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Tribes Ascend: The Rise and Fall of The Worlds Fastest Shooter | Death of A Genre
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- Опубликовано: 25 ноя 2017
- Looks like Hirez is trying to make a new Tribes game in the "Battle Royal" style of game.
smitedatamining... I hope they are they are the type of people to learn their lesson from their first attempt with the series.
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Ascend is one of the greatest tragedies I've experienced in gaming... It started out so promising, and for a few months accounted for some of my favorite gaming moments of all time, and then it slowly became clear that the developers simply had no idea what they were doing... I hope someone, Midair or anyone else (Midair's reviews aren't looking great right now), manages to pick the torch back up. Tribes is a series that deserves to have a modern representation close at hand, whether it's official or or not, as long as it's done right. Like Ascend wasn't...
Roxfox a ton of players complained at the beginning because it was too hard to get the flag as you had to first destroy the generator but imo that was part of the fun and got everyone, all skill levels involved.
Yes it was freaking hard but it gave the generator more meaning and tried to get teamwork going, as sometimes the generator might only be down for a few seconds so timing was needed.
When they got rid of having to destroy the gen for the flag it didn't exactly kill the game but there were too many players that would rather just play deathmatch in the middle doing absolutely nothing to defend the flag and not caring if their team wins or looses, whereas before when they had the generator up for the flag there could have been something for these players to do to help rather then sit in the middle doing nothing.
Also there were a ton of moaning peeps in this game which turned off many too.
IMO the learning curve turned off many but also the playerbase that took the time to learn were not all so forgiving to new players which turned off many too.
Ascend was shit. It basically took all the things that made tribes 1 and 2 so great, and either removed them or did them in a shittier fashion (think skiing). If there's a reboot of the series, it better be damn faithful to the originals.
mhotl there is a free to play new (ish) FPSZ called Midair which is like Tribes 1 and 2 but unfortunately was dead on release and similar to Ascend you might only see max 30 players playing. (And I even paid to play it early. lol)
Though I know there was a few that didn't like Ascend but I loved it because it was so fast and easy to manoeuvre and look freaking cool. (At least for me. 😂)
@@BlGGESTBROTHER I don't even need it to be "faithful" to the originals.. It needs to take the CORE of what made Tribes 1 and 2 good and do those things.
1) Movement: jumping, jetting, and skiing all need to feel fluid and work well. T:A wasn't absolutely terrible with skiing.. but their collision system and maps sucked so the skiing suffered.
2) Counterplay: In a 1vs1 fight, you should be able to have an intense duel with no bullshit one hit kills or easily aimed hitscan/high rof+high projectile speed death. Tribes shouldn't have snipers that can 1 shot you, "spinfusors" that can one shot you, grenade launchers that can one shot you, or hitscan/high rof+speed machine guns that can kill you regardless of how you're moving. This makes a duel feel more like COD/battlefield with jetpacks than like Tribes. Tribes duels were all about positioning, leading/predicting your opponent, and energy management.. trying to get them to touch down before you.
3) Bases: Bases need to matter.. they need to have things that you care about and actually be worth infiltrating and defending.
4) Deployables/Building: Related to bases.. but you need to be able deploy/build structures and tools. Turrets, inventory stations, shields, walls, traps, generators, ect... not all of these options were available in base Tribes (though many were) to be fair.. but even in base Tribes, you could bolster your defenses and it was valuable to defend your base.
5) Map size and Design: COME ON this is obvious... Tribes is all about fluid movement and having epic battles in the skies and on the ground over a massive rolling terrain. All maps should be fairly large to huge and feature rolling terrain to enable skiing. All games after T2 have failed this except maybe Fallen Empire: Legions.
6) Customization: T1 and T2 didn't have a TON of customization for your loadout.. but it was a core thing that the game tried to have. It was designed based on mech games after all (the starsiege universe is mostly mech games). This is something that all games past T2 fail completely at. They either have no customization or such limited customization that it's less than base Starsiege: Tribes even had.
I honestly don't care if the physics of jet packing or skiing are extremely close to T1.. just that they're fluid and a main part of the game and that you don't get fucked over for skiing around the map by 1 shot kills from across the map. What's the point of floating around in the air when everyone is running around with sniper rifles that can instantly kill you from insane distances with no interaction? They just need line of sight. Floating around gives free line of sight. I also care that when I duel someone, that the duels feel engaging like they did in T1. I also care that the bases and maps make me feel like the objectives matter and it's not just a race to cap flags.. but a battle for the ability to get in and out of the enemy base while fighting to prevent them from having the same access to yours.
