Hello, your model is really great! There's just one thing I'd need for my server, and that's that to run you have to hit W twice. If you could tell me how to do that, that would be really great!
this script should work! tell me if it doesnt! script: local plr = game.Players.LocalPlayer local Character = plr.Character or plr.CharacterAdded:Wait() local Humanoid = Character:WaitForChild("Humanoid") local UIS = game:GetService("UserInputService") local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local Camera = workspace.CurrentCamera local RunAnim = Humanoid:LoadAnimation(script:WaitForChild("Sprint")) local JumpAnim = Humanoid:LoadAnimation(script:WaitForChild("Jump")) local Running = script.Parent.RunningValue.Value local CrouchingValue = script.Parent.CrouchingValue.Value Running = false local notMoving = true local isOnGround = true local Jumped = false local originalSpeed = Humanoid.WalkSpeed local db = true local lastPosition = Character.PrimaryPart.Position local lastRunTime = 0 ----------------- Changeable --------------------- local RunButton = Enum.KeyCode.W -- Change this to the key you want for running local newSpeed = 25 -- Speed you want while running local DefaultFieldOfView = 70 -- Default FOV local SprintFieldOfView = 85 -- Running FOV local maxRunActivationTime = 0.5 -- Time between pressing RunButton to activate run -------------------------------------------------- Camera.FieldOfView = DefaultFieldOfView local function CanRun() local currentTime = tick() return currentTime - lastRunTime
@@Vap0rized Finally, it's ok, I fixed the problem and it works perfectly, thank you very much!!!!!, but I have to say one last thing, sorry to bother you again, it's just that I'd like the script mixed with the button for mobile pleasee!
oh just add local MobileButton = plr.PlayerGui.MobileGUI.MobileButtons.RunButton -- Location of the button and MobileButton.MouseButton1Click:Connect(function() if Running == false then Run() elseif Running == true then Stop() end end) after stop() function
In the example with stamina, there is a check that if StaminaValue < MaxStamina, then StaminaValue = MaxStamina. Apparently this is a check for variable overflow, and there must be StaminaValue > MaxStamina, otherwise the value will always be maximum) But this is a very useful thing and great work, thanks for sharing!
hey vaporized, you may not see my comment, but amazing work, i admire how well you make things. you deserve so much subscribers, also, can you make a fist and / or sword combat damage dealing thing whenever u can if you want to? also i subbed ❤
Hey man this has gotta be one of the best run models ive laid my eyes on in terms of function, but it would be great if i could change it so that only upon tapping left control you sprint and when tapping it again or when receiving an amount of damage you switch back to walking since its tiring to have to hold the button all the time just to sprint so it'll help alot if you could explain how to do this :))
I know when you open script when go down find this type of script ---------------- Changeable --------------------- local RunButton = Enum.KeyCode.LeftShift -- Change this to the key you want for running local newSpeed = 25 -- Speed you want while running local DefaultFieldOfView = 70 -- Default FOV local SprintFieldOfView = 85 -- Running FOV local MobileButton = plr.PlayerGui.MobileGUI.MobileButtons.RunButton -- Location of the button local RunButton = Enum.KeyCode.LeftShift -- Change this to the key you want for running you can see i changed my key to leftshift here you can change
Hello i was wondering how you would change this to add your own animations. the running animation was fairly simple but the jumping animation didnt work when i changed it. Would you know how? update: i fixed it i dont help anymore!!!
The animation worked perfectly for me, but I have a problem that may be from the script as well, when I press s and shift the character can run backwards and I want him to not be able to run backwards, only forward and when walking backwards or to the sides walk
Hello, i know this video is old and you may not be viewing comments from this video anymore, but one question, how do i fix the thing where when i play my game in the normal roblox player / website, the running thing doesn't work, Please tell me what to do.
go to the character script and press ctrl + f, a search bar will pop up type "runbutton" there and when u see the code change the control to whatever u like
Hello friend, your model is incredible but I need help, it didn't work in my game, I think it's because my game has StarterCharacter, could you help me?
