============ Tyr stats: drive.google.com/drive/folders/1yEO9QOz6e-XXKVL6la4onI-xlzJlkk8y?usp=sharing ============ The Tyr I have in this video is SSS. His functor (weapon) has been "second awakened" (borrowing this term from Summoners War, basically a buff to old characters) to the max level 3. His awakening mostly gives him greater damage multipliers, and most importantly, one extra trace count. The artifacts I'm using are the new trace set and the new ultimate set: 1. Trace set: Gain one trace when skills hit a target. Attack increases by 9% when normal attacks hit a target. Crit dmg increases by 15% if skills hit a target within 3s after consuming trace, max 2 stacks. 2. Ultimate set: Skill dmg increases by 10%. Ultimate recovery rate increases by 20%. Gains a buff after increasing the ultimate dmg of a team member (so far only the two Tyrs can trigger this effect). With this buff, skill dmg is increased by 20% and melee dmg is increased by 30% for 15s.
@@ralphalano6273 Yeah totally. And I still use him as my light main DPS on CN server till this day. He really shines after he gets a buff ("awakening" which allows him to get 4 trace units) and his new set. Don't give up on him. :)
@@ralphalano6273 Apollo himself does very little damage unfortunately. I mostly use him to speed up Tyr's ult by having the "70% ult gauge upon start of battle". I also gave Apollo the light set to reduce light resistance of enemies, as well as the ultimate set to speed up ult charge. That's about it. If you have a stronger sub dps, you can probably replace Apollo. For me, I wouldn't invest too much on Apollo. :)
Was the motion of attacking while tumbling back in the air after doing a warp flat slash with the second 2 skill at 37 seconds of this video? Was it later patched? I'm currently playing a different server with version 1.0
@@bulanalfredjameslopez6898 His functor is not a must-have. The 4 star weapon is pretty good on him. As for Apollo, he’s pretty weak. The only reason to build him is for their joint ultimate, which won’t be much of use until the new ultimate set comes out. I suggest investing in other characters for now.
@@GenshinHunter I just got his sig func and Im satisfied enough spending 10k stars lol. When will the new ult come out tho? I play global what can u recommend for team comp?
============
Tyr stats: drive.google.com/drive/folders/1yEO9QOz6e-XXKVL6la4onI-xlzJlkk8y?usp=sharing
============
The Tyr I have in this video is SSS. His functor (weapon) has been "second awakened" (borrowing this term from Summoners War, basically a buff to old characters) to the max level 3.
His awakening mostly gives him greater damage multipliers, and most importantly, one extra trace count.
The artifacts I'm using are the new trace set and the new ultimate set:
1. Trace set: Gain one trace when skills hit a target. Attack increases by 9% when normal attacks hit a target. Crit dmg increases by 15% if skills hit a target within 3s after consuming trace, max 2 stacks.
2. Ultimate set: Skill dmg increases by 10%. Ultimate recovery rate increases by 20%. Gains a buff after increasing the ultimate dmg of a team member (so far only the two Tyrs can trigger this effect). With this buff, skill dmg is increased by 20% and melee dmg is increased by 30% for 15s.
do you think this tyr is worth to play? so many negative comment i've seen about this tyr 😢
@@ralphalano6273 Yeah totally. And I still use him as my light main DPS on CN server till this day. He really shines after he gets a buff ("awakening" which allows him to get 4 trace units) and his new set. Don't give up on him. :)
@@GenshinHunter how about apollo as his ultimate chain worth it? or focus on other sub dps?
@@GenshinHunter sir do you think apollo is good for sub dps and gor their ulti? or focus on other sub dps? thanks
@@ralphalano6273 Apollo himself does very little damage unfortunately. I mostly use him to speed up Tyr's ult by having the "70% ult gauge upon start of battle". I also gave Apollo the light set to reduce light resistance of enemies, as well as the ultimate set to speed up ult charge. That's about it. If you have a stronger sub dps, you can probably replace Apollo. For me, I wouldn't invest too much on Apollo. :)
imagine having 4 traces and that your skill3 only costs 1... imagine
Show tyr stats, sigil, etc
I use tyr in global, i love that nuke dmg
Added them in the pinned comment!
that sick, his battle style reminds me of noctis.
Can we see your stats for these characters, this is the exact team I want.
Added them in the pinned comment!
@@GenshinHunter Thank you!
@@GenshinHunter More Tyr content pls
Hermes é melhor que apollo na companhia? Ele dá buff de dmg
How can you make your 3rd into. Trace??
Later patch he will get a buff
I have a question: What sub-stats should we roll for on our sigils?
Crit rate / crit dmg, attack, light dmg, skill dmg. In this order. Ultimate recharge and dodge related stats are nice to have.
How do you have 4 traces? Mines only has 3.
After "awakening", you can have 4.
Was the motion of attacking while tumbling back in the air after doing a warp flat slash with the second 2 skill at 37 seconds of this video? Was it later patched?
I'm currently playing a different server with version 1.0
I think thats the normal attack with his signature weapon - he kind of flies in the air.
@@GenshinHunteris his functor worth getting? I plaj on maining him all the way. And should I build Apollo now too? Currently ver 1.0
@@bulanalfredjameslopez6898 His functor is not a must-have. The 4 star weapon is pretty good on him. As for Apollo, he’s pretty weak. The only reason to build him is for their joint ultimate, which won’t be much of use until the new ultimate set comes out. I suggest investing in other characters for now.
@@GenshinHunter I just got his sig func and Im satisfied enough spending 10k stars lol. When will the new ult come out tho? I play global what can u recommend for team comp?
@@GenshinHunterwhat is the name of the 4 star weapon again thats suitable for him?