From Film to Games with Blizzard Texture Artist Chun Chun Yang

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  • Опубликовано: 24 ноя 2024

Комментарии • 10

  • @cpjworks
    @cpjworks 2 года назад +2

    A very helpful conversation and the texturing videos are brilliant too. Thank you.

    • @Cgspectrum
      @Cgspectrum  2 года назад

      Thanks for checking it out! Yes - Chun Chun's videos are an incredible resource! Good luck with your texturing :)

  • @TheAndrewBen
    @TheAndrewBen 2 года назад +2

    Thank you for all the helpful advice!

    • @Cgspectrum
      @Cgspectrum  2 года назад

      Thanks for tuning in, Andrew! And glad you found Chun Chun's tips helpful! Did anything stand out in particular?

    • @TheAndrewBen
      @TheAndrewBen 2 года назад

      @@Cgspectrum She mentioned Houdini in the 26:00 segment. I'm in the 3D Modeling course and it's mostly teaching Maya, Substance Painter, Unreal Engine, and Zbrush. I thought Houdini was a VFX program but I didn't know it is used for environmental artists. Building 3D environments is something I am interested to get a career in, so its good to know what other software is used for that profession.

    • @Cgspectrum
      @Cgspectrum  2 года назад +1

      @@TheAndrewBen Nice! You may want to check out our 3D Modeling livestream playlist. There's a series of streams that covers environment-building in Houdini - in case you want some more inspiration!
      ruclips.net/p/PLwlTW6zhauthcfVoaOwGcjf2LtQvsg975
      Good luck! :)

  • @shuwanmok3729
    @shuwanmok3729 2 года назад +1

    love this interview! you are one of the best and hardworking artist i know

    • @Cgspectrum
      @Cgspectrum  2 года назад

      Hi Shuwan! Thanks for tuning in to the podcast. And we agree, Chun Chun is one of the very best out there! 🤩

  • @aricreation-me
    @aricreation-me 2 года назад +4

    Thank you for all the helpful advice!

    • @Cgspectrum
      @Cgspectrum  2 года назад +1

      Thanks so much for watching, Aditya!