Holy crap i’m the sable and my brother was the bill on nostromo, good game! we’re big fans of the channel. that fall was so embarrassing lmao i was a bit drunk
Build idea Un Over Kick To Hide Pop goes the weasel Overcharge Nowhere to hide Unforeseen Basicly an every kick counts build. You get either aura, undetectable and/or extra gen progression no matter the circumstance.
Based on the mmr system a 2k has a higher chance of being a loss due to the loss of mmr on double survivors. Technically it could even be a win but a loss is more probable so we call it as a loss.
@MichaelEwoldsen it's just probability since we don't see mmr ups and down. For ever survivor that escapes you technically lose mmr and for every survivor you kill you gain mmr, the amount is based on the difference in mmr at the start. The ending result being what really results in a win. So if player 1 or p1 for short has a + or - 15, p2 with + or - 18, p3 with 12, and p4 with 10. Then depending on who gets out would depend on if you overall win or lose mmr at the end of a trial is the real indicator of a win or loss, but since we can't see the individual numbers we have no way of knowing so we assume by taking the 2k it is a loss. In the result of every player have a plus or minus 15 then yes a 2k would be a draw for the killer but due to it being normally varied from when hackers access the Information the original statement is most likely correct. Technically a 2k could be a win as well but simpler just to assume the loss since its the higher possibility. Hence why a 3k I'd always a win as it is not possible for the 3 winning mmr bumps to be offset by one loss mmr from the escape.
Hey Red! I have a funny build I came up with for Deathslinger, which I call the "Silent Sniper" build. Add-Ons: Iridescent Coin, Warden's Keys (can also go double iri with the Hellshire Iron or maintain chase better with Bayshore's Cigar). Perks: Brutal Strength, Dark Devotion, Pop Goes the Weasel, Unforeseen/Trail of Torment. The idea is that you want to juggle the Undetectable status effect duration using Dark Devotion and Unforeseen (or Trail of Torment) so that Survivors can never hear you coming. Then, line up long range shots with The Redeemer and get insta-downs with Iri Coin to keep Survivors constantly on their toes.
15:12 back when I played Heros of the storm murky was one of my highest win heros, people just underestimate him so much because allegedly he was a rubbish hero, which was why I kept on winning games as no one was willing to port back to their base to stop little old me from pushing “”what can he do it’s only murk.... wait why did we lose?”” 👋🐸 My other most used heros were Sylvanas and Sgt basically anything that changed or ignored the normal rules of the game (Syl turns of the AI of towers and Sgt out ranges them) heck with Sgt if the team protects me I can take the HQ in under 5 minutes from loading into the map.
Damn, the most "feels bad, man" it's been in awhile. I feel like if instead of losing all the haste you lost one or two stacks per miss and Survivor damage state, it'd feel better without being too overpowered, but as is, it's like...why is this even an Iridescent?
I’m pretty sure the Ace who was unhooked at 8:14 was trying to make you eat his Decisive Strike. Because you hesitated slightly before picking him up you picked him at 9:15, 1 second after DS ran out.
#build The screw your pallet build for legion Perks: enduring, spirit fury, hubris, and hex: two can play Addons: Julie’s mixtape and iridescent pin With this build survivors genuinely refuse to drop pallets
I've got a new Build of the Week idea: COINTELPRO Carter Killer: The Doctor Add-Ons: "Restraint" - Carter's Notes + Iridescent King Perks: Lethal Pursuer, Nowhere to Hide, Barbecue and Chili, and Scourge Hook: Floods of Rage
Grabby Piggy Pig with crouch combat straps and medical file, could run amanda's letter instead of straps if you're feeling frisky monitor + whispers, you probably know this build but monitors puts your TA at like 24 so if it comes on as you're approaching a gen then when you crouch survivors get no warning at all mindbreaker so they don't just sprint burst the moment they see you, also blindness means they're less likely to know where you're coming from I normally run surge just cause it's easy to get value out of but you could run anything here, sloppy, bbq and stbfl are all really good with this but you do Love the vids bro!
