NEW WARP And Deposit Miners! Astrometica [E10]

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  • Опубликовано: 21 дек 2024

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  • @reaperbot5226
    @reaperbot5226 16 часов назад +10

    The gas cloud closer to the warp gate has a broken base inside with the vehicle boost module fragment and some other stuff.

  • @garyschreiber8776
    @garyschreiber8776 16 часов назад +8

    7:50 The Corridor Laser Miners have a decent range, but the targets have to be visible. If YOU can't see it, the Laser Miners can't see it. The reason they weren't working is because there was nothing in range for it to mine...
    18:00 You comment about being short on food. You CAN EAT GARGAOL FRUIT!!! Just go harvest a bunch (it respawns when you reload a Save). It's not quite as filling as the Food produced from Organics, but it's an infinite resource.
    33:00 I noticed you had batteries on you that were not at full power. While the Power Cells for the Summon take a long time to charge, the Batteries for Tools charge a LOT faster. I've made it a habit to place all Batteries in the Charger on return to Base. I have 3 FULL sets of Batteries so there's always one set charging, another the other at full charge in my Inventory, and a third set IN my Tools. That way I'll never be caught out with no power for my Laser Tool, Miner Tool, or my Scanner. When exploring, not much is needed for the Build Tool, unless I'm planning on building a Mining Base that only requires a Corridor with a Corridor Laser Miner (I generally put an Airlock on it too, so that I can place Storage for when I find lots of loot and am short on Inventory space.

    • @TheSquidworm
      @TheSquidworm 10 часов назад

      You'll only need an airlock as they can take the corridor miner as well as storage, battery charger, crating station 😅

  • @reaperbot5226
    @reaperbot5226 16 часов назад +5

    28:00 You can evade the drones by slowly moving to the side while you keep firing at them.

  • @Shinj000
    @Shinj000 14 часов назад +2

    Oxygen Station still forgot to scan :) around Old Hub Station Marker ( that make a bubble for you to have air in space )
    in Beta-9
    Also the Peeper you found, you forgot to pop it. for achievement
    And beds & plantpots & lightstand can by deconstruct ( most of them ) + think the respawn at som time or when you start your game up.
    also need some blueprints that you have not found yet
    Keep up the fun game play :)

  • @reaperbot5226
    @reaperbot5226 16 часов назад +3

    Helps to have extra batteries and power cells setup to charge while your out doing stuff. So you can just quick swap them out once you return to base.

  • @wb6anp
    @wb6anp 17 часов назад +4

    you can mine the nearest green zone with the corridor miner like you were setting up. Also there is a base in there.

  • @Damian4132
    @Damian4132 16 часов назад +4

    Man, you definietly have to unlock these flying containers, some of them have blueprints which you need. You could check the area with two domes one close to the other, its on the way to yellow dome. Second area is also on the way to the yellow dome, there is a giant crushed ship cut in 3 parts, i doubt its worth exploring 😉 Also there is a thing in this toxic cloud near warp gate, so you need to explore it 😁

    • @paulhumphreys-gw3po
      @paulhumphreys-gw3po 12 часов назад

      I don't get it is this the full game did i just pay to play a game that was only half the size of the early Access release because i think the first early Access i played pre prologue was bigger more to it, am i wrong?

  • @reaperbot5226
    @reaperbot5226 15 часов назад +3

    You'll likely want to put deposit miners and corridor miners around the map to collect various materials for future updates.

  • @reaperbot5226
    @reaperbot5226 16 часов назад +3

    While in the red cave you can use the scanner to ping for red celestite. There should be 4 or 5 spots that respawn when you reload the game.

  • @reaperbot5226
    @reaperbot5226 16 часов назад +4

    -Found out once you have the toxic zone suit you can setup a corridor miner with a habitat and teleporter in the gas cloud to farm iridium for you over time. Also you can setup corridor miners at Theta-12 to collect those resources overtime.
    -However power and teleporters are not currently shared between warp points so you'll need to keep that in mind.

  • @richard2mitchell
    @richard2mitchell 17 часов назад +4

    11:55 yes there is GO AROUND IT! lol the door on the left and in the vent will bypass it lol.

