''What are you doing, Sir?'' ''Um, O-Officer, nothing, I-I'm just trying to experience driving in third person view and--'' ''I see. Press 'X' to step out of the car, please.''
The Action Lab: "In most video games you actually sees the player from the back of the head" *Proceeds to show a game everyone normally plays in 1st person*
The this is that the camera's FOV is qay less than his eyes one(including head rotation of course) making this thins super impractical for navigation. If only cams FOV would be higher, i can imagine having this working and doing some stuff in 3rd person with practice.
I was thinking the same thing. I get the disorientation for sure, but how do you not see your body about to impact the tree? They should have done an actual lag test before anything else.
The timing difference is just because of the transmit lag between the feed of GoPro and the phone itself. Honestly, what I feel is the trick to doing 3rd person perspective would be to imagine/trick your brain into assuming you're controlling your eyes from the outside. I would probably expect driving to be easiest, followed by cycling and then followed by walking.
we need a michael reeves version of this but instead he has a sensor that detects head movement and has his gopro connected to a motor that turns as you turn your head
What are your trying to say about minecraft ..it's the best example since there is both first and third person views , playing minecraft in third person actually feels similar to what he described happens in real life , it's not a over the shoulder view and it's a popular example. You are the kind or person that thinks all games are first person shooters and using anything else is bad
2:07 - Forsooth, I imagine you _would_ get used to it eventually. There was a couple who wore glasses that vertically flipped everything they saw for a week before their wedding and by the time the wedding arrived, they were completely adapted to seeing the world updside-down. Then they took the glasses off for the wedding and got disoriented because their brains had become accustomed to flipping things. (They eventually got used to seeing things normally again.) The brain is amazing.
The motion sickness was probably because the camera was stationary and didnt move with his head. He should of used a 360 degree camera so he could turn his head and look around.
I think, that if one played enough games then one could act like controlling the "player" or car in the view like in the game. And the things you describe that you react too late sounds like the video is just delayed. Because if you move e.g. wheelbarrow in front of you, you don't bump into things because you know that you are behind the wheelbarrow.
Pretty sure that's why this channel was recommended to me back in the day - due to me watching several other "hydraulic press" channels. Glad it was, though, this is one of my faves.
He didn’t say it would make it like walking normally, it would just mean you have experience with third person and would be easier to control. Also why u be rude
@@notaqua9788 I actually thought about that. it has a delay for that phone to the go pro. if he just created a head gear with mirrors directly to his back. maybe he can do it swiftly.
Nah, you would, it seems as if he's almost never played something in third person because he only seems to be figuring out that you control based on where your character/car is, not where the camera is
@@coolnoah8183 You don't understand how the brain works if you think playing games will make you any better at this. It's not simply knowledge, it's your brain orientation. It's how synchronized your brain is with the things surrounding. Once you stop what you've been doing (first person) for however many years youve been alive, your brain will need to cope and try to understand through trial and error of what this 3rd person actually is. When you play games, you use muscle memory and you mentally respond to certain situations. You're sitting in the same position in first person physically when you play games. So you might be quicker at adapting to this but no way will you be much better than him, if at all.
This actually a fascinating look into the psychology of how a person learns, reacts, and is conditioned in an environment where there are no real consequences. In a game, you quickly adapt because you aren't afraid of any bodily harm so you quickly test the limits of your surroundings and, therefore, quickly learn and adapt to the 3rd person view. In reality, you are much more careful and hesitant to test limits. As a result, you will adapt much slower. Man...this only scratches the surface of a really fascinating topic
I see everyone doing this by attaching a camera to a stick on a backpack, but I think the bouncing caused by walking is adding to the disorientation. I think a better way to do this would be to have some kind of dolly on a tether behind you that can capture your whole body. It would need good shock absorption to provide a smooth view.
