers very little protection in comparison.
Historical visors always cover the majority or entirety of the face, usually the latter. A visor that only covers a third of the face will inhibit visibility just as much as a full visor - but offers minimal protection to the user.
Cheers
Thanks for the comment dude, sorry I'm very late replying. Looking back on it I agree, I based it on sallets but I haven't really given him a wide enough field of vision, and I could defo widen the front plate to cover more. I think I initially intended for the aventail to be brigandine which would've compensated for the narrower visor, can't remember why I switched it to just be gambeson. I don't think the visor is actually that far off being wide enough when you look at it in relation to his eyes (I'm comparing to some other images I've seen of guys wearing sallets) but I've drawn it kinda wonky in relation to his eyes. I will do better!
How these people fight should also affect their armor, if they predominantly fight with bows and arrows then they wouldn't have developed plate armor even if they had the necessary technology. I felt like plate armor is more of a regional development unique to Europe than a natural progression in armor technology
Plate armour developing is a reflection of Europe's unique socioeconomic and societal climate, and I'm well aware of that. In this setting, plate armour arises because the warfare and the society becomes similar to how it was in Europe :) I hope that explains it well
Nice
Great video
because this was a short video, and Im sure that there are regional changes and transitions within the armour, but from the brief video I watched, it seemed like the styles changes too drastically. of course armour changes significantly within a few hundred years too, but older armours still were in use and took time to fully replace. it would be cool to have transitional armour that mixes in elements of old and new, just like in real life. you might want to look into japanese Namban gusoku, which is like a fusion between traditonal japanese armour and european armour, and looks really interesting. but I do love how newer armours have some resemblance to older armour, it makes it feel much more cohesive. overall I think all the armour looks incredible with close attention to realism. Im a novice armourer but I am SO happy to see people making actually functional looking armour in fantasy. I would love to learn more about the world and history, and all the regional armours you have designed
This is an interesting point, to explain somewhat why there's so much visible difference between the eras, I was purposefully choosing designs that were very different from each other. The armour for the 3200s soldier, for example, is for a simple levy infantryman, whereas the armour for the 3600s soldier is more akin to what a wealthy mercenary captain would be wearing.
Nanban Gusoku is a little different since it's designed based on portuguese examples, nanban literally meaning "southern barbarian" referring to the europeans of course. In my world plate armour is developed indigenously, so I'm going to do my best to represent a smooth developmental curve with it:)
@@powerfantasychannel I understand that this was just a short introduction video. some day I would love to see more indepth illustrations ranging from time period, region, and wealth
this seems like commonwealer armour from shadows of the apt.
Hell yeah
So, if i can understand, the particular civilisation that this world explores is basically some form indo-european-eurasian combination inspired kingdom of sorts
Yeah kind of :)) Most of my reference comes from Western Europe (so modern day Germany, France, etc) East Asia (mostly China, Korea, Japan). I'm also looking at Central Asia though, through from the Kieven Rus to the Mongols
Good… gooood
hey this is cool
i really love this artstyle, can anyone give me some pointers as to how to learn? i know it will take a LOT of time to be as good as him , but i would like to try. So, can someone give me some references or something to get me started?
Hi there, thank you for your kind comment. If you'd like, you can join my discord server, I often hang out there and sometimes stream what I'm working on, plus there are a lot of other wonderful artists there that you can get tips from :) I hope you see this comment, see you there potentially
damn
Is the circle plate on the chest in the thumbnail based on Greek armor?
It looks most likely based on Chinese mirror armor, especially considering the brigandine robes underneath.
@@perrytran9504 just looked it up, you’re probably right. Interesting how two wildly removed cultures independently thought up “what if we put a big metal circle on our chests”
yeahhhhhhhhh baby
Thanks Heronman, thanks for watching and joining the discord:)) it's great to have you
@@ludwigthedumpling heronman’s a w frfr
Neato
Thanks! :) Interested in seeing more of your content, I hope your next video's going well
@@SirRoboB0b no way you’re the heavenly flesh guy from that thread in monstergarden
@@HaroldTinPot No way!!!!!11!!!
Do you take commissions?
Not at the moment no, my focus is on this channel
Is the middle east a mesh between European style of armors and the eastern style of armors?
