Half-Life's Insane New Update

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  • Опубликовано: 13 окт 2024
  • Half-Life's 25th Anniversary Update is super cool, but what exactly has changed? Watch this video to find out!
    Discord: / discord
    Twitter: / purplecolonelyt

Комментарии • 566

  • @djmixwell
    @djmixwell 10 месяцев назад +290

    Glad you enjoyed the song. Great video!

    • @PurpleColonel
      @PurpleColonel  10 месяцев назад +33

      Thank you so much man :)

    • @dabmasterars
      @dabmasterars 10 месяцев назад +1

      this dude just got pinned randomly despite being 2 days late... alright

    • @djmixwell
      @djmixwell 10 месяцев назад +17

      @@dabmasterars I uploaded the coffee man song he gave credit for at the end of the video, definitely not random 😂

    • @about10ninjas
      @about10ninjas 10 месяцев назад

      Go outside@@dabmasterars

    • @C.A._Old
      @C.A._Old 9 месяцев назад +1

      *i wish valve developers & valve software need make all own games documentries... they didn't make team fortress 25. year anniversary documentry.*

  • @MitchJohnson0110
    @MitchJohnson0110 9 месяцев назад +246

    Imagine telling someone in 2005 that we get the Half life 25th anniversary update before Half Life 3

    • @Lugbzurg
      @Lugbzurg 6 месяцев назад +12

      Imagine telling someone in 2005 that we get Half-Life 3.

    • @MitchJohnson0110
      @MitchJohnson0110 6 месяцев назад +5

      @@Lugbzurg we aren't getting half life 3

    • @Ev3Engr
      @Ev3Engr 5 месяцев назад

      Imagine telling someone in 2001 that we got opposing force 2.

    • @Yulenka-
      @Yulenka- 5 месяцев назад

      Imaging telling someone in 2005 that you're from 2024

    • @jcg9998
      @jcg9998 2 месяца назад +5

      @@MitchJohnson0110 I think that we are getting Half-Life 3. The fact that they did this update speaks loudly that they are planning this. Why else do an update 25 years later if you aren't planning for a new generation of players that are going to go back and play the older games after Half-Life 3 is announced?

  • @mauromerconchini
    @mauromerconchini 10 месяцев назад +534

    To me, it was incredible that the documentary got produced. Even if all the other work had not been done, that alone would have been more than worth it to me. Valve for many years was frustratingly silent and refusing to give anyone a peak behind the curtain. To see nearly the entire original development team speak so passionately and candidly about their experiences creating something that would impact me for the rest of my life made it so intensely emotional to watch. I seriously hope they do this again next year for Half Life 2's twentieth. There's so much to talk about there, it might be enough for a much longer doc or even a mini series.

    • @All4Tanuki
      @All4Tanuki 10 месяцев назад +5

      A peak behind the curtain? That's gotta be a big curtain! 🏔️

    • @C.A._Old
      @C.A._Old 9 месяцев назад +2

      *i wish valve developers & valve software need make all own games documentries... they didn't make team fortress 25. year anniversary documentry.*

  • @ultraspinalki11
    @ultraspinalki11 10 месяцев назад +1012

    I wish they added subtitles!

    • @ethanethanethawhipwhorp
      @ethanethanethawhipwhorp 10 месяцев назад +141

      i wish they added skbidi toilet

    • @teaoftraffic
      @teaoftraffic 10 месяцев назад +148

      @@ethanethanethawhipwhorp PURPLECOLONEL
      TAU CANNON THIS MAN INTO A FINE RED MIST

    • @ethanethanethawhipwhorp
      @ethanethanethawhipwhorp 10 месяцев назад +36

      @@teaoftraffic skibidistan forever!!!! glory to skibidistan!!!!

    • @ceidricabitong
      @ceidricabitong 10 месяцев назад +16

      That's Not Possible That Would Be In Half-Life Source Update Instead

    • @suhfee
      @suhfee 10 месяцев назад +83

      @@ceidricabitonghalf life mods have added subtitles before. it’s definitely possible.

  • @szymonidesomco4974
    @szymonidesomco4974 10 месяцев назад +283

    "Wait is just a little while, Suck is forever, right?"
    At least that's an actual quote.

    • @GeneralJaydonius
      @GeneralJaydonius 10 месяцев назад +6

      "A rushed game is forever bad, a delayed game is eventually good."

