Elden ring has a challenge run community, a speedrunner community, a pvp community, a lore community, a fashion community. People will continue to find new stuff to do well into the game's lifespan because the game is loaded. Its literally been a year since the game came out, and I'm still playing it.
And in 2035 when they're getting new fans those new fans will inevitably go to Elden Ring and the old souls games. The entirety of the Fromsoft catalogue never dies. New players always go try the rest. I don't know any other series that does this to new players. It was Sekiro for me.
@@fallenfare you can parry the gun don't let it intimidate you bro. If you really want to avoid the parry use the umbrella prosthetic when he uses his gun
@@fallenfare Ashina Castle. Head to the Old Grave Idol, and you will find a house with a broken rooftop. Drop in to find Blackhat Badger. Here, you will be able to purchase the Iron Fortress for 1600 sen, take it to the Sculptor and he'll fit it as the Loaded Umbrella
It’s so weird because I feel like it’s true. GoW genuinely deserved all those awards, but even with all of that awesome story and music it makes sense that Elden Ring was just an altogether “better” game.
@@YaboiiMurph The gameplay is just hands down better. GoW is good but it's not as polished as Elden Ring. Which is to be expected. FromSoft has had four other games to work out the kinks to their system. Personal opinion: Elden Ring probably deserved best musical score too. The music in FromSoft games is second only to music in Nier games.
@@YaboiiMurph thing is Elden Ring also did all those things almost just as well but also improved nearly every aspect from their other games as well and having a good amount of replayability to boot.
Elden Ring wholeheartedly deserves its place as GOTY. You can make any build work, whether busted or niche. It encourages you to get better at many aspects, such as learning a boss or a simple enemy. It allows you to be free in what you want to do and how to do it. Go to this area, come back later, whatever you want. It surprised you at the most unexpected times. This chest teleports you to Hell, this one takes you to the end of the game, here, have a long running stretch with a giant Golemn shooting arrows the size of tress at you. So many great things that can’t be praised enough for the kind of game it is. It’s always going to be cemented in my mind as a masterpiece, and imo it deserves every praise it gets
Elden Ring is my first true souls game, I've already played Bloodborne, but only defeated the first boss and then put it aside, I was probably just too young at that point. Now that all the big titles like Battlefield2042, Modern Warfare 2 and even Cyberpunk2077 have flopped for me personally due to the greedy actions of the publishers, I wanted to find peace in gaming again. The world of Elden Ring is so incredible, just as beautiful as it is deadly and I enjoy every single second.
@@Der-Sensenmann exactly! It’s one thing to praise a game for being, well, a game! But it’s another entirely when you have to take the people who are making it into consideration. So many gaming companies nowadays are just shilling out the cheapest possible product and still expect to be paid for a full game. Elden Ring has NO micro-transactions, there was a preorder thing to get armor early that you could still earn later in the game, and all in all you could just tell that there was love poured into the game. So many delicate and intricate details put together in a beautiful and seamless way. It’s a testament to what games should be, and I can only hope that other game developers look at its success as guidance towards their own games
I just beat the game with just a caestus, wearing a sun mask and the house marias robe. That was my "Sunny Liston" build. Pretty fun beating up bosses as a boxer. I even stood in the lava and smacked the hell out of Rykard.
I love analogies, but this is the best one I could come up with. GoW Ragnarok felt like the perfect amusement park tour. The tour guide could answer every question you had, free snacks and drinks were provided, there were so many things to look at, the experience felt surreal and entertaining. All in all, there was nothing to complain about. It was new, exciting, and overall an enjoyable venture that you won't forget for a long while. Elden Ring felt like a random path in a beautiful forest. Don't think, just go. That's it.... nobody around. Nobody to talk to. You're just there, walking among the trees and hearing a sound now and again. You come across a creek and it feels so adventurous crossing it. You can't point out anything special that happened... because the entire experience was special.
I think Both are Phenomenal games That deserved each award they got. Elden Ring Took Game of the Year Based not only on Sales alone, and the general Hype surrounding it, but also the large hand crafted world they made. GOWR was Fantastic Gameplay wise and had an incredible story, but doesn't have the same level of Player Freedom as Elden ring. GOWR is a Great Experience that is shared by many, But Each Elden Ring player will have their own experience.
the only reason GOWR is in the list at all is because it rode its hype train right into the game awards being literally the most recent game just before the event took place, Elden Ring had no such hype train by the time the game awards came because its been out for nearly a year by that point, and yet Elden Ring still stole Game of the (FUDGING) Year from GOWR despite being at an extreme disadvantage, the only reason GOWR is even in this list is because most voters were still in the middle of their GOWR Honeymoon phase, Elden Ring won Game of the Year with sheer grit and determination and an incredible community of fans, GOWR won everything else because it exploited the Q4 release timeline & game-honeymoon bias phenomenon and no other reason. dont compare Elden Ring to GOWR, Elden Ring didn't need hype to win, GOWR did. Elden Ring - February 25, 2022 (Q1 2022) God of War Ragnarok - November 9, 2022 (Q4 2022) Game Awards 2022 - December 9, 2022 (Q4 2022) GOWR's release was a *carefully planned exploitation* of the Q4 Timeline to ride into the Game Awards, change my fudging mind.
@@kshyarshyusuf446 karens dont play videogames, and everyone who isn't a blind GOWR fan can see that this years game awards was being played with by santa monica studios and sony.
@@chloekaftan yeah but you are acting like one just because one random guy said that both GOWR and ER are equally phenomenal you loose your shit and start disrespecting a phenomenal game from one of the most iconic franchise.
@@galaxy3232 there wasn't much to live up to. DS1 has exactly 2 memorable soundtracks, DS2 has a few good ones. The strongest music of the souls games goes to DS3, and even that one has only like half a dozen genuinely good tracks. And 90% of ER's ost is on par or better than all of those. Nostalgia is warping your perception
To me, a game that allows you to explore and be free from a story that is driving you forward is always better. In a game like GoWR I'm inspired by the creativity of it. In a game like Elden Ring or Skyrim, I can bring my dreams to digital life with my own power (freedom of the game anyway) and creativity. A single story can get old, but giving a person the freedom to, they can make thousands on their own so that their medium never gets old. (By the way, as of January 2nd, I bought Elden Ring and spent 3 hours trying to defeat the horse man at the beginning. No luck, will keep trying. I will not progress until I have beaten him.)
Im planning to become a video game developer someday and make a game that allows you to do what ever you want in a world along with the support of mods that allow to create any creature and character that you want to add in your world
@@epicjonny155 That's a pretty big project. For something like that, all you'd need to do is make your game loose enough to become a medium for modders to work with and do whatever. Otherwise I think if it's simply in the base game to do whatever you as a player want, people would become overwhelmed with that kind of freedom and wouldn't know what to do. That's my take on it
@@bluejacket4429 i think i would add limitations as a option like if you want to have a population that either goes to zero if you kill them all or just have it respawn like in gta to prevent the world becoming empty.
You don't have to beat Tree Sentinal right away; you can return to it once you've levelled up, and you don't have to face every opponent or boss. If you're a beginner , you can just play around for a bit because there are lots of Challenges (which are just balanced not too easy not too hard). But I'd also want to add that if you genuinely want a challenge, you should go ahead and overcome him. It will take some time and effort, but believe me when I say that the satisfaction that comes from overcoming the tough boss is much too precious.
Comparing Ragnarok to Elden Ring is like Comparing Apples to Oranges. Sure with the Apple (GoW:R) it's easier to get into because you don't have to peel it, but the Orange (Elden Ring) is much juicier with the main caveat being that you have to peel it and then take it apart to fully enjoy it.
Honestly, that's a really good analogy. While I'm not a big souls fan, as I am completely trash at it no matter how many games i play and how much i practice at them, I can admit Elden Ring is an incredible game that deserves everything it got. While God of War Ragnarok is Honestly the best story game I've played in a long time, and has so many wonderful qualities that puts it in it's own league, such as how you put it how easy it is to get into it and enjoy it.