    • @korimiller379
      @korimiller379 12 часов назад

      Can also crouch walk along the 'barrier' against the door across from it. Though it's easier to get on top of when coming from the rooms. Though for quite some time I also just kept using the vent from the depot room as you mentioned.

    • @richard2mitchell
      @richard2mitchell 11 часов назад

      @korimiller379 I did not know that one.

  • @reaperbot5226
    @reaperbot5226 16 часов назад +1

    If you have the build tool equipped you can deconstruct the beds and plants in the crew quarters to get various materials. They should respawn every time you reload the game.

  • @cigarrello
    @cigarrello 17 часов назад +3

    you can de-construct most of the beds holding your build tool to get cloth

  • @ega-channel0398
    @ega-channel0398 17 часов назад +5

    Finally u make that backpack upgrade...

  • @tannerparson7030
    @tannerparson7030 15 часов назад +2

    30:11 I mean yea it would be easy but if I harvest a tree with a blowtorch I’m going to catch it on fire

  • @jackfro7083
    @jackfro7083 13 часов назад +2

    I found it easier to push an iridium astroid out of the cloud with the vehicle

  • @elliotperrien8891
    @elliotperrien8891 16 часов назад +2

    There wasn't anything in range for that miner. At that spot.

  • @blacke4dawn
    @blacke4dawn 17 часов назад +9

    Seems you've locked yourself out of renewing (purple) celestite since you managed to destroy your seed. I only got one seed total from those nodes at the yellow dome as well and I don't think they grow back. Only seen them being "reset" upon updates. Right now you can "mine" red celestite inside the squid cave, respawn upon reloading the save.

    • @Damian4132
      @Damian4132 16 часов назад

      They do respawn once you reload your save file

    • @Scandi29
      @Scandi29 16 часов назад

      @@Damian4132 not for me

    • @Damian4132
      @Damian4132 16 часов назад

      @@Scandi29 man, this sucks, maybe its bugged. Its same with red celestite in red cave, its also respawning once you save and quit and reload

  • @konaroast2000
    @konaroast2000 13 часов назад +2

    @Z1 the subnautica peepa fish if you shoot it, it explodes and be 1 of 10 to find

  • @reaperbot5226
    @reaperbot5226 16 часов назад +1

    Most of the bio-domes have fruit trees which can gives seeds to grow yourself.

  • @konaroast2000
    @konaroast2000 12 часов назад +1

    @Z1 in the toxic mist there is damaged living quarters at the bottom toxic mist

  • @tonylanders1196
    @tonylanders1196 7 часов назад

    There is a base in the green cloud near the yellow dome that has the booster for the summon car in it as well as more scanable items. Its near the top of the cloud

  • @TheSquidworm
    @TheSquidworm 10 часов назад

    Looks like your laser miner could use the upgrades. Mining goes so much faster with it fully upgraded

  • @davidmmuench
    @davidmmuench 16 часов назад

    I've seen a RUclipsr using the corridor-with-airlock method and attach a miner and it worked just fine. Maybe try with an airlock next time? You know, for science.

  • @AndreShorterTV
    @AndreShorterTV 3 часа назад

    Plenty of iridium in the toxic cloud

  • @davidr2002
    @davidr2002 8 часов назад

    Do a prob scan near start for oxygen bubble thing for space

  • @reaperbot5226
    @reaperbot5226 15 часов назад

    Someone commented on E9 where all 4 deposit miners locations are with a good amount of detail on how to find them.

  • @reaperbot5226
    @reaperbot5226 15 часов назад

    The wild plants and asteroids respawn when ever you reload the game.

  • @littleshopintheshed
    @littleshopintheshed 15 часов назад +1

    Is there any vertical travel? Or just the horizontal?

    • @korimiller379
      @korimiller379 12 часов назад +1

      There is, though you need the zero-g tube item to make the pure vertical halls work. There are also 'stair' corridors that move the length of a floor size open when you get the first habitat built.

  • @lemon14141
    @lemon14141 10 часов назад

    I wonder if the laser damage would increase if you stick a mining power module into it

  • @KnightRanger38
    @KnightRanger38 16 часов назад

    Try some different remote mining setups with that miner and one of the following (airlock alone, airlock+small compartment, airlock+hallway, and those three options with a small station battery.

  • @OverlandingArmyVeteran
    @OverlandingArmyVeteran 15 часов назад

    You need to build the machine to change the base colors.

