I'm playing mine with academy at night, pickaxes, Colress Tenacity and Arvens. I've noticed it's waaaaaay more consistent. Energy sticker is cool, but coin flips are kinda meh imo. Pokemon catcher probably being the only exception because gust is super important. This is what I'm working with: Pokémon: 11 1 Tatsugiri PR-SV 118 1 Genesect SFA 40 PH 3 Okidogi SFA 74 1 Cornerstone Mask Ogerpon ex TWM 215 1 Tatsugiri TWM 186 1 Iron Bundle PR-SV 66 1 Fezandipiti ex SFA 92 1 Tatsugiri TWM 131 PH 1 Radiant Charizard PGO 11 Trainer: 38 2 Academy at Night SFA 54 1 Switch Cart ASR 154 3 Earthen Vessel SFA 96 2 Rescue Board TEF 159 PH 1 Luxurious Cape PAR 166 3 Gutsy Pickaxe ASR 145 PH 4 Artazon PAF 76 2 Iono PAL 185 PH 3 Night Stretcher SFA 61 4 Colress's Tenacity SFA 57 1 Town Store OBF 196 PH 4 Nest Ball PAF 84 2 Bravery Charm PAL 173 4 Arven SVI 166 2 Boss's Orders PAL 172 Energy: 11 4 Luminous Energy TWM 226 1 Legacy Energy TWM 167 6 Basic {F} Energy SVE 6 PH Total Cards: 60 The main idea behind the combo happens (most of the time) over two turns. First turn energy charge is crucial for the flow of the combo. Unless you just draw all the key pieces and then it's a single turn combo lol. But the idea is to (Ideally win coin toss and go first) charge energy, use arven in second turn to grab bravery charm or rescue board and pickaxe or earthen vessel depending on state of hand. We play 4 Colress Tenacity, so it's very likely to just see it when you need it or even ahead of time through the means of tatsugiri. We use Colress Tenacity on turn 2/3 to grab Luminous energy or Legacy energy and Academy at night. Since we've already charged energy the previous turn, we're now free to charge our special energy to Okidogi in order to attack. Then we use vessel, activate Academy at night to charge an extra basic fighting energy to our 2nd Okidogi. From that point on, it's nearly impossible to fall behind in energy attachments. One of my favorite things to do with Okidogi is charge Legacy energy and attach Luxurious cape to it. Turning it into a 330 HP single prizer :D Deck is sooooooo fun!!! Thank you for covering it bruv!!!
Very nice list and thanks for the explanations too. Gonna have to give this a try cause I love this card but hadn't found a build I'd like to experiment with til now
@@sullentamp9140 yeah been thinking about that, but it's not so crazy when you consider the fact that there is only 4 nest ball on the list. You kinda need to see artazon ASAP. Plus area zero is still pretty big in the meta. Which is never safe against this list. Also, with 4 tenacity, you cycle through your own stadiums at an alarming rate. It functions better than you think.
Having a dark energy is gonna be your 3rd attachment of an energy if you want to enable the dogi's ability instead of just 2 energies, one is the fighting and the other is a luminous energy. You are committing 3 energies instead of 2 to 1 pokemon instead of enabling your 2nd dogi to get fully powered up by the next turn.
When I saw this deck on stream, I was so scarred the stall okie deck I saw when the card first released was making a comeback. So frigin glad I was wrong
I still play this from time to time on live, although I play trumpet energy switch with a terapagos core noctowl fan etc. crispin let’s you set up terapagos for free and gets energy into play quickly.
Ursaluna is good since you only need 6 counters on most anything for a KO though ive been trying out some spread attackers to get some damage on the bench for the midgame
@@RSanchez111 thats what im currently running but the consistency isnt great esp at local games granted i had 4/4/2 for Dusknoir and the Noirs are basically useless
My list: Pokémon: 3 1 Fezandipiti ex SFA 38 1 Radiant Greninja ASR 46 4 Okidogi TWM 111 Trainer: 19 1 Switch Cart ASR 154 2 Earthen Vessel PAR 163 4 Crispin SCR 133 1 Energy Retrieval SVI 171 1 Lost Vacuum LOR 162 1 Hassel TWM 151 1 Lana's Aid TWM 155 1 Night Stretcher SFA 61 1 Super Rod PAL 188 3 Giovanni's Charisma MEW 161 2 Pokégear 3.0 SVI 186 3 Colress's Tenacity SFA 57 PH 1 Pal Pad SVI 182 4 Nest Ball SVI 181 1 Rescue Board TEF 159 2 Artazon PAL 171 3 Bravery Charm PAL 173 4 Arven SVI 166 3 Boss's Orders PAL 172 Energy: 4 4 Basic {D} Energy Energy 7 6 Basic {F} Energy Energy 6 1 Legacy Energy TWM 167 4 Luminous Energy PAL 191 Total Cards: 60
Giovanni and or Crispin give you a free attachment, so you can attack in your first turn (if you have Legacy or Luminous in hand, then use Crispin). Greninja for draw support. Fezi is a two prize liability, but you can put the legacy on it if you’re worried. Been doing OK in locals with this deck
@@KabutoYakushi-bt9cr This is a very different list, i will definitely try it out! When you say add 6 fighting, add 6 instead of 8? What would fill in the remaining slots?
