7:50 The Corridor Laser Miners have a decent range, but the targets have to be visible. If YOU can't see it, the Laser Miners can't see it. The reason they weren't working is because there was nothing in range for it to mine... 18:00 You comment about being short on food. You CAN EAT GARGAOL FRUIT!!! Just go harvest a bunch (it respawns when you reload a Save). It's not quite as filling as the Food produced from Organics, but it's an infinite resource. 33:00 I noticed you had batteries on you that were not at full power. While the Power Cells for the Summon take a long time to charge, the Batteries for Tools charge a LOT faster. I've made it a habit to place all Batteries in the Charger on return to Base. I have 3 FULL sets of Batteries so there's always one set charging, another the other at full charge in my Inventory, and a third set IN my Tools. That way I'll never be caught out with no power for my Laser Tool, Miner Tool, or my Scanner. When exploring, not much is needed for the Build Tool, unless I'm planning on building a Mining Base that only requires a Corridor with a Corridor Laser Miner (I generally put an Airlock on it too, so that I can place Storage for when I find lots of loot and am short on Inventory space.
Oxygen Station still forgot to scan :) around Old Hub Station Marker ( that make a bubble for you to have air in space ) in Beta-9 Also the Peeper you found, you forgot to pop it. for achievement And beds & plantpots & lightstand can by deconstruct ( most of them ) + think the respawn at som time or when you start your game up. also need some blueprints that you have not found yet Keep up the fun game play :)
Man, you definietly have to unlock these flying containers, some of them have blueprints which you need. You could check the area with two domes one close to the other, its on the way to yellow dome. Second area is also on the way to the yellow dome, there is a giant crushed ship cut in 3 parts, i doubt its worth exploring 😉 Also there is a thing in this toxic cloud near warp gate, so you need to explore it 😁
I don't get it is this the full game did i just pay to play a game that was only half the size of the early Access release because i think the first early Access i played pre prologue was bigger more to it, am i wrong?
-Found out once you have the toxic zone suit you can setup a corridor miner with a habitat and teleporter in the gas cloud to farm iridium for you over time. Also you can setup corridor miners at Theta-12 to collect those resources overtime. -However power and teleporters are not currently shared between warp points so you'll need to keep that in mind.
Can also crouch walk along the 'barrier' against the door across from it. Though it's easier to get on top of when coming from the rooms. Though for quite some time I also just kept using the vent from the depot room as you mentioned.
If you have the build tool equipped you can deconstruct the beds and plants in the crew quarters to get various materials. They should respawn every time you reload the game.
Seems you've locked yourself out of renewing (purple) celestite since you managed to destroy your seed. I only got one seed total from those nodes at the yellow dome as well and I don't think they grow back. Only seen them being "reset" upon updates. Right now you can "mine" red celestite inside the squid cave, respawn upon reloading the save.
There is a base in the green cloud near the yellow dome that has the booster for the summon car in it as well as more scanable items. Its near the top of the cloud
I've seen a RUclipsr using the corridor-with-airlock method and attach a miner and it worked just fine. Maybe try with an airlock next time? You know, for science.
There is, though you need the zero-g tube item to make the pure vertical halls work. There are also 'stair' corridors that move the length of a floor size open when you get the first habitat built.
Try some different remote mining setups with that miner and one of the following (airlock alone, airlock+small compartment, airlock+hallway, and those three options with a small station battery.
He destroyed the only seed he had last episode during his base move by deconstructing the grow pot without harvesting. So right now he can't farm it unless/until one of those celestite plants drops another seed for him.
If you want more purple seed there is an exploit that you can use to get infinity. For people reading this comment build a base at Thea 12 in creative mode with everything you need then go reload your survival mode and all the items will transfer. Only do this if your done playing it can get crazy.
i think the reason u haven't been able to deconstruct that module is u didn't harvest the blue thingy before deconstructing the planter and the game thinks its still there
24:40 I wonder what happens if your power actually gets too low while you're in there (like if you have 0% left and no spare powercell)? Are you then stuck there, hardlocking yourself? Because the warp thingy is installed on your vehicle, so I'm not sure it'll work if you exit the vehicle and try to fly through on your own? Anyone encounter that yet?
Z1! how much would i have to pay you to set up a 2ed battery and cell charger and fill them up? so you look at the wall and see 8 batteries and 6 cells all 100%?
