Tip: if you have a spellcaster with magic missle *very ideal for this fight*, put them in stealth away from the party when the fight starts creep them up so they arent in the combat yet and use magic missle from stealth at the start of the fight, you can prevent a ton of damage happening to your team in the opening stages of the fight by targeting 3 different copies that way
Better tip: you can watch the Order of playing cards at the top. The original Witch is always the last one to have played before her clones. And to find invisible players, just use your mouse with the walk option - the path tracing that the game generates will ALWAYS go AROUND invisible entities (you don't need no power for that) :D
9:04 FYI put on the mask, then turn on turn-based mode, then go through the door. Take off the mask immediately and give it to the next person. Aunty ethel's possession is timed, but moving in turn-based mode will prevent that.
or you just can move the camera inside the door and cross it by clicking the map inside it. the players will cross it automatically. no need to use the mask.
if you use protection against good and evil spell then the mask has no negative effect and after when the hag died the mask has no negative effect too + can be useful its see invisible ability
If youre going to use Gale or a spellcaster with magic missile you should use the spell to target each of the 3 hags in the same cast. It will immediately point out which is the true hag by hitting and dispelling the clones.
@@justagreekguywithaspacesui9084 So I attempted a different strategy with this on my latest playthrough. You don't even have to leave the top floor of the hut. You can kill Ethel in that room. Savvy combination of command spell, void bulb and mortifying strike from laezel.
Better tip: you can watch the Order of playing cards at the top. The original Witch is always the last one to have played before her clones. Just mark her with your mouse and you'll see the real one. Noo need for missles. And to find invisible players, just use your mouse with the walk option - the path tracing that the game generates will ALWAYS go AROUND invisible entities (you don't need no power for that) :D
If you have someone with the dancing lights cantrip, I've found out that you can set the explosion's off by casting it close to the flowers. Casting it over the poison vents also blocks them.
There's actually a very very tiny easter egg reference to the first baldur's gate game, during the fight with the hag Ethel. At a certain point it's possible to hear Mayrina scream "get me out of this hellhole". This is one of the banters that would be repeated over an over by the miners at the end of one of the first chapters in BG1. Very iconic.
To everyone confused with the poison step: Use your creativity. The trap comes from a hole, if you pick something huge like a chest (I take one in her house) you can tap it. You just need one, then just jump. I suggest to separate the team to not have some dumb NPC walking in there
I started another campaign, and this time I knocked auntie ethel out after she teleported Mayrina. I then went and saved Mayrina. All the mobs underground weren't hostile. I got all the loot from her room, used the dagger on Mayrina's husband, and off they went. I now came back to the teahouse, and ethel acts like nothing happened. I want my +1 hair lol
Im trying firebolt cantrip next for that area Edit: It didnt work. Ungrouping and jumping was the way. But the fight is easy when you know that her mirror images can deal full dmg but have only 1 HP
If you're trying to maintain your oath, don't revive her husband. This is a surefire way to be an oath breaker if you haven't broken it already from the grove.
In my run seems it is bugged. Killed the hag. Entered the dungeon. Some jumping. Freed Marina. She was angry at me. Speak with dead on the hag, that confesses she wanted to eat the baby. Back to Mayrina. Now she is soft and cry. She says she will be upstairs, at her husband coffin. OK? Nope she does not move. I have the Wand, the Bitter Divorce. The coffin is cover by an Arcana wall. Any ideas?
if you decide to nuke her in her cabin before she escapes, do it after you talk to her or the coffin doesn't open fyi. you have 1 or 2 turns max. she also sometimes goes invisible so have water or see invisible ability ready. best to trigger her agro after she transforms bc she doesn't seem to insta teleport out, it's best the girl is teleported out or she is very odd and her dialogue doesn't update well (same as coffin bug) while she stays to fight 1 or 2 rounds. fighting inside her cave is annoying and i haven't done it since my first playthrough couple years ago.
you don't need spells to see invisible entities. just use the path tracing generated by your mouse. the path tracing will always go around invisible entities. no need for spells (unless you wanna play clear).