    • @coenisgreat
      @coenisgreat 10 месяцев назад +36

      @@GeneralJaydonius the quote;s attributed to Shigeru Miyamoto, but he never actually said it. There's no source that confirms it, it's just kind of a thing people started saying.

    • @useruseuruesr
      @useruseuruesr 10 месяцев назад +1

      @@GeneralJaydoniuscs2 moment

    • @vreikezen8268
      @vreikezen8268 10 месяцев назад

      I heard that a valve employee once said this to the guy who made no man's sky, but there seems to be no source.

    • @Kpba32
      @Kpba32 10 месяцев назад +6

      ​@@vreikezen8268I believe the No Man's Sky guy mentioned it in his GDC talk

  • @Whomobile
    @Whomobile 10 месяцев назад +171

    I love the 90's comic book energy Too Much Coffee man radiates

    • @PurpleColonel
      @PurpleColonel  10 месяцев назад +41

      He's a product of a time that I will never know

    • @-AAA-147
      @-AAA-147 10 месяцев назад

      @@PurpleColonel damn
      \ __/
      \ /
      | __/
      ___/ /
      / _____/
      | | \ /
      =| |=======ii
      | | | |_____
      _| /
      \| /

    • @Dark_Jaguar
      @Dark_Jaguar 10 месяцев назад +1

      @@PurpleColonel He really does look a lot like Lactose Intolerant Man... a super hero the internet forgot because there was like... ONE comic and yes... yes I do have a copy I picked up at a trade show back then. Reject The Tick character....

    • @Puxi
      @Puxi 10 месяцев назад +1

      Spongy, your review is weeks too late!!@@PurpleColonel

    • @cac_deadlyrang
      @cac_deadlyrang 9 месяцев назад +1

      He _is_ a 90’s comic character.

  • @toboe156
    @toboe156 10 месяцев назад +104

    I wish they had added developer commentary like they did in half life 2. I love hearing Valve’s creative process while experiencing it.

    • @Jutiss
      @Jutiss 10 месяцев назад

      They have:
      ruclips.net/video/naWgflzwwTc/видео.html

    • @kimgkomg
      @kimgkomg 10 месяцев назад +2

      All the developers are dead....

    • @Wierie_
      @Wierie_ 9 месяцев назад

      @@kimgkomgbut their legendary work lives on

    • @wastoxic
      @wastoxic 6 месяцев назад +1

      ​@@kimgkomg???

    • @Yulenka-
      @Yulenka- 5 месяцев назад +4

      ​@@kimgkomgThat's right. Little known fact, the documentary is actually a demo for Source 3 and all the "developers" featured in it are just CGI models 😎

  • @commanderskittles6558
    @commanderskittles6558 10 месяцев назад +163

    One thing I have noticed that isn't in any of the patch notes, headcrabs actually take one hit with the crowbar to take down when leaping at you just like in half life 2

    • @christiangottsacker6932
      @christiangottsacker6932 10 месяцев назад +15

      Thats... interesting. On normal difficulty?

    • @MenderMan
      @MenderMan 10 месяцев назад +2

      i keep second guessing if this is actually the case

    • @Hwyadylaw
      @Hwyadylaw 10 месяцев назад +13

      I think Dario Casali talked about it at some point in his Half-Life play-through. It being how it worked either on release or in a pre-release build, I don't remember exactly.
      That or I read someone's comment about it being how it worked in 98

    • @human678
      @human678 Месяц назад

      I like to edit the skill.cfg file to give my favorite weapons (the crowbar and the glock) a little more oompf either way. That and the updated crowbar animation mod are a must for me. 😏

  • @shitposter1736
    @shitposter1736 6 месяцев назад +14

    15:27 "Gordan, if you beat the Dev ghost you unlock the GOLDEN hev suit"

  • @gloveman0
    @gloveman0 10 месяцев назад +58

    To me it's a great update. They included more than they had to and are still fixing things while prepping a new SDK for us modders (I can finish my mod with new improvements) I would still like to see zfighting, audio and subtitles added plus Decay in the future and then call it perfect. I discovered a nice secret too so I'm gonna make a video on it

  • @a1batross_
    @a1batross_ 10 месяцев назад +100

    The funniest part about software water in hardware renderer is that it's super easy to add there. Because I did.
    The textures are pretty small, the performance hit to upload them into GPU memory 20 times a second is negligible. And the original algorithm in sw.dll works in a way that it modifies the original texture

    • @christiangottsacker6932
      @christiangottsacker6932 10 месяцев назад

      I really prefer the original water. Thanks for sharing.

