The Fort that fights back!

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  • Опубликовано: 31 дек 2024

Комментарии • 140

  • @thestudentYT
    @thestudentYT  Месяц назад +46

    You want to know where to get all of these modifiers?
    Lemon Cake got them all: ruclips.net/video/HaLhWgSuS7k/видео.html

    • @syn_ukraiiny
      @syn_ukraiiny Месяц назад +2

      Hi! How both Spain and Castile exists?

    • @thestudentYT
      @thestudentYT  Месяц назад +1

      @@syn_ukraiiny from the angevin mission

    • @syn_ukraiiny
      @syn_ukraiiny Месяц назад +2

      @@thestudentYT thank you, professor.

    • @oelergodt
      @oelergodt Месяц назад +2

      @thestudentYT
      This is just sick; what the heck!
      I love your videos but this might be my favorite so far!
      Btw, just a little personal service announcement here - you actually pronounce the 't' in 'fort' in English.
      Don't worry it doesn't actually matter, it's just in case you'd like to know.. now you know. :P

  • @LemonCake101
    @LemonCake101 Месяц назад +506

    Shh don't tell the AI they can walk over though the Netherlands ;)

    • @thestudentYT
      @thestudentYT  Месяц назад +111

      Lucky that I was England before... so that I can have a Maginot Line AND the Wooden Wall xD

    • @Zivilin
      @Zivilin Месяц назад +7

      it's a trap 🚢🚢

    • @ionutbadea7915
      @ionutbadea7915 Месяц назад +1

      HA?!?!?!?!?

  • @koolkrafter5
    @koolkrafter5 Месяц назад +234

    Reinforcing the garrisons with a back row of artillery would make this strategy even better. The extra damage would probably be minimal, but they will give the infantry some extra defensive pips which lets them survive for even longer.

    • @thestudentYT
      @thestudentYT  Месяц назад +71

      yeah true, but I wanted to let them speak for themselves here :)

    • @danielboone8256
      @danielboone8256 Месяц назад +1

      Artillery gives infantry extra defensive pips?

    • @koolkrafter5
      @koolkrafter5 Месяц назад +51

      @@danielboone8256 "Additionally, artillery regiments bestow half (rounded down) of their defensive Shock/Fire/Morale pips to the regiment in front of them."
      From the Artillery section of the Land Units page on the wiki.

    • @danielboone8256
      @danielboone8256 Месяц назад +10

      @@koolkrafter5 Thanks, bro, I had no idea

  • @masonhales
    @masonhales Месяц назад +147

    The AI gained 47.8 military tradition from that "victory" lmao 15:48

    • @thestudentYT
      @thestudentYT  Месяц назад +28

      Yeah but all together

    • @masonhales
      @masonhales Месяц назад +40

      @@thestudentYT Their countries learned A LOT from those deaths

    • @Cat-up6hb
      @Cat-up6hb 20 дней назад +1

      i would at any time invest 100k menpower to get 47,8 military tradition lol
      good trade

  • @RearAssault
    @RearAssault Месяц назад +157

    "not that interesting, just a few formables" he says. Also is Emperor of China and has fully upgraded Great Wall of China garrison size modifier. 🤣

    • @thestudentYT
      @thestudentYT  Месяц назад +32

      Everyone can get that Monument... just accept the culture

    • @micahbonewell5994
      @micahbonewell5994 Месяц назад +8

      Lemoncake missed some really cool global modifiers for Ming, and overfocussed on how powerful Beijing could be since it is a single fort on farmland/grassland terrain.
      The Wei-Suo System Gov Reform for Chinese Culture Nations gives up to +75% Garrizon Size, +45% Garrison Growth and -50% local recruitment time

  • @Gusfrfr
    @Gusfrfr Месяц назад +51

    Kills millions for nothing using forts and white peaces… Historical WWI gameplay

  • @mohamedjear8917
    @mohamedjear8917 Месяц назад +59

    When whitepeacing is the biggest show of strenght ever 😂😂❤

    • @thestudentYT
      @thestudentYT  Месяц назад +15

      It shows that I didn't even care about them trying to siege me down :)

  • @actuallyaveryniceguy1771
    @actuallyaveryniceguy1771 Месяц назад +39

    3:00 hearing a German say that is unsettling...

