Blender's Built-In IvyGen Is EASY & FAST | Tutorial

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  • Опубликовано: 9 янв 2023
  • learn how to use Blender’s free built-in addon called IvyGen. With this addon, you can quickly add Ivy to any object or group of objects.
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Комментарии • 44

  • @chrismalcheski9232
    @chrismalcheski9232 7 месяцев назад +5

    What an awesome tutorial! Straight to the point, no fumbling around - most tutorials extrude then undo it then redo it then undo it and they have no idea what they want to do. Now and then it's not a big deal but over and over and over, I'm thinking why didn't you do some prep work before making the video? None of that occurs here. Excellent job!!!!!!!!!

  • @milanhilferink4051
    @milanhilferink4051 8 месяцев назад +3

    i was here for the ivy tutorial, but your way of making the leaves trasnparent is gonna help me a lot more

  • @andrew777spencer
    @andrew777spencer 10 месяцев назад +6

    for transparency just drag the texture alpha node into the the BSDF alpha socket

  • @usualgamerplay
    @usualgamerplay 11 месяцев назад

    its realy good, all simpl and clearly. Good work!

  • @Igoreshkin
    @Igoreshkin Год назад

    Good presentation. Thank you.

  • @Isaiah1v18
    @Isaiah1v18 Год назад

    Great tips. Thanks.

  • @SURREALMOOKIE
    @SURREALMOOKIE Год назад +4

    Awesome 👍👍

  • @domin6168
    @domin6168 Год назад

    Thanks thanks, 100% useful ;D

  • @perryberry923
    @perryberry923 Год назад +1

    Thank you for this

  • @sbworld7575
    @sbworld7575 Год назад

    This is really cool..

  • @onechance1073
    @onechance1073 Год назад +1

    Very nice you explain very well easy to understand for new beginner

  • @zhekunwang8589
    @zhekunwang8589 7 месяцев назад +2

    is this result good for UE5 ? if you export the result as an FBX file ?

  • @salazar665
    @salazar665 Год назад +2

    The leaves are all in the same direction?

  • @thefreshest2379
    @thefreshest2379 Год назад +16

    You can also just place the alpha into the alpha slot on the principled BSDF, maybe just for image textures at least.

    • @GreenSneakiSnake
      @GreenSneakiSnake 6 месяцев назад

      @@CryingDeejay I tried this and the background is still there :(

    • @juangutierrez3236
      @juangutierrez3236 Месяц назад

      @CryingDeejay thank you it was very usefull

  • @godsbloodyhammer7090
    @godsbloodyhammer7090 Год назад

    I can't access Node Wrangler since I updated my Blender 3.4 from 2.8. It was fine before but now it's not even appearing in search bar even though I enabled node wrangler in preference. I've been learing Blender for 4 months now, can soome one help me?

  • @parjupiter134
    @parjupiter134 Год назад +16

    *B L E D N D E R*

    • @yimy1896
      @yimy1896 2 месяца назад

      BLEDNDER!

  • @Kilgorrr
    @Kilgorrr 8 месяцев назад +2

    4:42 where to get such a sheet in png?

  • @i2s001
    @i2s001 Год назад

    Thanks a lot

  • @BlueBerryFTW
    @BlueBerryFTW 8 месяцев назад +1

    If i have too dense of an area of leaves, the shadow is too dense. Does anyone know how i can fix this without affecting how many leaves I have in a single spot?

  • @muratozyurt1656
    @muratozyurt1656 Год назад

    Ohh thanks buddy

  • @paridoesupcycling
    @paridoesupcycling 9 месяцев назад

    how can we apply this to something else other than this circle ball?

  • @Mocorn
    @Mocorn Месяц назад

    I'm here in Blender 4.0.2 and it's a struggle to get this working right. Is this confirmed to still be working with later versions of Blender? It's still in the built in addon list but its behaving strange.

  • @joe_fabricator
    @joe_fabricator Год назад +2

    great tutorial but oh mannnn.......not sure what Im doing wrong but cant get rid of the transparent BG in the leaf image. Do you have a screen shot of the node layout available?

    • @jozsef98
      @jozsef98 Год назад +7

      It's a simple fix - go to your material, scroll down to Settings - and change the Blend Mode anything else other than Opaque

    • @joe_fabricator
      @joe_fabricator Год назад

      @@jozsef98 Thanks very much. I'll give that a shot and let you know how it goes. Much appreciated.

    • @joe_fabricator
      @joe_fabricator Год назад

      @@jozsef98 I tried it and it worked. I ended up putting a color ramp node in there too as my png image had some white edges to it. Thank you again.

    • @jozsef98
      @jozsef98 Год назад +1

      @@joe_fabricator Ah that is great to hear, I am glad it worked.

  • @Death2d
    @Death2d Год назад

    Thanks

  • @AllThingsFilm1
    @AllThingsFilm1 27 дней назад

    For some reason, my leaves still show a background surrounding the leaf even though I removed it in Photoshop and exported as PNG. Any suggestions?

  • @Yip-K
    @Yip-K 3 месяца назад +1

    EEVEE users!! To do the transparency, link image alpha node to BSDF alpha. Then go to material properties panel > Settings > Blend Mode: Alpha Clip

  • @user-mz2ed5wf3z
    @user-mz2ed5wf3z 11 месяцев назад

    Can you animate it?

  • @GreenSneakiSnake
    @GreenSneakiSnake 6 месяцев назад

    I can’t find the invert node

  • @ilollipop1009
    @ilollipop1009 Год назад

    What about eevee?

  • @CameronKiesser
    @CameronKiesser Месяц назад

    5:18 Plug alpha to alpha. No need for the transparency node.

  • @MartKart8
    @MartKart8 Год назад +1

    I heard sounded like a bike in the background.

  • @TruthSurge
    @TruthSurge 10 месяцев назад

    i don't see how you got the image to map to each individual leaf. When I open an image, it stretches the image across the entire UV grid, giving me an ivy leaf with just a tiny patch of the image showing (not the full leaf). How did you get it to map your leaf image to EVERY UV square (ivy leaf) automatically? ok, if you do it exactly your way, it works. If you unwrap the UVs any other way yourself b4 applying the image, it doesn't work. ? 1000 ways Blender doesn't work and 1 or 2 ways it does. That's what's so mind-numbing about this program. You can fail literally 1000 different ways then give up, search for a tutorial on YT and of course even those sometimes don't work because of some OTHER setting you didn't realize was set. thx!!!!

    • @sm.3285
      @sm.3285 6 месяцев назад

      Get a PNG image of a leaf. / After adding the Ivy Gen to an object, go to shading workspace. Click on the planes (it will click all the planes (leaves)), add new material and start adding all those nodes he mentions. - UWV is no needed. (I tried the tutorial and worked for me).

  • @joe_fabricator
    @joe_fabricator Год назад

    If anyone has any ideas on what I'm not doing correct, feel free to comment :-)

  • @felixxia3604
    @felixxia3604 Год назад +3

    no no no there are a lot of problems here
    1- only the same leaf texture for all those cards??? come on! it looks fake
    2- the direction of the leaves is wrong.
    how can this be useful ?

    • @Snoopgoat-ic3sy
      @Snoopgoat-ic3sy 11 месяцев назад

      From a ways a way it looks pretty good. Perhaps up close your concerns are valid, but this is good for me

    • @sm.3285
      @sm.3285 6 месяцев назад

      You can add new materials to new creations of ivy gens in the same scene. Also you can custom your own leaf, plus changing perspective/lighting/environment etc. can give a realistic view.