Eh using Ming dynasty style brigandine is kinda weird considering the later Qing never adopted it into plate armour. Chinese style armour was that way due to China not having a warrior class, which would then cause the development form fitting plate armour. Thus the plate armour aesthetic is kinda clashing with the design. Better to use Japanese samurai style armour instead they did adopt plate armour irl.
The brigandine is the way it is in my setting due to the evolution from previous patterns for regular clothes and padded armour and such, similar to how European brigandine evolved based on European clothing styles. If you think the plate aesthetic is clashing, that's understandable but ultimately subjective, I personally quite like the look :) hence why I've drawn it in that way
The Ming and Qing never adopted plate armour because it was far past the appropriate usage with that stage of firearms development. Huge armies clashing with cannons and cavalry rendered vulnerable, slow moving knights obsolete. China had a warrior class, and an entire martial class, they just didn’t make use of it for the warfare of that time. Japan never experienced those same kinds of battles, and when they were faced with it during the Imjin War, they were defeated handily.
@@team3am149 And the reason there is huge army in the first place is due to China centralization effort. It was not until the Ming that China had a huge army, huge army had been the staple of China since the Qin dynasty. And contrary to popular belief, knight are not slow. Sure you could argue that knight are not suited for China battlefield climate that utilised archer calvary, but that is a different arguement. And China do not have a warrior class for most of its dynasty the same way Europe or Japan did. Sure you could say there is a noble class that are enlisted as commander and general in the army, but their role are fundementally different from the warrior class that spawned due to the decentralized feudalism in Europe or Japan. The Qing dynasty did introduce the Bannermen, which is a warrior class, but that is short lived.
@@team3am149 This is so incorrect and reductionist I barely know where to start. Plate armor remained in use in Europe well into the 16th century and even partway into the 17th century. This is a good chunk of the early Qing dynasty, and of course the Ming dynasty overlapped with the Medieval/Renaissance transition where knights were still in use. And by the way, knights and non-knight men-at-arms were distinguished by being _mounted,_ so I have no idea where you got the idea of "slow moving knights" from.
Now while the full plate of knights was indeed rendered impractical somewhere around the mid-16th century, there was still a very long stretch of time before and after where partial plate armor (especially munitions plate) was widespread due to economy of scale and streamlined production methods. So pretty much the majority of the pike and shot era. Speaking of, you are also overestimating how important field artillery was during the pike and shot era - artillery in general was still primarily for siege warfare and defense, as practical light artillery was only adopted after the early 17th century. Before that, it was certainly used in field battles, but not nearly as decisive (as evident by the continued use of large _slow moving_ infantry blocks which would otherwise be torn to pieces by accurate artillery fire.)
Japan struggled against Ming intervention in the Imjin War due in part to Chinese artillery, yes. But you are purposely neglecting to mention that their wider use of arquebuses also gave the Ming a lot of trouble. You are also neglecting the greater logistical difficulties the Japanese faced, and the role of Ming cavalry in providing superior tactical flexibility to the Japanese. Both sides were all things considered actually quite evenly matched, and the Ming were right to take the Japanese threat very seriously (because they absolutely did not see this as a minor policing action.)
@@phongnguyen-we8fu You're right in a lot of ways, that dude has a bunch of details mixed up and is evidently very unfamiliar with European warfare. Knights being heavy _cavalry_ were not phased out because they were slow, and indeed they weren't even the slow part of European armies. They were phased out partly because their social role became less important (in which case people simply used non-knight heavy cavalry like the gendarmes), and partly because they became too expensive for what they could accomplish.
Jesus loves you
Boring, bland and linear. Armour development is not linear and metallurgy is not the main constrain - check out Japanese tanko and Korean/Chinese solid iron cuirases which predates lamellars for example. Your main constrain, as far as I understand, was "no mail", which is interesting but simply replacing it with padded armour does not work, padding as illustrated is too thin, needs layer of scale outside or inside to work (check Scythian armour for inspiration, they have cool version of long sleeves and full leg protection, or European panzerhosen with sewed-in iron plates from Germany). The last of is lazy compilation of 16 century European model withc brigandine elements added like aventail and skirt.
Sorry you found it boring dude. I'm well aware that there are many more factors besides metallurgy impacting armour design, there was only so much I could fit into a sub-3 minute video. The armour design is still something I'm working on and refining, you're welcome to stay and watch my future releases to see how things develop, I'm not going to hold it against you if you don't though :)