Mistakes: 1) get Volo surgery, choose help with tadpole, get item when she fails to help and runs away (1 time use buff on 6 ability scores) 2) mask at wood door (man), use turn based mode, take it off after transversing the door to ignore mind control 3) loot everything 4) last fight: magic missile 3 fakes, silence orb her to prevent her attack after surrounding her on 3 sides (opportunity attacks), get her to 10% hp and wait with 4 party members, get ability improvement for 1 of 6 stats AND free Mayrina/husband summon!
Lol. I managed to sneak to the very end of the quest, steal everything from the last room and open the portal at the backyard. Then I went to her home again and attacked her. Right after i drank an invisibility potion and sneaked again through the portal back to her nest where she teleported the girl. Then I sneaked to the orange orb to free the girl from the cage. Now the girl is free to go and she simply stands next to cage... xD And I can't progress in the quest untill I get into the interaction with the Witch.
I did talk undead on ethel, which created a new dialogue option with Mayrina, [persuasion] to tell her Ethel was gonna eat her kid. If I fail the persuasion, I can just go and talk to her again and I'll get the persuasion check over and over and over again, but she won't budge. I even "attacked" her without harming her, by pushing her away with wind to try and make her move, but then she just runs off and still wont appear outside.
Are you referring to the poison part? Its actually not that hard. Ech of those poison areas has a kind of valve, just throw a big item in it and the gas is history
If you're asking how to get the team to Ethel without failing the save. It should have been explained: only only person needs to wear the mask, not everyone. You can then pass the tree door as a group. You can immediately take the mask off, but you will have to fight Ethel's guards at the entrance. Which is good because Ethel summons them at the fight anyways. You dont get kicked out for taking the mask off. Then you can cheese Ethel with Gale at high ground if you want. By the way, my party is level 4 and Ethel had 112 HP. In this video she has a meager 78 HP. The Giant Phase Spider had about 139, I was able to beat it quite some time before Ethel. I suspect this player has the game on the lowest difficulty. And he's somewhere around level 11. Which misrepresents what most players face. It wasnt mentioned how to and why its necessary to destroy her images immediately. At low level its mandatory because some reason the developers thought it would be cool if she could cast unlimited Hold Person and Acid Arrow for each image. When you drop her down to about 25% she turns invisible. Where its says "Hah hah hah hah" on the screen is her location. And when you drop her to about 10% HP, she teleports the actual hostage next to you and begs for a plea deal. If you refuse the deal the next trick up her sleeve is to teleport while copying Mayrina's image. So the second image of Mayrina is Ethel. None of that is explained in this video but the uploader called it a "guide" in the description.
@@chillax319 Not really necessary if its a character with high wisdom save. But if you want to make sure, its better to use a scroll its better than taking up a slot. Beacon of Hope is a totally better spell, but I would save it for the fight with Ethel because her images spam Hold Person, which is a show stopper. When I mean spam, I really mean it. There's possibility of being hit by 4-5 Hold Person attempts in one round, which is baffling. Beacon of Hope dramatically helps out. Protection from Evil is like a sand castle against a tidal wave in this scenario.
Platforming with Jump or use Dimension Door/Misty Step if you really need to. I rebuked Astarion from joining and still do well without a rogue. Surprisingly Lae'zel is pretty good at disarm/lockpicking because of Astral Knowledge. I even saw the hafling in the Druid community selling a Sleight of Hand glove with Advantage on rolls, but thats randomized. The vents are DC 30 disarm, but you can jump around it. Or Protection from Poison if you really need to. I just jumped around it, dude
I just bash her skull back in the hut(2 turns ), i just made it to lvl 5 second difficult, the redcaps were late for the party tho but nevertheless they came on the next turn, after that inside the lair everybody is calm and dont attack and you can open the coffin by using sneak and examine, her sight isnt directly on it.
Do you have a different version of the game or are you playing on the lowest difficulty? My Ethel has 112 HP and she casted Hold Person on all my party members so I decided to reload a different save to fight her another time. There is no way I will deal with that bullshit.