Hey Red! Great work. Got a build recommendation for Twins Spies from the shadows (goated) Hex Ruin with Surveillance, And gear head or deerstalker Addons Silencing cloth and Spinning top And Ebony Mori cuz why not This build counters Alot, of survivor perks
Build Of The Week Idea: Shadow Executioner (Stealthy Pyramid Head build, this is one of my favorite builds to run!) Perks: - Dark Devotion - Unforeseen - A Nurse's Calling - Nowhere To Hide (could optionally use Sloppy Butcher if this is too much aura reading, as this build gets a lot of value out of ANC) (Alternatively, if gen regression is needed, suggesting "overcharge" or "oppression" so as to not have to run meta gen slowdown perks, they're fun too!) Addons: - Burning Man Painting (for increased M2 range) - Crimson Ceremony Book The idea of the build is really simple - Unforeseen/Dark Devotion are used to hide your terror radius to sneak up on survivors, Crimson Ceremony Book is used for Mangled/Hemorrhage on M2 to keep survivors healing for longer (to be found with ANC), and Sloppy can further push this playstyle, or Nowhere To Hide to snipe immersive survivors. This build is one of my favorites, and while it's not meta (no gen slowdown), I get consistently good performance out of this, regardless of MMR! I hope you love this as much as I do!
I'll also point out that I have a second version of this build that is similar, but it utilizes "Overcharge", "Nowhere To Hide", "Trail of Torment", and "A Nurse's Calling" - just another variation if you're getting tired of Unforeseen/Dark Devotion combo!
The idea is extremely interesting. I only think that Corrupt and Pain Res could be swapped for Eruption and Machine Learning. Eruption synergy seems a lot better, considering that Iri addon will help mitigate the distance loss on survivor or gain extra speed to switch targets after kicking a gen (which also helps with a hit and run theme). Also saves us travel time to the hooks, positions of which and their locations relative value is quite inconsistent, especially throughout the match. And Machine Learning will further improve this synergy by also makes us benefit from losing gens due to longer chase time.
Very fun and good Beal denial build for Oni is sloppy, Coulrophobia, Nurse’s, and I like Nowhere to hide for general aura but you could use gearhead or distressing for better phobia value. Survivors stay injured a long time which gives you UNLIMITED POWER!!!
Red you’ve gotta try my obsession slayer build for myers, only stalk the obsession making T3 happen fast with tombstone piece & judiths journal, granting stacking effects to help keep you constantly in chase & able to track the obsession (you can get 3 ‘kills’ without even swinging very quickly) game afoot, nemesis, play with your food & rancor, extremely strong build all the way through to the end game, and after you ‘kill’ a survivor, their chase time is gone so you can use game afoot to pass on the next obsession a lot quicker if they don’t pallet/flashlight stun you
#Build (Remember, You can't hide) wraith or indoor chucky..... nowhere to hide, remember me, eruption, friends til the end_ add ons purple wind ( speed while kicking ect while cloaked) and either silent bell or if wanna be really dirty add-on that shows auras of survivors within 8m of you while cloaked beautiful hit and run regression build without relying on pain res nor pop also works great on indoor map using rat poison and aura slice n dice as Chucky with chucky i remove friends and replace with rapid brutality or corrupt in case i dont get indoor map i suggest lerys
can you use this next gameplay? PEEK-A-BOO CHUCKY's BUILD: - Furtive Chase - Friends Till The End - Scourge Hook: Floods of Rage - Pop Goes the Weasel for the add-ons is your call
Build request: Skull Merchant with Iridescent Manuscript and Adaptive Lighting add-ons Perks: Unforseen, Dark Devotion, Pop, and last is up to you. This is one of my favorite builds on SM
This is more or less the same mechanic that Skull Merchant has going for her with the tiny haste from having somebody tracked. It's just enough to catch people off guard.
I know that you don't like playing trickster all that much but you're using him wrong. I get it that you're trying to make the build as much value as possible but use these add-ons to make trickster powerful. The stopwatch and the... I forgot what the yellow add-on is called It's supposed to give you 60% longer main event or use the brown add-on on that lets you throw knives faster. Give it a try in the future. I'm sure you're going to like those 3 add-ons
I've played trickster a ton and can be incredibly consistent on him. The point of the build was to only utilize the knives really for the movement bump to coinside with the perks. Of course if I played normal trickster a lot of chase times would have been quicker especially out in the open but that was not the point of the build.
