Healing Debuff Testing | Throne and Liberty

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  • Опубликовано: 1 янв 2025

Комментарии • 23

  • @EliEli.MMOPVP
    @EliEli.MMOPVP  3 дня назад +1

    Nice people explained the double healing debuff stacking from staff. Tyty, my brain was off:
    - "the doulbe 80% are just applied one afther the other, 80% removed from 100% healing leaves 20 healing if u remove another 80% 80% of 20 = 16 so u left with 4 healing% effect left" - @richi4159

  • @toddthorpe1
    @toddthorpe1 20 часов назад

    Thanks for your video mate. Learning alot from them since recently swapping over to a healer build - I have a couple of questions if you get chance.
    1. Skill damage boost effects heals correct? On band of universal power etc, is it more beneficial to run skill damage boost or switch it out to max mana so that you get an increase from noble revival passive.
    2. I am following your triple endurance guide on max roll but I've noticed that the +2 perception and wisdom mastery points are only active based on what your mainhanding. Does the fact that you drop below these breakpoints impact how effective the build is or do you just have to play around it and switch weapons depending on what skill you're casting?
    Thanks in advance if you manage to answer.
    Todd

  • @toplanetxt158
    @toplanetxt158 3 дня назад

    would be great to make this comparisson with wand healing as well, to check if the healing is mitigated or not, when testing with guild members, me using daggers with poison, fatal stigma and knives were not enough to cut the wand healing, would be interesting to document that aswell :)

  • @natsurrreal
    @natsurrreal 3 дня назад

    Does melee eva/range endu still viable up to this date ? Looks like glass healer is good too in pvp. Any thoughts?

  • @J8ece
    @J8ece 2 дня назад

    will you eventually play ashes of creation you think?

  • @starproxx7144
    @starproxx7144 3 дня назад

    What about poison from dagger? is it reducing health regen or heal received?

  • @raduwp4391
    @raduwp4391 3 дня назад +1

    Its 96% because the 2nd reduction of 80% is from the remaining healing. 80% out of 20 is 16.

  • @Adiitahyaoi
    @Adiitahyaoi День назад

    how do you have that amount of skill heal !!

    • @Eduardo-d2q8p
      @Eduardo-d2q8p 20 часов назад

      its from wand passives. you get so much based on max mana

  • @AnytimeAnyplace-jw6vk
    @AnytimeAnyplace-jw6vk 3 дня назад

    So awesome

  • @Adiitahyaoi
    @Adiitahyaoi День назад

    ey smth idont get its why dont use wand as a first weapon? since it gives evenmore skill heal Why is that

  • @richi4159
    @richi4159 3 дня назад

    the doulbe 80% are just applied one afther the other, 80% removed from 100% healing leaves 20 healing if u remove another 80% 80% of 20 = 16 so u left with 4 healing% effect left

  • @brandencahn
    @brandencahn 3 дня назад

    Do you use this build in arena ever? Also would you be able to post your equipment in a maxroll page so it's easily visible (i know you have the guide but it doesn't have your current setup)? Really love your content. Keep it up =)

    • @EliEli.MMOPVP
      @EliEli.MMOPVP  3 дня назад

      Yes! I have it posted on my Maxroll though under Glass Builds. It's the top build.

  • @rayzhang9292
    @rayzhang9292 3 дня назад +2

    0.96 = 1 - (1-0.8)^2

  • @Vidz0022
    @Vidz0022 3 дня назад +1

    Ever compare your audio levels to other videos on youtube? Yeah, can't hear you bro.