    • @RaposaCadela
      @RaposaCadela 9 месяцев назад

      so you got it to work? how did you do it?

    • @a1batross_
      @a1batross_ 9 месяцев назад +7

      @@RaposaCadela I reverse-engineered the algorithm two years ago and ported the effect to Quake 2's software renderer. After I got reminded about this (I suppose it was Admer's video on water effects that looked wrong to me) I ported it to GL renderer by reuploading the texture.
      But this algorithm isn't sophisticated at all and didn't need to be reverse-engineered. The algorithm itself has published by Hugo Elias back in 1997. Valve basically copypasted the code he provided on his webpage and changed the resolution.

    • @RaposaCadela
      @RaposaCadela 9 месяцев назад

      so it can be activated on the final version?? How do I do it?@@a1batross_

  • @Ender.C
    @Ender.C 10 месяцев назад +93

    half life, his soothing voice, a new video, new update. Today is a good day.

  • @glowdonk
    @glowdonk 10 месяцев назад +55

    The fact the devs of this update are basically making this version of the game the DEFINITIVE VERSION, while also phasing out HL Source makes me feel more hopeful for this series

    • @thesecondeevee9754
      @thesecondeevee9754 10 месяцев назад +6

      forgive me, wdym makes me feel more hopeful for this series
      its already doing good and most people knew source sucked anyway and base HL is better so i dont understand what youre saying

    • @user-tzzglsstle585e38
      @user-tzzglsstle585e38 10 месяцев назад +4

      @@thesecondeevee9754 Hopeful as in more support for the half-life title as a whole

    • @thesecondeevee9754
      @thesecondeevee9754 10 месяцев назад

      @@user-tzzglsstle585e38 probably. next year is hl2 20th anniversary if im not mistaken

  • @StrobaCat
    @StrobaCat 10 месяцев назад +18

    what a banger update, wish they updated the expansions and other valve goldsrc games aswell to add all the updates + their respective WON menus

  • @tacticaljunk1608
    @tacticaljunk1608 10 месяцев назад +12

    I think Valve might be underselling this update a little bit. Because the lighting and AI seems improved but I can't find any confirmation. I don't remember the scenes being as dark and moody and the friendly guards and enemy marines being so responsive and fast. In the previous Steam release, 9 times out of 10 the guards would agree to follow you, walk backwards and then get lost when they hit a wall. But in my most recent playthrough, they're shockingly competent at staying alive and fighting.
    I know you touched on the lighting and gamma, but what I mean is that it feels like some scenes and sets were individually fixed rather than finding some kind of global adjustment. But again, on both these points I could be completely wrong.

  • @TechnologicallyTechnical
    @TechnologicallyTechnical 10 месяцев назад +8

    One change I would love more than anything is if the clipping for NPCs was switched off once they're killed rather than when their death animation finishes. It seems they did this for multiplayer, and it would really do a lot to make the campaign's gameplay feel smoother in my opinion.
    That being said, most of the other bugs that were bothering me to the same extent have been fixed with the update, which is a miracle in-and-of itself. Many of these bugs were what prevented Half-Life from being an all-time favorite of mine, and I think that's changed.
    It would also really improve levels like On A Rail if they improved the clipping so players can't get caught on obtusely angled corners, but that might be asking a bit much, as it could require fucking around a little too much with the game's source code.

  • @dredquijano8852
    @dredquijano8852 10 месяцев назад +12

    would be cool if they added in a mod workshop so modded campaigns can be much easier to make and access, im surprised they haven't

  • @grunerd
    @grunerd 10 месяцев назад +5

    That AVGN-Theme-Coffeeman-Mashup killed me xD

  • @Pigness7
    @Pigness7 10 месяцев назад +14

    If you want more behind the screens stuff for HL1 check out Dario Casali's FULL HL1 25th anniversary dev commentary playthrough. its really funny he recorded before the patch and he kept saying "we've got to fix that..." and "I can't believe we launched like this."

  • @01RIE01
    @01RIE01 10 месяцев назад +6

    Love your videos. Watching this got me even happier for you. You were one of the people I thought of when Valve dropped the surprise update. Onto many more years of half-life!

  • @MiiShroom
    @MiiShroom 10 месяцев назад +3

    10:16 I KNEW I wasn't crazy when I thought the buttons changed for the satchels!