Even BLOODBORNE didn't win best soundtrack. At this point I've accepted that fromsoft game's OST's will never get the recognition they deserve so far as awards go.
elden ring won Game direction, Art direction, Role-playing, Game of the year. God of war won Narrative, Score and music, Audio design, Action/adventure, Innovation in accessibility and between shared category's where both was against each other in the runners up Elden ring won 3 times and god of war won 3 times. most of god of war wins was based on sound and accessibility if you even include best performance's. most of eldens rings wins was based on gameplay itself elden ring deserves it
Yeah I dont know why people are saying GOWR swoop most of the awards but in reality elden ring did win couple of the award apart from GOTY in the categories in which GOWR was included.
From all the videos I've seen, I agree with this. And no offense to any God of War fans, but if I had to pick between the two, I would pick Elden Ring. Believer me, I really like the God of War universe. Elden Ring just has a huge amount of different weapons, armors, spells, and skills to choose from. And the different environments, character designs, and of course enemy design, is all so fascinating.
The thing i really hate about elden ring is the lack of real fp regen. There are perfectly great examples of how to make fp regen not broken. Unless I missed something the fromsoft devs said about not having fp regen.
@boymancinder2000 Yeah It’s a shame that fp regen isn’t common. The 2 ways I do to work around this is the fp regen on kill talisman and sword of milos on off hand. Also you could use starlight shards but they’re slightly scarce.
At this point I have thought about quiting Elden Ring like 3x times, but everytime I just think “I need to Git Gud” so I respec, learn how to dodge and parry correctly, learned the fights and areas I was stuck in. And when you finally do it and improve, you feel like a god and the Elden Lord, right before getting wrecked and doing it all over again. It’s perfect
Anyone who thinks GOW:R deserved GOTY has no clue what they are talking about. With elden rings release it was literally a global phenomenon. The fxkin news was talking about elden ring..ragnarok is a great game but comparing it too GOW 2018 shows you they really didn't add much or change the game in any way. All abilities and characters you play as have the same attacks, same upgrades ect, you get 1 new weapon almost near endgame. Playing as the Boy was cool but done way too much imo, his wolf transformation was cool but had no depth whatsoever it was just "press R1" Freyas whole character ark was just thrown away at the end of the game and don't even get me started with what happens to Odin, worst ending to a GOW ever. At the end of the day elden ring raised the bar on what we should expect from a full priced game in 2022 it has too much content/mechanics for me to even start naming off.
I literally wanted to use Radagon's theme but there was no proper room to fit that theme into this Well you can watch this if you want radagon's theme ruclips.net/video/awutZHzf8hk/видео.html
“Citizen Kane” did not win the Academy Award for the Best Picture, “How Green Was My Valley” did. Both were very fine films; they unfortunately came out in the same year.
both are some of my favorite games, but they're also vastly different, it shouldn't matter which one brought home the goty reward, just be glad you go to play it, for me it could have gone either way and I would have been happy nonetheless.
Personally, what i enjoy the most about GOW ragnarok is the cinematic part. In terms of gameplay, it’s more like the dlc of GOW 2018 (with 5 years of development)
Ima just say that if GOW:R released at the same time as Elden Ring, it would have got fucking smoked at the GOTY Awards. Only reason it got so many awards was actually due to the fact it came out so recently. It had all the hype of everybody on its back. It was the same with Elden Ring. People were hyping it up as the best From Software game - and to some people it still is - but after a month or so people stepped back and looked at it again, and noticed the flaws. Multiplayer was pretty shit, the many repeat mini bosses were fairly meh. It was still an amazing game, but definitely not FS best. And thats what has happened with GOW:R as well. People have stepped back and looked at it. Majority of the game is dialogue and story rather than gameplay. Yes you run from here to there and battle enemies in between but it is ultimately a movie rather than a game. You play it once, finish it and thats about it. You cant speed run it cause there’s no way of levelling up quicker or getting through stuff quicker. All you can do is fight enemies who you can’t stop fighting until they are all dead. Not the mention the lack of New Game +. Elden Ring has so much replay value. Different builds, different ways to approach the world. Rune Level 1, only certain types of weapons, summons only, no-hit, etc. So many speedrun options, all main bosses, the full game, etc. And yes, it is open world. Thats not everybody’s cup of tea. But you also have to admit that the world of Elden Ring is arguably the best Open World in gaming. Its incredibly vast and alive. And I think everybody was shocked when they entered Siofra River and realised that there was a whole OTHER WORLD under the world we were already in. Once people entered Siofra River they knew that they had gotten their full money’s worth with this game. And thats another thing thats in Elden Ring’s favour. Its worth the €70. Hell they could have charged €80 or €90 and it still would be worth it. One run of Elden Ring has at least 150 hours. Thats ONE run. God of War: Ragnarok was a movie. All the things that hyped people up in that game was from cutscenes and quicktime events. Elden Ring hyped people up when they saw bosses do insane moves or when they cast an insane spell. When they dodge some of the most difficult attacks. When you and eight other warriors are charging at a lone Radahn. When Radahn comes flying in his second phase. When Horah Loux pile drives you into the ground. When you enter Leyndell and Siofra River. When Mohg starts yelling Nihil. When Radagon’s theme, the Main Theme of the game plays. And it was all gameplay. It was all ‘game’. And that’s why Elden Ring won Game of the Year. It was in almost every single way, a Game. Something that you rarely see nowadays in AAA games.
@@LiquidFireN2X It actually does make their argument invalid because it shows that they didn’t actually play the game & instead are just mindlessly hating on it in a sad, pathetic & desperate attempt to severely downplay GOWR. Seriously, does the idea that another game is equally as loved as ER make you dimwits feel that insecure?
@@drewr1843 God of War Ragnarok was the first time I ever preordered anything actually. I enjoyed the story dont get me wrong. I just think that Elden Ring was always going to be Game of the Year and the only reason why it was close was because GOW:R had all the hype of it being recent backing it up I played it from beginning to end, and I will say at the start I would explore. But later on I was more invested in the story over actually playing the game, so I started jumping from main objective to main objective without exploring anything. And after Brok’s funeral, I stopped playing, because that was it. I’d gotten to the end of the story and I wanted to get back to playing Demon Souls. Thats why God of War Ragnarok will die out much quicker than Elden Ring. Because there’s no replay-ability. As for me calling it a movie. When I’m more invested in getting to the next cutscene rather than the next gameplay part, I think that says a lot.
@@drewr1843 First off, if you are going to comment again then please actually try to breakdown my points and present your own rather than just not read anything I say because you disagree with one word. Now as for replying to your comment, me rushing through a game for its story says a lot. Playing a game has many aspects to it, the main one being gameplay. You shouldnt play a game solely for story and cutscenes yet thats what God of War was. Everybody bought the game because they wanted to see the story play out. Now gameplay wise, yes, GOW:R’s gameplay was pretty good. But not good enough to make me want to play and keep playing it. I played for the story and thats it. Everyone played for the story and thats it. You had the hardcore people who platinumed it and then they stopped playing it. But for most people playing it, once the story was over, the game was over. When playing a game you should get a rush from your actions, not the actions of a person in a cutscene, because thats not a game, that is a movie. Lets take another game for instance with Devil May Cry 5, a game with many cutscenes as well. I’m sure you’ve seen that one gameplay clip of Virgil slicing one enemy into oblivion. Thats gameplay and that gives people a rush. So it’s not impossible to do, but for GOW:R, all its rushes and hype comes from the cutscenes. All its emotions come from cutscenes. All its story comes from cutscenes. It is a movie. Compare that to Elden Ring. The only cutscenes are for the mainline bosses, when said mainline bosses transform and for final cutscenes, with only two others used to get you from one big area to another - the large elevators - and three others used to solidify the ending you’ve chosen - be it Melina or yourself setting fire to the Giant’s Forge or you being selected by the fingers of the Frenzied Flame or if you have chosen Ranni. Everything else is all gameplay. The story? Dialogue with NPCs and you travelling around to discover more. The emotions? When you’ve grown so close to Blaidd only to find him gone mad with his name turned to red letters and him attacking you, forcing to kill him. Iji, the lovable giant and blacksmith, finding him dead after putting up a fight with the Black Knife Assassins. Hewg, slowly forgetting who he is, weakly calling you his lord. Almost every NPC has an emotional story all told through gameplay and items. The Rush? All through gameplay, as I said in the original comment, whether the boss does something or you do something you get hype and an insane rush. All through Gameplay. So thats why I call GOW:R a movie, because with all the factors said above, when you compare it the Elden Ring, it is a movie while Elden Ring is a game through and through.