Yeah in our trial runs it did pretty well and was fun as hell when it got up and working like moving at 122-127% consistently but tbf those games were on pretty decent maps in general for trickster. So it's def a hit or miss build overall, but that is the point of build of the week
Holy crap i’m the sable and my brother was the bill on nostromo, good game! we’re big fans of the channel. that fall was so embarrassing lmao i was a bit drunk
Drunk by Daylight
@@JIGSAW941😂😂
I died laughing at the fall. I’ve holed myself way too many times.
glad to see survivors still using the 'watch me leave' meta
Cue "Why do I go up against endless Blights?"
I love when survivors try that when I play deathslinger monitor and abuse aim down sights and yank them right out from gate
If I know they're gonna camp the gate to try to make me come to them, I'll moonwalk to them to force them out
6:05 "and we already hooked him on a pain res, so we're good" *shows him at first stage* 😂
I got so angry when he said “I already hooked him on the pain res” that was yoichis first hook brooo😭😭
Same here! 😂
Build idea
Un Over Kick To Hide
Pop goes the weasel
Overcharge
Nowhere to hide
Unforeseen
Basicly an every kick counts build.
You get either aura, undetectable and/or extra gen progression no matter the circumstance.
2k is not "an L". It's a tie.
Based on the mmr system a 2k has a higher chance of being a loss due to the loss of mmr on double survivors. Technically it could even be a win but a loss is more probable so we call it as a loss.
How do you calculate that? You've got me curious now@@RedsGamingGears
@MichaelEwoldsen it's just probability since we don't see mmr ups and down. For ever survivor that escapes you technically lose mmr and for every survivor you kill you gain mmr, the amount is based on the difference in mmr at the start. The ending result being what really results in a win. So if player 1 or p1 for short has a + or - 15, p2 with + or - 18, p3 with 12, and p4 with 10. Then depending on who gets out would depend on if you overall win or lose mmr at the end of a trial is the real indicator of a win or loss, but since we can't see the individual numbers we have no way of knowing so we assume by taking the 2k it is a loss. In the result of every player have a plus or minus 15 then yes a 2k would be a draw for the killer but due to it being normally varied from when hackers access the Information the original statement is most likely correct. Technically a 2k could be a win as well but simpler just to assume the loss since its the higher possibility. Hence why a 3k I'd always a win as it is not possible for the 3 winning mmr bumps to be offset by one loss mmr from the escape.
Hey Red! I have a funny build I came up with for Deathslinger, which I call the "Silent Sniper" build.
Add-Ons: Iridescent Coin, Warden's Keys (can also go double iri with the Hellshire Iron or maintain chase better with Bayshore's Cigar).
Perks: Brutal Strength, Dark Devotion, Pop Goes the Weasel, Unforeseen/Trail of Torment.
The idea is that you want to juggle the Undetectable status effect duration using Dark Devotion and Unforeseen (or Trail of Torment) so that Survivors can never hear you coming. Then, line up long range shots with The Redeemer and get insta-downs with Iri Coin to keep Survivors constantly on their toes.
Always deathslinger never plague
Tommy mommy is going to be crying
15:12 back when I played Heros of the storm murky was one of my highest win heros, people just underestimate him so much because allegedly he was a rubbish hero, which was why I kept on winning games as no one was willing to port back to their base to stop little old me from pushing “”what can he do it’s only murk.... wait why did we lose?”” 👋🐸
My other most used heros were Sylvanas and Sgt basically anything that changed or ignored the normal rules of the game (Syl turns of the AI of towers and Sgt out ranges them) heck with Sgt if the team protects me I can take the HQ in under 5 minutes from loading into the map.
Love you so much red thank you for doing a build of the week for Trickster
Damn, the most "feels bad, man" it's been in awhile. I feel like if instead of losing all the haste you lost one or two stacks per miss and Survivor damage state, it'd feel better without being too overpowered, but as is, it's like...why is this even an Iridescent?