Hello, your model is really great! There's just one thing I'd need for my server, and that's that to run you have to hit W twice. If you could tell me how to do that, that would be really great!
this script should work! tell me if it doesnt!
script:
local plr = game.Players.LocalPlayer
local Character = plr.Character or plr.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local Camera = workspace.CurrentCamera
local RunAnim = Humanoid:LoadAnimation(script:WaitForChild("Sprint"))
local JumpAnim = Humanoid:LoadAnimation(script:WaitForChild("Jump"))
local Running = script.Parent.RunningValue.Value
local CrouchingValue = script.Parent.CrouchingValue.Value
Running = false
local notMoving = true
local isOnGround = true
local Jumped = false
local originalSpeed = Humanoid.WalkSpeed
local db = true
local lastPosition = Character.PrimaryPart.Position
local lastRunTime = 0
----------------- Changeable ---------------------
local RunButton = Enum.KeyCode.W -- Change this to the key you want for running
local newSpeed = 25 -- Speed you want while running
local DefaultFieldOfView = 70 -- Default FOV
local SprintFieldOfView = 85 -- Running FOV
local maxRunActivationTime = 0.5 -- Time between pressing RunButton to activate run
--------------------------------------------------
Camera.FieldOfView = DefaultFieldOfView
local function CanRun()
local currentTime = tick()
return currentTime - lastRunTime
@@Vap0rized Thanks a lot, I'll give it a try
@@Vap0rized Finally, it's ok, I fixed the problem and it works perfectly, thank you very much!!!!!, but I have to say one last thing, sorry to bother you again, it's just that I'd like the script mixed with the button for mobile pleasee!
oh just add local MobileButton = plr.PlayerGui.MobileGUI.MobileButtons.RunButton -- Location of the button and MobileButton.MouseButton1Click:Connect(function()
if Running == false then
Run()
elseif Running == true then
Stop()
end
end) after stop() function
@@Vap0rized Thank you so much !!!!!!!!
edited comment: I fixed the animation error because the plugin window makes it small 😅
Same 😢
Cant find the running value😅
Thanks!! I really liked how theres alot of variations!
The song, the creator, small content creator, everything about this is so good! Keep up the good work man you just earned a sub :D.
In the example with stamina, there is a check that if StaminaValue < MaxStamina, then StaminaValue = MaxStamina. Apparently this is a check for variable overflow, and there must be StaminaValue > MaxStamina, otherwise the value will always be maximum) But this is a very useful thing and great work, thanks for sharing!
oh yea my bad, ill fix it
Heyyyy bro why isn't the animation working it's just normal @@Vap0rized
Not gonna lie this is the goat of all Devs he gives so many useful tutorials for free that helps not just me but many others
This is so useful man,thank you so much. Big respect!
the goat posted again (ty)
this guy is my hero, thank you so much, you saved me hours.
Best running model I've ever seen, very good!!! new subscriber
TY MAN THIS HELP SO MUCH
Other sugestion : Checkpoints w effects or some jump effect (Good vid tho!)
YOOOO TYSM THIS IS SO GOOOOOOD
The model is so good!! 👍👍
new sub
in my opinion this is the best audio available on capcut
thanks bro! i love you!
Thanks! it rlly helped me, im rn making a battleground game. Wish me luck!
luck
so goated bro thank you so much
For some reasons it doesnt work..
thank you so much i cant make animations so this helps me alot
W system keep going
THANKYOU!
2 questions: what did you use to animate your character and do you use module scripts to split up your project?
Nice work
Nice
hey vaporized, you may not see my comment, but amazing work, i admire how well you make things. you deserve so much subscribers, also, can you make a fist and / or sword combat damage dealing thing whenever u can if you want to? also i subbed ❤
Thank you so much!
W work
Hey man this has gotta be one of the best run models ive laid my eyes on in terms of function, but it would be great if i could change it so that only upon tapping left control you sprint and when tapping it again or when receiving an amount of damage you switch back to walking since its tiring to have to hold the button all the time just to sprint so it'll help alot if you could explain how to do this :))
Hi hi! I was wondering why it only works for me but when I had someone else test it, they were unable to run at all? Mine was working perfect though!
Did the animations work for the other person?
BRO TYSM I CAN USE THIS FOR MY NICOS NEXTBOTS FANGAME TYSMMM
wow nice
Bro why does my character gets cloned every time when i run and jump at the same time💀💀💀💀
Hey really great model but if you hold shift it likes make yoru animation play without moving
I recommend using this dust fx create.roblox.com/store/asset/16716368418/New-dust-fx-for-running-system it is more visible and better
for me doesnt work
Nice tutorial i published it to my game but it only did the normal r6 any help?
whatever verison you pick is what u use?
Just a question, I can't find the running value in StarterCharacterScripts, R6, Mobile support. Did you change anything since the video released?
FR
SAME
i love u vaporized i edge to ur videos
💀
I wished that you wouldve add the animations to the model cause im to lazy to do that.
THX SMMM
thanks its worked
yo this is sick, but how can I make the stamina bar visible? I made a GUI but idk how to insert it in your script, can you help me please?
the stamdina thingy does it have fx too?
hi... umm im just asking how do i change the button for sprint?
for e.g. its currently ctrl but i want it to be shift instead
what do i do??
