HOW TO PLAY REAVERS Age Of Wonders 4 Guide Empires & Ashes

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  • Опубликовано: 23 июл 2024
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    00:00 - Intro
    00:28 - Culture Traits & Spells
    05:45 - Unit Roster
    13:20 - Strategy, Tips & Tricks
    This is a Tips & Tricks Compilation for Age Of Wonders 4 Empires & Ashes DLC. It features various Gameplay and mechanical advices, helping Beginners and Veterans. This Video Focuses on Advanced Tips & Tricks for Reaver Culture
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Комментарии • 16

  • @simdoughnut659
    @simdoughnut659 8 месяцев назад +3

    I was seriously overlooking the battlefield usefulness of the Observer unit until today. In the past I'd just make 3--4 of them set them to auto-explore and then forget about them till they die. Today I used one in combat, and I am hooked on them now. My third squad in my deathball is 2-3 Observers and my tome battle mages. They help so much with my magelock damage output and I haven't lost one of them yet. Sure you give up 2-3 damage dealer slots but you get 2-3 guaranteed marks every single round of combat that more than makes up for that. Unlike Overseers, the Observers never miss their Mark. 😉

  • @seasand6705
    @seasand6705 8 месяцев назад

    Playing undead/horde ratfolk Reavers and houndmasters are working very well for me even with the nerf they got

  • @thegrizzly6804
    @thegrizzly6804 8 месяцев назад

    Thank you for the guide. Its making getting into this game alot easier for me and my friends. Any chance you'll be taking a look at your old builds?

    • @Ic0nGaming
      @Ic0nGaming  8 месяцев назад +1

      That's so awesome to hear man! Cheers to you and your friends o/
      And there's gonna be one more Reaver Build (Chaos) before I go back into "old" cultures to see how they benefit from the new stuff. If you have any particular wishes, it's your chance to nudge me towards there =)

    • @thegrizzly6804
      @thegrizzly6804 8 месяцев назад

      @@Ic0nGaming 2 builds I've been trying to make are a high culture order build that plays like a sort of crusaders theme and a druid barbarian build that centers around the plant side of nature rather than the animals. Haven't been able to make them work so far but the concept behind them are what I thought would be cool.

    • @Ic0nGaming
      @Ic0nGaming  8 месяцев назад

      @@thegrizzly6804 I can definitely see the Druid Barbarian thing. Care to explain what you mean with "Crusader Theme"? Like Zealot and Inquisitors?

    • @thegrizzly6804
      @thegrizzly6804 8 месяцев назад

      @@Ic0nGaming exactly. I figured it could start out with the tome of zeal then go into pyromancy however it's from there that I'm trying to find the right path. The society traits could be a focus on a swarmers strategy

  • @supercolonygame
    @supercolonygame 8 месяцев назад

    I find the game a bit obtuse, but these guides help a lot!

  • @daveedo124
    @daveedo124 6 месяцев назад

    Good info. Wanted to let you know the background game audio got really loud in some parts.

    • @Ic0nGaming
      @Ic0nGaming  6 месяцев назад

      Thanks for the feedback! This one was recorded pretty much right after the DLC release and it somehow muddled up my audio setting and on this video I didn't notice in time. Should be okay on the other ones, but feel free to let me know if it's otherwise.

  • @duskdeadman4333
    @duskdeadman4333 8 месяцев назад

    Could you show off a construct build? I've got a decent industrious construct build going, but I kinda wanna see what other peeps got.

    • @Ic0nGaming
      @Ic0nGaming  8 месяцев назад

      Did so far this one: ruclips.net/video/2jVcx3Qyx70/видео.html (Reaver Constructs)
      Will work new stuff out!

  • @BlackBirdOni
    @BlackBirdOni 3 месяца назад

    They look interesting on paper, but, man, I stopped several games with because of different issues. Amplyfied arrows doesn't work on Magelocks, spurt to action doesn't work on dragoons. They overall need so much babysitting to work. it's challenging, but not in the fun way. they need some serious rework tbh 😅

  • @73490kanel
    @73490kanel 8 месяцев назад

    Since you are not mentioning(or I am being wierd/deaf) it so far, I will assume that you haven't seen my comments under rangers and alchemist builds, so I will repost this it of information here: you can target ground with your cannons -> increasing their effective attack range. AI is especially weak to this
    (btw stil would love to hear your opinion on tome of winds/feudal mages)

    • @Ic0nGaming
      @Ic0nGaming  8 месяцев назад

      I tried to do this, never worked. Is there anything more involved over pressing the numbr for the attack and selecting a tile? Cause I only manage to fire on enemy units.

    • @73490kanel
      @73490kanel 8 месяцев назад +1

      @@Ic0nGaming the same key as targeting foliage, ALT by default I believe.
      Haven't played around with cannons lately, but don't remember it being patched out