One thing to consider about brisk on columbo is the synergy with the smoke. Since you're most likely popping the smoke when you're in a fucked situation, it can be really helpful to reposition as quickly as possible with brisk. Columbo conceal is pretty dogshit ofc so brisk has limited value outside of the smoke
WTF was that Musashi in game 2? He has only 150 games on the account but 45 ships, 40 of which are premiums and the non-premiums are low tier CV. His 3 most played are Georgia, Alaska and Jean Bart with win rates between 62% and 76%. Wow, this is some confusing stuff.
Colombo. Oh my god I hate Colombo. Jesus, I hate Colombo. Sheesh. Colombo has a turtleback that can be overmatched by battleships, so it's actually quite easy to citadel. It doesn't have a lot of health. Ahh, some people really like it. I hate the fact that it has no tools against destroyers. A destroyer can sail right at you and your only option is to turn around and sail away, cause you literally can't kill 'em, cause you don't have any HE and you don't have any secondaries. The accuracy is dreadful. It actually really is like dreadful. Erm, we can do dispersion here. This is dispersion on this thing. At 20km the only thing that has worse dispersion is like Kremlin. It just, no. The reload is also dreadful at 37 seconds. Sigma is 1.5 which means that the actual effective dispersion is much worse than what we see here. Err pff it's just, it's a shotgun. It's an absolute shotgun. You might be fooled into thinking "what wow this thing has a lot of secondary DPM, that's crazy" but the thing is, the vast majority of these secondaries are these absolutely dreadful Italian secondaries. What's dreadful about these Italian secondaries is that they are 90 millimeter guns. And what that means is that these guns have 15 millimeter of armor penetration. So even if you build IFHE you can't kill DDs. You can't pen DDs with these secondaries. Like even DDs have 19 millimeters of armor. So you don't touch DDs with this. It's - it's - the vast majority like 24 out of - there's 18 of those - 24 of these secondaries, the fast reloading ones they don't actually do anything. They kind of start fires hopefully with 5% chance. So. "Why doesn't it get quarter pen?" I don't know. But this means that the vast majority of the secondaries don't do anything to enemy DDs and your main guns cause you don't have HE, you don't do anything to DDs. So. SAP is limited by the 10% rule, which means you can only deal overpen damage to a destroyer. You can't deal full damage. So you don't really do much. It has it's moments when there's a semi-angled ship sitting somewhat nose in, then you can get some really big SAP volleys. Once the superstructure is saturated your damage tends to go down quite heavily. But like everyone's experienced that one SAP volley or gotten that one SAP volley were someone chunked you 20, 25k but when you actually play it, because of the accuracy pfff it's quite rare. And the damage output is eh. In terms of utility well obviously the guns are 381s, so you don't overmatch anything either. If you just go full nose in well the SAP doesn't do anything either. Mh. I really don't like this ship. The AA, oh the AA, we should mention it's Italian AA, which means 4.6 range which is, which means Nakhimov drops you from outside your AA range. Cause they don't have to go within this range. So it never actually shoots. Pff yeah. Oh and default range is junk. You're basically forced to rely on special captain Sansonetti. If you don't have Sansonetti you have no business playing this ship. You're entirely reliant on the spotter plane. 18.9, I think it might be the worst range. Maybe Incomparable has worse range. Does it maybe have worse range than that? Yeah Incomparable has worse. But that thing of course has other tools. I hate it. Honestly I strongly dislike it. I played pure games where I shoot nothing but SAP and I've been like yeah, this is just - this ship just isn't for me. Honestly I'm just gonna throw it in D. I don't like it. I really - I don't like it. It has it's smoke, and it err it has it's smoke gimmick, and if you get to push a flank against braindead people, you will do a lot of damage, but. That kinda applies to every other battleship out there. It has no tools against DDs, no none at all. None at all. It just doesn't do anything against DDs. Err I, I, sorry Marco, but sorry I don't like it. I really don't like the Colombo.
Love your videos man, it helps me realize how much I gigasuck at this game
Another great tour through the animal kingdom of World of Warships!
peak wows streamer (factual opinion)
content machine
kuss kuss great vid
2 BB videos, 2 kunmings in the videos, streamer RNG confirmed, gigacringe video
4 BB games, 4 times flank, 4 times Sub in the ass and 4 times my DD either ints or doesnt play the flank at all.
WoWs the thinking mans actiongame.