Red after video "why do i do this to myself"
I’m pretty sure the Ace who was unhooked at 8:14 was trying to make you eat his Decisive Strike. Because you hesitated slightly before picking him up you picked him at 9:15, 1 second after DS ran out.
#build The screw your pallet build for legion
Perks: enduring, spirit fury, hubris, and hex: two can play
Addons: Julie’s mixtape and iridescent pin
With this build survivors genuinely refuse to drop pallets
I've got a new Build of the Week idea:
COINTELPRO Carter
Killer: The Doctor
Add-Ons: "Restraint" - Carter's Notes + Iridescent King
Perks: Lethal Pursuer, Nowhere to Hide, Barbecue and Chili, and Scourge Hook: Floods of Rage
Trickster in the thumbnail be like "is this a pigeon?"
Yo I was the bill in the second game it was so fun gg
Grabby Piggy
Pig with crouch combat straps and medical file, could run amanda's letter instead of straps if you're feeling frisky
monitor + whispers, you probably know this build but monitors puts your TA at like 24 so if it comes on as you're approaching a gen then when you crouch survivors get no warning at all
mindbreaker so they don't just sprint burst the moment they see you, also blindness means they're less likely to know where you're coming from
I normally run surge just cause it's easy to get value out of but you could run anything here, sloppy, bbq and stbfl are all really good with this but you do
Love the vids bro!
Hey Red! Great work. Got a build recommendation for Twins
Spies from the shadows (goated)
Hex Ruin with Surveillance,
And gear head or deerstalker
Addons
Silencing cloth and Spinning top
And Ebony Mori cuz why not
This build counters Alot, of survivor perks
Build Of The Week Idea: Shadow Executioner (Stealthy Pyramid Head build, this is one of my favorite builds to run!)
Perks:
- Dark Devotion
- Unforeseen
- A Nurse's Calling
- Nowhere To Hide (could optionally use Sloppy Butcher if this is too much aura reading, as this build gets a lot of value out of ANC) (Alternatively, if gen regression is needed, suggesting "overcharge" or "oppression" so as to not have to run meta gen slowdown perks, they're fun too!)
Addons:
- Burning Man Painting (for increased M2 range)
- Crimson Ceremony Book
The idea of the build is really simple - Unforeseen/Dark Devotion are used to hide your terror radius to sneak up on survivors, Crimson Ceremony Book is used for Mangled/Hemorrhage on M2 to keep survivors healing for longer (to be found with ANC), and Sloppy can further push this playstyle, or Nowhere To Hide to snipe immersive survivors.
This build is one of my favorites, and while it's not meta (no gen slowdown), I get consistently good performance out of this, regardless of MMR! I hope you love this as much as I do!
I'll also point out that I have a second version of this build that is similar, but it utilizes "Overcharge", "Nowhere To Hide", "Trail of Torment", and "A Nurse's Calling" - just another variation if you're getting tired of Unforeseen/Dark Devotion combo!
These long build videos are so fun
The idea is extremely interesting. I only think that Corrupt and Pain Res could be swapped for Eruption and Machine Learning. Eruption synergy seems a lot better, considering that Iri addon will help mitigate the distance loss on survivor or gain extra speed to switch targets after kicking a gen (which also helps with a hit and run theme). Also saves us travel time to the hooks, positions of which and their locations relative value is quite inconsistent, especially throughout the match. And Machine Learning will further improve this synergy by also makes us benefit from losing gens due to longer chase time.
6:34 ah yes, a dbd tale as old as time
how about an endgame knight build?
Very fun and good Beal denial build for Oni is sloppy, Coulrophobia, Nurse’s, and I like Nowhere to hide for general aura but you could use gearhead or distressing for better phobia value. Survivors stay injured a long time which gives you UNLIMITED POWER!!!
Red requested build
Hi Red.
Killer:Michel
Perks:Unforseen
Oppression
Save the best for last
Up to you
Add ons: up to you
Keep up the good work
Je suis Michel Myers, je te regarde par la fenêtre
Would like to see your mean build as the Pig. Great videos!