  • @rockun7929
    @rockun7929 Месяц назад +13

    Virgin hiding the capital behing forts vs chad moving your capital to the front for a +1 fort level bonus

  • @tarunyadav3567
    @tarunyadav3567 Месяц назад +23

    pronounce the t in forts or make absolutely cracked eu4 strategy's
    the student:

  • @Froschemints
    @Froschemints Месяц назад +27

    The eastern front in 1575

  • @genstian
    @genstian Месяц назад +18

    Its a fun one, combine it with stacking attrition and you can just wait till half the army is dead before attacking it too.

    • @CMVBrielman
      @CMVBrielman Месяц назад +6

      I was thinking the whole time “imagine if he just let each fort attrite until the siege chance is above 0%.•

  • @thingsarecool887
    @thingsarecool887 Месяц назад +23

    The best crossover I can ever hope for.

  • @Calltheshotten
    @Calltheshotten Месяц назад +7

    I like that the background music is not as loud as before. Now it is actual background music. In regards to the strategy, this is really nice. I always get annoyed when AI just runs away from my armies but here it's not like they can avoid the forts.

  • @musMiro
    @musMiro Месяц назад +2

    Thanks for giving us back the "I am the Student,.. and i will "just tell you something awesome ;)"" thing ! Intro, where things looks crazy, and then that statement.. can't wait to watch, but couldn't resist to post before ;)

  • @Oujouj426
    @Oujouj426 Месяц назад +4

    This is ironically more historically accurate than for both armies to be totally equal. Not quite to this degree in an outright sortie, but a smaller force could repel a bigger one regularly.

  • @rubo009
    @rubo009 Месяц назад +11

    Imagine if you reinforce with artillery to give defensive pips, they would be space marines

  • @buddy4768
    @buddy4768 Месяц назад +15

    that's basically trench warfare vs pikes

  • @benabaxter
    @benabaxter Месяц назад +8

    This has got to be turned into a Thermopylae achievement.

  • @NotPepefrog
    @NotPepefrog Месяц назад +2

    This isn't just being fort pilled. This is a level beyond fort pilled.
    This is the *Sigma Fort Grindset*.

  • @ahmedabdolghani8879
    @ahmedabdolghani8879 Месяц назад +3

    “THEY WILL HAVE TO PASS ON OUR CORPSES” ahh fort line

  • @juanmanuelgarciamonje2319
    @juanmanuelgarciamonje2319 Месяц назад +2

    I've never seen something like this, bro you just melted them without wasting manpower. I'm surely trying this.

  • @David-bh7hs
    @David-bh7hs Месяц назад +6

    Stalingrad moment

  • @riatom7314
    @riatom7314 Месяц назад +7

    I did know that modifier, just not it's stength, impressive, wonderful discovery mate

  • @Awesomewithaz
    @Awesomewithaz Месяц назад +20

    The MP meta is about to be wild

    • @MyVanir
      @MyVanir Месяц назад +2

      It would just get grinded down by merc-spam. Expensive, sure, but if you get caught with your pants down, get rekt son.

  • @MuhammadRafy
    @MuhammadRafy Месяц назад +28

    going so defensive you actually become offensive

    • @thestudentYT
      @thestudentYT  Месяц назад +9

      everything is only a circle... you always come out on top ;)

  • @relix7373
    @relix7373 Месяц назад +3

    Wiping armies before they even lose half their morale is insane lmao

  • @krblack4009
    @krblack4009 Месяц назад +3

    You can use Savoy missions twice for early level 8 forts.
    First let a vassal savoy use the mission, then you can form sardinia piedmont and use the mission again.
    Make sure the AI savoy has completed the 2 prerequisite missions first though, as this cannot be done whilst they are your vassal.
    This enables level 8 forts in 4 predominantly mountainous areas from tech 14 onwards. Or level 6 forts before tech 14.
    You need to time the following nearly SIMULTANEOUSLY:
    Diplomatic Annexation
    The construction of all forts
    What I like to do is try to let fort construction finish on the 15th and annexation at the end of the same month.
    If you mess up the timing, the vassal AI will delete the expensive upgraded forts. (Or only leave one or two)
    You can fine-tune the annexation date a bit by granting and/or seizing a province last minute.
    Repeating the same process yourself as Sardinia-Piedmont is easy and self-explanatory.