@@ramen3643 still not comparable because Ragnarok is an exclusive, also that's still less weekly than Ragnarok (4 million vs 5.1 million) despite being available on all platforms. There are other reasons you could use for Elden Ring being better not sales is not one of them
@@l3k561 bro dividing 12 by 3 is not going to be accurate bruh by your logic that would mean elden ring only sold 1.8 million every month, a game can sell alot early on and then sales slow down, it probably sold 10m in the first week and then 2m over the next 2 weeks, there's no way to know for sure. yeah, ragnarok is only on one platform, you can't compare the sales but if we're talking goty, exclusivity isn't an excuse, especially since exclusives tend to win most of the time.
I play GOW and enjoy every moment of it. The story, the characters, the action. I will explore, I will collect, and I will have fun. But when the story is done, and I've won the fight. I will put GOW away, maybe never playing it again, but always remembering it. Elden Ring on the other hand, I will keep coming back. There's always a new way to play, a new build to make, and a new path to take. I beat the game 3 separate times, and Im close to beating it again one 2 separate saves. And I plan to make a complete madness build so I can finally get the last achievement I need to 100% the game. Elden Ring is the first game where I am purposefully getting all the achievements for.
Thanks man , you guys gave this video so much love that's plenty for me plus the clip is performing pretty well for a small channel all thanks to you guys
I was hurrying to beat the final boss so I could play other games...only to start a new character to see how much I had learned since my first hours in the game.
@@fredbyoutubing My first playthrough, I had over 100 hours into it before I finally beat the Elden Beast, the other day I beat the Elden Beast within 20 hours as a Lightning Faith Build. Gonna do it again soon as a Gravity Strength build, and yet again as a Sorcerer build. Im then currently leveling up a Dragon Communion Build and getting all the gear XD
@@Gamer_G33k I'm right now doing a double dagger Arcane build. Yesterday I beat Radhan first try at level 60 (not sure if over leveled or not) But bleed build is easy mode compared to the longsword Quality build I was doing before.
@@fredbyoutubing My first build was a Bleed Samurai, though I prefer the Unseathe Nagakiba over RoB, but I keep RoB in my off hand to deal with some more annoying foes
Listen, Elden Ring deserved Game of the Year as just most… game of the year, pushing boundaries and really going back to the roots of what games are while conveying things only a game can convey. God of War also deserved its share of awards, as it really pushed the cinematic angles of games, and had fantastic writing and pretty good pacing. It was most similar to a movie, yes, but it didn’t sacrifice it’s identity as a game to do so, and really used those tricks and a _continuous camera,_ something not even movies have, to tell it’s story…. But you know who _really_ got shafted at the Game awards? Xenoblade 3. Not for all the awards (although for best RPG Elden Ring shouldn’t have won IMO, because while it is a good game and a good action game, it’s not the best RPG of the year). No, Xenoblade 3 got shafted for best soundtrack. Because… come on. The whole game was built around music as a concept, and while God of War and Elden Ring’s OSTs were good, they didn’t feel the most _game_ in terms of the nominees. Also Xenoblade 3’s OST is just a lot easier to listen to out of game and was quite a bit more complex and engaging than the other soundtracks. Xenoblade 3’s OST was more integral to the whole experience as a game, while God of War’s and Elden Ring’s were less integral.
Unfortunately, we all know the reason Xenoblade didn’t win best soundtrack: it’s a JRPG. People in general are still pretty resistant to the genre, Persona 5 notwithstanding. Ironically, the reasons you cited are the exact same reasons I think Elden Ring deserved Art Direction over Scorn. While Scorn’s art direction is absolutely incredible, Elden Ring guides the player through an open world almost entirely by its art direction. Both are fantastic, but Elden Ring’s serves the gameplay better, so it won.
Game awards are all good and exciting to see, but in the end they are always a someone's else opinion. And nothing more. So if you like the Xenoblade's music more, it's great. Play it more, listen to osts, tell friends and etc. Game awards won't change your experience.
I'd prefer GoW mainly for the fact that I spend too much time on Elden Ring and not because I like it more. 8 spend more time in Elden Ring because I have to or else I can't beat the game. While with GoW I can enjoy characters, story, and gameplay without having to spend three months or multiple crashes
both are great but elden is ring is astronomically less linear than GOWR. the freedom of choice and exploration instead of being put on a obviously set path that leads to expectable outcomes is what made gaming fun in the first place
Played both games. And honestly, it's hard for me to pick one game over the other. Both games have a very special place In my heart now. For me both of em won game of the year.
I don’t understand people that say GOWR had a better story.. it’s cutscenes.. like a movie.. but you’re playing a video game? So why are they spoon feeding you the plot instead of making you discover it? Elden ring went way more in depth with lore (100% original and innovative; not milking pre-existing legends & stories) with item descriptions alone; that’s ignoring the fact that Elden ring’s “story” is new each time. You decide what happens and what doesn’t; if you want to speed run & beat the game in 6 min and never interact with any bosses: you can do that. If you want a sandbox that takes weeks to explore fully, you have that. If you want to learn about the land and lore and people: you can find the answers by exploring and connecting dots yourself. A much better “game” imo; cutscenes seem contrary to the idea of gaming when they make up the majority of npc interactions. Now to be clear I love the GOW franchise, but if we’re comparing GOWR as a stand alone game, it’s just not as good as Elden Ring
Both the new GOW games are bloated arena type game with great cutscenes... But many people like those type of games... So it's okay... But please... Don't even compare it with ELDEN RING... It was a global phenomenon
and elden ring is a bloated game with tank controls with little and often confusing story if you don't read item text or watch vatyavidya videos and 0 character development (dung eater/gideon aren't exactly S-tier characters). Don't even compare it with God of War. It was a global phenomenon (faster sales than Elden Ring for being released only a month ago). Point is: Both games are great. There's no need to be a dumb fanboy tribe, though I sincerely DOUBT you've ever played the god of war games.
@@TheBleachedazn I’ve played the GoW games, yeah, Elden Ring is still better. Also, the fuck you mean tank controls? Only thing that can be considered tank like controls is dashing on Torrent. You’re kinda sounding like a GoW fanboy right about now. Notice how just about all the awards GoWR got were based on accessibility and all the awards Elden Ring got were based on the gameplay itself, and also how Elden Ring got Game of the Year. Meanwhile GoW fans were all Gaming with Tears that their walking simulator, downgraded from PS2 GoW combat movie game didn’t get Game of the Year.
If god of war ragnarok had multiplayer and spells, i feel like it would have had a better chance at winning goty (I am salty about how it lost but at the same time, I feel Elden Ring deserved it because it kept me playing well after all of the endings for months while gowr only held me for a month). God of war and multiplayer are two things in my top 20 of what i love. I do wonder why Santa Monica doesn’t implement a multiplayer mode. Its quite easy to implement it in a way it wouldn't seem weird (probably because of how hard it would be to balance pvp).
@@drewr1843 yeah actually you're correct. Played the first one. Second one didn't get my money the moment they went woke and used lechump James in their commercials.
They give these nominations and wins, because Elden Ring already won Game of the Year. So they wanted to appreciate God of War for creating also a great game, and reward them for their work. You might call it a consolation prize, for the 2nd spot.
I personally believe that Elden Ring deserved the award for Best Soundtrack but everything else I agree with. Also, somebody tell me the song played in this clip. I want to find it but can't really figure out how I'd do that since the lyrics are just clips from somebody reporting on a race.