The amount of hackers in the game was outrageous. That was a huge reason it got so much worse too. And nothing was ever done about them so they just kept piling up and making the game unplayable. Especially for new people. I got sick of being chain gunned from across the entire map and every single shot hit me no matter where I was or how fast I was moving. If your pinky was visible from a mile away you were getting shot non stop. It was obvious they could see through walls to with a wall hack. And any other number of hacks. Seriously it got to insane levels of ridiculous. But never once was the hacking addressed. I loved the game but it got to be to unbearable. If we tried to talk about the bad hacking problem on the official forums they would just delete the thread. You weren't even allowed to talk about it.
Also they then released some new grenade that made it impossible to defend against. One of those dropped into the gen room and all of your defense was gone, and you're like blinded and helpless, and the enemy just walks in. What the heck were they thinking. Guess they wanted to make it easy to take out generators, but some of us loved defense, but that aspect was totally ruined too and worthless after that. No point in even trying to defend anything with any kind of tactics.
"Created a moba game as they thought that would have a playerbase that's easier to please." That is rich honestly holy shit.
I am a software engineer today thanks to Starsiege Tribes, oh man those scripts seemed so hard at the time. Fun times.
The best thing about this game series has also been the worst thing, and that is the ridiculous skill ceiling. This is the only game where 3 players could destroy 20 players. It's purely skill based and after years you are still getting better. But it's hell for new players who will be utterly lost.
That's exactly how Tribes 2 was. It's hard as hell, but it's so rewarding if you get good at it.
Oh hell yeah, a good tribes player is absolutely oppressive.
It ain't the only game where 3 players can destroy 20, but yea, the skill ceiling is insane. :D
Oh how I wish it never came out and came out today instead.... Good peripherals, high refreshrate monitor, it would be WAY too much fun. 😢
Skill based matchmaking would solve that problem. I never even heard of Ascend until today but I used to play Tribes 2. I loved it so much.
@@Yoshi92 Midair 2 exists on steam and still has daily pick up games via its discord.
This was the best shooter I've known. The memory was so deep that I had a vivid dream a month ago, I was playing as a character. I had no idea it was Tribes until now & the memories shoot back. I was actually really good at it, and it was around this time my games went from "normal" to inverted.
Play again! TribesNext.com
20-30 on weekends 10-20 weekdays Discord PUB - May 2020
I played the shit outta this game without spending 1 cent, got to rank 50 right before people started leaving it... :/
Forever a Juggernaut. :)
"forever a juggernaut"
Well, that says it all, mate
Being a Juggernaut from this game inspired me to have my gamer tag Guardian. It defines me to this day. I protect the base. Also if i could show you. So many spin fusor mid air shots i am proud of to this day.
But ultimately
Mortar launcher FTW
Juggernaut brother for ever.
Good job on not spending a cent, as the meth addict homosexual devs do not deserve any of your money. Towards the end of the life cycle of the game many players were robbed of in game items and skins etc. that they spent real money on.
@@MandeepSingh-kd8pm Yea, that was a total scam action. The developers planned to ditch T:A and when they did, they released a "buy all items at one price thing". Too bad less than one year after that patch there were no people to play with. They did that on purpose. The game was good but they abandoned it anyway because it wasn't profitable. I am proud to say I grinded my way and I unlocked at least half of the guns in the game around level 40-ish and I never gave them money.
Forever an inflitrator who sticked+backstabbed juggers and sentinels. But at least you're not a brute with their fucking disco grenades.
Shazbot!
Woohoo!
Shazbot!
Come get some!
Tribes and Tribes 2 will forever be my favorite game of all time.
Agreed. I hated Ascend from the very beginning. It never was able to capture the feeling of the first two games.
@@BlGGESTBROTHER i loved ascend.
But i was also like 12 when i had a copy of 2, and i also only had dial up. So basically never played the originals.
But by the end of ascend :(
@@tequilawhiskey There's still a bunch of us that play tribes 2 basically every night. You can download the client at www.tribesnext.com/ It is a very hard game to break into if you've never played before; especially now that the entire community is mainly composed of veteran players with 17 years of experience. If you can get past the inevitable beat downs you will receive, I think you'll see that the game will grow on you :D
First openworld game that utilizes pure Glide. Still have the Starsiege Tribes soundtracks *nudge nudge*
I agree, miss the spinfuser
I drive by Hi-Rez Studios every day on my way to work (hopefully I didn't just dox myself).
Naturally I flip them off every day
Get you and a bunch of fans to protest outside with a "We want Tribes" sign.
I don't see what's so hard about staying true to the original and alowing the community to mod it.
My entire family grinded this game hard when it came out. I was the last to consistently play it until it finally died. This game was such a unique and fun experience for me, I hope something like it releases again.
Did you not watch the video?
@@refloxi5290 You talking about Midair? Tried it, doesn’t feel as good as Tribes Ascend did, but I’ll play it again at launch and give it another shot.