    • @krblack4009
      @krblack4009 Месяц назад +1

      Also to save anybody else the trouble: the Angevin mission is poorly coded.
      Make sure that you have no more than 20 provinces with a barracks/soldiers household.
      The mission randomly chooses 20 provinces that fulfill the mission requirement, and from those 20 it selects 5 with a fort to add the modifier.
      This means that if you have 40 provinces with a barracks and only 5 of those have forts, it is quite likely it will randomly choose 20 provinces with a barracks and without a fort, thus rendering the mission useless.

    • @thestudentYT
      @thestudentYT  Месяц назад +2

      Yes I knew that but the vassal stuff is really dangerous because the AI really really really wants to delete forts over the current limit... so I had a Milan doing the Mission and I subsidized them with all the Money they had and they still deleted 1/3 forts that they upgraded... and that get's worse if you go further above the current lvl.
      So it is a nice Idea but it doesn't work in practice trust me I've tested it several times

    • @krblack4009
      @krblack4009 Месяц назад +1

      @@thestudentYT It is extremely finicky. But I confirm that it works.
      You need a bit of messing around, but the basic idea is that you don't want to AI to have any time to delete the forts. You achieve this by making them complete the mission and you completing their annexation on the same month tick

    • @thestudentYT
      @thestudentYT  Месяц назад +1

      @krblack4009 Yeah as I said I had 3 Games where I tried using that AI and all of them failed because either it was to late or I was to weak or they messed it up... still not practical at all imo

  • @ItsGroundhogDay
    @ItsGroundhogDay Месяц назад +5

    The rest of it is interesting stuff that I probably wouldn't try, but after a couple thousand hours, I never noticed that sortie button.

    • @poldi2233
      @poldi2233 Месяц назад +3

      I've known about it for at least 1k hours and maybe used it twice.. It's just a waste of mil points

    • @DylanSargesson
      @DylanSargesson Месяц назад +5

      Especially in the early game having an extra 1k/2k/3k can be what changes a battle. It's definitely situationally useful.

    • @dualrotorhelicopter
      @dualrotorhelicopter Месяц назад +5

      @@DylanSargessoni rely on it a lot early on to make sure a battle goes my way when i need it

    • @YataTheFifteenth
      @YataTheFifteenth Месяц назад +2

      I've used it to make sure the sieging army doesn't move from the province when I move my army to intercept. Very helpful.

  • @fredericchopin4821
    @fredericchopin4821 Месяц назад +2

    This video goes insanely hard

  • @ajsrf
    @ajsrf 13 дней назад +1

    15:34 + 47 Army tradition holy shit

  • @DylanSargesson
    @DylanSargesson Месяц назад +3

    I'd make the stacks that bring in the general just artillery (same width as the garrison size).

    • @thestudentYT
      @thestudentYT  Месяц назад +2

      Sure but I wanted to show the pure Garrison here

  • @IHMnotuseless2204
    @IHMnotuseless2204 Месяц назад +2

    The watchers of the wall have returned as france

  • @njalsen
    @njalsen Месяц назад +2

    This would make for an excellent Anbennar scenario

  • @szymonkaliszewski5137
    @szymonkaliszewski5137 Месяц назад +1

    absolutely insane

  • @rykzzmoviemaker
    @rykzzmoviemaker Месяц назад +1

    The Maginot line actually did work. See how we got blitzed through the Ardennes forest and not Alsace :(

  • @CharlesIsMyName
    @CharlesIsMyName Месяц назад +3

    Can't wait to see how you push eu5 to the edge

  • @aKk-l4e
    @aKk-l4e Месяц назад +1

    Now that's impressive.

  • @MyVanir
    @MyVanir Месяц назад +3

    Uhh... the Maginot Line did work - the germans had to bypass it because they could not get through it if they tried. They would've had a harder time at it too, had Belgium not wimped out at the last moment and refused to work with France.

    • @thestudentYT
      @thestudentYT  Месяц назад +2

      The Maginot Line also involved a Part on the entire Belgian Border but it was so much weaker that it didn't hold anything... so it simply didn't work

    • @Hadar1991
      @Hadar1991 23 дня назад +1

      @@thestudentYT Isn't the Belgium part called Daladier Line?

  • @ReforgerHavard
    @ReforgerHavard Месяц назад +1

    Insane

  • @manishrai1593
    @manishrai1593 Месяц назад +1

    Vauban is impressed and blessing you

  • @g-192
    @g-192 Месяц назад +1

    These Intros are insane 🔥

  • @VMUDream
    @VMUDream Месяц назад +4

    It's too bad they fixed the bug where you could merge garrison armies with your real army, 20k free manpower per fort is no joke

  • @apo2000
    @apo2000 Месяц назад +3

    9:57 Hm I think i have seen this strat before... 🤔😂

  • @Jarnsmidr
    @Jarnsmidr Месяц назад +2

    AIs' victories were the definition of pyrrhic. Christ, man, 100 times the losses?