Let's be honest here for a second. Everyone make a point out of soundtrack, storytelling and other stuff in favor of GoW. I don't deny it, it's an amazing game. But again I feel like humans can't just understand both Miyazaki intentions and don't think for themselfs. I'm sorry to say it but in GoW I can remember like what... 3 songs? Raeb's Lament, Hammer of Thor and Letting go. Most od the songs are just lesser versions/remixes. Again, nothing to say here other than: they are still amazing songs. On the other hand I can remember so many songs from Elden Ring I have no idea if I can miss any. Godskin Apostole, Godfrey, Radagon, Elden Beast, Ancestor Spirit, Mogh, Malenia... Fuck me, even ambient music in the world... No storytelling? If anybody. And I mean like 1% of the people read interviews with Miyazaki would knew why he makes games like that. It's for a players to create thier own story and fill gaps for themselfs. Why player would use Flame of Frenzy? Maybe because they hate it to the point of saying "Fuck it, I'm destroying this shithole". If things like Blaidd's death, Millicent's entire journey, story of Radahn and the prime example: THING THAT MELINA DID FOR US, isn't a good storytelling then I have no fucking idea what is. Yeah, we don't see those npc's for 90% of the time but imagine how this would fuck up the game. It's (probably) so that some fights where we can summon them are cannon and they should be there. But imagine having an army of npc,s following you. It's for players to fill in gaps in between of those events. So yeah, chicken is like every good Souls player. We went through game, after game, after game without game award even when paired with the worst of the worst. We are used to this, we don't care and do our thing. We will get up and keep comming. But disrespect us on purpose because "your better" and you will meet a hammer into the face :|
Yeah man elden ring lore is massive and yet to be fully discovered I really like how fromsoft leave it to community to interpret that deep meaning behind every npcs actions.
I think if GoW Ragnarok had been released in any other year, it would've been game of the year, it just so happens that Elden Ring brought about a community that loves it so fervently and the instilling of triumphant every battle makes it all the more appealing and glorious to gamers, but they have their differences, GoW is a focused narrative with fantasticly creative writing and ways of adaptating the myth to their game. Meanwhile Elden Ring feels like an inescapable void of torment and torture for those even with a slightly better heart, lore from a mad man with the beauty of FromSoft amazing worldbuilding. Not to mention that GoW Ragnarok didn't really released as a bang like the first game did, I didn't even find out it was released till a couple months' past. But it was truly a beautiful game, and has a much better title than Elden Ring let's be real
I'm confused. If Ragnorak won all those awards, how did Elden Ring earn the GotY award? This means Game of the Year has different merits, and is not an award for having the most awards.
Well, first of all, gowr didn't deserve a lot of the awards that it got. Second of all, Elden Ring also won some awards other than game of the year. Third of all, as someone who has played both games, Elden Ring is undeniable superior. Gowr is more like an interactive movie than a video game. Since it's focused on the story so much, the random puzzles and shit that they throw in often breaks immersion or feels out of place. The combat system is nice at first, it's flashy and makes you feel powerful. But after 30 hours of very same-y combat and dull boss fights, it gets kinda old. Also, despite how good the overall story is, there are some notable plot holes that don't go unnoticed. Elden Ring is, on the other hand, just a magical experience. With so many unique weapons, customizable weapon arts, and unique and creative enemies, the combat never feels old or stale. The combat system is deceptively simple, with complex layers and an extremely high skill ceiling. The enemies and bosses vary greatly, and their placement in the world, interaction with other enemies + npc's, etc, made the world feel so alive and real. Elden Ring's lore is also one of the best I've seen in the game, and despite how well written Gowr was, I found myself much more invested in Elden Ring's storyline. Like, Blaidd's questline? I felt that in a way that gowr never made me feel. The music is amazing too, easily up to the standards of its predecessors. Overall, gowr feels more like a dlc to gow 2018, while Elden Ring takes the already amazing souls formula and improves on almost every single aspect. It discards what doesn't work and improves on what does. It manages to be incredibly flexible in a way that the other souls games weren't. It makes every party happy by being more accessible to less skilled players while retaining the difficulty and brutality that makes the souls games what they are. Gowr is a great game, but Elden Ring is a legendary game, and its success will heavily influence the future of game design for years to come.
Elden ring has a challenge run community, a speedrunner community, a pvp community, a lore community, a fashion community. People will continue to find new stuff to do well into the game's lifespan because the game is loaded. Its literally been a year since the game came out, and I'm still playing it.
And in 2035 when they're getting new fans those new fans will inevitably go to Elden Ring and the old souls games. The entirety of the Fromsoft catalogue never dies. New players always go try the rest. I don't know any other series that does this to new players. It was Sekiro for me.
I've recently got back into sekiro but I don't rember how to beat isshin on second phase when he gets is gun
@@fallenfare you can parry the gun don't let it intimidate you bro. If you really want to avoid the parry use the umbrella prosthetic when he uses his gun
@@eddieb1995 ok but quick question I'm doing a no vitality and no attack power run and I forgot where the umbrella prosthetic umbrella is lmao
@@fallenfare Ashina Castle. Head to the Old Grave Idol, and you will find a house with a broken rooftop. Drop in to find Blackhat Badger. Here, you will be able to purchase the Iron Fortress for 1600 sen, take it to the Sculptor and he'll fit it as the Loaded Umbrella
That sekiro unblockable at the end made me smile lol
I am glad 😊
@@tudiman555 you could have ended with the true death screen from sekiro.
@@sivaramakrishnanish 😅😅
@@tudiman555 they deleted the comment i have no idea what it said lol
@@bigirononmyhip3812 they were suggesting to end video with a proper finisher death blow screen with Shinobi Execution
I started laughing my ass off on the first eyes wide slap, jesus christ
I have never seen someone filled with so much rage it gave them a death blow despite not doing posture or health damage
That's what people get for being so full of themselves 😂😂
@@tudiman555 for real. I assume you’re talking about the GOW fans?
@@justsomenumpty I was taking about the lion(GOWR)
@@tudiman555 ah, well I guess it can also apply to GOW fans
He was parrying the slaps with his cheek
It’s so weird because I feel like it’s true. GoW genuinely deserved all those awards, but even with all of that awesome story and music it makes sense that Elden Ring was just an altogether “better” game.
I disagree, how could one possibly win every category like that and not be game of the year? What does elden ring have better than gow?
@@YaboiiMurph being a videogame Movies should not be allowed in the Game awards
Well Elden Ring is a game not a walking simulator in between cutscenes.
@@YaboiiMurph The gameplay is just hands down better. GoW is good but it's not as polished as Elden Ring. Which is to be expected. FromSoft has had four other games to work out the kinks to their system.
Personal opinion: Elden Ring probably deserved best musical score too. The music in FromSoft games is second only to music in Nier games.
@@YaboiiMurph thing is Elden Ring also did all those things almost just as well but also improved nearly every aspect from their other games as well and having a good amount of replayability to boot.
Elden Ring wholeheartedly deserves its place as GOTY. You can make any build work, whether busted or niche. It encourages you to get better at many aspects, such as learning a boss or a simple enemy. It allows you to be free in what you want to do and how to do it. Go to this area, come back later, whatever you want. It surprised you at the most unexpected times. This chest teleports you to Hell, this one takes you to the end of the game, here, have a long running stretch with a giant Golemn shooting arrows the size of tress at you. So many great things that can’t be praised enough for the kind of game it is. It’s always going to be cemented in my mind as a masterpiece, and imo it deserves every praise it gets
Elden Ring is my first true souls game, I've already played Bloodborne, but only defeated the first boss and then put it aside, I was probably just too young at that point.
Now that all the big titles like Battlefield2042, Modern Warfare 2 and even Cyberpunk2077 have flopped for me personally due to the greedy actions of the publishers, I wanted to find peace in gaming again.
The world of Elden Ring is so incredible, just as beautiful as it is deadly and I enjoy every single second.
@@Der-Sensenmann exactly! It’s one thing to praise a game for being, well, a game! But it’s another entirely when you have to take the people who are making it into consideration. So many gaming companies nowadays are just shilling out the cheapest possible product and still expect to be paid for a full game. Elden Ring has NO micro-transactions, there was a preorder thing to get armor early that you could still earn later in the game, and all in all you could just tell that there was love poured into the game. So many delicate and intricate details put together in a beautiful and seamless way. It’s a testament to what games should be, and I can only hope that other game developers look at its success as guidance towards their own games
First time?
I just beat the game with just a caestus, wearing a sun mask and the house marias robe. That was my "Sunny Liston" build. Pretty fun beating up bosses as a boxer. I even stood in the lava and smacked the hell out of Rykard.
As I God Of War fan, I say good job to the Elden Ring team. They deserve it.
I love analogies, but this is the best one I could come up with.
GoW Ragnarok felt like the perfect amusement park tour. The tour guide could answer every question you had, free snacks and drinks were provided, there were so many things to look at, the experience felt surreal and entertaining. All in all, there was nothing to complain about. It was new, exciting, and overall an enjoyable venture that you won't forget for a long while.