@@addieeeson any thoughts on tribes 3 rivals?
@@xaracen7207 Actually had no clue this was a thing until I saw your comment. I’m very pumped and definitely playing it at launch, though I do hope they add more headcount’s and larger maps. 5v5 is great and all, but I liked the 32 player maps. Hoping that because it’s in early access, they’ll release multiple modes during the game’s longevity and one of them will be include larger teams.
@@addieeeson apparently they plan on doing just that, for the cosmetic side of the game, what i hope for is a fleshed out vgs, distinguishable team models, and side dependant announcers. I didnt know how much i missed hearing “The butchers have our flag”
The only shooter I was naturally good at.
*SIIIIIIIIGH*
I feel you on that. I never played tribes but in middle school i played a game called freefall tournament that I was only good at since it had auto aim lol. Smaller arena but everyone had grav boots to slide around on and there was a focus on aerial combat
This was one of the best class based shooters every made. You could play pathfinder and capture, defense with doombringer, siege the enemy with juggernaut, etc. So many fun choices. This game had the potential to be huge.
i miss playing pathfinder as a chaser.
it was so rewarding to be the guy who would recover ur flag from the enemies flag grabber.
the best flag chasers were like freaking ninjas. recover the flag and immediately K out lol
Even if only seeing the title of this video breaks my heart.
I loved every bit of Tribes: Ascend
Midair is not it
Hate the aesthetics, map and theme, looks like team fortress had a baby with fortnite before fortnite was even born
The aesthetics for Tribes Ascend were spot on with the feel of it, which was really great, too bad they kept fucking up every aspect of the game
IronH3avenZ I personally like midair but i agree it feels weird
yea i agree but i think gameplay is more important than aesthetics. shame the game died :(
It was by far the best multiplayer shooter style ever created. It really is a shame that Hi-Rez Studios had to go and destroy such an amazing series! I'll never buy any of their games!
i mean technically their games are f2p, you wouldnt be buying them anyways
Tribes was that one odd game which I am still endlessly fascinated by, even though I have never played it myself. There just is something about very competitive games with a small but very dedicated community playing at an insanely high level. Kinda like people who still play Halo 1, Quake or AoE 2 and WC 3 before the remaster. These classics with the "veteran 1337 gamer" communities is something I enjoy watching, while getting all nostalgic about "the good old days".
It's pretty funny that they're doing similar things with Paladins currently, adding lots of champions and making them a grind to get
Honest question: how else are they going to make money on a free to play game? They aren't making people grind to get them, they are giving them a choice: pay or grind. I am the type of person to grind but obviously I am giving them $0 and not helping to support the game.
Do you need them all though?
cosmetics that doesnt affect gameplay at all? Like in Dota or Fortnite? No gamechanging mechanics can be bought. All are purely cosmetica. Yet, those games earn a lot of cash.
Who the fuck plays Paladins lol. Just play Overwatch you dumbass.
its not about the grind itself BUT the grind to get COUNTER WEAPONS basically you need to GRIND to counter something op like a pyro for a spy infested team
I think the OOTB patch made things worse more than better. With all the freedom of weight-classes and 3 weapon slots, it lost a lot of the teamplay aspect and became more of a deathmatch game
agreed, OOTB was the end of the game for me.
That and the fact that they removed perks and slowed down capping to a crawl, if Hi-Rez released Pre-OOTB T:A right now (just after Midair F2P might I add) they could actually get money off the game along with a playable, more balanced version of the current mess that is T:A and I would even play that over Midair.
They did not slow down capping to a crawl actually it is way easier after OOTB
I stopped play after that total conversion they call Patch.
Today, after almost 3 years, i uninstalled it finally.
@@DamjanNovakovic wait it was still up a month ago? I thought they shut it down a few years ago
Played Tribes 2 for years. There weren't that many games at the time that offered multi-crew vehicles. I used to play mostly as a scout, deploying remote radar beacons and warning the team of flag rushes. Never got good at laser, but spinfusor was totally my thing. I remember showing this game to a friend for the first time, who hasn't seen such style of gameplay and it was inconceivable to him, how good everyone was at predicting trajectories mid air. Due to the delayed nature of the spinfusor disc, it was perfect for annoying enemy snipers, as it allowed you to fire and hide before the projectile hit, leaving the target to wonder where you were. Best moments in the game are of riding the tail of the transport and designating targets for juggernaught mortars. Music was great and is forever embedded in my memory, as well as command chat hotkeys. VGCG!
