10 TIPS & TRICKS - CITY BUILD ORDER Guide AGE OF WONDERS 4

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  • Опубликовано: 30 июн 2024
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    00:00 - Intro
    00:15 - Where To Build Cities
    01:58 - Stability And How To Play It
    03:40 - Outposts Are A Fine Option
    05:34 - Gold Is Never A Wrong Thing
    07:03 - Provinces And What To Know About Them
    09:47 - Free Cities And Vassals Work Too
    11:40 - Magic Materials Are A Reason For Cities
    13:11 - Imperium Growth And It's Uses
    13:47 - Bring Foreign Troops & Summons
    17:01 - When To Expand
    This is a Tips & Tricks Compilation for Age Of Wonders 4. It features various Gameplay and mechanical advices, helping Beginners and Veterans. This Video Focuses on Advanced Battle & Combat.
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Комментарии • 37

  • @jonathanpickles2946
    @jonathanpickles2946 Год назад +5

    There's a lot of good points. Some extra input. I agree gold is the most useful resource and the one that pinches most. It means I build draft very sparingly as I am not usually constrained by that but by gold. However for brand new cities I would prioritise production and growth. The relative improvement is huge.
    I do not really agree that the magic province improvements are so essential. The node itself produces a big hit of income (10 for a mana node, 20 "something" for magic materials) and you get that regardless what you build. I usually make 2 each quarry, farm, forester before anything else. You can swap these to the more sexy conduits or research posts later for free. You will want to do this as the tier 3 buildings all need one , it's the same with mines.
    The special improvements can be great but somewhat expensive and building zones of them is a pain but probably worth it if you can figure it all out.
    I believe the 5th whispering stone is just the one from the general tree branch for free.
    Spending Imperium for cities is great for boost-strapping them so they get to 3-4 population fast and grab any specials on tiles nearby. You can use a workcamp for this for 100 gold but it takes 3 turns so is probably not better than a converting to a city sooner.
    I also think you should always be building in all your cities unless you need to take a bit of time off to get more gold. The global resources - imperium, gold, mana and knowledge are always worth getting. Food & production is good early but tails off. Draft is good in one recruitment centre city. Defences are not really needed, maybe a small wall.
    You get a friendly same race city on generic maps which is good for your second city and so you need one outpost city early to fill out your cap. Getting more city cap gets very expensive in imperium and 4 cities is plenty to go through the game with. Plus infinite vassals.

  • @tharpin
    @tharpin Год назад +13

    Hi. Just to add a tip. If you want to build a building that requires, lets say 2 quarries and you only have 1 , you can change the production of another one of your province to quarry (if the province allows it). It's free, just take some time (3 turn if i remember correctly), and by doing so, you can get that building that you wanted. You can then turn back the production of the province you switched back if it fits you.

    • @Ic0nGaming
      @Ic0nGaming  Год назад +2

      Nice, thanks for adding this one, I didn't know that myself.

    • @seasand6705
      @seasand6705 Год назад +3

      Does the changing province provide its output during the 3 turn wait? I don't recall. Glad it doesn't take up your queue though. I've heard you get paid back retroactively if you trigger a boost while you're still working a building. Haven't tested myself, but pretty significant for those first few boosts of the game

    • @tharpin
      @tharpin Год назад

      @@seasand6705 From what i recall it still produces the ressource but not 100% sure. Will need to verify it.

    • @jonathanpickles2946
      @jonathanpickles2946 Год назад +3

      I believe it counts as what it was until 3 turns have gone by then it swaps to the new form. You can do this later too, once you have all your discounts you can swap everything to what you really want, or usually by this stage build the special improvements instead.

    • @rbarnes4076
      @rbarnes4076 Год назад +1

      Ahh good to know! Thanks for this!

  • @Ratt611
    @Ratt611 Год назад +1

    Love these focused tips ! 👍

  • @whoisj
    @whoisj Год назад +14

    Pretty good stuff. One correction: Outposts send production, draft, and food to the nearest city. It's not wasted. Otherwise, I believe everything was spot on. 👍

    • @Ic0nGaming
      @Ic0nGaming  Год назад

      Oh, then the Wiki Information was wrong on that part! Thanks for adding this in, I would have not had checked it =)

    • @seasand6705
      @seasand6705 Год назад

      Oh wow. Great to know! I'd been ignoring those nodes when out of range in my megacity game

    • @jonathanpickles2946
      @jonathanpickles2946 Год назад

      Are you sure - I can't see this in my games but I haven't tried a clean test. They are great for grabbing other resources though. Place one with a work camp next to two special resources will gather them both for 10 gold per turn and 150 investment. It's especially good for high value nodes like magic materials or ancient wonders.