Depends on your party HP and LVL, I visited her when I was high level and she did have 112hp and casted hold on 2 members, but i had the eye to see invicible people and her damage was low on me, i was able to cure all party members with shadowheart and fight with the rest... my main character is a fighter with high hp.
Nah tf is this my quest got bugged i killed that hag in 1 turn when she was at the house and it skipped everything (she didnt escape) and i just went where mayrina is and there is no one its just her in the cage and i cant climb up there or teletransport her to the ground might aswell just destroy her cage and let her fall into the abysm.
LoL i killed the hag inside the tea house and Mayrina got stucked in front of the cage ... and the only way to finish without bugging Mayrina, is to doo all the fight all the way ...
@@Martin-dk1qe Funny thing about that... I've tried jumping through and it does not work :( It tells me that I can't go there and now I don't know what to do. Edit: the 2nd patch came out and whatever went wrong that patch fixed it
I got wrecked when I first fought her. Reloaded and decided to not pursue the fight in the dialogue and come back to it later. I tried entering the lair through the fireplace which triggered the fight and brings her redcaps, but she retreated to her lair mid-fight and the fireplace became a barrier I cant get through. Is this a bug or is there a trick to deactivate the magical barrier or have I just botched it by not picking the hostile choices in the dialogue earlier?
Im so mad because i used nonlethal on one of the mayrinas since i wasnt sure which was the real one. After killing ethel the journal update was that mayrina was knocked out AND DIED. I could do it over again but idk if its worth it. How do u know which mayrina is real?
is anyone elses game not allowing them to walk through/enter the fireplace at all? im stuck unable to progress to the rest of the fight because my game says i cant get there??
@@explorandoeturistando I actually managed to get past it!! I had to press “G” on my keyboard to seperate my team, had them go as close as possible to the entry way, flip my camera around and have them “jump” through to the other side, then pressed G again to have the rest of the team follow me and it finally worked! It was doing my head in!
did you know how to find the second witch? i just save mayrina a second time (she was transform in a sheep on baldur's gate city) now i need to find another ''auntie'' and i have no idea where xD damn quest line that continues
I killed Auntie Ethel in silent bubble then she's there, dead. I release maryna first before the fight tho, I can loot auntie and there is no dialog with her. Is she real dead? so that means I can't go back to kill her in act 3?? I don't get any offer to raise my stat like anyone else mentioned.
My game is fucking bugged. I'm trying to get to the underground passage where the fireplace is and it won't let me .. just keeps going "Can't get there" I've reloaded multiple times what am I supposed to do what is this broken garbage.
Americans never do know how to use the word 'bollocks'. Literally no-one over here uses that as an insult for a person - it's similar to saying 'horseshit' - something can be horseshit, someone can't.
i hate when they skip over the one thing i look up a video for
Right! Oh skip the only hard part...
Yup
Four words: Enchance Leap, Feather Fall.
THIS IS SO REAL I CAME JUST TO SEE HOW TO GET PAST THE FUMES TOO
@@valiandria1836 Use the candles - throw them on top of the vents.
Tip: if you have a spellcaster with magic missle *very ideal for this fight*, put them in stealth away from the party when the fight starts creep them up so they arent in the combat yet and use magic missle from stealth at the start of the fight, you can prevent a ton of damage happening to your team in the opening stages of the fight by targeting 3 different copies that way
Better tip: you can watch the Order of playing cards at the top. The original Witch is always the last one to have played before her clones.
And to find invisible players, just use your mouse with the walk option - the path tracing that the game generates will ALWAYS go AROUND invisible entities (you don't need no power for that) :D
9:04 FYI put on the mask, then turn on turn-based mode, then go through the door. Take off the mask immediately and give it to the next person. Aunty ethel's possession is timed, but moving in turn-based mode will prevent that.
or you just can move the camera inside the door and cross it by clicking the map inside it. the players will cross it automatically. no need to use the mask.
if you use protection against good and evil spell then the mask has no negative effect and after when the hag died the mask has no negative effect too + can be useful its see invisible ability
Good job skipping important parts. You really nailed the guide here
oh my god literally. i am pissed.