Wonderful summary :)
The freedom to do so many diverse things and a lot of just support things for the team is still amazing and unsurpassed in my opinion. Same with the com-system, it allowed for very natural teamplay on public servers. VGS!
the core of the problem is trying to make T:A into Tribes LT (light tribes) w/ basically no fluff for normies. Singular focus on Cap, Chase, HoF, etc. Base rape, deployable farming, superfluous vehicle battles, anything that gave avg players something to do in the older titles were minimized or eliminated. The generator didn't really matter, things like that. We ended up with a game that only the above avg skill level or pickup players can enjoy. Looking at Mid Air, last time I checked on it in 2017, I heard the 10 people that played it locked themselves in a single server to keep out the bads.
Now that they are making Tribes 3, I wish the aesthetics looked more like this game. From armors, to levels to the UI. Love the medal and kill confirm UI. Can't be beat. The new game made everything so plain. Also the voices in this were SO much better.
Tribes really was an incredible game, such a shame it's gone now..... It will always be in my heart as one of the best games I've ever played
You poor kids missed the golden age of tribes 1 and 2 and have tricked into thinking that Ascend was actually a good game lol.
@@BlGGESTBROTHER Nice opinion, too bad nobody asked.
As someone who got into the original tribes in early 99 I miss this franchise so so much, it was without question the greatest fps game I have ever played, I think its a shame kids nowadays never experienced this type of game, modern fps games now do nothing for me
I went from FPS gamer to race gamer, simply because there are no good online FPS anymore. Except Quake, but holy hell, how the fck do you convince 7 old friends to join a Quake server... 🤔(I do play R6 Siege, but Ubisoft is like Hi-Rez, game won't survive)
Tribes Ascend is still running and regularly has almost a full server, I was playing up until a month ago and will return when i get a new laptop down the line
I wish this kind of games were more recognized. It would be cool if it always had at least 10.000 players around world. But games that need more skill to play usually get unpopular.
izvarzone cs needs some skill and its still fairly popular
@@tibinicle key word *some* skill
@@ayudrs lol now its only Aug and p90 so it requires "less" Skill these days.
@@tibinicle cs requires less skill than tf2/quake/tribes, becouse theres nothing here that could you make flying.
@@lr44x13 bit late brother, but yeah sure, I've mostly abandoned csgo since then though, had a tribes game and i loved it, couldnt convince my friends to try out the steam f2p one sadly, shame it died
Tribes Ascend will always have a special place to me. The gameplay was fun, I was fairly good at it, and it is pretty much the only game where I actively looked for a competitive group to join.
So sad this game died. Old school tribes fan was eating this up when it came out.
Tribes 2 was my game back in High School. I came to terms that I'll never play a similar experience again
Tribes 2 had nothing on Tribes 1.
@@Worms_Pro T2 classic was how it should have been released
Nobody is going to talk about what really killed Tribes Ascend or at least the last 100 players was the centralization of the servers and the inability to kick hackers like "Solly" due to the hirez abandonment. If hirez had simply allowed us to host our own servers like in the previous games, it would probably still be alive today.
Also my favorite part of Tribes/Tribes2 was all the modifications, custom weapons, and custom maps people could add on their own server, and the limitless amount of deployable base items. I did alot of mod coding and map building. HiRez completely stripped out these core parts of what made Tribes what it was and left it as a hollow shell that was all about skiing and capping flags.
I was there in the original days of Tribes.. when skiing wasn't just an automated thing, part of me really misses those days... back when it came toggled with Starsiege and one day you could play a crazy speedy FPS, and the next a slow stompy mecha sim and they were still in the same universe. Tribes itself had such a rocky life, with every new game splitting the fanbase more and more... I was so psyched for Tribes Ascend back in the day
Sasqmo Starsiege was the best, played for probably 10 years on and off. I was so hype for TA then so let down lol only played for a couple months. Probably going to give MidAir a go since it seems the mechanics/play style are similar to Starsiege
I always appreciate Tribes: Ascend coverage, but this missed a lot of important beats in the game's history. They didn't *completely* abandon it after Smite came out, and Hi-Rez helped turn its image around on /r/Tribes when the Out Of The Blue update hit. It's still a sad story, but I feel like there isn't a lesson to be learned from this if you don't talk about those last few updates and the death of the eSports community.
Yup, smite had nothing to do with Tribes Ascend, but T:A's model wasn't perfect enough for mainstream consumption.
It's true that they made a few updates after they released smite but it wasn't for literally years later that we got "out of the Blue" and by that time the game and community was nearly dead. I felt like it wasn't worth putting in due to it not having a long lasting effect on the game and done after the developers decided to drop the game for others.
I understand your meaning, but you simply cannot just decide that two major game-changing updates don't deserve to be talked about. Honestly, "our attempts to revive it failed" is much more telling/compelling than "they just left it to die," especially since this video also could've served as an advertisement for more people to get into Tribes - the servers I traffic have seen some new players since this video dropped.