Elden Ring felt like a random path in a beautiful forest. Don't think, just go. That's it.... nobody around. Nobody to talk to. You're just there, walking among the trees and hearing a sound now and again. You come across a creek and it feels so adventurous crossing it. You can't point out anything special that happened... because the entire experience was special.
Then a bear comes and attacks you and you call a park ranger
@@cyrusmuller6502 Except the Park Ranger inflicts you with Death or grafts your spine into its exoskeleton
Bro... Elden Ring is a beautiful forest the way Jurassic Park is a still beautiful forest after the fences went down...
@@cyrusmuller6502But the park ranger on the bear's side as the second phase of the boss fight.
yea I would pretty much explore because as a white man I love conquering bitches and forest isn’t exceptional
I think Both are Phenomenal games That deserved each award they got. Elden Ring Took Game of the Year Based not only on Sales alone, and the general Hype surrounding it, but also the large hand crafted world they made. GOWR was Fantastic Gameplay wise and had an incredible story, but doesn't have the same level of Player Freedom as Elden ring. GOWR is a Great Experience that is shared by many, But Each Elden Ring player will have their own experience.
the only reason GOWR is in the list at all is because it rode its hype train right into the game awards being literally the most recent game just before the event took place, Elden Ring had no such hype train by the time the game awards came because its been out for nearly a year by that point, and yet Elden Ring still stole Game of the (FUDGING) Year from GOWR despite being at an extreme disadvantage, the only reason GOWR is even in this list is because most voters were still in the middle of their GOWR Honeymoon phase, Elden Ring won Game of the Year with sheer grit and determination and an incredible community of fans, GOWR won everything else because it exploited the Q4 release timeline & game-honeymoon bias phenomenon and no other reason. dont compare Elden Ring to GOWR, Elden Ring didn't need hype to win, GOWR did.
Elden Ring - February 25, 2022 (Q1 2022)
God of War Ragnarok - November 9, 2022 (Q4 2022)
Game Awards 2022 - December 9, 2022 (Q4 2022)
GOWR's release was a *carefully planned exploitation* of the Q4 Timeline to ride into the Game Awards, change my fudging mind.
@@chloekaftan karen spotted
@@kshyarshyusuf446 karens dont play videogames, and everyone who isn't a blind GOWR fan can see that this years game awards was being played with by santa monica studios and sony.
@@chloekaftan yeah but you are acting like one just because one random guy said that both GOWR and ER are equally phenomenal you loose your shit and start disrespecting a phenomenal game from one of the most iconic franchise.
@@chloekaftan are you alright friend?
I'm currently playing Sekiro (my 2nd fromsoft game after ER) and the deathblow + danger signs made me chuckle.
Wait, god of war won best sound track? Elden ring has one of the best soundtracks iv ever heard!
The game awards were rigged
In favour of God of War
@@11Survivor yea cuz god of war really needed to rig that huh. The only 2 AAA games worth their price were Elden Ring and gow this year.
I think FromSoftware's music in other games was just so good that Elden Ring even with it's great music didn't live up it
@@galaxy3232 there wasn't much to live up to. DS1 has exactly 2 memorable soundtracks, DS2 has a few good ones. The strongest music of the souls games goes to DS3, and even that one has only like half a dozen genuinely good tracks.
And 90% of ER's ost is on par or better than all of those.
Nostalgia is warping your perception
@@glorytoukraine5524 DS3 Soul of Cinder OST and Slave Knight Gael OST are easily the best in the series
The build up in this was perfect and made me laugh harder than I have in a while on RUclips, thank you
Thanx Man
To me, a game that allows you to explore and be free from a story that is driving you forward is always better. In a game like GoWR I'm inspired by the creativity of it. In a game like Elden Ring or Skyrim, I can bring my dreams to digital life with my own power (freedom of the game anyway) and creativity. A single story can get old, but giving a person the freedom to, they can make thousands on their own so that their medium never gets old.
(By the way, as of January 2nd, I bought Elden Ring and spent 3 hours trying to defeat the horse man at the beginning. No luck, will keep trying. I will not progress until I have beaten him.)
Im planning to become a video game developer someday and make a game that allows you to do what ever you want in a world along with the support of mods that allow to create any creature and character that you want to add in your world
@@epicjonny155 That's a pretty big project. For something like that, all you'd need to do is make your game loose enough to become a medium for modders to work with and do whatever. Otherwise I think if it's simply in the base game to do whatever you as a player want, people would become overwhelmed with that kind of freedom and wouldn't know what to do. That's my take on it
@@bluejacket4429 i think i would add limitations as a option like if you want to have a population that either goes to zero if you kill them all or just have it respawn like in gta to prevent the world becoming empty.
As someone who has beaten the game several times now, good luck.
You don't have to beat Tree Sentinal right away; you can return to it once you've levelled up, and you don't have to face every opponent or boss. If you're a beginner , you can just play around for a bit because there are lots of Challenges (which are just balanced not too easy not too hard). But I'd also want to add that if you genuinely want a challenge, you should go ahead and overcome him. It will take some time and effort, but believe me when I say that the satisfaction that comes from overcoming the tough boss is much too precious.
the awkwardness in the beginning was so painful to watch 💀
Comparing Ragnarok to Elden Ring is like Comparing Apples to Oranges.
Sure with the Apple (GoW:R) it's easier to get into because you don't have to peel it, but the Orange (Elden Ring) is much juicier with the main caveat being that you have to peel it and then take it apart to fully enjoy it.
Honestly, that's a really good analogy. While I'm not a big souls fan, as I am completely trash at it no matter how many games i play and how much i practice at them, I can admit Elden Ring is an incredible game that deserves everything it got. While God of War Ragnarok is Honestly the best story game I've played in a long time, and has so many wonderful qualities that puts it in it's own league, such as how you put it how easy it is to get into it and enjoy it.
I think Apples are better than Oranges in every way. FIght me.
Lay these foolish ambitions to rest
@@andrewsabin7679 Well, thou art of passing skill.
@@BatMane95 Warrior blood must truly run in thy veins, Tarnished.
Hey, this was phenomenal! Great, funny little video here lol
Honestly I was suprised ER didn’t get soundtrack, the main theme alone gives me shivers
Even BLOODBORNE didn't win best soundtrack. At this point I've accepted that fromsoft game's OST's will never get the recognition they deserve so far as awards go.
I think it's because people only ever talk about the same 4 or 5 ost in ER, the others are forgotten tbh
Also Ds3 did not win the award for best soundtrack in 2016, but Overwatch won that award wtf
Love the Sekiro reference.
I am glad
elden ring won Game direction, Art direction, Role-playing, Game of the year. God of war won Narrative, Score and music, Audio design, Action/adventure, Innovation in accessibility and between shared category's where both was against each other in the runners up Elden ring won 3 times and god of war won 3 times. most of god of war wins was based on sound and accessibility if you even include best performance's. most of eldens rings wins was based on gameplay itself elden ring deserves it
Yeah I dont know why people are saying GOWR swoop most of the awards but in reality elden ring did win couple of the award apart from GOTY in the categories in which GOWR was included.
*LAY THESE FOOLISH AMBITIONS... TO REST!*
From all the videos I've seen, I agree with this. And no offense to any God of War fans, but if I had to pick between the two, I would pick Elden Ring. Believer me, I really like the God of War universe. Elden Ring just has a huge amount of different weapons, armors, spells, and skills to choose from. And the different environments, character designs, and of course enemy design, is all so fascinating.
The thing i really hate about elden ring is the lack of real fp regen. There are perfectly great examples of how to make fp regen not broken. Unless I missed something the fromsoft devs said about not having fp regen.
@boymancinder2000 Yeah It’s a shame that fp regen isn’t common. The 2 ways I do to work around this is the fp regen on kill talisman and sword of milos on off hand. Also you could use starlight shards but they’re slightly scarce.
Eldenringzzzz
😂😂😂 that sekiro execution reference was top tier
Strength build users after finally cornering that one annoying ass wizard:
bro wound that shit up, that slap had a cooldown
Elden Rooster standing up: Now allow me to show thee what a +25 Ash of War Bloody Slash is!