I love this project! Btw wouldn't having a better refresh rate, latency, field of view and a better positioned camera help? Or isn't there a way to make the camera turn as you turn your head? I think solving these small issues would make this thing more pleasant
There is also the fact that when playing video games and you need to turn a corner the only consequence is you will get hurt or die and then start over, aware of the obstacle. Real life 3rd person consequences are real so there is an innate sense of fear or hesitation that goes along with it. You are so fun! I always love your child like wonder and surprise, it always makes my day!
What if you used a 360 degree camera instead of a gopro and used an accelerometer/gyro in the headset so that when you turn your head it actually shows you what is to the side? It wouldn't be perfect; you'd be seeing what is to the side of several feet above and behind you. Ideally, the entire arm would orbit your torso so that when you turn your head to the left, the arm will move so that the gopro is above and to the right of you and is facing your left. Maybe if you one day (for one reason or another) have an actuated arm coming out of a backpack, this could be implemented. IMO, making a system that fully emulates the 3rd person experience is worth a big project because it would be a banger of a video. The title would be something that many, especially gamers, can relate to immediately, the result is more versatile than the method you did here, and as an engineering challenge it has very easily definable constraints. Just food for thought.
What an experiment! I loved it! Your channel is great too. I love how you're not obnoxious or trying to be funny/trendy. You're genuinely curious and it shows. Subscribed!
I think you experiment was very good, I thought why in video games it's way too easy to do things in third parson and I realized that in video games we are always bumping into things and we just don't care, so what you experienced was legit.
I imagine your neighbors looking out the window and seeing you... I can't help but think of that scene from "Honey, I Shrunk The Kids" where the guy is looking for the kids on that hovering contraption. 🤣
@@Sadpreme well actually in theory there is. In a video game first person means I the character did, third person the character in your control did and second person is you yourself did. Action lab was controlling his body with a different view prospective. That body is his character :he did, this body-character is his body which is functioning with his awareness of reality:I did. However this character is his own self aka the player which is also the catalyst of the whole functional circle so he is you yourself (the player) did and since it has an impact on our world from his inside reality space to the outside 4rth dimensional space which is affect the natural way of orders; It can be consider very technically and theoretical: a second person gameplay.
In most third person videogames you see your character head to toe, even on a bike, and also, you can individually turn the camera to look around, so this is quiet inaccute, harder than a videogame experience IRL would be. It needs more developed technology than this to solve it, one that allows for different viewing angle and the ability to turn the camera with the turn of the head.
What you would need are actually two GoPros attached to a servo. Every time you move your head, the cameras move. And the two cameras are needed to give you a 3d stereoscopic image so you can have a sense of depth.
This is really cool to me. Years ago when I was about 9/10 years old, I had this idea to make some third person device where the camera would be stabilised behind you, and you'd view it from goggles (this was before VR was really a thing). It was basically the exact concept you made here, just with the rod holding the camera being stabilised to reduce the bouncing you see here. Never got around to it, but the thought always comes back here and there. Really cool to see this put into reality.
People know of first person and third person perspective. There's second person perspective, watched a brilliant video on the concept, where as an example to explain by, was a computer game where you play as a character who is a policeman chasing a getaway car, how ever as you the player were steering the police car, your steering actions controlled the car that was being chased, and not the car you were driving. This video reminded me if this, great vid 👍
Maybe you could enhance it with a better strapping system to avoid the sudden movements (that adds to the dizzyness), and add a servo to it or a stepper motor following your head's side movements. The fact that in a third person view you control panning with the mouse and movement with the keyboard gives a very constrained view when the camera is fixed in real life. I was very worried when you got on the bike outside, not able to see ahead. Thankfully you are ok! Also, watching this on video it seems quite easy to notice that you are about to hit something walking or that your car got past the corner. But probably on the visor you don't get a landscape view, just about a square (~1:1 ratio) and that would seriously impair you from realizing distances and real world position... And the fact of proprioception does not make it easier at all! It sure is a great experience to try your experiment! Thanks for sharing and I hope some day you can come up with Real Third Person View 2.0!
imagine that while you are seeing with 3rd person view and suddenly there is a tutorial said "press ASWD to move" and "press Q to punch nearby NPC" but you are in real life. you: *Confuse screaming
You should use a drone that follows you to get VR live stream from the air. Camera stick in the back is second-person view. Bird eye-view is third person view
Fails at walking
Fails at bike riding
"Hey, let's try driving a car!"