They left it to die and as it was breathing its last breath, they tried to revive it. It would have been better off not having the Blue update. T:A 1.0 was a joke of a release. Hirez fucked the community around many times over. There was the tournament that they were supposed to give gold as a prize that never got awarded, the game changing patch that happened the day before a major tournament, deleting their player forums and making /r/Tribes the "official forums", etc. And then they released the paid GOTY edition that unlocked everything as one last money grab. I started playing the game in the closed beta and played basically until the Blue patch came out. Once they saw that they couldn't make a ton of money off of it and the playerbase was a bunch of nostalgic players looking for Tribes HD, they put their money on Smite. We had less than a handful of patches after the 1.0 release. The game client we had for years should have never made it out of beta.
No matter what the devs did it would have never gotten big. Tribes like games and other oldschool shooters like arena shooters are just not popular anymore. They are awesome but not what new gamers want unfortunately
Tribes Ascend was my first proper FPS, and all my days of gaming since have been a pursuit for the same high as speedily skiing with spinfusors skyward. The closest I've got is War Thunder air battles, but it's still very much not the same.
I haven't touched the tribes series for so long, since tribes 2 in fact, and I played that game for so many years (construction mods blew me away, logic packs, power frequencies and ranges *drools*) and I miss it, I really often find myself thinking about it and the amazing times I had (anyone remember Katabatic?)
its still being played by like dedicated 35 players
I was part of msn chat group we got together from 4chan and that's where I found out about tribes ascend. I played it for a few months as soon as it was released in 2012 but although it was fun, I wasn't very good at it and didn't improve, I went back to BF3 which was fun. the msn group was some of my happiest memories.
Gone but not forgotten... I'll never not be upset at how HiRez murdered this game.
So many things from a person who started in Starsiege....so many problems, for me...it was when Ascend started to feel less like Tribes, and more like Tohou of Duty, which yeah..came down to HiRez sucks at balancing (look at their other FPS reddit that's in now and people would seem to agree.)
I hope Midair succeeds. I like its style, due to nostalgia reminding me of Starsiege (and unlike Ascend, it has the Bomber)
Hey, I'm from the future. Midair didn't succeed. It fell flat on its face and was basically dead on arrival. It doesn't even have a SINGLE player currently and its all-time highest player count ever recorded is 739 in May of 2018 and unfortunately that didn't last until even the end of that month.
This game is still up and running in 2023! community servers! Lot of arenas and rabbit games! You guys are missing out the fun
There is rumors of Hi Rez making a battle royale tribes game
Nope, actually they made a "Notoverwatch" Battle Royale. I would play the shit out of Tribes BR but not if it was made by Hi-Rez.
Honestly, the high speed action of an FPS-Z in such an open map would actually make sense. I'd play it.
@@DraconasTenZHG Paladins is different from OW, stop this disrespect
It was so amazing. Sometimes I would open Katabatic and just speed around for fun. I still miss it.
39 total players, that's sad
JimboRustles a very dedicated 39 players
hey, it's enough to fill a lobby.
now it is 2020 and as I type there are 0 players on :( You pretty much have to come in on mixer nights on weekends to be sure theres a game.
I remember playing the original trubes in 99' when most people were somewhat new to the game. GODDDD it was such a good game:: Cheers to the Big 4: Starcraft, Team Fortress, CounterStrike, and TRIBEEEEESSS!!!! We was like, what we can ride 5 deep on an APC WTF IS LIFE. WTF IS HALO!!.
And it’s shazbot back everyone!!! Tribes 3 rivals is here!!
This is the one franchise where I’d like to see a remaster and that’s it. Tribes 1 brought to the modern age. Haven’t been much of a pc player anymore because there’s no FPS-Z games
What about this one?
ruclips.net/video/c7dae7KBZTY/видео.html
I've been around since the OG Tribes, was part of a dedicated group of Tribes players who exclusively played the Tribes:Demo mainly due to its smaller tighter knit community, and basically was stuck on that version of tribes forever. I actually enjoyed Tribes: Vengance, its attempt at creating a single player campaign, but never played its online battles. I attempted to play "Legends", an open source game that never really left beta and its even tinier community. I miss FPS+z. the moments....man some of the rare moments stick with me, like this one epic midair grenade launcher kill in the OG tribes that won us a CTF match.... {YDG}Cruiser/{PAC}Muad'Dib, FunnyFarmer as well there were a few other clans I joined briefly, but I still had fun. mostly in Pub servers.
Midair:CE has regular pubs and is very much like og tribes.
You should check it out :)
AFTER 10 years!!
The name finally popped into my head.
