Why not "Boo-boo game"? Waking is dead most of the time, and even if you chain Lady the damage is done But if you're keeping that trend, why not an actual monster instead of a 3500 beater? Hot Red, Nat Exterio, even Borrelend without Rokket targets is better to hold ground (Is not like every deck goes for Shuraig or something), even Mirrorjade (With Albaz fusions to send so it can banish) or Planet warrior (That fusion that stops summons)
The thing is what does it acconplish you lose your backrow for a 3500 unaffected monster, which can be outet easy now adays rather side hand traps or cycle your furniture, which preserves your engine and allows you to win the grind
Destruction Daruma Karma Canon, it’s an eclipse no draw effect and then if anything isn’t flipped by it’s effect must be sent to the graveyard. Which is a nice way to out towers type monsters since the card effects players and not monsters
Droll & Encore? Purrely everywhere it seems; and is rare to see Overroot these days, but then again, dealing with backrow (Not only trap matchups) can be vital, and having options like Dinomischus or Raigeki (Lol) is something Lab players sleep on, specially with things like Skill drain or 1 Lab field Gratz for the victory, but as a floodgate hater I hope for your coffee to be cold in the morning
Droll is for purrly but also for like chimera or flunder and encore was for purrly but also kash since it was the last weekend where arise heart was legal, and overroot is more generic, when you cant use IDP you use roots to out stuff
Hey Colin ich spiele das selbe Deck und hab beim testen gemerkt das man Probleme gegen Combo Decks wie bspw Tear hat, weil man mit den Möbeln zu viel ins Minus geht und dann beim ersten Interrupt zusammen bricht. Hast du vlt einen Tipp?
Also Game 1 hat man halt nur Ash und die möbel in der Endphase. Dort muss man einfach mit Daruma 1-2 Züger überleben und mit dem Grind gewinnen. Nach side hat man 3 droll, 3 bystials und 1 D-barrier, das hilft sehr stark going 1st und second. Also die meisten Matchups sind going 2 viel einfacher und Game 1 einfach überleben und out grinden
Pretty bad, since they mostly ash you in their turn since you just set 5 so I cant use thrust there and also it is not a big handtrap format + I can beat the ash with strike.
@@pierpaolovetrano6253strike was one of the best cards, right now it is better since Imperm is only really good against purrly and chimera(if they dont hard open a fusion) but strike is good going second cause you can go daruma negate chain strike or just strike link summons and stuff
My man!
another banger deck profile by the one and only Chazz
heavenly prison tech is insane 🔥
You‘re son is proud of you dad 🥹
Danke min Schatz
I'm very happy with Waking the Dragon in the side to get a Raidraptor out to punish backrow hate.
Why not "Boo-boo game"? Waking is dead most of the time, and even if you chain Lady the damage is done
But if you're keeping that trend, why not an actual monster instead of a 3500 beater? Hot Red, Nat Exterio, even Borrelend without Rokket targets is better to hold ground (Is not like every deck goes for Shuraig or something), even Mirrorjade (With Albaz fusions to send so it can banish) or Planet warrior (That fusion that stops summons)
The thing is what does it acconplish you lose your backrow for a 3500 unaffected monster, which can be outet easy now adays rather side hand traps or cycle your furniture, which preserves your engine and allows you to win the grind
Would you make any changes with the new butler?
What is the card at 3:40?
Destruction Daruma Karma Canon, it’s an eclipse no draw effect and then if anything isn’t flipped by it’s effect must be sent to the graveyard. Which is a nice way to out towers type monsters since the card effects players and not monsters
@@danielc8542 thanks man!
Droll & Encore? Purrely everywhere it seems; and is rare to see Overroot these days, but then again, dealing with backrow (Not only trap matchups) can be vital, and having options like Dinomischus or Raigeki (Lol) is something Lab players sleep on, specially with things like Skill drain or 1 Lab field
Gratz for the victory, but as a floodgate hater I hope for your coffee to be cold in the morning
Droll is for purrly but also for like chimera or flunder and encore was for purrly but also kash since it was the last weekend where arise heart was legal, and overroot is more generic, when you cant use IDP you use roots to out stuff
Am I the only lab player not upset that the furniture didn't get at least super rare upgrade
No I'm upset and I'm also upset that big welcome didn't get a reprint I'm not rich you know
@@aaronlawrence4218 I think BWL missed the tin cause it fell out of range for the sets in the tin... yeah they skyrocketed... sorry bud
@@InfernitBlu88 I just said fk it and bought 2 for 20 a piece
@@aaronlawrence4218 I would have done the same thing.. I've held onto mine when I first got them for 2-3$ a copy
Hey Colin ich spiele das selbe Deck und hab beim testen gemerkt das man Probleme gegen Combo Decks wie bspw Tear hat, weil man mit den Möbeln zu viel ins Minus geht und dann beim ersten Interrupt zusammen bricht. Hast du vlt einen Tipp?
Also Game 1 hat man halt nur Ash und die möbel in der Endphase. Dort muss man einfach mit Daruma 1-2 Züger überleben und mit dem Grind gewinnen. Nach side hat man 3 droll, 3 bystials und 1 D-barrier, das hilft sehr stark going 1st und second. Also die meisten Matchups sind going 2 viel einfacher und Game 1 einfach überleben und out grinden
Danke das werde ich mal ausprobieren. Hast du für das neue Format noch Änderungen für das Deck geplant?
@@carlodrebenstedt2604 Bin aktuell noch am testen, kann es dann nach der YCS sagen :)
What do you think about playing thrust to set welcome or big welcome if ash? Or just to add talent. No space in the main?
Pretty bad, since they mostly ash you in their turn since you just set 5 so I cant use thrust there and also it is not a big handtrap format + I can beat the ash with strike.
@@praiserengod2806 right, how did you find strike going second? I have a doubt if play strike or imperm
@@pierpaolovetrano6253strike was one of the best cards, right now it is better since Imperm is only really good against purrly and chimera(if they dont hard open a fusion) but strike is good going second cause you can go daruma negate chain strike or just strike link summons and stuff
Scho en herzige IKEA Spieler