Three Reasons Why Floating Point Matters

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  • Опубликовано: 20 сен 2024

Комментарии • 9

  • @darkdevil905
    @darkdevil905 Год назад +1

    Really love this content you should make more like this

  • @keptleroymg6877
    @keptleroymg6877 Год назад +1

    Awesome video but I still agree with your genius friend. Floating point is overused and it has many issues to work around like catastrophic cancelation. Integers have problems too but it is intuitive how to work around them

  • @6ujkyujhrbdfgjy5
    @6ujkyujhrbdfgjy5 Год назад +1

    I really liked this. Ty Sharoy

  • @slendi9623
    @slendi9623 Год назад +1

    15:55 float is single precision, double is double precision.
    19:30 the reason GCC on Windows and GCC on FreeDOS are different when it comes to integers is because int and long have different sizes. One is GCC on 64 bit and one is GCC on 32 bit. Also the C spec says that signed integers that overflow have undefined behaviour so there may be some differences there as well.

  • @Isa44x
    @Isa44x Год назад +1

    beserk nasheed

  • @muslimguts
    @muslimguts Год назад

    Make more nasheed edit

  • @Isa44x
    @Isa44x Год назад +1

    you muslim?