Perfect Scale Animation in Blender 4.0 [Product Animation Masterclass: Part 7]

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  • Опубликовано: 23 окт 2024

Комментарии • 32

  • @theblenderender
    @theblenderender  8 месяцев назад +6

    Scale-animations, camera-animations, light-linking, noise modifiers for extra randomness in the animation...
    This part of the free masterclass is jam-packed with knowledge.
    Definitely a must-watch in this Course.
    Subscribe for more!

  • @santiagodagostino1127
    @santiagodagostino1127 День назад

    Thanks for that tutorial series. I'm from Argentina, and I'm enjoying a lot doing it my own way using your tutorial as inspiration. Thank you so much

  • @ReneTheuns
    @ReneTheuns 8 месяцев назад +6

    Dude so much work you put in is amazing... your spoiling the blender community! You deserve way more views and way more subs. Eat your hart out donut guy :)

    • @theblenderender
      @theblenderender  8 месяцев назад +2

      Wonderful Comment! It indeed cost a lot of time to make, so I hope lots of people see and like it!

  • @eminencegrise3787
    @eminencegrise3787 8 месяцев назад +3

    Golden tips in this one! Underrated channel

  • @olegandrianov9493
    @olegandrianov9493 8 месяцев назад +1

    I did it. Three cool seconds. Animation is not so simple))). But if you work hard, everything will work out.

    • @theblenderender
      @theblenderender  8 месяцев назад

      Awesome man! Indeed, things will click eventually and move a lot faster

  • @WebbySebby
    @WebbySebby 8 месяцев назад +2

    Thank you dude! Very helpful

  • @simpelnz
    @simpelnz 5 месяцев назад +1

    It wasn't until I got to the graph editor for scaling where I had different scales for X,Y and Z that I realised I forgot to apply the scale at some point. I don't know if I missed this step or if it was left out - but if anyone else has the same issue that's why! It messed with my geometry nodes quite a bit after applying, but I tweaked the settings for map range way down and had to crank up the density heaps. If there's a better way please let me know 😅
    Also just adding that this tutorial series has been awesome - only picked up Blender within the last month but have been able to follow along (with some googling and other tutorials as I go haha). Thank you so much!

    • @theblenderender
      @theblenderender  5 месяцев назад

      Great, good tip for other people that run into the same problem.

    • @theblenderender
      @theblenderender  5 месяцев назад

      yeah you can either scale the original droplets or change the scale in the geometry nodes setup. Use a math node on multiply for finer control

  • @AbhaySharma-x2z
    @AbhaySharma-x2z 3 месяца назад +1

    Please tick on denoise in viewport render so that we can understand better.

    • @theblenderender
      @theblenderender  3 месяца назад

      Thanks for the feedback, will do in the future

  • @Eren-zw4tv
    @Eren-zw4tv 4 месяца назад

    You deserve more followers

    • @theblenderender
      @theblenderender  4 месяца назад +1

      Thanks a lot. This will happen through time🙌🏻

  • @memecat1939
    @memecat1939 2 месяца назад

    hey , i hope that you respond .i liked the tutorial very much❤❤ but I was curious how many fps was the render

    • @theblenderender
      @theblenderender  2 месяца назад +1

      Hi mate thank you very much!❤️ It was 24 fps. Social media is better at 30fps usually. So pick whatever you like!

    • @memecat1939
      @memecat1939 2 месяца назад

      @@theblenderender thank you very much for responding ❤️ wish you all the best you deserve it ❤️👏

  • @AdityaxLucid
    @AdityaxLucid 3 месяца назад

    Which color management option is optimal for rendering animations or image : AgX, Standard, or Filmic?

    • @theblenderender
      @theblenderender  3 месяца назад

      Agx is fine, has better saturation than standard.

  • @MountainChickenFrog
    @MountainChickenFrog 4 месяца назад

    In 19:27 how did you switch the view so quickly could you share the shortcut keys please

    • @theblenderender
      @theblenderender  4 месяца назад +1

      If you mean zooming into the graph itself I select it in the left panel. Press A and then the period key on the numpad

  • @Zeuks9
    @Zeuks9 2 месяца назад

    When i try to make a keyframe with differences from my previous frames like when i change the influence of the track to for instance it changes the influence of it on all of my key frames. Why does this happen and how can i prevent it?

    • @theblenderender
      @theblenderender  2 месяца назад

      The only reason I can come up with is that the previous keyframes aren't entirely keyframed. Meaning either only location or rotation was chosen or some were locked when placing keyframes. Let me know if the problem persists

    • @Zeuks9
      @Zeuks9 2 месяца назад

      @@theblenderender How do i know if my keyframes are entirely keyframed? They look the same on my timeline as yours do in the video

  • @hadeelrob
    @hadeelrob 3 месяца назад

    is there any difference btw 128 sample and 4096 ??

    • @theblenderender
      @theblenderender  3 месяца назад +1

      Yes it's dependent on your noise treshold. Sometimes if you're left with lower quality you can increase the sample count. What I do is leaving the sample count to 4096, then increase the noise treshold until it starts look bad. Then decrease the noise treshold to a reasonable number. This speeds up your render tremendously. Sometimes I decrease the sample count, dependent on what scene it is and if it's an animation

    • @hadeelrob
      @hadeelrob 3 месяца назад

      @@theblenderender okay thanks 🌷🌷

  • @JUNA-ANUJ_YADAV
    @JUNA-ANUJ_YADAV 8 месяцев назад

    16:43 how you turn on modifer section not in my blender Help

    • @theblenderender
      @theblenderender  8 месяцев назад +1

      Click on one axis in the graph editor. Then Press N to get the panel open and select modifiers. Let me know if this helped!

    • @JUNA-ANUJ_YADAV
      @JUNA-ANUJ_YADAV 8 месяцев назад

      ok understood Thank you