  • @TheInfiniteAmo
    @TheInfiniteAmo 10 месяцев назад +6

    Okay but Rocket Frenzy looks like the fully realized version of a concept map I was trying to make in El Dewrito/Halo 3 MP on PC a few years back and now I have to go down this huge map design rabbithole and check out all these maps for HL multiplayer I have never even thought of playing before.

  • @teaoftraffic
    @teaoftraffic 10 месяцев назад +11

    you know i’m using the skeleton playermodel on deathmatch

  • @atariboy9084
    @atariboy9084 10 месяцев назад +2

    I got the game from day one back in 1998 for the PC on my Win98 when I was 26 years old (one year younger than Freeman) and even got the PS2 console port.

  • @ThehakkeMadman
    @ThehakkeMadman 9 месяцев назад +3

    Give Sven Coop a try. Crazy stuff, love it since its release 1999
    And all those years I thought I was the only one thinking the "HD Models" that replaced the old ones were bad

  • @thebaker525
    @thebaker525 10 месяцев назад +356

    It was absolutely insane seeing Chuck Jones, not only in the flesh, but SPEAKING. For years I only knew him as some nebulous signature on the early half-life development art, that guy with the cartoony style that got changed over time. To also learn HE is the real life Gordon Freeman. Awesome doc.

    • @DaRealBruner
      @DaRealBruner 10 месяцев назад +40

      Whenever I'd hear the name Chuck Jones, I'd just picture the Looney Tunes Chuck Jones instead.

    • @christiangottsacker6932
      @christiangottsacker6932 10 месяцев назад +8

      @DaRealBruner dude same and how funny he was the goofy ex-duke nukem designer/artist makes it a better comparison.

    • @visionofdisorder
      @visionofdisorder 10 месяцев назад

      jones has been on other podcasts in the past

    • @C.A._Old
      @C.A._Old 9 месяцев назад

      *i wish valve developers & valve software need make all own games documentries... they didn't make team fortress 25. year anniversary documentry.*

    • @christiangottsacker6932
      @christiangottsacker6932 9 месяцев назад

      @@C.A._Old cuz the community is toxic and spoiled

  • @robbenog6021
    @robbenog6021 10 месяцев назад +7

    What's missing on this 25th anniversary update is the Sierra splash screen
    I honestly loved half life but the thing is that I have bought and played it during 2015, I know I missed so much but hey
    better late than never i guess

    • @IsmailofeRegime
      @IsmailofeRegime 10 месяцев назад +3

      The Sierra intro would be cool, but I assume Gabe and friends aren't sure of the legality of doing it and also aren't inclined to so prominently honor a now-defunct company they had a falling out with.

    • @Marine_2010
      @Marine_2010 Месяц назад

      And gearbox into

  • @GUNUFofficial
    @GUNUFofficial 6 месяцев назад +3

    Imagine if they also fixed half life source as well?

  • @shenaniganboycarterson
    @shenaniganboycarterson 10 месяцев назад +9

    food was getting cold while i was looking for a video and this drops🙏

  • @x_hibernia
    @x_hibernia 10 месяцев назад +4

    Yeah I played uplink at max sensitivity and found the grenade's to be the best part, they no longer flutter through the air and actually follow a parabolic arc rather than the messy path they used to take, was using grenade jumps on the container section, I'm also completely addicted to crouch jumping and do it instinctively the whole time, who knew if you Strafe while crouch jumping you can pick up some speed

    • @dsdy1205
      @dsdy1205 10 месяцев назад +1

      Local gamer discovers bhopping

    • @x_hibernia
      @x_hibernia 10 месяцев назад +1

      @@dsdy1205 of course sure I'm currently trying out wall strafing ATM, got it to work on a few levels

    • @Thorhem
      @Thorhem 9 месяцев назад

      🤣@@dsdy1205

  • @wcsd9577
    @wcsd9577 10 месяцев назад +4

    I was 13 when Half Life came out, even back then I knew it was something special. It's been a long time since I've played video games but occasionally I come back to check out what is going on and it's nice to see future generations still interested in and enjoying the game I was enamored with as a teenager. Back then the "community" was your friends who would bring their computer over and have a LAN party, we even had one for New Year's eve on Y2K and stopped playing at midnight and counted down to see if all the computers crashed. Such a different time back then.