If youre going to use Gale or a spellcaster with magic missile you should use the spell to target each of the 3 hags in the same cast. It will immediately point out which is the true hag by hitting and dispelling the clones.
i just push her of the edge and she droped dead lmao XD easiest xp
@@justagreekguywithaspacesui9084 So I attempted a different strategy with this on my latest playthrough. You don't even have to leave the top floor of the hut. You can kill Ethel in that room. Savvy combination of command spell, void bulb and mortifying strike from laezel.
@@brothazoot there's also this magic nulifier flower which is dope af.
Better tip: you can watch the Order of playing cards at the top. The original Witch is always the last one to have played before her clones. Just mark her with your mouse and you'll see the real one. Noo need for missles.
And to find invisible players, just use your mouse with the walk option - the path tracing that the game generates will ALWAYS go AROUND invisible entities (you don't need no power for that) :D
Lae’zel: “Must you stick out your neck for every dimwit in distress?”
Yes. Yes I must.
If you have someone with the dancing lights cantrip, I've found out that you can set the explosion's off by casting it close to the flowers. Casting it over the poison vents also blocks them.
Yeah i tried that but if i ran through it somehow the flowers still Exploded and i died xd
There's actually a very very tiny easter egg reference to the first baldur's gate game, during the fight with the hag Ethel. At a certain point it's possible to hear Mayrina scream "get me out of this hellhole". This is one of the banters that would be repeated over an over by the miners at the end of one of the first chapters in BG1. Very iconic.
thats from silence of the lamb
To everyone confused with the poison step: Use your creativity.
The trap comes from a hole, if you pick something huge like a chest (I take one in her house) you can tap it. You just need one, then just jump.
I suggest to separate the team to not have some dumb NPC walking in there
it doesn't even have to be a chest. Regular books worked for me, or equipment elements
I started another campaign, and this time I knocked auntie ethel out after she teleported Mayrina. I then went and saved Mayrina. All the mobs underground weren't hostile. I got all the loot from her room, used the dagger on Mayrina's husband, and off they went. I now came back to the teahouse, and ethel acts like nothing happened. I want my +1 hair lol
I love how the poison area was just edited out, how did you get past it?
lmao i was almost dead by the time i walked thru that shit went back to camp and rested
lots of jumping
Im trying firebolt cantrip next for that area
Edit:
It didnt work.
Ungrouping and jumping was the way.
But the fight is easy when you know that her mirror images can deal full dmg but have only 1 HP
lol was that the hard part? My main is a Blue *feather* weighted Tiefling Frog-sorc’🐸, and he’s about to start *leaping* all over the place.. 😈
throw heavy objects over vents and the gas goes away
Enhanced mage hand to open the cage from stealth helps too so you don't have to worry about M in the fight.
If you're trying to maintain your oath, don't revive her husband. This is a surefire way to be an oath breaker if you haven't broken it already from the grove.
I revived her and I didn't become an oath breaker. Also I didn't release the goblin at the grove.
The wand you need to get is called “Bitter Divorce” to give to mayrina
saved me so much time, ty
Thank you!!
Thanks, bc clearly someone loves skipping the important parts
It keeps telling me can not go here. when i click on the fire place. it is off and all the pots are not in the way.
i did this quest at level 4 and she had more hp and was higher level than yours. I also had a cutscene when she got low hp
I did it with lvl 3 😅 it was a nightmare
Bro i defeated her by pushing her to the ledge 😂.
All I had to do was haste myself and use Absolute Strike to shove Auntie Ethel into the pit. I spent more time laughing than I did in combat.
She has 1.4k gold plus a lot of items you lost. Not so bad, just to let you know
I put out the fire on the cage by using "create water" with Shadowheart.
When the hag made a decoy, the real one was still wet lol
In my run seems it is bugged.
