Automated 3D LOD Generator - Bake textures into vertex colors

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  • Опубликовано: 4 апр 2024
  • Support my work: / plemsoft
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    3D Game Optimizing: Automate the process of making a 3D LOD that only use vertex colors, so we are able to make single draw call for all far away objects.
    This will also be useful for texture streaming where we now can display object before textures are loaded.
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Комментарии • 5

  • @rvanner
    @rvanner 3 месяца назад

    Amazing tool Preben! Thank you!

  • @synchro62
    @synchro62 3 месяца назад

    Excellent, Yet another amazing tool. Thanks for your work.

  • @mk83_Daniel_Williams
    @mk83_Daniel_Williams 3 месяца назад

    Great reporting, thanks.

  • @Duchenkuke_DV
    @Duchenkuke_DV 3 месяца назад

    hey preben! whats the best way to contact you? I have a little request about a shader for gameguru Classic

    • @MakingGames
      @MakingGames  3 месяца назад +1

      Hi you got my e-mail: plemsoft@gmail.com :)