Elden Rooster : I've Given thee courtesy enough
Sitting in class and did not expect this to be so funny, literally had to hold my mouth shut to keep from laughing lmao
Bro the sekiro execution red point made me smile
i am glad
At this point I have thought about quiting Elden Ring like 3x times, but everytime I just think “I need to Git Gud” so I respec, learn how to dodge and parry correctly, learned the fights and areas I was stuck in. And when you finally do it and improve, you feel like a god and the Elden Lord, right before getting wrecked and doing it all over again. It’s perfect
I love how it's Elden Ring but with Sekiros Deathblow and Mikiri.
I love the implication that Elden Ring knows both the perilous attack and deathblow because Sekiro is its older brother
Ngl best soundtrack should have either gone to Elden ring or xenoblade 3
Metal Hellsinger 💀
@@julio-cesito3357 oh yeah. Hellsinger got robbed big time. Especially with how GoW renixed a lot of it's tracks from the previous game.
Slop of war vs the elden chad
I kinda wanted the final satisfying slap
Yeah same here I wanted to see Lion becoming headless but original animation did not have that final moment
Anyone who thinks GOW:R deserved GOTY has no clue what they are talking about. With elden rings release it was literally a global phenomenon. The fxkin news was talking about elden ring..ragnarok is a great game but comparing it too GOW 2018 shows you they really didn't add much or change the game in any way. All abilities and characters you play as have the same attacks, same upgrades ect, you get 1 new weapon almost near endgame. Playing as the Boy was cool but done way too much imo, his wolf transformation was cool but had no depth whatsoever it was just "press R1" Freyas whole character ark was just thrown away at the end of the game and don't even get me started with what happens to Odin, worst ending to a GOW ever. At the end of the day elden ring raised the bar on what we should expect from a full priced game in 2022 it has too much content/mechanics for me to even start naming off.
Couldn't agree more.
Why another weapon? Literally a weapon has 10+ abilities.
@Leandro Tevez what? Lol I don't understand your comment
@@ronwheezy5641 you said that we only get 1 weapon more in the game
@@ronwheezy5641 But why? If we had another mechanics and a new weapon with 10+ abilities
I like the Sekiro execution red dot thingy.
Tried to replay Elden ring the other day, got bored
Someone had to put those Ponies in their place.
i kept waiting for radagon's theme to start blasting
I literally wanted to use Radagon's theme but there was no proper room to fit that theme into this
Well you can watch this if you want radagon's theme
ruclips.net/video/awutZHzf8hk/видео.html
Lol, what de didn't realize was Elden ring was buffing himself that whole time.
“Citizen Kane” did not win the Academy Award for the Best Picture, “How Green Was My Valley” did. Both were very fine films; they unfortunately came out in the same year.
Gow fans: "We got this bois"
Elden ring: "Put these foolish ambitions to rest"
Elden ring (162)
vs
GoW (32)
both are some of my favorite games, but they're also vastly different, it shouldn't matter which one brought home the goty reward, just be glad you go to play it, for me it could have gone either way and I would have been happy nonetheless.
Best movie God of war
Except the Protagonist is Elden Ring
Best leg simulator God of War
Oh look, yet another extremely insecure fanboy crying about a game they definitely haven’t played 😂.
not like elden was a horse simulator half the time 💀
@@MO-zk8qs yeah cuz its open world? It would be dumb if they didnt add a horse
The god of war and rdr2 actually did this in 2018 but in 2022 god of war taste their own spell
That chicken and just evolved into the final boss fight.
they recently found out that there is a wall that opens when you hit the wall 50 times now there is a community hitting each wall 50 times
he has chosen death with ressurection
Personally, what i enjoy the most about GOW ragnarok is the cinematic part. In terms of gameplay, it’s more like the dlc of GOW 2018 (with 5 years of development)
Ima just say that if GOW:R released at the same time as Elden Ring, it would have got fucking smoked at the GOTY Awards. Only reason it got so many awards was actually due to the fact it came out so recently. It had all the hype of everybody on its back.
It was the same with Elden Ring. People were hyping it up as the best From Software game - and to some people it still is - but after a month or so people stepped back and looked at it again, and noticed the flaws. Multiplayer was pretty shit, the many repeat mini bosses were fairly meh. It was still an amazing game, but definitely not FS best.
And thats what has happened with GOW:R as well. People have stepped back and looked at it. Majority of the game is dialogue and story rather than gameplay. Yes you run from here to there and battle enemies in between but it is ultimately a movie rather than a game. You play it once, finish it and thats about it. You cant speed run it cause there’s no way of levelling up quicker or getting through stuff quicker. All you can do is fight enemies who you can’t stop fighting until they are all dead. Not the mention the lack of New Game +.
Elden Ring has so much replay value. Different builds, different ways to approach the world. Rune Level 1, only certain types of weapons, summons only, no-hit, etc. So many speedrun options, all main bosses, the full game, etc.
And yes, it is open world. Thats not everybody’s cup of tea. But you also have to admit that the world of Elden Ring is arguably the best Open World in gaming. Its incredibly vast and alive. And I think everybody was shocked when they entered Siofra River and realised that there was a whole OTHER WORLD under the world we were already in. Once people entered Siofra River they knew that they had gotten their full money’s worth with this game.
And thats another thing thats in Elden Ring’s favour. Its worth the €70. Hell they could have charged €80 or €90 and it still would be worth it. One run of Elden Ring has at least 150 hours. Thats ONE run.
God of War: Ragnarok was a movie. All the things that hyped people up in that game was from cutscenes and quicktime events. Elden Ring hyped people up when they saw bosses do insane moves or when they cast an insane spell. When they dodge some of the most difficult attacks. When you and eight other warriors are charging at a lone Radahn. When Radahn comes flying in his second phase. When Horah Loux pile drives you into the ground. When you enter Leyndell and Siofra River. When Mohg starts yelling Nihil. When Radagon’s theme, the Main Theme of the game plays. And it was all gameplay. It was all ‘game’.
And that’s why Elden Ring won Game of the Year. It was in almost every single way, a Game. Something that you rarely see nowadays in AAA games.
The fact that you called GOWR just a “movie” you didn’t actually play the game making your opinion on it utterly worthless?
@@LiquidFireN2X It actually does make their argument invalid because it shows that they didn’t actually play the game & instead are just mindlessly hating on it in a sad, pathetic & desperate attempt to severely downplay GOWR. Seriously, does the idea that another game is equally as loved as ER make you dimwits feel that insecure?
@@drewr1843 God of War Ragnarok was the first time I ever preordered anything actually. I enjoyed the story dont get me wrong. I just think that Elden Ring was always going to be Game of the Year and the only reason why it was close was because GOW:R had all the hype of it being recent backing it up
I played it from beginning to end, and I will say at the start I would explore. But later on I was more invested in the story over actually playing the game, so I started jumping from main objective to main objective without exploring anything. And after Brok’s funeral, I stopped playing, because that was it. I’d gotten to the end of the story and I wanted to get back to playing Demon Souls. Thats why God of War Ragnarok will die out much quicker than Elden Ring. Because there’s no replay-ability.
As for me calling it a movie. When I’m more invested in getting to the next cutscene rather than the next gameplay part, I think that says a lot.
@@padiowadio You personally rushing through the story says absolutely nothing.
@@drewr1843 First off, if you are going to comment again then please actually try to breakdown my points and present your own rather than just not read anything I say because you disagree with one word.
Now as for replying to your comment, me rushing through a game for its story says a lot. Playing a game has many aspects to it, the main one being gameplay. You shouldnt play a game solely for story and cutscenes yet thats what God of War was. Everybody bought the game because they wanted to see the story play out.
Now gameplay wise, yes, GOW:R’s gameplay was pretty good. But not good enough to make me want to play and keep playing it. I played for the story and thats it. Everyone played for the story and thats it. You had the hardcore people who platinumed it and then they stopped playing it. But for most people playing it, once the story was over, the game was over.
When playing a game you should get a rush from your actions, not the actions of a person in a cutscene, because thats not a game, that is a movie. Lets take another game for instance with Devil May Cry 5, a game with many cutscenes as well. I’m sure you’ve seen that one gameplay clip of Virgil slicing one enemy into oblivion. Thats gameplay and that gives people a rush. So it’s not impossible to do, but for GOW:R, all its rushes and hype comes from the cutscenes. All its emotions come from cutscenes. All its story comes from cutscenes. It is a movie.