One thing to consider about brisk on columbo is the synergy with the smoke. Since you're most likely popping the smoke when you're in a fucked situation, it can be really helpful to reposition as quickly as possible with brisk. Columbo conceal is pretty dogshit ofc so brisk has limited value outside of the smoke
yeah its great to rush or run away with the smoke, overall id say it aint that great though on colombo
WTF was that Musashi in game 2? He has only 150 games on the account but 45 ships, 40 of which are premiums and the non-premiums are low tier CV. His 3 most played are Georgia, Alaska and Jean Bart with win rates between 62% and 76%. Wow, this is some confusing stuff.
Wows in 2023 - let's permakite because sub is a cool class. Thanks WG.
wondering how much credits that hannover bought to get all the superships at 100 games KEKW
worthy of a brodie deep sniff sniff
Colombo. Oh my god I hate Colombo. Jesus, I hate Colombo. Sheesh. Colombo has a turtleback that can be overmatched by battleships, so it's actually quite easy to citadel. It doesn't have a lot of health. Ahh, some people really like it. I hate the fact that it has no tools against destroyers. A destroyer can sail right at you and your only option is to turn around and sail away, cause you literally can't kill 'em, cause you don't have any HE and you don't have any secondaries. The accuracy is dreadful. It actually really is like dreadful. Erm, we can do dispersion here. This is dispersion on this thing. At 20km the only thing that has worse dispersion is like Kremlin. It just, no. The reload is also dreadful at 37 seconds. Sigma is 1.5 which means that the actual effective dispersion is much worse than what we see here. Err pff it's just, it's a shotgun. It's an absolute shotgun. You might be fooled into thinking "what wow this thing has a lot of secondary DPM, that's crazy" but the thing is, the vast majority of these secondaries are these absolutely dreadful Italian secondaries. What's dreadful about these Italian secondaries is that they are 90 millimeter guns. And what that means is that these guns have 15 millimeter of armor penetration. So even if you build IFHE you can't kill DDs. You can't pen DDs with these secondaries. Like even DDs have 19 millimeters of armor. So you don't touch DDs with this. It's - it's - the vast majority like 24 out of - there's 18 of those - 24 of these secondaries, the fast reloading ones they don't actually do anything. They kind of start fires hopefully with 5% chance. So. "Why doesn't it get quarter pen?" I don't know. But this means that the vast majority of the secondaries don't do anything to enemy DDs and your main guns cause you don't have HE, you don't do anything to DDs. So. SAP is limited by the 10% rule, which means you can only deal overpen damage to a destroyer. You can't deal full damage. So you don't really do much. It has it's moments when there's a semi-angled ship sitting somewhat nose in, then you can get some really big SAP volleys. Once the superstructure is saturated your damage tends to go down quite heavily. But like everyone's experienced that one SAP volley or gotten that one SAP volley were someone chunked you 20, 25k but when you actually play it, because of the accuracy pfff it's quite rare. And the damage output is eh. In terms of utility well obviously the guns are 381s, so you don't overmatch anything either. If you just go full nose in well the SAP doesn't do anything either. Mh. I really don't like this ship. The AA, oh the AA, we should mention it's Italian AA, which means 4.6 range which is, which means Nakhimov drops you from outside your AA range. Cause they don't have to go within this range. So it never actually shoots. Pff yeah. Oh and default range is junk. You're basically forced to rely on special captain Sansonetti. If you don't have Sansonetti you have no business playing this ship. You're entirely reliant on the spotter plane. 18.9, I think it might be the worst range. Maybe Incomparable has worse range. Does it maybe have worse range than that? Yeah Incomparable has worse. But that thing of course has other tools. I hate it. Honestly I strongly dislike it. I played pure games where I shoot nothing but SAP and I've been like yeah, this is just - this ship just isn't for me. Honestly I'm just gonna throw it in D. I don't like it. I really - I don't like it. It has it's smoke, and it err it has it's smoke gimmick, and if you get to push a flank against braindead people, you will do a lot of damage, but. That kinda applies to every other battleship out there. It has no tools against DDs, no none at all. None at all. It just doesn't do anything against DDs. Err I, I, sorry Marco, but sorry I don't like it. I really don't like the Colombo.
okay viet, very cool