Hello! As a lvl 97, and a person who grinds on this map, I would like to help you to get a faster time! Here's some tips you may be able to use next time! 1. Do not use barracks on this map. This is due to the length of the map, along with the limited space. 2. Railgunner's kinda not useful too, as he's meant to be used on longer maps like "Blox Out", "Vinland" and "SFOTH" to take advantage of the longer range. 3. Despite the cost reduction, Bottom Path EDJ is not good. Top path gives superior firepower and range, and when 50%+ of the cost is unaffected by Bottom EDJ, an average 15% price reduction is not good. 4. Artillery does not have a lot of use on easy mode, it's more cost effective for a 5-2 shotgunner. 5. While I personally don't use lazer on this map, it's much cost effective to spam 2-2 lazer. 6. Do NOT place barracks or farm at the direct beginning. Place those towers places where they don't obstruct spaces for other towers. 7. John & Shotgunner are much quicker at taking enemies down. 8. Artilery's much better at late game for taking crowds down, wave 12 is way to early, and it's better to not even bring arty to an island. 9. Get top path EDJ, for the encore and greater buffs. 10. Spam Juggernaut 2-4, for better cost efficency & stealth detect, something you struggle on in later waves. 11. Top Path Jugg is kinda niche, being a worst top path laser that costs more, while having no pierce and 40 extra dps, which in the long run, isn't really that much. 12.If you got the bottom EDJ, why not also place a top one down?
Hello! As a lvl 97, and a person who grinds on this map, I would like to help you to get a faster time! Here's some tips you may be able to use next time!
1. Do not use barracks on this map. This is due to the length of the map, along with the limited space.
2. Railgunner's kinda not useful too, as he's meant to be used on longer maps like "Blox Out", "Vinland" and "SFOTH" to take advantage of the longer range.
3. Despite the cost reduction, Bottom Path EDJ is not good. Top path gives superior firepower and range, and when 50%+ of the cost is unaffected by Bottom EDJ, an average 15% price reduction is not good.
4. Artillery does not have a lot of use on easy mode, it's more cost effective for a 5-2 shotgunner.
5. While I personally don't use lazer on this map, it's much cost effective to spam 2-2 lazer.
6. Do NOT place barracks or farm at the direct beginning. Place those towers places where they don't obstruct spaces for other towers.
7. John & Shotgunner are much quicker at taking enemies down.
8. Artilery's much better at late game for taking crowds down, wave 12 is way to early, and it's better to not even bring arty to an island.
9. Get top path EDJ, for the encore and greater buffs.
10. Spam Juggernaut 2-4, for better cost efficency & stealth detect, something you struggle on in later waves.
11. Top Path Jugg is kinda niche, being a worst top path laser that costs more, while having no pierce and 40 extra dps, which in the long run, isn't really that much.
12.If you got the bottom EDJ, why not also place a top one down?
Bro needs to use expensive towers and tryhard to win meanwhile it only needs cyro blaster and cyro ranger and still win in a faster time
You can beat it with john, operator, and cryo blaster lol
You can replace john with shotgunner tho
@@Verpy500 John is also used to speed up the killing of play doctor in my strat
@@Superawsomnetheifguy85fromcc ok
Bro I can solo that 99% of the time with just shotgunner operator and cryo blaster
Hi nice video
bruh i did it with only John. And railgunner is useless
how i can found this map
In 30+ section
-_-