Compare that to Elden Ring. The only cutscenes are for the mainline bosses, when said mainline bosses transform and for final cutscenes, with only two others used to get you from one big area to another - the large elevators - and three others used to solidify the ending you’ve chosen - be it Melina or yourself setting fire to the Giant’s Forge or you being selected by the fingers of the Frenzied Flame or if you have chosen Ranni.
Everything else is all gameplay. The story? Dialogue with NPCs and you travelling around to discover more.
The emotions? When you’ve grown so close to Blaidd only to find him gone mad with his name turned to red letters and him attacking you, forcing to kill him. Iji, the lovable giant and blacksmith, finding him dead after putting up a fight with the Black Knife Assassins. Hewg, slowly forgetting who he is, weakly calling you his lord. Almost every NPC has an emotional story all told through gameplay and items.
The Rush? All through gameplay, as I said in the original comment, whether the boss does something or you do something you get hype and an insane rush. All through Gameplay.
So thats why I call GOW:R a movie, because with all the factors said above, when you compare it the Elden Ring, it is a movie while Elden Ring is a game through and through.
Whit the read Sekiro sign at the end ( non counter attack) it was perfect 👌🏻
Everyone gangsta til' my reformed orthodox rabbi bill Clinton walks in
Elden ring 12 million copies sold gow 5.1 million copies sold that amount of coptimum here priceless
12 million on all platforms over 9 months vs 5.1 million on a single platform in a week this is not the own you think it is lmaoo
@@l3k561 12 million was 3 weeks, 17 million is 9 months.
@@l3k561 12 million in one week > 5.1 million in one week
2nd hit of coptimum now
@@ramen3643 still not comparable because Ragnarok is an exclusive, also that's still less weekly than Ragnarok (4 million vs 5.1 million) despite being available on all platforms. There are other reasons you could use for Elden Ring being better not sales is not one of them
@@l3k561 bro dividing 12 by 3 is not going to be accurate bruh
by your logic that would mean elden ring only sold 1.8 million every month, a game can sell alot early on and then sales slow down, it probably sold 10m in the first week and then 2m over the next 2 weeks, there's no way to know for sure.
yeah, ragnarok is only on one platform, you can't compare the sales but if we're talking goty, exclusivity isn't an excuse, especially since exclusives tend to win most of the time.
Sekiro makes a brief appearance with the 危 character to remind everyone that Fromsoftware is already king since 2019.
It’s funny but I am just unreasonably uncomfortable by how nervous the lion is
Same
I play GOW and enjoy every moment of it. The story, the characters, the action. I will explore, I will collect, and I will have fun. But when the story is done, and I've won the fight. I will put GOW away, maybe never playing it again, but always remembering it.
Elden Ring on the other hand, I will keep coming back. There's always a new way to play, a new build to make, and a new path to take. I beat the game 3 separate times, and Im close to beating it again one 2 separate saves. And I plan to make a complete madness build so I can finally get the last achievement I need to 100% the game. Elden Ring is the first game where I am purposefully getting all the achievements for.
Severely underrated video
Thanks man , you guys gave this video so much love that's plenty for me plus the clip is performing pretty well for a small channel all thanks to you guys
Elden Ring has some much content to play through. And new games don't really get boring because new playstyles are fun to get good with.
I was hurrying to beat the final boss so I could play other games...only to start a new character to see how much I had learned since my first hours in the game.
@@fredbyoutubing true. Only I ended up playing like 6 or 7 more times.
@@fredbyoutubing My first playthrough, I had over 100 hours into it before I finally beat the Elden Beast, the other day I beat the Elden Beast within 20 hours as a Lightning Faith Build. Gonna do it again soon as a Gravity Strength build, and yet again as a Sorcerer build. Im then currently leveling up a Dragon Communion Build and getting all the gear XD
@@Gamer_G33k I'm right now doing a double dagger Arcane build. Yesterday I beat Radhan first try at level 60 (not sure if over leveled or not) But bleed build is easy mode compared to the longsword Quality build I was doing before.
@@fredbyoutubing My first build was a Bleed Samurai, though I prefer the Unseathe Nagakiba over RoB, but I keep RoB in my off hand to deal with some more annoying foes
it's like skips vs rigby arm wrestling
this is such great animation lmao
Listen, Elden Ring deserved Game of the Year as just most… game of the year, pushing boundaries and really going back to the roots of what games are while conveying things only a game can convey.
God of War also deserved its share of awards, as it really pushed the cinematic angles of games, and had fantastic writing and pretty good pacing. It was most similar to a movie, yes, but it didn’t sacrifice it’s identity as a game to do so, and really used those tricks and a _continuous camera,_ something not even movies have, to tell it’s story….
But you know who _really_ got shafted at the Game awards? Xenoblade 3. Not for all the awards (although for best RPG Elden Ring shouldn’t have won IMO, because while it is a good game and a good action game, it’s not the best RPG of the year). No, Xenoblade 3 got shafted for best soundtrack. Because… come on. The whole game was built around music as a concept, and while God of War and Elden Ring’s OSTs were good, they didn’t feel the most _game_ in terms of the nominees. Also Xenoblade 3’s OST is just a lot easier to listen to out of game and was quite a bit more complex and engaging than the other soundtracks. Xenoblade 3’s OST was more integral to the whole experience as a game, while God of War’s and Elden Ring’s were less integral.
Unfortunately, we all know the reason Xenoblade didn’t win best soundtrack: it’s a JRPG. People in general are still pretty resistant to the genre, Persona 5 notwithstanding.
Ironically, the reasons you cited are the exact same reasons I think Elden Ring deserved Art Direction over Scorn. While Scorn’s art direction is absolutely incredible, Elden Ring guides the player through an open world almost entirely by its art direction. Both are fantastic, but Elden Ring’s serves the gameplay better, so it won.
Game awards are all good and exciting to see, but in the end they are always a someone's else opinion. And nothing more. So if you like the Xenoblade's music more, it's great. Play it more, listen to osts, tell friends and etc. Game awards won't change your experience.
Did bro just do a sekiro 💀
Yeah Finisher Death Blow 💥💥
@@tudiman555 my man even got the red dot 😭
Should have added "shinobi execution"
@@Toast4.5 yeah that would have been cool with some elden ring footage
God of war is a playable movie.
seein some ppl absolutely salty abt gow not winning
Kratos would be disappointed
I'd prefer GoW mainly for the fact that I spend too much time on Elden Ring and not because I like it more. 8 spend more time in Elden Ring because I have to or else I can't beat the game. While with GoW I can enjoy characters, story, and gameplay without having to spend three months or multiple crashes
Ah yes too much content
both are great but elden is ring is astronomically less linear than GOWR. the freedom of choice and exploration instead of being put on a obviously set path that leads to expectable outcomes is what made gaming fun in the first place
Why didn't lion man just drink more water, he sounds thirsty
Played both games.
And honestly, it's hard for me to pick one game over the other.
Both games have a very special place In my heart now.
For me both of em won game of the year.
reformed orthadox rabi bill blinton
I don’t understand people that say GOWR had a better story.. it’s cutscenes.. like a movie.. but you’re playing a video game? So why are they spoon feeding you the plot instead of making you discover it?
Elden ring went way more in depth with lore (100% original and innovative; not milking pre-existing legends & stories) with item descriptions alone; that’s ignoring the fact that Elden ring’s “story” is new each time. You decide what happens and what doesn’t; if you want to speed run & beat the game in 6 min and never interact with any bosses: you can do that. If you want a sandbox that takes weeks to explore fully, you have that. If you want to learn about the land and lore and people: you can find the answers by exploring and connecting dots yourself. A much better “game” imo; cutscenes seem contrary to the idea of gaming when they make up the majority of npc interactions.