  • @emib6599
    @emib6599 Месяц назад +3

    I would suggest to try this forts build to "ThePlaymaker" but i fear he wouldn't be able to resist the temptation of deleting that maginot line halfway in to the game.

    • @thestudentYT
      @thestudentYT  Месяц назад +4

      I mean if I would always play wide I wouldn't care about defense as well

  • @FoundationAfro
    @FoundationAfro 28 дней назад +1

    That is mental. You used a conquest CB, and some of those battles are giving you more war score than a superiority CB would give you.

  • @Wayne5002
    @Wayne5002 Месяц назад +2

    TIL about defender Sorties

  • @perturaboIV
    @perturaboIV Месяц назад +1

    I never knew Arnold Swartsnagger played eu4

  • @OddlySpecificGaming
    @OddlySpecificGaming Месяц назад +1

    Such an extra intro but I am here for it 😂

  • @NetFoley
    @NetFoley Месяц назад +1

    What a collab

  • @RandomCasualPlayer
    @RandomCasualPlayer Месяц назад +4

    Have you tested if the garrison army damage only affects the garrison? or does it affect all the army as long as the garrison starts the battle? It can be even more broken if paradox didn't consider this.

  • @belthesheep3550
    @belthesheep3550 Месяц назад +1

    Vauban would be proud.

  • @d5n207
    @d5n207 Месяц назад +2

    France can finally become a strong nation in EU4

  • @nikolozgilles
    @nikolozgilles Месяц назад +2

    Helloooo i came from the lemon cake :)

  • @edim108
    @edim108 Месяц назад +1

    We had France do something similar in an MP game. Thank lord I was allied to them cause ain't no way I'd ever fight that 😂

  • @carltonleboss
    @carltonleboss Месяц назад +1

    This is crazy...

  • @micahbonewell5994
    @micahbonewell5994 Месяц назад +1

    I wonder if a strategy like this could ever be effective in multiplayer

  • @savat2651
    @savat2651 Месяц назад +2

    what ideas you pick?

    • @thestudentYT
      @thestudentYT  Месяц назад +2

      Defensive Infrastructure Influence Quality

    • @savat2651
      @savat2651 Месяц назад +1

      @@thestudentYT for the garrison size, garrison damage and vassal income buffes i guess

    • @thestudentYT
      @thestudentYT  Месяц назад +1

      Only for the modifiers that I stacked (see the policies) and Quality for the Quality

  • @greatbritishmale
    @greatbritishmale Месяц назад +2

    Why is the French border so far away from the Rhine?

    • @thestudentYT
      @thestudentYT  Месяц назад +1

      Because it's called the "French Border" and not the "Cologne Border"

  • @OddlySpecificGaming
    @OddlySpecificGaming Месяц назад +3

    I did not know you need 3x the garrison!

  • @foxreaper7671
    @foxreaper7671 Месяц назад +1

    Not sure if anyone noticed... but go back and see how much war exhaustion the AI is gaining in each fight. That's ridiculous

  • @MarkoS00001
    @MarkoS00001 Месяц назад +4

    If you capture an enemy fort, does it get the modifiers? And if they capture your fort, do they get your modifiers, making it harder for you to recapture?

    • @thestudentYT
      @thestudentYT  Месяц назад +3

      Yes you get the Global Garrison Modifiers but you cannot sortie from a captured fort

  • @delos2279
    @delos2279 Месяц назад +1

    I'm playing a normal Georgia game and thought my forts were pretty decent but nothing like this haha

  • @michalkostyk5583
    @michalkostyk5583 Месяц назад +1

    1.2M losses vs 217k, thats one hell of a k/d ratio

  • @RyanHoferJr
    @RyanHoferJr Месяц назад +1

    i was trying to figure out how you got that in your community post lol.

  • @favorius
    @favorius Месяц назад +2

    Best offence is defence

  • @kristianwaltschew5129
    @kristianwaltschew5129 Месяц назад +2

    I always wonder what map mod you use. Your textures are so soothing and nice

    • @alexmuller6752
      @alexmuller6752 Месяц назад +3

      theatrum orbis terrarum for 1.3 (i use it too since i saw it on his channel)

    • @kristianwaltschew5129
      @kristianwaltschew5129 Месяц назад +1

      Thanks man :) one gotta love the EU IV Community

  • @queirol2126
    @queirol2126 Месяц назад +5

    do the garrison stacks keep their bonuses after the first battle?