@@griffvideoman i generated the list using my own software, if you missing anything on the list , it will be basic energies, so if it is not 60/60 , fill the rest with energies
I'm playing mine with academy at night, pickaxes, Colress Tenacity and Arvens. I've noticed it's waaaaaay more consistent. Energy sticker is cool, but coin flips are kinda meh imo. Pokemon catcher probably being the only exception because gust is super important.
This is what I'm working with:
Pokémon: 11
1 Tatsugiri PR-SV 118
1 Genesect SFA 40 PH
3 Okidogi SFA 74
1 Cornerstone Mask Ogerpon ex TWM 215
1 Tatsugiri TWM 186
1 Iron Bundle PR-SV 66
1 Fezandipiti ex SFA 92
1 Tatsugiri TWM 131 PH
1 Radiant Charizard PGO 11
Trainer: 38
2 Academy at Night SFA 54
1 Switch Cart ASR 154
3 Earthen Vessel SFA 96
2 Rescue Board TEF 159 PH
1 Luxurious Cape PAR 166
3 Gutsy Pickaxe ASR 145 PH
4 Artazon PAF 76
2 Iono PAL 185 PH
3 Night Stretcher SFA 61
4 Colress's Tenacity SFA 57
1 Town Store OBF 196 PH
4 Nest Ball PAF 84
2 Bravery Charm PAL 173
4 Arven SVI 166
2 Boss's Orders PAL 172
Energy: 11
4 Luminous Energy TWM 226
1 Legacy Energy TWM 167
6 Basic {F} Energy SVE 6 PH
Total Cards: 60
The main idea behind the combo happens (most of the time) over two turns. First turn energy charge is crucial for the flow of the combo. Unless you just draw all the key pieces and then it's a single turn combo lol. But the idea is to (Ideally win coin toss and go first) charge energy, use arven in second turn to grab bravery charm or rescue board and pickaxe or earthen vessel depending on state of hand.
We play 4 Colress Tenacity, so it's very likely to just see it when you need it or even ahead of time through the means of tatsugiri. We use Colress Tenacity on turn 2/3 to grab Luminous energy or Legacy energy and Academy at night. Since we've already charged energy the previous turn, we're now free to charge our special energy to Okidogi in order to attack. Then we use vessel, activate Academy at night to charge an extra basic fighting energy to our 2nd Okidogi. From that point on, it's nearly impossible to fall behind in energy attachments.
One of my favorite things to do with Okidogi is charge Legacy energy and attach Luxurious cape to it. Turning it into a 330 HP single prizer :D
Deck is sooooooo fun!!! Thank you for covering it bruv!!!
Very nice list and thanks for the explanations too. Gonna have to give this a try cause I love this card but hadn't found a build I'd like to experiment with til now
Crushing hammer is still good with coin flip
The luxury cape and legacy energy together is still a 330HP single prizer 😮💨
7 stadiums seems crazy tho, I’d drop an Artazon for another pick or boss, since their really are a lot of fighting weak support pokemon atm.
@@sullentamp9140 yeah been thinking about that, but it's not so crazy when you consider the fact that there is only 4 nest ball on the list. You kinda need to see artazon ASAP. Plus area zero is still pretty big in the meta. Which is never safe against this list. Also, with 4 tenacity, you cycle through your own stadiums at an alarming rate. It functions better than you think.
“If you mess with the Wugg, you’re gonna get tugged. And not in the good kind of way” 💀
PokeDad Jim is the real winner of Kentucky regionals.
Did you just use up all your coin flip luck for the year? 🤣🤣🤣🤣
Shoulda bought scratch tickets instead
@@benjaminstewart3132😂
Will putting Crispin in this deck make it better?
Visual of Sean getting haunted by a Wugtrio in his bedroom while tucked in wearing his pyjamas and holds his teddy bear.
Jim will always be with us! That's our goat
Having a dark energy is gonna be your 3rd attachment of an energy if you want to enable the dogi's ability instead of just 2 energies, one is the fighting and the other is a luminous energy. You are committing 3 energies instead of 2 to 1 pokemon instead of enabling your 2nd dogi to get fully powered up by the next turn.
the goodest boi has his day! love it
Jim is life
When I saw this deck on stream, I was so scarred the stall okie deck I saw when the card first released was making a comeback. So frigin glad I was wrong
No Crispin in this deck seems wild to me.
love to see a dragapult structure be the one struggling for the win
Love the vids Sean 💙
I still play this from time to time on live, although I play trumpet energy switch with a terapagos core noctowl fan etc. crispin let’s you set up terapagos for free and gets energy into play quickly.
THE DOG
The rise of fighting weakness decks has made me want to try bloodmoon ursaluna again too, especially with super effective glasses.