  • @shadowstrikeify
    @shadowstrikeify 17 часов назад +2

    Z1 just fyi you can farm celestite

    • @korimiller379
      @korimiller379 12 часов назад

      He destroyed the only seed he had last episode during his base move by deconstructing the grow pot without harvesting. So right now he can't farm it unless/until one of those celestite plants drops another seed for him.

  • @davidgray3061
    @davidgray3061 6 часов назад

    I wonder if there will be Space Pirates, or other Alien creatures to impact your journey in this game soon

  • @larrykelbaughjr.1831
    @larrykelbaughjr.1831 10 часов назад

    What about an upgrade for the scrapper?? Does increased damage so things are easier to open, & break/breakdown!

  • @travislapham3479
    @travislapham3479 3 часа назад

    Z1 gaming have you tried using a corridor and then attach solar panels to the corridor to power the laser drills

  • @markardolei8657
    @markardolei8657 13 часов назад

    If you want more purple seed there is an exploit that you can use to get infinity. For people reading this comment build a base at Thea 12 in creative mode with everything you need then go reload your survival mode and all the items will transfer. Only do this if your done playing it can get crazy.

  • @GCDragonfli
    @GCDragonfli 12 часов назад

    GO TO THE Other toxic AREA and set-up a turret.

  • @fozzykat
    @fozzykat 17 часов назад

    W vid

  • @batt1948
    @batt1948 6 часов назад

    i think the reason u haven't been able to deconstruct that module is u didn't harvest the blue thingy before deconstructing the planter and the game thinks its still there

  • @yasmeenahmaiden
    @yasmeenahmaiden 12 часов назад

    24:40 I wonder what happens if your power actually gets too low while you're in there (like if you have 0% left and no spare powercell)? Are you then stuck there, hardlocking yourself? Because the warp thingy is installed on your vehicle, so I'm not sure it'll work if you exit the vehicle and try to fly through on your own? Anyone encounter that yet?

  • @saiyanprince989
    @saiyanprince989 Час назад

    Always be scanning.

  • @celianlevain7525
    @celianlevain7525 14 часов назад

    Just for your mind Clearness: Yes,it´s called Kyanite in Subnautice and YES, it looks exactly like them ^^ 😛

  • @bryanlarson1605
    @bryanlarson1605 9 часов назад

    If only you had a scanner that could pulse the area to tell you what's around...

  • @MrWick86
    @MrWick86 7 часов назад

    You havent scanned the oxygen station yet.

  • @richard2mitchell
    @richard2mitchell 17 часов назад

    Z1! how much would i have to pay you to set up a 2ed battery and cell charger and fill them up? so you look at the wall and see 8 batteries and 6 cells all 100%?

  • @paulhumphreys-gw3po
    @paulhumphreys-gw3po 12 часов назад

    I don't get it is this the full game did i just pay to play a game that was only half the size of the early Access release because i think the first early Access i played pre prologue was bigger more to it, am i wrong?

  • @larrykelbaughjr.1831
    @larrykelbaughjr.1831 10 часов назад

    That laser miner needed power! Because it was a separate power system!! Power doesn't seem to transfer between buildings that aren't attached!!

  • @annastevic4529
    @annastevic4529 17 часов назад

    There's nothing in that one

  • @PrismPlays
    @PrismPlays 17 часов назад +2

    Early wow

  • @TheRubberDuck77
    @TheRubberDuck77 14 часов назад

    I think with the miner you just needed to add a batter, power generation I think is shared, but each needs a battery to be powered

    • @korimiller379
      @korimiller379 12 часов назад +2

      No, the lights along the corridor were on, he was just too far for the auto-miner to 'find' anything. Despite the description saying it had a 10k 'unit' range, it never defined what a unit was. My experience has been closer to 100m or a bit less of range.

    • @TheRubberDuck77
      @TheRubberDuck77 9 часов назад

      @@korimiller379 Ahhh, I have watched several people playing the game and could have sworn I saw someone make one of these extra bases and the power didn't start until they added a battery? Thanks for clarification

    • @korimiller379
      @korimiller379 6 часов назад +1

      @@TheRubberDuck77 There does need to be enough power to run everything, they probably were at the limit before placing things, and adding a battery at any base site would have been enough.