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what is the problem? polygon limit? ERROR: 'EXCEPTION_ACCESS_VIOLATION' (assert: 1)
Usually, it is
Is there a way to bypass the 256 bone limit?
256 are a lot... but try using the tool, if doesn't work then you have to manually reduce the amount of bones (usually unnecessary jigglebones)
what is the problem? polygon limit?
ERROR: 'EXCEPTION_ACCESS_VIOLATION' (assert: 1)
Usually, it is
Is there a way to bypass the 256 bone limit?
256 are a lot... but try using the tool, if doesn't work then you have to manually reduce the amount of bones (usually unnecessary jigglebones)