Ursaluna is good since you only need 6 counters on most anything for a KO though ive been trying out some spread attackers to get some damage on the bench for the midgame
@@Darkpyrodragoon what spread attackers have you been looking at? I tried with TWM Ting-Lu with mixed results
@@RSanchez111 thats what im currently running but the consistency isnt great esp at local games granted i had 4/4/2 for Dusknoir and the Noirs are basically useless
You should do a video where you use all the starter decks
We’re all Jim 🫡
I love okidogi the fighting one and the EX
Great content as always! Have you started competing IRL yet? Hoping one day I bump into you 😂
Does anyone have the exact Jim Obrien list?
Using hero’s cape and get a 330 hp and add Grant and you get a tank of a Oki 👀😮💨
It just needs something to get around the ogerpon that can't take damage from pokemon with abilities or the alolan vulpix
Mimikyu y se gana quien acabe primero su mazo
That's one consistent deck sans the flip coins ofc.
You know a deck is good when even someone who hasn’t even read cards can win 🤣👍
Day 26! Okidogi can be an absolute menace to deal with, especially after you clear the 280 threshold and only get one prize 😅
Facts, who has the complete list?
Snorting up that okidogi high rn
nice video mate
Lul i been using 4 of them forever, it literally almost got me to arceus,use colress for energy retrieval
Was a frustrating game to watch. Pace of play really stole a tie from the other guy
How is it possibile, that luminous energy is at the same time a dark Energy and a punch Energy?!
Luminous is a rainbow energy so it's every energy at the same time.
@@DennicalRomance i thout u can choose with typ u like and just need. Thats it is every typ at same time.. Thats new for me. Thx
@@DennicalRomance But the card text says it only provides one energy at a time.
@@MichaelChanning yes one rainbow energy. It doesn't say 1 energy type. So it pays 1 energy cost of every type. Kinda odd but that's how it works.
@@DennicalRomance That was a well-stated reply. Very helpful. Thank you.
I hope TPCI thinks of better balancing mechanics than just using "coin flips" in the future. 🤦♂️
Aegislash deck can easly counter this deck.
yea, every deck has a counter, what's your point?
@@BeetleBuns you have answered this question for yourself
Good luck with a slow action stage 2.
How is Okidogi doing 340 damage???
Weakness
15:29 nay nay the odds of you top decking boss’s orders is 50/50. It’s always 50/50…
I have been playing Okidogi with Colress Tenacity, Crispin and Giovanni’s Charisma - lots of free attachments. Lots of wins on the ladder
My list:
Pokémon: 3
1 Fezandipiti ex SFA 38
1 Radiant Greninja ASR 46
4 Okidogi TWM 111
Trainer: 19
1 Switch Cart ASR 154
2 Earthen Vessel PAR 163
4 Crispin SCR 133
1 Energy Retrieval SVI 171
1 Lost Vacuum LOR 162
1 Hassel TWM 151
1 Lana's Aid TWM 155
1 Night Stretcher SFA 61
1 Super Rod PAL 188
3 Giovanni's Charisma MEW 161
2 Pokégear 3.0 SVI 186
3 Colress's Tenacity SFA 57 PH
1 Pal Pad SVI 182
4 Nest Ball SVI 181
1 Rescue Board TEF 159
2 Artazon PAL 171
3 Bravery Charm PAL 173
4 Arven SVI 166
3 Boss's Orders PAL 172
Energy: 4
4 Basic {D} Energy Energy 7
6 Basic {F} Energy Energy 6
1 Legacy Energy TWM 167
4 Luminous Energy PAL 191
Total Cards: 60
Giovanni and or Crispin give you a free attachment, so you can attack in your first turn (if you have Legacy or Luminous in hand, then use Crispin).
Greninja for draw support.
Fezi is a two prize liability, but you can put the legacy on it if you’re worried.
Been doing OK in locals with this deck
Weak deck orgepon isso immune to pokemon with hability
Lol there were two times where you could have used good punch for just 70 for a KO! Sorry.
His deck list is so stupid my deck list is more consistant ,
What’s your deck list?
@@griffvideoman 4 TWM 111
1 TWM 167
4 TWM 226
4 ASR 145
4 PAL 173
2 SVI 192
4 LOR 160
8 SVI 258
4 MEW 159
4 PAL 269
2 PAL 276
4 PAF 228
1 CRZ-GG 6
1 MEW 205
1 SVI 222
2 CRZ-GG 29
2 CRZ-GG 25
2 MEW 206
1 ASR 146
2 ASR 215
2 BRS 186
1 PAR 264
@@griffvideoman add 6 fighting energies
@@KabutoYakushi-bt9cr This is a very different list, i will definitely try it out! When you say add 6 fighting, add 6 instead of 8? What would fill in the remaining slots?
@@griffvideoman i generated the list using my own software, if you missing anything on the list , it will be basic energies, so if it is not 60/60 , fill the rest with energies
It hurts me watching him talk and stuttering at times. Insufferable
How does the pctgl store work? Do the codes get sent to my email?