🤨
Now lets try doing medical surgery lol
Lol
@@gentle-j5028 LMAOOO
Yes
michael blacktree fails time drive a car...
“Since walking was very difficult lets try riding a bike”
I saw this comment as soon as he said that😂
Lol ikr wtf😂
Big brain
@@Anonymous-sd4jo did you just answer yourself?
And since riding a bike is difficult, let's try driving a car
Hey honey! That weirdo is outside again!
: just ignore him, he’ll go away!
Lmao 🤭
This is the first thing that came to mind hahaha
@Jackorider I wrote an almost same fuckin comment.... but well, who cares about us chinese-americans... u have to be racist first towards us
More like, Kids: mommy can i got outside!? Mom: is that strange man blowing things up again? Kids: aparently not never mind.. lol
The sequel comment
''What are you doing, Sir?''
''Um, O-Officer, nothing, I-I'm just trying to experience driving in third person view and--''
''I see. Press 'X' to step out of the car, please.''
Usually Y
@@user-ez4ny5kd7x I think F
X for ps4, Y for Xbox and f for pc
Triangle
Sorry officer. But Im on PC
*"I'm going to pick a rock!"*
Falls backwards
*"So lets see how I actually do driving in 3rd person view"*
😂😂😂
How many pieces of ammunition though?
@@andreipulosul1492 *eight hundred*
@@HowToPlay1337 no, 1000
HowToPlay is here!!!
“honey, the neighbor is stumbling around with a box taped to his head again..”
“Just ignore him, he’ll go away don’t worry”
Lmao
" papa ... can I play with him ? "
Copy
@@xtrooperyt2948 banned
I waited all my life to see this moment in science, where you can have a third person view camera on yourself just like a videogame!
Donut media did this like a year ago
Just wait until drones become super cheap,with unlimited battery and the internet become fast enough to give you images without noticeable delay
There is that technology,racing drone cameras
They did this while driving a tank in a german TV show maybe 7 or 8 years ago.
@@gs-nq6mw "infinite battery" that's literally impossible
Normal people's : it's too hard
Gamers : Allow us to introduce ourselves
I was thinking the same lol
Facts
I feel I could do this pretty well.
same
Shift,shift,shift,shift,shift,shift.
“Objects in the mirror are closer than they appear”
Objects in third person view are closer than they appear
Lol
I think my mind just broke...
0:17 out of all the great third person games, you choose Minecraft which is meant to be played in first person
Ikr
😂
Fortnite is a way better example even though I don't like it.
Why people kept saying i know right
It's just an example
What if you put a 360 camera and when u turn ur head u can see around urself in 3rd perfective
You would at least need to have a 180 camera
or just strap the camera to the back of your head
Ya, i was also thinking the same stuff
Hey, my idea
Or just have 360 vision so you wouldnt need to adjust the image
"Normally I'd look to my left"
I think you have to press Q for that.
The Action Lab: "In most video games you actually sees the player from the back of the head" *Proceeds to show a game everyone normally plays in 1st person*
Yeah lmao, that's kind of stupid or trolling choice of games xD
Also him in alternate universe: *dies*
True I didn’t even think of that!
It's just an example
Yeah hahaha, literally one of the only ones usually played in first person
5:57
Buyer: So how did the bumper get damaged?
Him: Well i was in the car but my eyes were on the boot of my car...
Buyer: Keep the change.
Ahmed Ali Underrated comment
@@jest.2486 i feel you.
*When you can't wait for the 'GTA VI' to be released:*
LMAO
Lol
Marhabam
Everything will be raytraced by then. And by then I mean next 2 years.
After watching this I am going to wait for GTA VI LOL
Would be cool if he eliminated the lag as much as possible. Like with a cable connection or something...
