the first two or three columns of the Ars crafting areas feels very off, but the last two with the source generators and source gem crafters feels as it should be. It's probably far from fixing now, but with the last two columns in place you could just remove the gem crafter and generator lodged in with the imbuement stations to make the area a bit more uniform (so columns 2 and 3 could just be imbuements) while the crafters and gens can be all neatly placed into column 1. As for transportation of source perhaps using ae2 for this is the easier choice than the traditional way, but all of this is new to me as well and I don't have MC to play these mods, so you're on your own on this. I have a feeling that the ae2'd source jar you made is perhaps just a means to store it until you can make the disks, whether things in Ars can take from and put into that jar I am unsure of. I think you were close with the colors of the drawer, mimicking the aesthetics of Ars, but the clay wasn't it. Gold blocks could be the best choice as it's a much brighter color than the muddy terracotta. If not gold itself than try other bright yellow blocks available.
@@leog9573 i agree with the color choice, but not the placement.. ill swap the source gem drawer to those colors! I wanted the wall to feel thrown together but functional. Rest assured theres already a good chunk of neat and symmetrical building already happening in the next episode :)
Do you have a tip for keeping yourself on track? I had playthroughs where I played more than weeks and achieved a fraction of what you have. I usually get sidetracked and lose motivation when I see the amount of things I need to do in order to get to a goal. BTW: Bouncyness at 12:30 was because of elite mob's effect. Probably pulling you
@@Chazitoh honestly im exactly the same in real life. Ive got many paintings and projects and half finished hobbies always around me. I just enjoy playing the game so much its hard to stop at the 1hr mark most times... I can understand how looking at the daunting goals/expectations can be overwhelming. But for me, its knowing that it is always made of smaller simpler steps that make the big thing happen, and a willingness to try something different. Also, you gotta keep your future self in mind. For example: i know future KSAW will need loads of power, so i overbuilt it! Other than that, try to keep a top down approach. Although theres many things to do in every mod, the objective is to make the star. Trying to do everything all at once would be nightmarish. For example: you see me make the nitro transmitter because i can make those now. But i also NEED the modium alloys to continue, so step 1: ars . Thus this episode is born. Hope this helped. And remember to have fun!!!!
Maybe to do smn against the lag. In your minecraft launcher u can change how much ram your minecraft should get if you crank that up your pc should handel everything
Loving the content, been looking for a source to get my own creative juices running for some time now.
Happy to have found it
it's wild how fast you've progressed in only 14 episodes, you already look like u are in the end game!
Oh youre in for a treat
In the backpacks you can set it so items you use frequently go in specific slots (AE2 memory card always goes into the bottom left slot)
That's a great tip, I'll have to do that! Id forgotten about this even though i used it soooo much in vault hunters
the first two or three columns of the Ars crafting areas feels very off, but the last two with the source generators and source gem crafters feels as it should be. It's probably far from fixing now, but with the last two columns in place you could just remove the gem crafter and generator lodged in with the imbuement stations to make the area a bit more uniform (so columns 2 and 3 could just be imbuements) while the crafters and gens can be all neatly placed into column 1. As for transportation of source perhaps using ae2 for this is the easier choice than the traditional way, but all of this is new to me as well and I don't have MC to play these mods, so you're on your own on this.
I have a feeling that the ae2'd source jar you made is perhaps just a means to store it until you can make the disks, whether things in Ars can take from and put into that jar I am unsure of.
I think you were close with the colors of the drawer, mimicking the aesthetics of Ars, but the clay wasn't it. Gold blocks could be the best choice as it's a much brighter color than the muddy terracotta. If not gold itself than try other bright yellow blocks available.
@@leog9573 i agree with the color choice, but not the placement.. ill swap the source gem drawer to those colors! I wanted the wall to feel thrown together but functional. Rest assured theres already a good chunk of neat and symmetrical building already happening in the next episode :)
Send a hug to the Brazilian people in the next video? I'm part of them
Loving your video
@@Ash74118 i appreciate the support boss!
Do you have a tip for keeping yourself on track? I had playthroughs where I played more than weeks and achieved a fraction of what you have. I usually get sidetracked and lose motivation when I see the amount of things I need to do in order to get to a goal.
BTW: Bouncyness at 12:30 was because of elite mob's effect. Probably pulling you
@@Chazitoh honestly im exactly the same in real life. Ive got many paintings and projects and half finished hobbies always around me. I just enjoy playing the game so much its hard to stop at the 1hr mark most times... I can understand how looking at the daunting goals/expectations can be overwhelming. But for me, its knowing that it is always made of smaller simpler steps that make the big thing happen, and a willingness to try something different. Also, you gotta keep your future self in mind. For example: i know future KSAW will need loads of power, so i overbuilt it! Other than that, try to keep a top down approach. Although theres many things to do in every mod, the objective is to make the star. Trying to do everything all at once would be nightmarish. For example: you see me make the nitro transmitter because i can make those now. But i also NEED the modium alloys to continue, so step 1: ars . Thus this episode is born. Hope this helped. And remember to have fun!!!!
96*60/20 = 288
here ya go, silly man
Ty! Clearly they need to take back my degree
Maybe to do smn against the lag. In your minecraft launcher u can change how much ram your minecraft should get if you crank that up your pc should handel everything
@@firegolden its got 10gigs assigned to it (its the recording and the netflix at the same time that bog it down every now n again lol)
'nother day another ep of ATM10 Hype
@@firegolden extra hype almost every other day out here
How the hell do you guys handle the key bindings for all these mods seriously
I fat finger everything all the time. It takes a lot of getting used to. Sometimes i forget a few and its annoying. Being patient helps :)
Wait they reenabled flight in that world i didnt know that it was disabled in 9
@@spurita55assins75 no fly zones havent been implemented quiet yet 🤫
Create a second channel or on this channel stream this when ever you play and convert those stream into videos with the magic of editing
No matter how long or short live stream is there are people who would love to watch
Nahh im not that good at editing and neither do i have the time to manage 2 channels. Ill keep the timelapses to the videos
Also my uploads kinda dookie so streaming isnt exactly an option at the moment.
@@KSAW00 Do what ever you are comfortable with at the end of the day you provide us with amazing content
If you are comfortable with doing live streams of other games like satisfactory, planet crafter, subnautica, etc
PC specs?
ryzen 7 5800H, 16Gigs of ram, rtx 3060 all in a ROG STRIX G17 from 2021/2022