The concepts should be the same. I’m sure you could apply the same principles to C4D that I do in Blender. Though some things may be called differently in C4D. Some things like export/import settings may take some experimenting. Overall though I believe so. The only thing you can’t switch out is having Mesh Morpher for UE.
I've been looking everywhere for info on how to LITERALLY this. I'm so in. Where do we sign up? does this Tutorial allow us to take an existing mesh and rig it for metahuman?
Will these techniques work to use custom 3D scans and have them look exact? Like something from 3D Scanstore to look 100% like how it is when purchased for example.
Course is out now! Link in description 😊
Amazing
Yeah, I will check this out for sure.
Can't wait!
Awesome ! 👍
Yeeeeee
cool, can I follow this with c4d instead of Maya or blender?
The concepts should be the same. I’m sure you could apply the same principles to C4D that I do in Blender. Though some things may be called differently in C4D. Some things like export/import settings may take some experimenting. Overall though I believe so. The only thing you can’t switch out is having Mesh Morpher for UE.
I've been looking everywhere for info on how to LITERALLY this. I'm so in. Where do we sign up? does this Tutorial allow us to take an existing mesh and rig it for metahuman?
ruclips.net/video/mGtb8E3c9zY/видео.htmlsi=KKDJ6FAasnMgg0US
This shows you how to do exactly what you’re looking for and it’s free
How soon we talking for this tutorial? Your MetaHumans are dope, need some of that sauce 😀
Looking to complete it in the next few weeks hopefully
How soon will this tutorial arrive?
Hopefully in the next week or two, Maybe sooner
Link, website, plz
www.pixelurge.com
is already launched this course???@@PixelUrge
Will these techniques work to use custom 3D scans and have them look exact? Like something from 3D Scanstore to look 100% like how it is when purchased for example.