He is just getting GAMER PERSPECTIVE
for me it looks like he have never played anything in third person before
Thats why he's not use to his eyes being behind him
There's also latency he's not accounting. If you ever had a GoPro capture feed on your phone, you'd know that the latency is huge.
Im using 1st person to be realistic
The this is that the camera's FOV is qay less than his eyes one(including head rotation of course) making this thins super impractical for navigation. If only cams FOV would be higher, i can imagine having this working and doing some stuff in 3rd person with practice.
I think the cameras should turn when you turn your head
Lag is literately killing your enjoyment.
I was thinking the same thing. I get the disorientation for sure, but how do you not see your body about to impact the tree? They should have done an actual lag test before anything else.
We'll your brain already lags on top of anything else
@@aliceakosota797 no
Lag and FPS
Yeah he had a poor internet connection. At least he wasn’t experiencing any glitches or modders
GTA players:
"Pathetic"
Gta players can do that
"Most video games, you see the character from behind..."
**shows one of the most famous first person video games**
Yea lol I was wondering why they put Minecraft
they coulld just put gta v or any gta franchise its a "more good" example
Doesn’t matter, he showed his point about 3rd person perspective, and he’s probably not that familiar with video games.
That profile picture looks familiar...
@@tsugikuniyoriichi9896 "More good"? As in "better"?
Bug report:
Real life camera does not go through walls.
Bug report:
Camera too close to the character.
Bug report:
The camera cannot rotate
Like number: 299 👍
@@Dolin420 like number 300
I wanna pre-order this "The Action Lab Simulator"
nobody:
The Action Lab: plays minecraft in 3rd person.
I thought Minecraft was TP
@@axiomer47 yeah you can play it in TP but almost nobody does that
MinesCraft I’ve always and only played it in 3rd person
@@jayw729 you are a madlad
Jay W
how
The timing difference is just because of the transmit lag between the feed of GoPro and the phone itself.
Honestly, what I feel is the trick to doing 3rd person perspective would be to imagine/trick your brain into assuming you're controlling your eyes from the outside. I would probably expect driving to be easiest, followed by cycling and then followed by walking.
we need a michael reeves version of this but instead he has a sensor that detects head movement and has his gopro connected to a motor that turns as you turn your head
Wen Ricky or just a 360 camera
@@lainarte I wasn't really thinking of trying this and then you mentioned a 360 cam and welp, bucket list update.
@@SpadeNya let me know when the video's out
The Michael Reeves version of this would certainly taze you if you bump into stuff
fuck it make it a drone
Imagine his neighbors reaction whenever they look out their window and see him walking in the backyard like that.
You know someone doesn't play games at all or rarely is when they use Minecraft as an example for being in third person.
He's learning :D
What are your trying to say about minecraft ..it's the best example since there is both first and third person views , playing minecraft in third person actually feels similar to what he described happens in real life , it's not a over the shoulder view and it's a popular example. You are the kind or person that thinks all games are first person shooters and using anything else is bad
@@dragonbullets2763 his point was that next to no one plays in third person, so the example didn't make much sense
I was just thinking that because Minecraft is almost un playable in third person
Yeah probably should have chose fifa
Me: Mom I want realistic video game
Mom: We have realistic video game at home
Realistic video game at home:
Mission objectives: do the dishes, cleaning and laundry
This is cooler honestly
the most realistic game there is
2:07 - Forsooth, I imagine you _would_ get used to it eventually. There was a couple who wore glasses that vertically flipped everything they saw for a week before their wedding and by the time the wedding arrived, they were completely adapted to seeing the world updside-down. Then they took the glasses off for the wedding and got disoriented because their brains had become accustomed to flipping things. (They eventually got used to seeing things normally again.) The brain is amazing.
i just imagine seeing some random person on the street driving with a vr headset on lmao
You forgot to mention the ,,input lag". I think you had a big problem with the delay.
0:57: Me everyday after I wake up
Most of the time I can't
Was there any latency issue? That would also explain the late reactions?
It is latency.
@@Vyz3r good name
And it would also explain the motion sickness lol
The motion sickness was probably because the camera was stationary and didnt move with his head. He should of used a 360 degree camera so he could turn his head and look around.