Killed the hag.
Entered the dungeon.
Some jumping.
Freed Marina.
She was angry at me.
Speak with dead on the hag, that confesses she wanted to eat the baby.
Back to Mayrina.
Now she is soft and cry.
She says she will be upstairs, at her husband coffin.
OK?
Nope she does not move.
I have the Wand, the Bitter Divorce.
The coffin is cover by an Arcana wall.
Any ideas?
if you decide to nuke her in her cabin before she escapes, do it after you talk to her or the coffin doesn't open fyi. you have 1 or 2 turns max. she also sometimes goes invisible so have water or see invisible ability ready. best to trigger her agro after she transforms bc she doesn't seem to insta teleport out, it's best the girl is teleported out or she is very odd and her dialogue doesn't update well (same as coffin bug) while she stays to fight 1 or 2 rounds. fighting inside her cave is annoying and i haven't done it since my first playthrough couple years ago.
you don't need spells to see invisible entities. just use the path tracing generated by your mouse. the path tracing will always go around invisible entities. no need for spells (unless you wanna play clear).
I gotta be honest once I saved Mayrins I really did regret it.
Mistakes:
1) get Volo surgery, choose help with tadpole, get item when she fails to help and runs away (1 time use buff on 6 ability scores)
2) mask at wood door (man), use turn based mode, take it off after transversing the door to ignore mind control
3) loot everything
4) last fight: magic missile 3 fakes, silence orb her to prevent her attack after surrounding her on 3 sides (opportunity attacks), get her to 10% hp and wait with 4 party members, get ability improvement for 1 of 6 stats AND free Mayrina/husband summon!
Ok yea that damn girl having me revive her husband ending me break a paladin oath...so I reloaded to the very beginning fighting the witch! Haha 😅
I made the mistake of putting the mask on. I wanted to not use a reload, but I caved and did it here
What happens with her and Connor in the future? The best choise is to revive or not revive Connor???
Lol. I managed to sneak to the very end of the quest, steal everything from the last room and open the portal at the backyard. Then I went to her home again and attacked her. Right after i drank an invisibility potion and sneaked again through the portal back to her nest where she teleported the girl. Then I sneaked to the orange orb to free the girl from the cage. Now the girl is free to go and she simply stands next to cage... xD And I can't progress in the quest untill I get into the interaction with the Witch.
Mayrina wont appear outside the house for me, so I can't finish this. Just screams at me and stands endlessly at the pit inside. Sigh.
I did talk undead on ethel, which created a new dialogue option with Mayrina, [persuasion] to tell her Ethel was gonna eat her kid. If I fail the persuasion, I can just go and talk to her again and I'll get the persuasion check over and over and over again, but she won't budge. I even "attacked" her without harming her, by pushing her away with wind to try and make her move, but then she just runs off and still wont appear outside.
It be an easier fight with the eye that lets you see the invisible things.
It'll be more easier if you use barrelmancy on her in the teahouse..
its 999% easier if you just use your path tracing mouse to see where the invisible entities are.
I was able to get thru that door without even having to put on the mask at all. So what's the use of putting it on?
skipped the ONLY part I needed. thanks🤦♂
Thank you! For the life of me I couldn't figure out where Mayrina went after I killed the witch. Seems she went outside.
Every single part of the video that I need help for it skips. Useless video
Are you referring to the poison part? Its actually not that hard. Ech of those poison areas has a kind of valve, just throw a big item in it and the gas is history
Not gonna lie, I just ran pass the fumes. It was irking me and I just wanted it over. lol
why didn't you see noxious gas when you went to free the girl??
Where did you find that wand to bring him back?
It's on her "desk" to the right of the altar. Hold left alt if you have trouble seeing it. It highlights things your character can see.
it wouldn't let me walk through the fireplace like that, any advice does anyone know what to do?
You can get through it by jumping at the right point. It had me stuck for a while
@kevin You're a legend homie thank you. Was able to jump through the fireplace
@@AngelCordero3 I was close to giving up before I tried it.