I don't get it is this the full game did i just pay to play a game that was only half the size of the early Access release because i think the first early Access i played pre prologue was bigger more to it, am i wrong?
No, the lights along the corridor were on, he was just too far for the auto-miner to 'find' anything. Despite the description saying it had a 10k 'unit' range, it never defined what a unit was. My experience has been closer to 100m or a bit less of range.
@@korimiller379 Ahhh, I have watched several people playing the game and could have sworn I saw someone make one of these extra bases and the power didn't start until they added a battery? Thanks for clarification
@@TheRubberDuck77 There does need to be enough power to run everything, they probably were at the limit before placing things, and adding a battery at any base site would have been enough.
The gas cloud closer to the warp gate has a broken base inside with the vehicle boost module fragment and some other stuff.
7:50 The Corridor Laser Miners have a decent range, but the targets have to be visible. If YOU can't see it, the Laser Miners can't see it. The reason they weren't working is because there was nothing in range for it to mine...
18:00 You comment about being short on food. You CAN EAT GARGAOL FRUIT!!! Just go harvest a bunch (it respawns when you reload a Save). It's not quite as filling as the Food produced from Organics, but it's an infinite resource.
33:00 I noticed you had batteries on you that were not at full power. While the Power Cells for the Summon take a long time to charge, the Batteries for Tools charge a LOT faster. I've made it a habit to place all Batteries in the Charger on return to Base. I have 3 FULL sets of Batteries so there's always one set charging, another the other at full charge in my Inventory, and a third set IN my Tools. That way I'll never be caught out with no power for my Laser Tool, Miner Tool, or my Scanner. When exploring, not much is needed for the Build Tool, unless I'm planning on building a Mining Base that only requires a Corridor with a Corridor Laser Miner (I generally put an Airlock on it too, so that I can place Storage for when I find lots of loot and am short on Inventory space.
You'll only need an airlock as they can take the corridor miner as well as storage, battery charger, crating station 😅
28:00 You can evade the drones by slowly moving to the side while you keep firing at them.
Oxygen Station still forgot to scan :) around Old Hub Station Marker ( that make a bubble for you to have air in space )
in Beta-9
Also the Peeper you found, you forgot to pop it. for achievement
And beds & plantpots & lightstand can by deconstruct ( most of them ) + think the respawn at som time or when you start your game up.
also need some blueprints that you have not found yet
Keep up the fun game play :)
Helps to have extra batteries and power cells setup to charge while your out doing stuff. So you can just quick swap them out once you return to base.
you can mine the nearest green zone with the corridor miner like you were setting up. Also there is a base in there.
Man, you definietly have to unlock these flying containers, some of them have blueprints which you need. You could check the area with two domes one close to the other, its on the way to yellow dome. Second area is also on the way to the yellow dome, there is a giant crushed ship cut in 3 parts, i doubt its worth exploring 😉 Also there is a thing in this toxic cloud near warp gate, so you need to explore it 😁
I don't get it is this the full game did i just pay to play a game that was only half the size of the early Access release because i think the first early Access i played pre prologue was bigger more to it, am i wrong?
You'll likely want to put deposit miners and corridor miners around the map to collect various materials for future updates.
While in the red cave you can use the scanner to ping for red celestite. There should be 4 or 5 spots that respawn when you reload the game.
-Found out once you have the toxic zone suit you can setup a corridor miner with a habitat and teleporter in the gas cloud to farm iridium for you over time. Also you can setup corridor miners at Theta-12 to collect those resources overtime.
-However power and teleporters are not currently shared between warp points so you'll need to keep that in mind.
11:55 yes there is GO AROUND IT! lol the door on the left and in the vent will bypass it lol.
Can also crouch walk along the 'barrier' against the door across from it. Though it's easier to get on top of when coming from the rooms. Though for quite some time I also just kept using the vent from the depot room as you mentioned.
@korimiller379 I did not know that one.
If you have the build tool equipped you can deconstruct the beds and plants in the crew quarters to get various materials. They should respawn every time you reload the game.
you can de-construct most of the beds holding your build tool to get cloth
Finally u make that backpack upgrade...
30:11 I mean yea it would be easy but if I harvest a tree with a blowtorch I’m going to catch it on fire
I found it easier to push an iridium astroid out of the cloud with the vehicle
There wasn't anything in range for that miner. At that spot.