Hes not got a good pc
3:29 he - walking is very difficult
Also he - let's try riding a bike
Quarantine has really gotten to some people
Still liked the video tho
@No Name
This was a REALLY cool experiment though!
Brando Yes, really. He should use a 3 d camera
Hehe 69th like
@@HelloKittyFanMan. and a samsung phone instead not some latency high iphone
I think, that if one played enough games then one could act like controlling the "player" or car in the view like in the game. And the things you describe that you react too late sounds like the video is just delayed. Because if you move e.g. wheelbarrow in front of you, you don't bump into things because you know that you are behind the wheelbarrow.
Only OGs will remember when this channel was called “Hydraulic Press Action”
and I miss the vacuum chamber too!
Oh so they both are the same...I thought both of them were different channels
Pretty sure that's why this channel was recommended to me back in the day - due to me watching several other "hydraulic press" channels. Glad it was, though, this is one of my faves.
Allan Hegyes i remember that channel and I thought this was I completely different channel😂
@@serenity24238 lol same
Kid: Can I get GTA?
Mom: No, we have GTA at home.
GTA at Home:
3:50 .... Neighbors be like: *What is this wierdo upto now after taking his pet magnet for a walk?*
😆😆😆 yes the pet rock has evolved
😂😂😂😂
Only regular viewers would get this joke 😂
Niraj Agrawal
Niraj Agrawal that was 1 week ago
That was 1 week ago
I guess if you played games in third person before this would be way easier
Your stupid he’s in real life
He didn’t say it would make it like walking normally, it would just mean you have experience with third person and would be easier to control. Also why u be rude
It's the delay which makes it hard
@@notaqua9788 So people who have laggy games would do well, I guess hahahhah
@@notaqua9788 I actually thought about that. it has a delay for that phone to the go pro. if he just created a head gear with mirrors directly to his back. maybe he can do it swiftly.
Teacher: look through this telescope
Me: can’t I’m in third person right now
Clever clogs 🤣👏
Teacher: put the telescope in the third person camera
@@RMSLusitania Me: *unsettled Tom meme*
Civic Car lol
It's like learning controls for the first time
All this time I'm watching and I'm thinking "I'd do it so much better" when we all know that of course I wouldn't
Nah, you would, it seems as if he's almost never played something in third person because he only seems to be figuring out that you control based on where your character/car is, not where the camera is
@XAndroid1 And how do you know?
@@coolnoah8183 You don't understand how the brain works if you think playing games will make you any better at this. It's not simply knowledge, it's your brain orientation. It's how synchronized your brain is with the things surrounding. Once you stop what you've been doing (first person) for however many years youve been alive, your brain will need to cope and try to understand through trial and error of what this 3rd person actually is. When you play games, you use muscle memory and you mentally respond to certain situations. You're sitting in the same position in first person physically when you play games. So you might be quicker at adapting to this but no way will you be much better than him, if at all.
@@ssirsalt I'll see what I need for this set up and I'll try it myself
@@coolnoah8183 what you need: 1 selfie stick. 1 backpack, 1 GoPro, 1 cheap phone vr headset, 1 phone
good luck, I have 0 faith in you
This actually a fascinating look into the psychology of how a person learns, reacts, and is conditioned in an environment where there are no real consequences. In a game, you quickly adapt because you aren't afraid of any bodily harm so you quickly test the limits of your surroundings and, therefore, quickly learn and adapt to the 3rd person view. In reality, you are much more careful and hesitant to test limits. As a result, you will adapt much slower. Man...this only scratches the surface of a really fascinating topic
Neighbors: "That guy next door lost it!"
Mike G ...
"Have you ever tried DMT?..... That's kind of what that feels like."
- Joe Rogan
Experiments like these are why I love this channel. Imagine if this was an amusement park attraction
I see everyone doing this by attaching a camera to a stick on a backpack, but I think the bouncing caused by walking is adding to the disorientation.