    • @TERRYEE88
      @TERRYEE88 Год назад +1

      tested. city didn't get any outposts production.

    • @SBezmy
      @SBezmy Год назад

      @@seasand6705 how’s your megacity game, is that viable? Because that’s the only thing I want to do in games like this, have only one big glorious city

  • @swardinc
    @swardinc 7 месяцев назад

    good break down, and yes i tend to go for gold buildings/provinces but also tend to have a blance city just in case

  • @gudlaugurrobertsson7623
    @gudlaugurrobertsson7623 Год назад +1

    A good way if you are at city cap and want to make another one or you have allot of imperium but low gold. You can found a city then right away vassalize it. Later if you want you can integrate it or just have as vassal for the game it will outo expand and govern itself

  • @Akatsukimember6
    @Akatsukimember6 Год назад +1

    The talk about the outposts made me think; what if you slam down a bunch of outposts, found a city, then release the cites as a vassal? I mean yeah it takes a bunch of resources, but paired with the banner lord or chosen uniters this could be a legit strategy

  • @PlayingNearYou
    @PlayingNearYou Год назад +1

    Another small correction in addition to @Whoisj, in the part about Morale, you say all cultures have access to morale buildings, however dark does not - they mitigate the effects of low morale through town hall tier.

    • @Ic0nGaming
      @Ic0nGaming  Год назад +1

      Yeah that's right, they are also worse at gaining bonuses from high stability too. Their native buildings have -stability as well.

  • @yoanstanev3425
    @yoanstanev3425 Год назад

    Give us part 2 of the cryo play trough ! Cant wait for it !

    • @Ic0nGaming
      @Ic0nGaming  Год назад

      Uploading Right now good sir, will be served in less than 30 minutes if YT allows =)

  • @ToTheNines87368
    @ToTheNines87368 Год назад +1

    Did you mention the importance of boosting buildings? Or did I miss it. You could save a lot of money and time if you plan ahead with your province expanding so that correlates with boosting key buildings that you need.

    • @Ic0nGaming
      @Ic0nGaming  Год назад +1

      No I didn't go for that point indeed since I haven't figured out myself how to do this ... Well. I always end up getting myself confused and focus for the build order more than the provinces. But I will take a deeper look into it =)

  • @brutalusgaming8809
    @brutalusgaming8809 Год назад +1

    You can change the province building anytime you want also. This is a thing that I did not know. Sorry if you said it and I missed it.

    • @Ic0nGaming
      @Ic0nGaming  Год назад

      No I just learned that myself by the wonderful comment section ^^

    • @rbarnes4076
      @rbarnes4076 Год назад

      This kind of input is ALWAYS good, even if some folks have heard it. So VERY much thanks there!

  • @SBezmy
    @SBezmy Год назад

    Any interest in doing a single-city playthrough/challenge guide? Just one city, everything else is outposts and vassals

  • @barneysoldierson54
    @barneysoldierson54 Год назад +3

    is there a way for me to completely wipe out another race? When I capture their capital and migrate it to my race I became their race keeper , is there a way to prevent that? I just want my own race since I have my special bonuses and race transforms for them.

    • @brutalusgaming8809
      @brutalusgaming8809 Год назад

      Same. I have just stopped integrating or absorbing because it annoys me so much.

    • @Ic0nGaming
      @Ic0nGaming  Год назад

      Usually I just raze those cities if I don't want other species.

    • @Skevapo
      @Skevapo Год назад

      ​@@Ic0nGamingDat. Just purge the unclean

    • @OmegaPuddle
      @OmegaPuddle Год назад

      @@Skevapo Got dark reaaaalll quick 😅

    • @rbarnes4076
      @rbarnes4076 Год назад

      @@Skevapo
      Burn the heretic. Kill the mutant...
      For the Emperor!!