    • @TheGreatHsilgne
      @TheGreatHsilgne 10 месяцев назад

      You were 13 when this game came out? You're old!

    • @wcsd9577
      @wcsd9577 10 месяцев назад

      @@TheGreatHsilgne yep, I'll be 39 in a few months, but I'm happy to have been a teenager when Half Life was released and got to experience it new firsthand.

    • @bbbbbbb51
      @bbbbbbb51 10 месяцев назад

      For me it's something I appreciate, but I've never enjoyed. FPS campaigns just aren't my bread and butter. The only ones I've ever enjoyed were Doom Eternal as an adult and GoldenEye as a kid, but I've still had no draw to ever go back and play GoldenEye.

  • @stproducciones9140
    @stproducciones9140 10 месяцев назад +2

    so nice to see that texture filter option. love me dem pixels

  • @MaximilianEnVT
    @MaximilianEnVT 10 месяцев назад +7

    Great vid!
    the same literal bugs back when i got the game on release week with that sweet Half Life 1 shirt are somehow still in game like that sign texture. Was thinking of doing a LP of the original half life games as they were my first ever shooter back in the day. good memories!
    Was never able to play the MP though, my dial up at the time was simply too slow even for that back then haha, maybe ill come join a session when you host the next one.

  • @Gulliblepikmin
    @Gulliblepikmin 10 месяцев назад +9

    I really loved the video and the update itself, but I feel like the grenade's new physics were glossed over too quickly, so I'm giving my own opinion on them:
    They fly way too far and feel a bit too slippery since the 25th anniversary update, and feel sort of like Half-Life 2's grenades, but if you couldn't right click to toss them or pick them back up off the ground and throw them from there.
    To be honest, Half-Life's grenade physics have always been kinda weird, but I think they've actually got worse since the update as it's a lot harder to actually get them to land a medium distance from you, which was the range I found grenades to be the most helpful in.
    Also, throwing grenades up onto a higher ledge/platform now is much harder due to the fact that the grenades will now more often that not either bounce back the direction you threw them or just keep bouncing past the end of the surface.
    Anyways, that's my critique of the new grenade physics and why I think they're worse than the old physics.

  • @scubaseppy
    @scubaseppy 9 месяцев назад +1

    I watched the documentary and I was blown away I loved it. You see a lot of video game documentaries and they rarely include the original team of developers. This was cool and would have been cool to see back then as well.
    I really liked your breakdown of the new version, great video thanks.

  • @davedog0984
    @davedog0984 10 месяцев назад +2

    Deathmatch source came with Half life source for a while now, my friend accidentally got it once

  • @Randomstuffs261
    @Randomstuffs261 10 месяцев назад +3

    Valve should immediately roll out the patch that transfers $500,00 to your personal bank account. Ridiculous that Valve hasn't implemented this yet

  • @ordnance7222
    @ordnance7222 10 месяцев назад +3

    Something is coming I can feel it.

  • @fakerrain
    @fakerrain 9 месяцев назад +1

    I just played through this after 20 plus years. Still holds up after all these years. Best part since it was on my steam account never lost it after all this time.

  • @ArCo-wm3fy
    @ArCo-wm3fy 23 дня назад

    The CoffeeMan YTP audio caught me surprise, I'm glad to find someone else who grew up with the same sense of humor as me.

  • @nakfoor1846
    @nakfoor1846 9 месяцев назад +1

    It's funny how how many bugs we grew to live with for 20 years.

  • @Loch_Ness_Lachster
    @Loch_Ness_Lachster 9 месяцев назад +1

    The satchels have messed with my muscle memory because of the god damn expansions. I can’t get a grip on the satchels I swear. Maybe I’ll just pat my emotional support snark.

  • @grubasekpl9254
    @grubasekpl9254 10 месяцев назад +2

    9:06 hey someone has the same issue with hud scaling as i do, and an same fix in mind, i sure hope they will add an hud scale slider

  • @halfhawk718
    @halfhawk718 10 месяцев назад +5

    A bit late to the party, but still worth it.

  • @Cats-TM
    @Cats-TM 10 месяцев назад +1

    6:30
    Genuinely terrified me when I was a kid…absolutely lovely.

  • @CocoHutzpah
    @CocoHutzpah 10 месяцев назад +1

    My buddy and I played through Half Life through Sven for the umpteenth time shortly before all these updates. It'll be nice to do a comparison to that sometime soon when I feel that fps twinge.