I think a better way to do this would be to have some kind of dolly on a tether behind you that can capture your whole body. It would need good shock absorption to provide a smooth view.
Maybe like a drop following you or something
The Action Lab: "Okay, so just walking was pretty difficult; let's try riding a bike."
Me (in my head): "NOOOOO!"
I love this project! Btw wouldn't having a better refresh rate, latency, field of view and a better positioned camera help? Or isn't there a way to make the camera turn as you turn your head? I think solving these small issues would make this thing more pleasant
"Drive a car..."
*clink*
"Shoot!"
Part 2: Let’s fly a plane in 3rd person
Wait, wait, wait. Who plays minecraft in 3rd person lol
psychopaths
There is also the fact that when playing video games and you need to turn a corner the only consequence is you will get hurt or die and then start over, aware of the obstacle. Real life 3rd person consequences are real so there is an innate sense of fear or hesitation that goes along with it. You are so fun! I always love your child like wonder and surprise, it always makes my day!
Nice video. grand theft auto x real life
Xd
What if you used a 360 degree camera instead of a gopro and used an accelerometer/gyro in the headset so that when you turn your head it actually shows you what is to the side? It wouldn't be perfect; you'd be seeing what is to the side of several feet above and behind you. Ideally, the entire arm would orbit your torso so that when you turn your head to the left, the arm will move so that the gopro is above and to the right of you and is facing your left. Maybe if you one day (for one reason or another) have an actuated arm coming out of a backpack, this could be implemented.
IMO, making a system that fully emulates the 3rd person experience is worth a big project because it would be a banger of a video. The title would be something that many, especially gamers, can relate to immediately, the result is more versatile than the method you did here, and as an engineering challenge it has very easily definable constraints. Just food for thought.
2:17 im not sure what button it is on that console but try zooming out.
.
Car Insurance guy: Sir, how did you get that bump on the bumper?
The Action Lab: It's a long story. You know, I'm a scientist ...
This man used Minecraft as a 3rd person view example instead of fortnite
*Ahh yes, I see you're a man of culture as well*
Can't wait when this Pops up in my Recommendation again
I feel dizzy just watching it on my computer screen.
I even puke..hahahahaha..so weird..hahaha
Me too feel dizzy.
What an experiment! I loved it! Your channel is great too. I love how you're not obnoxious or trying to be funny/trendy. You're genuinely curious and it shows. Subscribed!
If I was your neighbor and I saw you doing this outside, I would legitimately try to help you out
I’ve seen you many time please tell me where’s your mustache.
You'd probably get hit by his car :(
@@hungphamgia6916 yeah, me too, this guy is everywhere
I think you experiment was very good, I thought why in video games it's way too easy to do things in third parson and I realized that in video games we are always bumping into things and we just don't care, so what you experienced was legit.
Heres a cheat code that should help.
up, up, down, down, left, right, left, right, B, A, start.
Instructions not clear, ended up getting hit by a car.
Go for the Ps one not xbox
I feel nauseated just watching this, can't imagine how you felt!
I imagine your neighbors looking out the window and seeing you... I can't help but think of that scene from "Honey, I Shrunk The Kids" where the guy is looking for the kids on that hovering contraption. 🤣
Use 2 cameras for seperate left and right veiwing angles
"Driving in 3rd person in real life" that ain't gonna end up good.
gta 5 is proof that 3rd person driving is very good
cuz he is using iphone for a display thats not good
Thats a second person not a third person
@@sbravoo there is no second person 🤦♂️🤦♂️🤦♂️
@@Sadpreme well actually in theory there is. In a video game first person means I the character did, third person the character in your control did and second person is you yourself did. Action lab was controlling his body with a different view prospective. That body is his character :he did, this body-character is his body which is functioning with his awareness of reality:I did. However this character is his own self aka the player which is also the catalyst of the whole functional circle so he is you yourself (the player) did and since it has an impact on our world from his inside reality space to the outside 4rth dimensional space which is affect the natural way of orders; It can be consider very technically and theoretical: a second person gameplay.