Seems you've locked yourself out of renewing (purple) celestite since you managed to destroy your seed. I only got one seed total from those nodes at the yellow dome as well and I don't think they grow back. Only seen them being "reset" upon updates. Right now you can "mine" red celestite inside the squid cave, respawn upon reloading the save.
They do respawn once you reload your save file
@@Damian4132 not for me
@@Scandi29 man, this sucks, maybe its bugged. Its same with red celestite in red cave, its also respawning once you save and quit and reload
@Z1 the subnautica peepa fish if you shoot it, it explodes and be 1 of 10 to find
Most of the bio-domes have fruit trees which can gives seeds to grow yourself.
@Z1 in the toxic mist there is damaged living quarters at the bottom toxic mist
There is a base in the green cloud near the yellow dome that has the booster for the summon car in it as well as more scanable items. Its near the top of the cloud
Looks like your laser miner could use the upgrades. Mining goes so much faster with it fully upgraded
I've seen a RUclipsr using the corridor-with-airlock method and attach a miner and it worked just fine. Maybe try with an airlock next time? You know, for science.
Plenty of iridium in the toxic cloud
Do a prob scan near start for oxygen bubble thing for space
Someone commented on E9 where all 4 deposit miners locations are with a good amount of detail on how to find them.
The wild plants and asteroids respawn when ever you reload the game.
Is there any vertical travel? Or just the horizontal?
There is, though you need the zero-g tube item to make the pure vertical halls work. There are also 'stair' corridors that move the length of a floor size open when you get the first habitat built.
I wonder if the laser damage would increase if you stick a mining power module into it
Try some different remote mining setups with that miner and one of the following (airlock alone, airlock+small compartment, airlock+hallway, and those three options with a small station battery.
You need to build the machine to change the base colors.
Z1 just fyi you can farm celestite
He destroyed the only seed he had last episode during his base move by deconstructing the grow pot without harvesting. So right now he can't farm it unless/until one of those celestite plants drops another seed for him.
I wonder if there will be Space Pirates, or other Alien creatures to impact your journey in this game soon
What about an upgrade for the scrapper?? Does increased damage so things are easier to open, & break/breakdown!
Z1 gaming have you tried using a corridor and then attach solar panels to the corridor to power the laser drills
If you want more purple seed there is an exploit that you can use to get infinity. For people reading this comment build a base at Thea 12 in creative mode with everything you need then go reload your survival mode and all the items will transfer. Only do this if your done playing it can get crazy.
GO TO THE Other toxic AREA and set-up a turret.
W vid
i think the reason u haven't been able to deconstruct that module is u didn't harvest the blue thingy before deconstructing the planter and the game thinks its still there
24:40 I wonder what happens if your power actually gets too low while you're in there (like if you have 0% left and no spare powercell)? Are you then stuck there, hardlocking yourself? Because the warp thingy is installed on your vehicle, so I'm not sure it'll work if you exit the vehicle and try to fly through on your own? Anyone encounter that yet?
Always be scanning.
Just for your mind Clearness: Yes,it´s called Kyanite in Subnautice and YES, it looks exactly like them ^^ 😛
If only you had a scanner that could pulse the area to tell you what's around...
You havent scanned the oxygen station yet.
Z1! how much would i have to pay you to set up a 2ed battery and cell charger and fill them up? so you look at the wall and see 8 batteries and 6 cells all 100%?
I don't get it is this the full game did i just pay to play a game that was only half the size of the early Access release because i think the first early Access i played pre prologue was bigger more to it, am i wrong?
That laser miner needed power! Because it was a separate power system!! Power doesn't seem to transfer between buildings that aren't attached!!
There's nothing in that one
Early wow
Sup z
I think with the miner you just needed to add a batter, power generation I think is shared, but each needs a battery to be powered
No, the lights along the corridor were on, he was just too far for the auto-miner to 'find' anything. Despite the description saying it had a 10k 'unit' range, it never defined what a unit was. My experience has been closer to 100m or a bit less of range.
@@korimiller379 Ahhh, I have watched several people playing the game and could have sworn I saw someone make one of these extra bases and the power didn't start until they added a battery? Thanks for clarification
@@TheRubberDuck77 There does need to be enough power to run everything, they probably were at the limit before placing things, and adding a battery at any base site would have been enough.