Now i am here
For anyone interested: Game is still alive and Pick Up Games are happening every day. Check out the Tribes Subreddit for detail!!
Play again! TribesNext.com
20-30 on weekends 10-20 weekdays Discord PUB - May 2020
played this with my brother and dad when it first came out. some of my best memories from gaming
>The new tribes game is an extraction shooter
Dark times ahead lads...
I've been lucky enough to play every single entry in the Tribes series, even though I never played them very much.
I remember seeing the original Starsiege Tribes in it's oddly long box for sale at just eight bucks. I remember some friends of mine getting really excited for Tribes 2, and playing it with them a little bit. I bought Aerial Assault because I was eager for something I could play online on my PS2, and while it was just a water-downed Tribes 2 where it was hard to communicate with teammates, I still loved playing that game and probably played it more than any other online PS2 game.
I saw Tribes Vengeance for sale at a Big Lots of all places; (this series always tends to appear like a budget title.) I loved it so much I bought a second copy for my brother so we could do multiplayer. It's probably my favorite in the series just because I'm more into single player than multiplayer.
And I got to play Tribes Ascend when it was still young. Got my *** handed back to me in a couple matches, but never had the time to actually get good. Never found out that it died till years after. I still feel really bad that it didn't go very far before they pulled the plug.
Despite the fact that I played so very little of (most) of these games, and certainly never got good at any of them, I still could tell there was something particularly fun about these games, something that always made them stick in my mind. If I saw them making a new title in the series, I'd probably hop on board without a second thought. I'd still suck at it, and would barely play it, but I'm pretty confident that I'd have a great time anyway.
You sound like a filthy fucking casual.
It was a great disappointment to me when I found out that Tribes Ascend would not come with a single player campaign. I'm really a fan of Science Fiction stories, and Tribes Vengeance delivered me everything I like (futuristic weapons, jetpack, planets, ships, ...)
Dislikes = Amount of people that (know the game) never played the game, or just sucked at it. God I loved this game since Starsiege tribes 1998..
I probably spent 600 hours or more on Tribes 2 for a couple years, some of the best multiplayer experiences I've ever had. I also loved Warhawk on PS3 although it was much slower and not as chaotic..
The Out of the Blue update brought some changes I really wanted since launch. I prefer starting off bare and needing to hit the inventory stations for the servers that enabled that. May be cumbersome to many, but it was another reason to keep your base and generator well protected. I'd love for a proper Tribes follow up, or for the keys to the kingdom on Ascend to just go to the community so we can pimp it out and make it great.
for anyone watching this for the first time in '24
Tribes III "Rivals" is now on steam and from what Ive been able to tell mimics T2 and Ascend perfectly.
GUESS WHOS BACK BABY
A year or two later and it would of blew up from the exploding esports scene
I miss this game so much.
bro the 5:32 'that was graceful' has me ded. threw me right back into spamming voice coms lmaoo
My man! Thank you for fixing the audio!
Best shooter ever made I still can't play any other shooter to this day it's that feeling of catching someone with a mid air disc
Neil Bradley the only shooters i can play is titanfall 2,reflex arena,midair,dirty bomb
What tribes and mod did you play, what was your tag? Starsiege tribes NHOP servers for.me
Watching this in 2024 and seeing the hopefulness for Midair hurts. I was bummed it flopped, but the genre is very niche so can't say it wasn't 100% unexpected. We got Tribes 3: Rivals from a spinoff hirez studio as well as a redo of Midair (now Midair 2), both in "early access". Hoping at least one of them hits success because there was truly nothing like going fast in Tribes Ascend.
Tribes Ascend and Freefall Tournament were my favourite childhood shooters.
Notice: At the request of the publisher, Tribes: Ascend is unlisted on the Steam store and will not appear in search.
I noticed this too. Quite depressing really.
I just saw that tonight when I wanted to reinstall it. I was a big Tribes fan, and Ascend just needed a few more things to be excellent. Hopefully the series will ride again.
It’s back guys !!!!
Shazbot!
I miss Starsiege
Tribes 3 is out, time for a grand ole comeback.
I started with tribes vengeance back in 2004. Man, I wish I could find some of my old team's videos.
This was battlefield and Halo put together.
Futurism from Halo
Physics from Battlefield
Except both games took inspiration from Tribes.
@@rcSnooks
Indeed
crazy that a came company would be so petty lol. beefing with its own player base
my first tribes was tribes 2....i was like 10, what fun it was...never played another fps that much
I got involved with Tribes 2 when I was about 13, (17 years ago) I played with an online clan called EWO (Elite Warriors Online) of dudes much older than me, met in an FPS called WarRock. Learning Tribes 2 was extremely difficult but super fun! I remember they had to give me an in-game tutorial. The learning curve was massive.