Who's mans put the goggles on before getting in the car
ok but like you coming up with ideas like this is AMAZING??? the world is missing out on you fr
video: posted 7 minutes ago
comments: 12 minutes ago
youtube:
yt drunk
I think the camera is supposed to be behind the player's head.
That's now most work, you turn the camera and it turns the character's head.
police: *saw him wearing vr headset while driving*
-Wait, that's illegal!
THE FACT THAT THE GAME GRAPHICS LOOK MORE REALISTIC THAN REAL LIFE
Man..... quarantine has really took a toll on some peoples brains..
In most third person videogames you see your character head to toe, even on a bike, and also, you can individually turn the camera to look around, so this is quiet inaccute, harder than a videogame experience IRL would be. It needs more developed technology than this to solve it, one that allows for different viewing angle and the ability to turn the camera with the turn of the head.
I actually did that in most of my dreams.
What you would need are actually two GoPros attached to a servo.
Every time you move your head, the cameras move.
And the two cameras are needed to give you a 3d stereoscopic image so you can have a sense of depth.
When I was tripping really hard on acid I could see myself In the third person literally I was behind my self it was weird 😐
That’s how Mr Bean drive his car on the roof
Legend
3rdPersonRealLifeGamer has unlocked a achievement:
Drive like Mr.Bean at the roof
This is really cool can you try first person mode that’ll be interesting
Lmao
Nobody
This Man: Let me see how other people look at me and thinks about me
This is really cool to me. Years ago when I was about 9/10 years old, I had this idea to make some third person device where the camera would be stabilised behind you, and you'd view it from goggles (this was before VR was really a thing). It was basically the exact concept you made here, just with the rod holding the camera being stabilised to reduce the bouncing you see here. Never got around to it, but the thought always comes back here and there.
Really cool to see this put into reality.
Who is here before this going viral?
I wonder if someone who has played driving games for years would be more used to driving in third person, it doesn't seems to be so complicated
I feel like this would be easier for someone who is gaming more. For some reason, I don't really see you as a gamer. Lol
Did he really show minecraft as an example of a third person game. Absolute maniac
Oh he’s a maniac well who’s the one with a profile that’s Patrick as a phsycopath
1980: We will have flying cars by 2020!
2020: HAHA MAN IS DRIVING IN 3RD PERSON!
You have to pretend you're in a video game and probably get someone who's never driven before to do it since you're used to driving the way you do.
Be honest who went to the comment section while watching
I am
People know of first person and third person perspective. There's second person perspective, watched a brilliant video on the concept, where as an example to explain by, was a computer game where you play as a character who is a policeman chasing a getaway car, how ever as you the player were steering the police car, your steering actions controlled the car that was being chased, and not the car you were driving.
This video reminded me if this, great vid 👍
I’m a big fan and I like Science
Maybe you could enhance it with a better strapping system to avoid the sudden movements (that adds to the dizzyness), and add a servo to it or a stepper motor following your head's side movements.
The fact that in a third person view you control panning with the mouse and movement with the keyboard gives a very constrained view when the camera is fixed in real life.
I was very worried when you got on the bike outside, not able to see ahead. Thankfully you are ok! Also, watching this on video it seems quite easy to notice that you are about to hit something walking or that your car got past the corner. But probably on the visor you don't get a landscape view, just about a square (~1:1 ratio) and that would seriously impair you from realizing distances and real world position... And the fact of proprioception does not make it easier at all! It sure is a great experience to try your experiment! Thanks for sharing and I hope some day you can come up with Real Third Person View 2.0!
Who else remembered gta 5 while watching this video
I play gta everyday lol
i did lol
in gta 5 the 3rd person view is very good
imagine that while you are seeing with 3rd person view and suddenly there is a tutorial said "press ASWD to move" and "press Q to punch nearby NPC" but you are in real life.
you: *Confuse screaming
3:38
"Ah shìt here we go again"
You should use a drone that follows you to get VR live stream from the air. Camera stick in the back is second-person view. Bird eye-view is third person view
This man has just played the system boys.