Red you’ve gotta try my obsession slayer build for myers, only stalk the obsession making T3 happen fast with tombstone piece & judiths journal, granting stacking effects to help keep you constantly in chase & able to track the obsession (you can get 3 ‘kills’ without even swinging very quickly) game afoot, nemesis, play with your food & rancor, extremely strong build all the way through to the end game, and after you ‘kill’ a survivor, their chase time is gone so you can use game afoot to pass on the next obsession a lot quicker if they don’t pallet/flashlight stun you
#Build (Remember, You can't hide) wraith or indoor chucky..... nowhere to hide, remember me, eruption, friends til the end_ add ons purple wind ( speed while kicking ect while cloaked) and either silent bell or if wanna be really dirty add-on that shows auras of survivors within 8m of you while cloaked
beautiful hit and run regression build without relying on pain res nor pop also works great on indoor map using rat poison and aura slice n dice as Chucky with chucky i remove friends and replace with rapid brutality or corrupt in case i dont get indoor map i suggest lerys
nice to see red upload a vid where he loses! good stuff sticking to the build in the face of the difficulties.
Of course 1% make a diference, a door opened at 99.9999%, still is a closed door.... Luv ur vids
Just tried this build and it's solid
can you use this next gameplay?
PEEK-A-BOO CHUCKY's BUILD:
- Furtive Chase
- Friends Till The End
- Scourge Hook: Floods of Rage
- Pop Goes the Weasel
for the add-ons is your call
Swop out Rapid for STBFL to replace Batteries.
Build request: Skull Merchant with Iridescent Manuscript and Adaptive Lighting add-ons
Perks: Unforseen, Dark Devotion, Pop, and last is up to you. This is one of my favorite builds on SM
Haayyy red! ❤❤
Hiya
what an intense gameplay
I left my plague build in your last chucky video. PLEASE TRY IT. I’m going to message you every video until you try it. It’s unfair 😂😂😂😂
This is more or less the same mechanic that Skull Merchant has going for her with the tiny haste from having somebody tracked. It's just enough to catch people off guard.
I just had a thought, legion rapid brutality, caffeine pills, gotta go fast meme build. Run hysteria for maximum annoyance.
Just remember rapid brutality doesn't work with the frenzy hits
6:10 you that was his first hook u could a hit pain res
The whole day was bad with pain res
Honestly i think pain res should go back to how it was since you can only damage gens now 8 times with perks or natural
I know that you don't like playing trickster all that much but you're using him wrong. I get it that you're trying to make the build as much value as possible but use these add-ons to make trickster powerful. The stopwatch and the... I forgot what the yellow add-on is called It's supposed to give you 60% longer main event or use the brown add-on on that lets you throw knives faster. Give it a try in the future. I'm sure you're going to like those 3 add-ons
I've played trickster a ton and can be incredibly consistent on him. The point of the build was to only utilize the knives really for the movement bump to coinside with the perks. Of course if I played normal trickster a lot of chase times would have been quicker especially out in the open but that was not the point of the build.
Stay away from 1 or 2 meta perks
> uses 2 meta perks 😭
"Except" 1 or 2 meta perks
@RedsGamingGears ik just playing around with ya man i enjoy your videis alot 🔥
@@senjufuTure all good I am horrible with reading sarcasm lol
Take a shot every time he says 1%
Nea💘
Hard to watch Red trying to get the build to work when it just doesn’t work. If Red can’t get it to work then I don’t know who could.
Did he just tunnel the sable in the second game???
Oh no the horror 😫😂
Oh, the humanity!!!
This build is kinda dog dookie. Tried it, kinda hated it. And I'm decent with trickster otherwise.
Yeah in our trial runs it did pretty well and was fun as hell when it got up and working like moving at 122-127% consistently but tbf those games were on pretty decent maps in general for trickster. So it's def a hit or miss build overall, but that is the point of build of the week
It ain’t a build if it doesn’t have PR now😔
What is with yt and the p-bots man😂