Couldn't get my friends into it, but then we all played Tribes Ascend for a while before facing the issues mentioned in this video.
Now I play Overwatch, and I like playing champions with high mobility like Ball and Pharah. I know Blizzard is shitty now and Riot is the cool kid now, but Valorant just doesn't even compared to the kind of FPS I like to play. Overwatch isn't perfect, but it's still the most mainstream, fast-paced, FPS-Z shooter in my mind.
This game was a riot and had huge potential. The whole Tribes series was amazingly fun for the huge maps and huge speed. Hi-rez could have made this an amazing game and genre if they had a brain.
Glad that Starsiege: Tribes (The original Tribes game) is still around and being played... Though I have never played Tribes: Ascend, this looks nothing like the original, nor does it seem like the skiing works the same way. The handling looks so much different
I loved Ascend, i would always use to play it on my dads pc then, and it was so much fun.
Tribes could have been bigger than Overwatch/Paladins or even Pubg/Fortnite.
Gieal cmso still should be ppl don't know what there missing takes so much more skill to play
i hope tribes gets the attention it deserves
probably not, because lower skill floor = more popular game
@@izvarzone but starcraft 2 was and is still kind of popular and that is quite hard.
That Sonic the Hedgehog music at the beginning though
Tribes is one of the most unique and greatest FPS ever! Tribes 2 was revolutionary in my opinion. The social system was so integrated to the game, it was incredible for the time! A pioneer for sure!
I truly hope Tribes Universe will see the light of day! I am sure, this time, it will be the hit it deserves to be!
What is insane about this game is that I literally only played one game of it on my shit laptop in the 5th grade and I still remember thinking wow this game is fucking awesome. Going into 10th I had to dig this thing out of the ground and find it again after watching a video about making halo 2 have 0 friction. This game was amazing. I literally only played one game ever and I still remember the experience. I couldn't play it because I had accidentally installed malware onto the lap top but I'm building a PC soon that should be able to play games like this on ten different tabs.
I'm so glad I rediscovered this masterpiece of a game.
that summer of 2012 was literally one of the most fun gaming summers i've ever had.
literally coming from my student job booting up my shitty laptop and playing tribes even at like barely 30fps was a pleasure.
i miss the full lobbies and fucking around with the voice commands
I still talk about this game. Simply incredible. Shazbot
Everything Hi-Rez has ever done has been ruined by bad decision-making and what sure seems like a complete lack of a concise design focus going in. Global Agenda had the potential to be pretty amazing - in many respects it was ahead of its time - but they ruined by trying to force in WoW-like open world questing elements to it instead of focusing on the little "dungeons" and PvP that made it interesting.
Tribes: Ascend was a mess almost from the start. They didn't know how to make an actual Tribes game (maybe they'd never played it before?) and argued fiercely with the Tribes veterans that, admittedly, were rather hard to please. The game initially launched with automatic, high-capacity hitscan weapons which, for a game like Tribes is... a bad idea. The LMG quickly became the best weapon in the game and trivialized most gameplay. They eventually fixed this by making it a projectile weapon that fired fast (but not hitscan) bullets and MOST people seemed to be happy with this.
The real problems came from the apparently random decision to go F2P, and all of the grind-focused gameplay elements that came with it. Tribes was always about picking an armor class and then selecting the goodies you use with it, but Hi-Rez needed ways to "encourage" players to buy their stuff, so they broke it up into discrete classes that you had to grind or pay to unlock, and then doubled down on this retardation by, as the video states, adding in weapons and items that were simply superior versions of the free ones.
SMITE also apparently went belly-up not too long after launch. Hi-Rez is just a good example of incompetence in action. They were technically proficient and certainly had some good ideas (like I said, Global Agenda was definitely years ahead of its time), but they clearly lacked people with the experience to make good high-level plans and focus their teams.
They Call Me The Anti-Troll on console maybe
Hi-Rez said they took inspiration from TF2 while making Paladins (even tho they stole half of the heroes from Overwatch) so I think it might have been the same case for T:A. They thought that 9 dudes from TF2 is more interesting idea so they turned light, medium and heavy into 3/3/3 of those classes and I think it was better. Unfortunately they decided to turn it back into original class system so loadout building got complicated and the classes lost their charm.
Smite player here. The president of the company stepped down and there is a new exec producer who is promising to slow the roll of releasing new "content" (skins and chests with skins in them) at a pace too fast for the dev team to keep up with and instead actually focus on polish and fixing bugs that have been in the game for way too long. Fans everywhere are rejoicing.
Hirez is still updating SMITE regularly and holding tournaments for it, as well. It's easily their biggest cash cow next to Paladins.