I have absolutely how your team managed not to kill itself
@@Abp.Mars-AssemblyWhat about using the protection from good/evil before or after putting the mask on?
@@Abp.Mars-Assembly Meant the poison cloud mines
If you're asking how to get the team to Ethel without failing the save. It should have been explained: only only person needs to wear the mask, not everyone. You can then pass the tree door as a group. You can immediately take the mask off, but you will have to fight Ethel's guards at the entrance. Which is good because Ethel summons them at the fight anyways. You dont get kicked out for taking the mask off. Then you can cheese Ethel with Gale at high ground if you want.
By the way, my party is level 4 and Ethel had 112 HP. In this video she has a meager 78 HP. The Giant Phase Spider had about 139, I was able to beat it quite some time before Ethel. I suspect this player has the game on the lowest difficulty. And he's somewhere around level 11. Which misrepresents what most players face. It wasnt mentioned how to and why its necessary to destroy her images immediately. At low level its mandatory because some reason the developers thought it would be cool if she could cast unlimited Hold Person and Acid Arrow for each image. When you drop her down to about 25% she turns invisible. Where its says "Hah hah hah hah" on the screen is her location. And when you drop her to about 10% HP, she teleports the actual hostage next to you and begs for a plea deal.
If you refuse the deal the next trick up her sleeve is to teleport while copying Mayrina's image. So the second image of Mayrina is Ethel. None of that is explained in this video but the uploader called it a "guide" in the description.
@@chillax319 Not really necessary if its a character with high wisdom save. But if you want to make sure, its better to use a scroll its better than taking up a slot.
Beacon of Hope is a totally better spell, but I would save it for the fight with Ethel because her images spam Hold Person, which is a show stopper. When I mean spam, I really mean it. There's possibility of being hit by 4-5 Hold Person attempts in one round, which is baffling. Beacon of Hope dramatically helps out.
Protection from Evil is like a sand castle against a tidal wave in this scenario.
Platforming with Jump or use Dimension Door/Misty Step if you really need to. I rebuked Astarion from joining and still do well without a rogue. Surprisingly Lae'zel is pretty good at disarm/lockpicking because of Astral Knowledge.
I even saw the hafling in the Druid community selling a Sleight of Hand glove with Advantage on rolls, but thats randomized. The vents are DC 30 disarm, but you can jump around it. Or Protection from Poison if you really need to. I just jumped around it, dude
I killed aunt ethel in her house and it broke the entire quest. You can't do anything afterwards. Lol.
You can just walk through the door it's an illustration
I just bash her skull back in the hut(2 turns ), i just made it to lvl 5 second difficult, the redcaps were late for the party tho but nevertheless they came on the next turn, after that inside the lair everybody is calm and dont attack and you can open the coffin by using sneak and examine, her sight isnt directly on it.
This part is the least fun I have ever had in a video game
go back to masturbating to stupid repetetive fps games then. This game has a backbone and a branched storyline
@@user-dv7im8rx1w its an exaggeration buddy relax, I beat the fight and I still enjoy the game chill out
Do you have a different version of the game or are you playing on the lowest difficulty? My Ethel has 112 HP and she casted Hold Person on all my party members so I decided to reload a different save to fight her another time. There is no way I will deal with that bullshit.
Depends on your party HP and LVL, I visited her when I was high level and she did have 112hp and casted hold on 2 members, but i had the eye to see invicible people and her damage was low on me, i was able to cure all party members with shadowheart and fight with the rest... my main character is a fighter with high hp.
My mayrina died cuz I thought i had to shoot the cage to free her 😢
Nah tf is this my quest got bugged i killed that hag in 1 turn when she was at the house and it skipped everything (she didnt escape) and i just went where mayrina is and there is no one its just her in the cage and i cant climb up there or teletransport her to the ground might aswell just destroy her cage and let her fall into the abysm.
LoL i killed the hag inside the tea house and Mayrina got stucked in front of the cage ... and the only way to finish without bugging Mayrina, is to doo all the fight all the way ...