  • @FreaKzero
    @FreaKzero 9 месяцев назад

    i can remember as i was a apprentice i bought the 1.0 Version on fricking CDROM as an "Bigbox" Game - the "Lambda Pin" which was included back then is even today still on my backpack.
    That was before Steam ..... i really miss this times, from 1997 to 2010 we got the best Gaming Experiences and "Experients" in Gameplay.
    Nowadays Gaming feels like "Fast Food".

  • @josedorsaith5261
    @josedorsaith5261 10 месяцев назад +1

    'F*ck Christmas'?
    Well aren't you a grumpy Grinch? 😆

  •  10 месяцев назад +1

    The guy with a valve in the eye is Kelly Bailey, composer of most half life music and lever designer of interloper. His face was used for makilg gordon freeman and he used to have a poneytail back then.
    I'm really surprised you don't know this

    • @PurpleColonel
      @PurpleColonel  10 месяцев назад +1

      Nope, they walked around Seattle looking for interesting looking people and took photos of them, that's where both photos come from

    •  10 месяцев назад

      @@PurpleColonel this is true from the guy who has a valve in the back of his head and the face of Eli Vance, but the guy with a valve in his eye is Kelly Bailey, composer sound designer level designer and face model for gordon freeman.

  • @GTXDash
    @GTXDash 10 месяцев назад

    The glitchy shadows is I believe a carryover from quake 1 that also had to disable it because of how buggy it is. Even in Quake 3 you can enable the shadows and it still does all the weird stuff you see here. Only finally able to fix it in Doom 3 buy overhauling the whole lighting engine.

  • @GermanPeter
    @GermanPeter 10 месяцев назад +1

    Hey, Half-Life: Source is my favorite way to play the game, bugs and all :(
    I'd have liked it a lot better if they had just reverted the Steamworks changes (?) so it was less bug-riddled than on launch, but oh well.

  • @MaxxVelo
    @MaxxVelo 10 месяцев назад +2

    I will love to see a Cascade episode on the Ichthyosaur. most underrated enemy in HL

  • @SimonRobeyns
    @SimonRobeyns 9 месяцев назад +1

    stilll the best game ever made, fuck
    25 years now i feel seriously old

  • @jimbo2revengeance
    @jimbo2revengeance 10 месяцев назад +1

    The texture filtering option is for people who want their game to look like software rendering back in the day, but without the weird janky perspective it introduces.

  • @HunterTinsley
    @HunterTinsley 10 месяцев назад +2

    9:30 I have mixed feelings about the models. The Glock and MP5 are superior, but the shotgun from Blue Shift/HD is *way* better, IMO. One of the coolest looking Spas12s in any game.

  • @TheDelta0214
    @TheDelta0214 10 месяцев назад +1

    I didn’t realize that the exploit still worked in “We’ve Got Hostiles” I tried so many times to try and do that glitch in my game, but it just didn’t work for me and was convinced that they patched it out.

  • @Tiryan_
    @Tiryan_ 10 месяцев назад +3

    What a shame they didn't include the Ken Birdwell Deathmatch model

    • @IsmailofeRegime
      @IsmailofeRegime 10 месяцев назад

      I wonder if they forgot or if they're uncomfortable with having a real person be an official multiplayer model.

  • @LILAC_CHAOS
    @LILAC_CHAOS 10 месяцев назад +4

    "Late is for a little while, suck is for forever" PUBLISHERS START TAKING NOTES

    • @PurpleColonel
      @PurpleColonel  10 месяцев назад +1

      enough big games make all their money back in preorders that they really don't have to care anymore. That's the whole problem imo

  • @Derpy1969
    @Derpy1969 10 месяцев назад +1

    Late is for a little while.
    “Coming soon” is forever.
    RIP HL3.

  • @LILAC_CHAOS
    @LILAC_CHAOS 10 месяцев назад +1

    Hudsize should be easy since thats in Quake which most of us know is what the engine is based on, also nice to see the view roll coming to HL from Quake as well

  • @ZugTheDragon
    @ZugTheDragon 10 месяцев назад +1

    8:06 Linux version has existed for years without needing to use proton, I'm not sure where this came from

  • @disrupter8318
    @disrupter8318 8 месяцев назад +1

    I wish they added Gordon’s gyatt oiled up

  • @Dogboy73
    @Dogboy73 10 месяцев назад +1

    The documentary was excellent. Also gives me hope for future Half Life projects.

