man, I like what you do, I recently started learning godot 3D myself and your tutorials are just in time, can you make a video about rigbody pickups and throwing them out with force?
help i get error "invalid access to property or key equipped_weapons on a base of type NIL in player hud script 51:05 first line of that function gives me the error func get_all_weapons_ordered() -> Array[WeaponResource]: var weapons = weapon_manager.equipped_weapons.slice(0)
@54:20 yes please keep explaining your thought process, it is incredibly useful!
Thank you for these man.
was literally just thinking about this. THANK YOU!!!
omg and the debug tools! you are the fucking goat
Cool! Try GodotVMF to create maps with Hammer :D
Dude you are so goated
please do tutorial on how add weapons to inventory on pickup!!
man, I like what you do, I recently started learning godot 3D myself and your tutorials are just in time, can you make a video about rigbody pickups and throwing them out with force?
how would you insert the weapons into the array on pickup? ive been trying do this but no success
how would you put the weapon into inventory on pickup? ive been trying to do this but no success
Cool, I like it. But if you can tutorial how make q menu or C menu from Garry's mod?
help i get error "invalid access to property or key equipped_weapons on a base of type NIL in player hud script
51:05 first line of that function gives me the error
func get_all_weapons_ordered() -> Array[WeaponResource]:
var weapons = weapon_manager.equipped_weapons.slice(0)
i get this too
@@yours576 you did something wrong because i got it working