    • @thestudentYT
      @thestudentYT  Месяц назад +3

      yes

    • @queirol2126
      @queirol2126 Месяц назад +1

      @thestudentYT I would love to see what they can do if you drill them then

  • @Spacegamer1250
    @Spacegamer1250 Месяц назад +1

    Oh my god think about it
    Have all your actual force limit be artillery
    And use superiority wargoals to conquer
    Only issue is you have to actually siege their land tho :(

  • @Edgartho
    @Edgartho Месяц назад +1

    Castile and Spain as subject oO??

  • @ГригорийБударин-и4х
    @ГригорийБударин-и4х Месяц назад +1

    Do these modifiers work if enemy actually attacking your fort and tries to storm your castle? Imagine your mp game when someone tries to break through the Maginot and face THIS

    • @thestudentYT
      @thestudentYT  Месяц назад +3

      Yes and then the defensiveness also counts so you could burn 1 Million Manpower from rushing this... but just waiting for 2 years still works

  • @tucoramirez988
    @tucoramirez988 Месяц назад +1

    This is interesting to try but i'm a little bit lost with your timeline. Any chance to see a playthrough of this?

    • @thestudentYT
      @thestudentYT  Месяц назад +1

      I haven't recorded it but what do you want to know?

    • @tucoramirez988
      @tucoramirez988 Месяц назад +1

      @ How do you manage to get the great wall of China monument ?

    • @thestudentYT
      @thestudentYT  Месяц назад +1

      @@tucoramirez988 I used the British Missions to get the Cape Province for free after I annexed Granada diplomatically before to gain Maps of Asia... then I chartered Companies up to China and declared war on Shun

  • @truegamer_007
    @truegamer_007 Месяц назад +1

    What is your army morale based on? The morale of the marines? Then maybe you could drip feed 1k troops every now and then to keep the morale high and not lose.

    • @thestudentYT
      @thestudentYT  Месяц назад +2

      No the Garrison always starts at the maximum Morale that you country Morale is

  • @alexrider2597
    @alexrider2597 Месяц назад +2

    I thought they changed it so Ramparts could could only be built on flat terrain? Or did they reverse that change?

    • @thestudentYT
      @thestudentYT  Месяц назад +2

      Idk but you can see how it works here right? ;)

  • @musMiro
    @musMiro Месяц назад +2

    I mean, thought there are limited amount of tricks you can get in eu4 (and that was like half year ago).. And you keep posting new even more crazy ones every week. I so wish you keep saving some for Parabellum challenge. Are you participating? Coz Florry was right and Habibi wasn't even offended by that... You are fu*king "more creative". It's f*cking time limit and other shit that makes it hard to pull crazy shit, but even if u succeed once, that would be crazy. I would pay a lot for a longer battle between you and Florry, where you have time to pull some of your crazy shit out.

  • @rasplay5761
    @rasplay5761 Месяц назад +1

    and -3% warscore

  • @RellMayers
    @RellMayers 28 дней назад +1

    Its 1380% of garrison not 1280%, cause its 100%+1280%

  • @zarlay255
    @zarlay255 Месяц назад +1

    Castille and spain at the same time?

    • @thestudentYT
      @thestudentYT  Месяц назад +1

      The Angevin Mission does that

    • @zarlay255
      @zarlay255 Месяц назад +1

      @@thestudentYT thz

  • @mcray79
    @mcray79 Месяц назад +1

    How strong is 50% garrison damage?

    • @thestudentYT
      @thestudentYT  Месяц назад +1

      Same as 50% Infantry Combat Ability... actually better because it's applied after Discipline and so on

  • @raoulguida7188
    @raoulguida7188 Месяц назад +1

    What mod is that ?

  • @zarlay255
    @zarlay255 Месяц назад +2

    How to waste ur mil points 😂. But this is a nice trick.

    • @MrBrock314
      @MrBrock314 16 дней назад

      Waste? I don't think you know what to do with your mil points if you think killing 1.2 M troops for a handful of mil points isn't worth it.

  • @bransly5193
    @bransly5193 21 день назад +1

    What mod pack is this