  • @hammondOT
    @hammondOT 10 месяцев назад +5

    Is this update the reason I've seen a lot of HL activity lately? I'm seeing lots of younger people stream their playthroughs etc.

    • @PurpleColonel
      @PurpleColonel  10 месяцев назад +8

      Probably, it's been great to see more people talking about it

    • @thesecondeevee9754
      @thesecondeevee9754 10 месяцев назад +4

      yeah HL was free for a little bit after the update

  • @sauercrowder
    @sauercrowder 10 месяцев назад +1

    Valve has always been something really special, and thanks to the fact they've never gone public, nearly incorruptible. They may get some deserved criticism for basically inventing the legal gambling and in-game economy of loot boxes, but it was a way to keep development alive on aging titles that they are still supporting and even adding features to today, 15 years later in some cases. And as we see here, sometimes even longer.

  • @Green24152
    @Green24152 9 месяцев назад

    another thing about the website's crowbar is that it actually plays the "correct" sounds when clicking the monochrome NPC models

  • @Polaf3456
    @Polaf3456 10 месяцев назад +1

    "Late is just for a little while, suck is forever."
    You hear that boys? Sounds a lot like half-life 3 is CONFIRMED!

  • @NintendoProtonChugga
    @NintendoProtonChugga 10 месяцев назад

    The coffe man song jumpscared me bruh I got taken back 10 years

  • @DIY_Miracle
    @DIY_Miracle 10 месяцев назад +2

    On the Linux update, a lot of us Linux players would rather that there isn't a port for many games. A bad Linux port is often worse than Windows only version that runs well on Proton, Proton is exceptional these days.
    Hopefully the native pork works for this though, will be trying it out! Valve have been our greatest champions in the industry.

  • @MattHall
    @MattHall 9 месяцев назад

    WOW. Too Much Coffee Man?! That is crazy, I would never expect him to wind up in a game. I found a few old issues at a convention and love them.

  • @soomlarr
    @soomlarr 10 месяцев назад +1

    If i ever see geoff keighley irl its on sight

  • @Albumbrella
    @Albumbrella 9 месяцев назад

    I legit just started playing the franchise a few weeks ago and played Black Mesa. With all these updates I’ll be sure to play through the original when I’m done with 2 episode 2.

  • @visionofdisorder
    @visionofdisorder 10 месяцев назад +1

    yes they did get dario casali to make the new deathmatch maps... how did you miss that? dario has been doing a run through HL leading up to the anniversary and talked about the new maps in it.

  • @cac_deadlyrang
    @cac_deadlyrang 9 месяцев назад

    I’d love to see the scientist, security, marine, and G-Man models get repaired, a la what BrussTrigger did.

  • @blingmoney
    @blingmoney 10 месяцев назад

    I have been playing deathmatch every day for the past 4 years almost and when I play on my non sweat servers it feels like i'm punching a bunch of babies

  • @land3021
    @land3021 10 месяцев назад

    13:30 You must've played the System Shock Remake, or played one of their games before the system shock remake. They only really popped onto my radar because of that remake btw, and man, I spent about... On the remake alone, 60 hours? Nope nvm more like 80-something completing it.

  • @rgerber
    @rgerber 9 месяцев назад

    yeah the turning head i believe left a permanent psychological damage

  • @Buttersaemmel
    @Buttersaemmel 10 месяцев назад +1

    wanted to make an obvious joke about Gabes "late is just for a little while, suck is forever" but then realised...yes...i rather get no half-life 3 than one that sucks.

  • @mushroomeli1057
    @mushroomeli1057 10 месяцев назад +1

    COLONEL. WHERE IS THE VIDEO I ASKED FOR!?1?
    love you fire vid ❤

  • @glamrocktomwinters
    @glamrocktomwinters 6 месяцев назад +1

    That’s a great update superstar,
    And remember, you are my superstar

  • @salsamancer
    @salsamancer 10 месяцев назад +1

    This event is so cool, gives me some hope Valve may actually continue the Half Life story at some point in the future. Maybe when we're 60 and can't play games anymore

  • @JamesTDG
    @JamesTDG 10 месяцев назад +2

    If there's a Valve employee reading the comments, I have something important I would like to also ask for, Half Life PS2 resources! Seriously, I want people to be able to mess with the assets brought in by the forgotten PS2 port, plus the Decay and Vort campaigns are really fun and deserve to be officially provided on PC!