I know when you open script when go down find this type of script ---------------- Changeable ---------------------
local RunButton = Enum.KeyCode.LeftShift -- Change this to the key you want for running
local newSpeed = 25 -- Speed you want while running
local DefaultFieldOfView = 70 -- Default FOV
local SprintFieldOfView = 85 -- Running FOV
local MobileButton = plr.PlayerGui.MobileGUI.MobileButtons.RunButton -- Location of the button
local RunButton = Enum.KeyCode.LeftShift -- Change this to the key you want for running
you can see i changed my key to leftshift here you can change
Great! can you giveaway shiflock cursor
running value isnt there please fix it, stop ignoring comments that is asking for help.ty
hey i don't know if you still replying comments but is there anyway i can make player see each other run vfx (clients) ? ty for the great model
Hey! can you please make a video showing on to do the crouching and running with stamina gui! i love you videos
Simple question : I want to use it with the crouching system, but when I press the run button, It runs while crouching, any idea?
change the running or the crouching button maybe
thanks goated yotuber
Wait, I made that R6 running animation. OMG
이히히히히
@vaporized the jump seem to not work for r15 normal
Hello i was wondering how you would change this to add your own animations. the running animation was fairly simple but the jumping animation didnt work when i changed it. Would you know how?
update: i fixed it i dont help anymore!!!
The animation worked perfectly for me, but I have a problem that may be from the script as well, when I press s and shift the character can run backwards and I want him to not be able to run backwards, only forward and when walking backwards or to the sides walk
Hey, could you suggest some good lighting for my game that won’t lag. The game is about wizards, magical powers, quests etc.
i would suggest dark lighting with a purple ambience
can use pc and mobile device same time?
Hello i got a question i got a walk animation in my game and when i press shift it doesnt walk like that in the video can you help me?
Can you add conole support
how can i add a vizual inducator for the one with stamina?
Hello, i know this video is old and you may not be viewing comments from this video anymore, but one question, how do i fix the thing where when i play my game in the normal roblox player / website, the running thing doesn't work, Please tell me what to do.
when i stop in my place after jumping and sprinting, the animation still plays can you fix that? btw your videos are really helpful thanks :)
and i am using r15 though
I used the stamina version it works but when I run to long I will be stuck how do I fix it?
Can you help me please!, It doesnt Show the Animation but it shows the actual Sprint that your Running But not the Animation? can you please help mee
Could you tell me how to make it so you don't have to hold it so you just press shift and then if you press shift again it stops?
i already told someone in another comment just find it and follow it
@@Vap0rized ok
when i stop holding w and hold ctrl and try to hold w again i cant move untill i let go of the ctrl key, any way to fix?
what should I do if I can't walk after I press the run button
Can you make a mobile dash pls and make sure it has different anim for shiftlock 🙏
i will soon give me like 3 weeks
@@Vap0rized thx
the running is mixed with the crouch button from your crouch kit. will you help me?
go to the character script and press ctrl + f, a search bar will pop up type "runbutton" there and when u see the code change the control to whatever u like
Yo, just one Question How to make it Toggle?
i have made a script in one of the comments just find it and copy it
is there anyway i can put a sound on the animation?
i followed the debugging like in the video, the animation won't work but i can sprint, how fix?
can you change the location of where the UI is for mobile?
there is no running value didnt work for me
same only jump worked for me
hey why does it only show in studio but not ingame?
so if i’m doing pc and mobile do i do not mobile support and mobile support?
hey i did all of it but it doesnt work only at mobile why??
Hello friend, your model is incredible but I need help, it didn't work in my game, I think it's because my game has StarterCharacter, could you help me?
if I hold shift the running animation starts how can i make it so that i have to be moving for the running animation to start
how to add the running animation for r15 (pls help)
How does the stamina work?
its just a value so u can link it up to a stamina gui to display it
why doesn't it work with crouch system?
idk why I can't use your crouch system with this one it just docent work with it for some reason
only jump animation works for me pls help :
Hello, remember when you gave free auras? Well, could you make a video of a script that makes it so that only a specific person can have the aura?
nah sorry you can probably use a tutorial for that
hey vaporized how to make it toggle run so u wont hold the sprint button (only in pc)
This didn’t work
Make a tut on your lighting pls
WHY NO ANIMATIONS?
:(
idk why but when i reset character the sprint don't working
is it possible to add "with stamina" on top of "Normal Vfx" ?
with stamina has the normal vfx with it
Can you make a mobile dash system too?
i will, soon
How can I do the crouching thing?
wait, can somebody tell me what about this is advanced?
why not working on me?
aint working bud
can you add stamina bar for this?
For some Reason I cant open the Properties on Jump or Sprint
yo, it seems good, but i don´t know with what key ill activate the animation
some popular ones are leftshift and leftcontrol
Pls make a zoom so we can see ❤