I kill the hag in the teahouse and the quest is done just fine
The game glitched the quest for me and I cant go behind the hidden fireplace passage way… great game.
try to jump in 😉
@@Martin-dk1qethank you so much, I was having the same problem but that worked!
@@Martin-dk1qe
I spent 10mins trying to figure out how to get inside, thank you :')
@@Martin-dk1qe Funny thing about that... I've tried jumping through and it does not work :(
It tells me that I can't go there and now I don't know what to do.
Edit: the 2nd patch came out and whatever went wrong that patch fixed it
How did you keep her from making the mask wearer attack halfway thru the fight??
What's the object you give Mayrina in the end? I can't find it.
I got wrecked when I first fought her. Reloaded and decided to not pursue the fight in the dialogue and come back to it later. I tried entering the lair through the fireplace which triggered the fight and brings her redcaps, but she retreated to her lair mid-fight and the fireplace became a barrier I cant get through. Is this a bug or is there a trick to deactivate the magical barrier or have I just botched it by not picking the hostile choices in the dialogue earlier?
nah i got that too, you can jump on it but it’s really finicky
Im so mad because i used nonlethal on one of the mayrinas since i wasnt sure which was the real one. After killing ethel the journal update was that mayrina was knocked out AND DIED. I could do it over again but idk if its worth it. How do u know which mayrina is real?
is anyone elses game not allowing them to walk through/enter the fireplace at all? im stuck unable to progress to the rest of the fight because my game says i cant get there??
me to
@@explorandoeturistando I actually managed to get past it!! I had to press “G” on my keyboard to seperate my team, had them go as close as possible to the entry way, flip my camera around and have them “jump” through to the other side, then pressed G again to have the rest of the team follow me and it finally worked! It was doing my head in!
@@explorandoeturistando getting through the fireplace was harder than fighting the hag lmao
did you know how to find the second witch? i just save mayrina a second time (she was transform in a sheep on baldur's gate city) now i need to find another ''auntie'' and i have no idea where xD damn quest line that continues
nevermind, i finally found! xD
How do I get the hair from her and the wand?
I killed Auntie Ethel in silent bubble then she's there, dead.
I release maryna first before the fight tho, I can loot auntie and there is no dialog with her.
Is she real dead? so that means I can't go back to kill her in act 3??
I don't get any offer to raise my stat like anyone else mentioned.
Where do you find that wand
Bro I used magic missile alot but shot one each at the duplicates instead of dumping all 3 or 4 on one that could be fake
good thing i saved her by freeing her into a river
That’s it skip the part everyone needs to know 🙄 some walkthrough of the quest 😏 will be avoiding this channel in future 👌🏼
Did this at level 4 pushed her off the side😂
This doesn’t help you understand which ones real.
You skipped right in the part i wanted to see :l
Where did you got that armor for Gale?
I have +4 Insight and keep failing the Insight check at 0:30
Change to turn-based mode and you should only need to pass the check once.
Wheres the wond????
So u just skipped?
My game is fucking bugged. I'm trying to get to the underground passage where the fireplace is and it won't let me .. just keeps going "Can't get there"
I've reloaded multiple times what am I supposed to do what is this broken garbage.
Interact with the bottom of the fire place
how do i pass the poison gas
where did you find the wand?
It's on her "desk" to the right of the altar. Hold left alt if you have trouble seeing it. It highlights things your character can see.
i f'ed up when i put the masks on 😐
this is not a guide, its just gameplay -_-
lol it s a guide...and for the only one difficult since i begin bg3, he cut : ) So dont name this guide, but look me play
Downvoted for skipping the one thing i waited 12 minutes for. Thx
Americans never do know how to use the word 'bollocks'. Literally no-one over here uses that as an insult for a person - it's similar to saying 'horseshit' - something can be horseshit, someone can't.
Gonna just have to call this what it is, its terrible game design.
I've saved her but ended up killing her cause she's a brat
I was to focused on the hag and Mayrina died 😒 oh well, can’t save them all can we.