    • @eleven9286
      @eleven9286 10 месяцев назад

      Sure I'll get right on it

    • @user-fs8rn4cb6c
      @user-fs8rn4cb6c 10 месяцев назад

      Yeah, PS2 HD NPC models look great, they even got animated eyes

  • @jess648
    @jess648 10 месяцев назад +1

    the gl_overbright command still exists but doesn’t seem to do anything. hasn’t for awhile even before the update because the functionality it relied on has been deprecated for awhile now though

  • @pyre78
    @pyre78 10 месяцев назад

    Setting my clock for 2032 for the next TF2 update, dude,

  • @Tupoelf
    @Tupoelf 9 месяцев назад +1

    Better late than suck is not a bad idea, unless you die and never even release the game trying to polish it perfectly.
    So Tolkien did, so Zelazny did.

  • @THE-CRT
    @THE-CRT 10 месяцев назад +2

    There’s no way they actually did it!

  • @ayylmao.mp3
    @ayylmao.mp3 10 месяцев назад +1

    Imagine Valve updating Ricochet

  • @awoogi
    @awoogi 10 месяцев назад +1

    Praying for a Team Fortress Classic update, since it's somewhat related to Half Life 🙏

  • @RaposaCadela
    @RaposaCadela 9 месяцев назад

    Awesome update! Few other things I can even think to ask for really, just lotsa very specific multiplayer fan service that only I would care for... Weapons from other Valve GoldSrc games specially Opposing Force, all official playermodels and maybe cameos from other games like TFC, importing sprays, idk!!

  • @Irate_Beau
    @Irate_Beau 10 месяцев назад

    BROOOOO
    i had no idea about the texture filtering thing
    it looks soooo much better!!

  • @DuneJumper
    @DuneJumper 10 месяцев назад +1

    Eye valve guy used to be the HL2 intro until they updated it

  • @andrewdeluca7352
    @andrewdeluca7352 9 месяцев назад +1

    My only complaint is that they didn't add the PS2 models. Their just the HD models, but actually good.

  • @Cats-TM
    @Cats-TM 10 месяцев назад +1

    10:56
    NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! THAT WAS MY FAVOURITE BUG!

  • @matthewanderson7824
    @matthewanderson7824 10 месяцев назад +1

    I’m watching this at midnight and sick and I honestly don’t know if this is a fever dream or not

    • @eleven9286
      @eleven9286 10 месяцев назад

      It is

    • @Deadbody2rot
      @Deadbody2rot 9 месяцев назад

      Wake up wake up wake up 🙂🙂🙂

  • @coffeeintheface
    @coffeeintheface 9 месяцев назад

    That thumbnail lol. Owen Cook got a Half-Life skin

  • @cyborgparrot1996
    @cyborgparrot1996 10 месяцев назад +1

    I hope that Blue Shift & Opposing Force get updated to be compatible with this.

    • @thebonedskeleton8007
      @thebonedskeleton8007 10 месяцев назад

      They already did. Pretty much all compability issues got fixed right after the update.

  • @DaveyL2013
    @DaveyL2013 10 месяцев назад +1

    I definitely agree with the request for bank transfer update!

  • @MBMephisto
    @MBMephisto 10 месяцев назад +1

    what is that random coffee song xD ?

  • @user-tzzglsstle585e38
    @user-tzzglsstle585e38 10 месяцев назад

    357 and Hivehand went from being two of the worst weapons in DM to up there with MP5 as good weapons.
    357 is satisfying to use now because I don't have to dump an entire "magazine" just to kill a single person with a single battery worth of armor, especially when it fires so slow with limited bullets, it is now much more practical since it kills in 2 hits on the body and you don't have to rely on headshots which is not the easiest thing to do in DM when everything is moving so fast.
    And Hivehand is actually very usable now as a main weapon (or as a weapon at all) because of the new reload time, because of the faster reload time; you can even fire it in a speed where you basically have unlimited homing bullets and still be capable if killing 2 people from a good distance, it's better than firing it while it's reloading because it takes longer for it to recover from 0 to 1 hornets than from 1 to 2 hornets.
    Thank you for reading my ted talk about the weapon balance patches of this update lol

  • @gentlesoul221
    @gentlesoul221 10 месяцев назад +1

    Imagine a proper half life remaster made by nightdive, and I don't mean black mesa.