The monsters I summon are called familiars and can set their potential abilities by turning a cube. The three familiars I summon have the following abilities: 115% boss damage, 40% defense ignore, 6% critical damage. This is what is called the most expensive charge element implemented in JMS, TMS, etc. Sorry if it's hard to understand because I'm using a translator.
What do the creatures following you do/give? :0
The monsters I summon are called familiars and
can set their potential abilities by turning a cube.
The three familiars I summon have the following abilities: 115% boss damage, 40% defense ignore, 6% critical damage.
This is what is called the most expensive charge element implemented in JMS, TMS, etc.
Sorry if it's hard to understand because I'm using a translator.
@mm-xg1tp cooool