@@DraconasTenZHG Id say around 4-5 heroes are like OW, out of the nearly FIFTY CHAMPIONS TO CHOOSE FROM
It died because there was a shit company behind it....
a new indie studio could make a new game inspired by ascend, would probably play...
im baffled how people like Fortnite and Apex legends? wtf.. those games seem so dumbed down, not even worth playing....
Microphunktv I’m baffled on how people can play BR in general It gets boring fucking fast
It is freaking ridiculous the popularity of those games. That being the case it's clear tribes "could have" been a top player in the world game. Squandered away. I started on starsiege tribes and the basic game got nodded into insane fun, action packed fun. That game made me the gamer I am today. We need to release it. Cod has brought back cod 4 in the ps4 but not quite right. Tribes needs to learn from the most popular mods on starsiege and re release it!!!
@@llANNIHILATORll The truth is that there just isn't much of a market for high skill cap arena shooters anymore.
They should've just made it a normal game that you buy, let's say for $30, and have a normal progression system where you can unlock everything in the game fairly quickly. Then have microtransactions for cosmetic stuff only (skins, emotes, voices etc) to keep revenue up while they released free updates. A free trial version where you get to play with perhaps one class only, maybe for a limited time, would've helped to entice new players who weren't familiar with the Tribes series.
Free-to-play is generally a scam, because you almost always have to spend way more money to unlock all the content than you would spend by buying a normal game at full price. If it's even possible to unlock all the content for free it's always behind an unbearably long and tedious grind to trick you into spending money to speed up the process or bypass the grind.
Free-to-play was a mistake for T:A because they already had a nostalgic playerbase just waiting to buy anything Tribes related, so they could've easily sold the game for $30. Instead we got a tedious grind, and for a game that already has a steep learning curve and insanely high skill ceiling (meaning veteran players seem almost invincible compared to newbies) there just wasn't anything to attract new players or to keep them playing for very long. New players would play their first match, get stomped by someone with far better weapons etc than them, see how long it's going to take them to unlock those weapons and then just go play something else.
It's a real shame, because the actual game (although it's just reworking the same Tribes formula) was great, and I enjoyed each match thoroughly. Unfortunately though, after it took me 100 hours of grinding to unlock a basic assault rifle, like everyone else I just lost interest and moved on to playing other games.
Steep learning curve games where understanding of gameplay physics vs mindless grinding or pay to win gameplay mechanics is what I thrive to play. GOW series and Tribes series seem to me the most difficult to mster on quick twitch calcs are funner rewarding rather than those who memorize spawn or choke point on common tdm masses fodder.
It's insane how gaming has gotten worse
is there other FPS-Z shooters? I really want to play something like tribes
Tribes came out in a time where weapons and unlockables that were in game were almost forced to be paid for to compensate for the ftp.
there's a new steam game coming out December inspired by the tribes series, it's called midair: community edition and its free
Never played Tribes. Any of them.
Played the hell out of Earthsiege 2 and Starsiege though
The move with removing the map was so stupid that I actually cracked up
Tribes ascend was the only game where landing a distant shoot while on high speed against someone else on a parabola far in the sky at high speet made you jizz in your pants, that was magic
Oh man, I loved that game so much, I remember thespeed cap update... Just learned fastest/safest routes on all maps, and they screwed me over 😂
What really killed Ascend was the lack of Vengeance's grappling hook.
Tribes Ascend died when they introduced the “Jackel”
To tribes, they added lots of AoE weapons that made hits trivial and severely ruined the value of leading shots. It consequently made the game less fun to both the shooter and the target.
@@DuckieMcduck true
@@DuckieMcduck I think AoE weapons are what make Tribes. Problem was their AoE was too big or their hitbox (plasma gun..). Spinfusors are the base of Tribes. The problem that killed Tribes and pushed out a lot of veteran players were hitscan weapons, mostly the snipers AND it's backup guns of automatic pistols. Being in the air was now a no go, which is stupid. You would get sniped across the map instantly while getting your path started...
I was playing star siege before tribes came out. I never had so much fun, or spent so much time playing a game as indid tribes 1. It will never be the same. IINovaXLII if you see this....ZZZOOIINNTTTT!!!!
Starsiege Tribes was absolutely incredible, it amazes me that no one has bought it and continued it. it could easily be a top 10 game with a good company behind it.
Loved this game. - When they stopped supporting it i couldn't even log in. Broke the shit out of it.
This game was WAYYYY ahead of it's time.
I love chasing enemies with the jet
I love this comment for some random reason
When the tribes died........
.........I said SHAZBOT! 😢
One of the biggest flaws of TRIBES is how fractured the community is. Every iteration spawns another division. Fitting that the game is called TRIBES. Hopefully a title can come around and bring everyone under one umbrella.
Hopefully Tribes 3 ends up being good