Now to be clear I love the GOW franchise, but if we’re comparing GOWR as a stand alone game, it’s just not as good as Elden Ring
1:28 KILLER MOVES;
SERIOUS SERIES
SERIOUS SLAP
Both the new GOW games are bloated arena type game with great cutscenes... But many people like those type of games... So it's okay... But please... Don't even compare it with ELDEN RING... It was a global phenomenon
The worst thing is that the og God of War trilogy did the arena combat much better..
and elden ring is a bloated game with tank controls with little and often confusing story if you don't read item text or watch vatyavidya videos and 0 character development (dung eater/gideon aren't exactly S-tier characters). Don't even compare it with God of War. It was a global phenomenon (faster sales than Elden Ring for being released only a month ago). Point is: Both games are great. There's no need to be a dumb fanboy tribe, though I sincerely DOUBT you've ever played the god of war games.
@@TheBleachedazn I’ve played the GoW games, yeah, Elden Ring is still better. Also, the fuck you mean tank controls? Only thing that can be considered tank like controls is dashing on Torrent.
You’re kinda sounding like a GoW fanboy right about now. Notice how just about all the awards GoWR got were based on accessibility and all the awards Elden Ring got were based on the gameplay itself, and also how Elden Ring got Game of the Year. Meanwhile GoW fans were all Gaming with Tears that their walking simulator, downgraded from PS2 GoW combat movie game didn’t get Game of the Year.
@@ZorrotheArtist I absolutely love how you cry about John Z being a fanboy then go on to regurgitate your fanboy nonsense… oh the irony.
@@ZorrotheArtist dude.... Elder Ring fanboy
As far ad awards go,
GoW = Quantity
Elden Ring = Quality
Elden ring takes quantity and quality
Known as: the "god of war" gets one shoted by a lv8 dragur... Which is basically a norse zombie.
If god of war ragnarok had multiplayer and spells, i feel like it would have had a better chance at winning goty (I am salty about how it lost but at the same time, I feel Elden Ring deserved it because it kept me playing well after all of the endings for months while gowr only held me for a month). God of war and multiplayer are two things in my top 20 of what i love. I do wonder why Santa Monica doesn’t implement a multiplayer mode. Its quite easy to implement it in a way it wouldn't seem weird (probably because of how hard it would be to balance pvp).
where has RUclips taken me LOL
All god of war proved is that Santa Monica studios can make Marvel movies.
Leave the game making to the pros, scrubs.
Sort of like how all your comment proves you didn’t actually play GOWR.
@@drewr1843 yeah actually you're correct. Played the first one. Second one didn't get my money the moment they went woke and used lechump James in their commercials.
@@eddieb1995 Which means your opinion is utterly worthless kid.
@@drewr1843 kid. Lol says the dude in his mid 20s
Wtf does this comment even mean lmao.
They give these nominations and wins, because Elden Ring already won Game of the Year. So they wanted to appreciate God of War for creating also a great game, and reward them for their work. You might call it a consolation prize, for the 2nd spot.
execution of shinobi
I feel like elden ring music hit different then god off wars music but they both slap either way
Thanks for this
Let's settle down that both are amazing games with goods and bads. Fuck Goty and everything else.
The soundtrack award makes no goddamn sense to me whatsoever
It's like the award wasn't given by, you know, actual musicians
GoWR is absolutely a masterpiece, yes, but elden ring had the internet in a chokehold for six months. It makes sense they won what they won
The beginning felt so awkward NGL. Still funny though
Elden ring came out 2 months after 2021, Ragnarok came out 2 months before 2023. Nuff said.
I personally believe that Elden Ring deserved the award for Best Soundtrack but everything else I agree with.
Also, somebody tell me the song played in this clip. I want to find it but can't really figure out how I'd do that since the lyrics are just clips from somebody reporting on a race.
Song used : ruclips.net/video/2Y6Nne8RvaA/видео.html
@@tudiman555 Thank you much
God slap Level
Let's be honest here for a second.
Everyone make a point out of soundtrack, storytelling and other stuff in favor of GoW. I don't deny it, it's an amazing game. But again I feel like humans can't just understand both Miyazaki intentions and don't think for themselfs.
I'm sorry to say it but in GoW I can remember like what... 3 songs? Raeb's Lament, Hammer of Thor and Letting go. Most od the songs are just lesser versions/remixes. Again, nothing to say here other than: they are still amazing songs.
On the other hand I can remember so many songs from Elden Ring I have no idea if I can miss any. Godskin Apostole, Godfrey, Radagon, Elden Beast, Ancestor Spirit, Mogh, Malenia... Fuck me, even ambient music in the world...
No storytelling? If anybody. And I mean like 1% of the people read interviews with Miyazaki would knew why he makes games like that. It's for a players to create thier own story and fill gaps for themselfs. Why player would use Flame of Frenzy? Maybe because they hate it to the point of saying "Fuck it, I'm destroying this shithole". If things like Blaidd's death, Millicent's entire journey, story of Radahn and the prime example: THING THAT MELINA DID FOR US, isn't a good storytelling then I have no fucking idea what is. Yeah, we don't see those npc's for 90% of the time but imagine how this would fuck up the game. It's (probably) so that some fights where we can summon them are cannon and they should be there. But imagine having an army of npc,s following you. It's for players to fill in gaps in between of those events.
So yeah, chicken is like every good Souls player. We went through game, after game, after game without game award even when paired with the worst of the worst. We are used to this, we don't care and do our thing. We will get up and keep comming. But disrespect us on purpose because "your better" and you will meet a hammer into the face :|
Yeah man elden ring lore is massive and yet to be fully discovered I really like how fromsoft leave it to community to interpret that deep meaning behind every npcs actions.
Players creating their own story is a lazy cop-out
KEK If GOWR would have been released for pc ER would win zero awards
that sekiro reference tho
this is the kinda wtf video that makes me close youtube for a few hours to let it recalibrate or something
Thanks for the feedback
I think if GoW Ragnarok had been released in any other year, it would've been game of the year, it just so happens that Elden Ring brought about a community that loves it so fervently and the instilling of triumphant every battle makes it all the more appealing and glorious to gamers, but they have their differences, GoW is a focused narrative with fantasticly creative writing and ways of adaptating the myth to their game. Meanwhile Elden Ring feels like an inescapable void of torment and torture for those even with a slightly better heart, lore from a mad man with the beauty of FromSoft amazing worldbuilding. Not to mention that GoW Ragnarok didn't really released as a bang like the first game did, I didn't even find out it was released till a couple months' past. But it was truly a beautiful game, and has a much better title than Elden Ring let's be real
Nice sekiro reference there
One of the writers in GOW is Anthony Burch. He alone is the reason why it lost GoTY to Elden Ring.
If you have friends to play with, elden ring will carry you for years lmao
They paid the guy to win goty, there you go :)
I'm confused. If Ragnorak won all those awards, how did Elden Ring earn the GotY award? This means Game of the Year has different merits, and is not an award for having the most awards.
Well, first of all, gowr didn't deserve a lot of the awards that it got. Second of all, Elden Ring also won some awards other than game of the year. Third of all, as someone who has played both games, Elden Ring is undeniable superior. Gowr is more like an interactive movie than a video game. Since it's focused on the story so much, the random puzzles and shit that they throw in often breaks immersion or feels out of place. The combat system is nice at first, it's flashy and makes you feel powerful. But after 30 hours of very same-y combat and dull boss fights, it gets kinda old. Also, despite how good the overall story is, there are some notable plot holes that don't go unnoticed. Elden Ring is, on the other hand, just a magical experience. With so many unique weapons, customizable weapon arts, and unique and creative enemies, the combat never feels old or stale. The combat system is deceptively simple, with complex layers and an extremely high skill ceiling. The enemies and bosses vary greatly, and their placement in the world, interaction with other enemies + npc's, etc, made the world feel so alive and real. Elden Ring's lore is also one of the best I've seen in the game, and despite how well written Gowr was, I found myself much more invested in Elden Ring's storyline. Like, Blaidd's questline? I felt that in a way that gowr never made me feel. The music is amazing too, easily up to the standards of its predecessors. Overall, gowr feels more like a dlc to gow 2018, while Elden Ring takes the already amazing souls formula and improves on almost every single aspect. It discards what doesn't work and improves on what does. It manages to be incredibly flexible in a way that the other souls games weren't. It makes every party happy by being more accessible to less skilled players while retaining the difficulty and brutality that makes the souls games what they are. Gowr is a great game, but Elden Ring is a legendary game, and its success will heavily influence the future of game design for years to come.
Movie of Peace got stomped on the game category. Who would have guessed?
Lmfao😂
This is perfect 🤣
OK